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Elite-Gaming-FiveM/resources/DOJRPCARS/data/vehicles-civ-general/vehiclelayouts.meta
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2023-04-24 23:56:51 -07:00

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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleMetadataMgr>
<ClipSetMaps>
<Item type="CClipSetMap">
<Name>INSIDE_CLIPSET_SECPIGEON</Name>
<Maps>
<Item>
<ClipSetId>clipset@veh@truck@ds@base</ClipSetId>
<VarClipSetId>InsideVarClipSet</VarClipSetId>
<ConditionFlags />
<InformationFlags />
</Item>
</Maps>
</Item>
</ClipSetMaps>
<VehicleSeatAnimInfos>
<Item type="CVehicleSeatAnimInfo">
<Name>SEAT_ANIM_SECPIGEON</Name>
<DriveByInfo ref="DRIVEBY_STANDARD_FRONT_LEFT" />
<InsideClipSetMap ref="INSIDE_CLIPSET_SECPIGEON" />
<PanicClipSet>clipset@veh@truck@ds@idle_panic</PanicClipSet>
<AgitatedClipSet>clipset@veh@truck@ds@idle_agitated</AgitatedClipSet>
<DuckedClipSet>clipset@veh@truck@ds@idle_duck</DuckedClipSet>
<FemaleClipSet />
<LowLODIdleAnim>TRUCK_FRONT_DS_IDLE</LowLODIdleAnim>
<SeatAmbientContext>IN_TRUCK</SeatAmbientContext>
<InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
<SeatAnimFlags>UseStandardInVehicleAnims UseCloseDoorBlendAnims</SeatAnimFlags>
<SteeringSmoothing value="0.080000" />
<ExitToAimInfoName>STANDARD</ExitToAimInfoName>
<MaleGestureClipSetId>ANIM_GROUP_GESTURE_M_CAR_TRUCK_DS</MaleGestureClipSetId>
<FemaleGestureClipSetId>ANIM_GROUP_GESTURE_F_CAR_TRUCK_DS</FemaleGestureClipSetId>
<FPSMinSteeringRateOverride value="1.50000" />
<FPSMaxSteeringRateOverride value="4.00000" />
</Item>
</VehicleSeatAnimInfos>
<VehicleEntryPointInfos>
<Item type="CVehicleEntryPointInfo">
<Name>ENTRY_POINT_SECPIGEON_FRONT_LEFT</Name>
<DoorBoneName>door_dside_f</DoorBoneName>
<SecondDoorBoneName />
<DoorHandleBoneName>handle_dside_f</DoorHandleBoneName>
<WindowId>FRONT_LEFT</WindowId>
<VehicleSide>SIDE_LEFT</VehicleSide>
<AccessableSeats>
<Item ref="SEAT_SINGLE_FRONT" />
</AccessableSeats>
<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_LEFT" />
<Flags />
<BlockJackReactionSides />
<BreakoutTestPoint>POINT_TYPE_MAX</BreakoutTestPoint>
</Item>
<Item type="CVehicleEntryPointInfo">
<Name>ENTRY_POINT_SECPIGEON_FRONT_RIGHT</Name>
<DoorBoneName>door_pside_f</DoorBoneName>
<SecondDoorBoneName />
<DoorHandleBoneName>handle_pside_f</DoorHandleBoneName>
<WindowId>FRONT_RIGHT</WindowId>
<VehicleSide>SIDE_RIGHT</VehicleSide>
<AccessableSeats>
<Item ref="SEAT_SINGLE_FRONT" />
</AccessableSeats>
<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_RIGHT" />
<Flags />
<BlockJackReactionSides />
<BreakoutTestPoint>POINT_TYPE_MAX</BreakoutTestPoint>
</Item>
</VehicleEntryPointInfos>
<VehicleEntryPointAnimInfos>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_SECPIGEON_FRONT_LEFT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_LEFT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_STD_RIPLEY_FRONT_LEFT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_VAN_FRONT_LEFT" />
<AlternateTryLockedDoorClipId>LOW_Locked_DS</AlternateTryLockedDoorClipId>
<AlternateForcedEntryClipId>LOW_Force_Entry_DS</AlternateForcedEntryClipId>
<AlternateJackFromOutSideClipId>low_perp_ds_a</AlternateJackFromOutSideClipId>
<AlternateBeJackedFromOutSideClipId>low_victim_ds_a</AlternateBeJackedFromOutSideClipId>
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="-1.300000" y="-0.450000" z="0.200000" />
<OpenDoorTranslation x="0.000000" y="0.000000" />
<OpenDoorHeadingChange value="1.570000" />
<EntryHeadingChange value="-1.570000" />
<ExtraZForMPPlaneWarp value="0.000000" />
<EntryPointFlags>JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack JackVariationsIncludeGetIn HasCombatEntry</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet>LOWCAR</NMJumpFromVehicleTuningSet>
</Item>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_SECPIGEON_FRONT_RIGHT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_RIGHT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_STD_RIPLEY_FRONT_RIGHT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_VAN_FRONT_RIGHT" />
<AlternateTryLockedDoorClipId>LOW_Locked_PS</AlternateTryLockedDoorClipId>
<AlternateForcedEntryClipId>LOW_Force_Entry_PS</AlternateForcedEntryClipId>
<AlternateJackFromOutSideClipId>low_perp_ps_a</AlternateJackFromOutSideClipId>
<AlternateBeJackedFromOutSideClipId>low_victim_ps_a</AlternateBeJackedFromOutSideClipId>
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="1.300000" y="-0.450000" z="0.200000" />
<OpenDoorTranslation x="0.000000" y="0.000000" />
<OpenDoorHeadingChange value="-1.570000" />
<EntryHeadingChange value="1.570000" />
<ExtraZForMPPlaneWarp value="0.000000" />
<EntryPointFlags>JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack JackVariationsIncludeGetIn HasCombatEntry</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet />
</Item>
</VehicleEntryPointAnimInfos>
<VehicleLayoutInfos>
<Item type="CVehicleLayoutInfo">
<Name>LAYOUT_VAN_G6CADDY</Name>
<Seats>
<Item>
<SeatInfo ref="SEAT_VAN_FRONT_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_VAN_CADDY_FRONT_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_VAN_FRONT_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_VAN_CADDY_FRONT_RIGHT" />
</Item>
<Item>
<SeatInfo ref="SEAT_VAN_REAR_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_VAN_CADDY_FRONT_RIGHT" />
</Item>
<Item>
<SeatInfo ref="SEAT_VAN_REAR_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_VAN_CADDY_FRONT_RIGHT" />
</Item>
</Seats>
<EntryPoints>
<Item>
<EntryPointInfo ref="ENTRY_POINT_VAN_FRONT_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_VAN_CADDY_FRONT_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_VAN_FRONT_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_VAN_CADDY_FRONT_RIGHT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_VAN_REAR_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_VAN_CADDY_FRONT_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_VAN_REAR_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_VAN_CADDY_FRONT_RIGHT" />
</Item>
</EntryPoints>
<LayoutFlags>StreamAnims UseLeanSteerAnims UseFinerAlignTolerance</LayoutFlags>
<BicycleInfo ref="NULL" />
<HandsUpClipSetId>busted_vehicle_van</HandsUpClipSetId>
<SteeringWheelOffset x="0.006700" y="0.330000" z="0.270000" />
<MaxXAcceleration value="3.00000" />
<FirstPersonAdditiveIdleClipSets>
<Item>clipset@veh@van@ds@idle_a</Item>
<Item>clipset@veh@van@ds@idle_b</Item>
<Item>clipset@veh@van@ds@idle_c</Item>
<Item>clipset@veh@van@ds@idle_d</Item>
<Item>clipset@veh@van@ds@idle_e</Item>
</FirstPersonAdditiveIdleClipSets>
<FirstPersonRoadRageClipSets>
<Item>clipset@veh@van@ds@hit_wheel@idle_a</Item>
<Item>clipset@veh@van@ds@hit_wheel@idle_b</Item>
<Item>clipset@veh@van@ds@hit_wheel@idle_c</Item>
</FirstPersonRoadRageClipSets>
</Item>
<Item type="CVehicleLayoutInfo">
<Name>LAYOUT_SECPIGEON</Name>
<Seats>
<Item>
<SeatInfo ref="SEAT_SINGLE_FRONT" />
<SeatAnimInfo ref="SEAT_ANIM_SECPIGEON" />
</Item>
</Seats>
<EntryPoints>
<Item>
<EntryPointInfo ref="ENTRY_POINT_SECPIGEON_FRONT_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_SECPIGEON_FRONT_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_SECPIGEON_FRONT_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_SECPIGEON_FRONT_RIGHT" />
</Item>
</EntryPoints>
<LayoutFlags>StreamAnims UseVanOpenDoorBlendParams NoArmIkOnInsideCloseDoor UseLeanSteerAnims NoArmIkOnOutsideOpenDoor UseSteeringWheelIk UseFinerAlignTolerance</LayoutFlags>
<BicycleInfo ref="NULL" />
<HandsUpClipSetId>busted_vehicle_std</HandsUpClipSetId>
<SteeringWheelOffset x="0.000000" y="0.000000" z="0.300000" />
<MaxXAcceleration value="4.00000" />
<BodyLeanXApproachSpeed value="5.00000" />
<BodyLeanXSmallDelta value="0.30000" />
<FirstPersonAdditiveIdleClipSets>
<Item>clipset@veh@truck@ds@idle_a</Item>
<Item>clipset@veh@truck@ds@idle_b</Item>
<Item>clipset@veh@truck@ds@idle_c</Item>
<Item>clipset@veh@truck@ds@idle_d</Item>
<Item>clipset@veh@truck@ds@idle_e</Item>
</FirstPersonAdditiveIdleClipSets>
<FirstPersonRoadRageClipSets>
<Item>clipset@veh@truck@ds@hit_wheel@idle_a</Item>
<Item>clipset@veh@truck@ds@hit_wheel@idle_b</Item>
<Item>clipset@veh@truck@ds@hit_wheel@idle_c</Item>
</FirstPersonRoadRageClipSets>
</Item>
</VehicleLayoutInfos>
<VehicleEntryPointInfos />
<VehicleExtraPointsInfos />
<VehicleEntryPointAnimInfos />
<VehicleSeatAnimInfos />
<VehicleSeatInfos />
</CVehicleMetadataMgr>