Files
2021-12-03 01:19:31 +00:00

49 lines
2.4 KiB
Lua

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-- Calm-AI V3- A Simple FiveM Script, Made By Jordan.#2139 --
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-- !WARNING! !WARNING! !WARNING! !WARNING! !WARNING! --
-- DO NOT TOUCH THIS FILE OR YOU /WILL/ FUCK SHIT UP! EDIT THE CONFIG.LUA --
-- DO NOT BE STUPID AND WHINE TO ME ABOUT THIS BEING BROKEN IF YOU TOUCHED THE LINES BELOW. --
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SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_HILLBILLY"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_BALLAS"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_MEXICAN"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_FAMILY"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_MARABUNTE"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_SALVA"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("GANG_1"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("GANG_2"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("GANG_9"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("GANG_10"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("FIREMAN"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("MEDIC"), GetHashKey('PLAYER'))
SetRelationshipBetweenGroups(1, GetHashKey("COP"), GetHashKey('PLAYER'))
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
SetVehicleDensityMultiplierThisFrame(Config.VehDensity)
SetPedDensityMultiplierThisFrame(Config.PedDensity)
SetRandomVehicleDensityMultiplierThisFrame(Config.RanVehDensity)
SetParkedVehicleDensityMultiplierThisFrame(Config.ParkCarDensity)
SetScenarioPedDensityMultiplierThisFrame(Config.ScenePedDensity, Config.ScenePedDensity)
end
end)
Citizen.CreateThread(function()
if Config.DispatchDead then
while true do
Wait(0)
for i = 1, 12 do
EnableDispatchService(i, false)
end
SetPlayerWantedLevel(PlayerId(), 0, false)
SetPlayerWantedLevelNow(PlayerId(), false)
SetPlayerWantedLevelNoDrop(PlayerId(), 0, false)
end
else
end
end)