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Elite-Gaming-FiveM/resources/DOJRPCARS/data/vehicles-civ-casino/vehicles.meta
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2023-04-24 23:56:51 -07:00

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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>paragon</modelName>
<txdName>paragon</txdName>
<handlingId>PARAGON</handlingId>
<gameName>PARAGON</gameName>
<vehicleMakeName>ENUS</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_STD_PARAGON</layout>
<coverBoundOffsets>GAUNTLET4_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.050000" y="-0.060000" z="-0.030000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.080000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.160000" z="-0.050000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.160000" z="-0.050000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.060000" z="-0.030000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.153" y="0.173000" z="0.545000" />
<FirstPersonPassengerMobilePhoneOffset x="0.231000" y="0.138000" z="0.428000" />
<PovCameraOffset x="0.000000" y="-0.230000" z="0.675000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.326800" />
<wheelScaleRear value="0.326800" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.450000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.40000" />
<damageOffsetScale value="0.40000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="0.700000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.844" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_4</swankness>
<maxNum value="10" />
<flags>FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_CAN_HAVE_NEONS FLAG_HAS_SUPERCHARGER</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SPORT</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_PARAGON_FRONT_LEFT</Item>
<Item>STD_PARAGON_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
<numSeatsOverride value="2" />
</Item>
<Item>
<modelName>jugular</modelName>
<txdName>jugular</txdName>
<handlingId>JUGULAR</handlingId>
<gameName>JUGULAR</gameName>
<vehicleMakeName>OCELOT</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_STD_DYNASTY</layout>
<coverBoundOffsets>JUGULAR_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.020000" y="-0.150000" z="-0.060000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.030000" y="-0.085000" z="-0.050000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.030000" y="-0.085000" z="-0.050000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.050000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.050000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.030000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.020000" y="-0.150000" z="-0.060000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="-0.030000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.050000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.050000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.140000" y="0.285000" z="0.525000" />
<FirstPersonPassengerMobilePhoneOffset x="0.135000" y="0.145000" z="0.435000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.136000" y="0.126000" z="0.455000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.136000" y="0.126000" z="0.455000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.230000" z="0.660000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.050000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.283100" />
<wheelScaleRear value="0.283100" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.400000" />
<damageOffsetScale value="0.400000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
70.000000
140.000000
300.000000
300.000000
</lodDistances>
<minSeatHeight value="0.481" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="50" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="5" />
<flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS FLAG_CAN_HAVE_NEONS FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SPORT</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_JUGULAR_FRONT_LEFT</Item>
<Item>STD_JUGULAR_FRONT_RIGHT</Item>
<Item>STD_JUGULAR_REAR_LEFT</Item>
<Item>STD_JUGULAR_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>rrocket</modelName>
<txdName>RROCKET</txdName>
<handlingId>RROCKET</handlingId>
<gameName>RROCKET</gameName>
<vehicleMakeName>WESTERN</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_BIKE_RROCKET</layout>
<coverBoundOffsets>RROCKET_COVER_OFFSET_INFO</coverBoundOffsets>
<POVTuningInfo>HEXER_POV_TUNING</POVTuningInfo>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_UPRIGHT_RROCKET_BIKE_CAMERA</cameraName>
<aimCameraName>BIKE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>BIKE_RROCKET_POV_CAMERA</bonnetCameraName>
<povCameraName>BIKE_RROCKET_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.050000" y="-0.050000" z="-0.040000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.060000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.315000" z="0.520000" />
<PovCameraOffset x="0.000000" y="0.100000" z="0.050000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_QUAD_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="false" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.283600" />
<wheelScaleRear value="0.256900" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.0100000" />
<damageOffsetScale value="0.010000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
50.000000
100.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="10" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="3" />
<flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_DONT_TIMESLICE_WHEELS</flags>
<type>VEHICLE_TYPE_QUADBIKE</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_SPORTBK</dashboardType>
<vehicleClass>VC_MOTORCYCLE</vehicleClass>
<wheelType>VWT_OFFROAD</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>BIKE_HEXER_FRONT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>neo</modelName>
<txdName>neo</txdName>
<handlingId>NEO</handlingId>
<gameName>NEO</gameName>
<vehicleMakeName>VYSSER</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_LOW_NEO</layout>
<coverBoundOffsets>NEO_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.020000" y="-0.140000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.160000" z="-0.025000" />
<FirstPersonProjectileDriveByIKOffset x="0.010000" y="-0.140000" z="-0.060000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.110000" y="-0.160000" z="-0.060000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.020000" y="-0.140000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.160000" z="-0.025000" />
<FirstPersonMobilePhoneOffset x="0.133000" y="0.113000" z="0.518000" />
<FirstPersonPassengerMobilePhoneOffset x="0.209000" y="0.104000" z="0.388000" />
<PovCameraOffset x="0.000000" y="-0.275000" z="0.630000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.290000" />
<wheelScaleRear value="0.290000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.400000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.40000" />
<damageOffsetScale value="0.40000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
10.000000
25.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="4" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_COUNT_AS_FACEBOOK_DRIVEN FLAG_FRONT_BOOT</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SPORT</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_NEO_FRONT_LEFT</Item>
<Item>LOW_NEO_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>krieger</modelName>
<txdName>krieger</txdName>
<handlingId>KRIEGER</handlingId>
<gameName>krieger</gameName>
<vehicleMakeName>BENEFACTOR</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_LOW_KRIEGER</layout>
<coverBoundOffsets>KRIEGER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA_NO_REVERSE</povCameraName>
<FirstPersonDriveByIKOffset x="0.020000" y="-0.100000" z="-0.010000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.020000" y="-0.170000" z="-0.040000" />
<FirstPersonProjectileDriveByIKOffset x="0.040000" y="-0.140000" z="-0.070000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.040000" y="-0.140000" z="-0.070000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.010000" y="-0.100000" z="-0.010000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.020000" y="-0.170000" z="-0.040000" />
<FirstPersonMobilePhoneOffset x="0.140000" y="0.183000" z="0.498000" />
<FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.143000" z="0.378000" />
<PovCameraOffset x="0.000000" y="-0.260000" z="0.645000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.254900" />
<wheelScaleRear value="0.254900" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.400000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.40000" />
<damageOffsetScale value="0.40000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
25.000000
70.000000
140.000000
350.000000
350.000000
</lodDistances>
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="4" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_COUNT_AS_FACEBOOK_DRIVEN FLAG_EXTRAS_STRONG FLAG_HAS_GULL_WING_DOORS FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_BANSHEE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_KRIEGER_FRONT_LEFT</Item>
<Item>LOW_KRIEGER_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>peyote2</modelName>
<txdName>peyote2</txdName>
<handlingId>PEYOTE2</handlingId>
<gameName>PEYOTE2</gameName>
<vehicleMakeName>VAPID</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_LOW_PEYOTE2</layout>
<coverBoundOffsets>PEYOTE2_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.010000" y="-0.070000" z="-0.060000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.010000" />
<FirstPersonProjectileDriveByIKOffset x="0.050000" y="-0.125000" z="-0.060000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.050000" y="-0.125000" z="-0.060000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.010000" y="-0.050000" z="-0.090000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.010000" />
<FirstPersonMobilePhoneOffset x="0.123000" y="0.140000" z="0.600000" />
<FirstPersonPassengerMobilePhoneOffset x="0.201000" y="0.110000" z="0.480000" />
<PovCameraOffset x="0.000000" y="-0.280000" z="0.720000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.236000" />
<wheelScaleRear value="0.251900" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.450000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.40000" />
<damageOffsetScale value="0.40000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="0.700000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="1.044" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_4</swankness>
<maxNum value="10" />
<flags>FLAG_EXTRAS_CONVERTIBLE FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_CAN_HAVE_NEONS FLAG_HAS_SUPERCHARGER</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_PEYOTE</dashboardType>
<vehicleClass>VC_MUSCLE</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_PEYOTE2_FRONT_LEFT</Item>
<Item>LOW_PEYOTE2_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>gauntlet4</modelName>
<txdName>gauntlet4</txdName>
<handlingId>GAUNTLET4</handlingId>
<gameName>GAUNTLET4</gameName>
<vehicleMakeName>BRAVADO</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>GAUNTLET4_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.050000" y="-0.060000" z="-0.035000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.080000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.140000" z="-0.050000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.140000" z="-0.050000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.060000" z="-0.035000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.145000" y="0.203000" z="0.560000" />
<FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.148000" z="0.450000" />
<PovCameraOffset x="0.000000" y="-0.230000" z="0.700000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.231000" />
<wheelScaleRear value="0.231000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.450000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.40000" />
<damageOffsetScale value="0.40000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="0.700000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.844" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_4</swankness>
<maxNum value="10" />
<flags>FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_CAN_HAVE_NEONS FLAG_HAS_SUPERCHARGER</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_MUSCLE</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_GAUNTLET4_FRONT_LEFT</Item>
<Item>STD_GAUNTLET4_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
<numSeatsOverride value="2" />
</Item>
<Item>
<modelName>s80</modelName>
<txdName>s80</txdName>
<handlingId>S80</handlingId>
<gameName>S80</gameName>
<vehicleMakeName>ANNIS</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_LOW_S80</layout>
<coverBoundOffsets>S80_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_SCRAMJET_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_S80</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA_NO_REVERSE</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.150000" z="-0.050000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.020000" y="-0.150000" z="-0.030000" />
<FirstPersonProjectileDriveByIKOffset x="0.076000" y="-0.140000" z="-0.060000" />
<FirstPersonMobilePhoneOffset x="0.140000" y="0.183000" z="0.478000" />
<PovCameraOffset x="0.000000" y="-0.290000" z="0.625000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.240400" />
<wheelScaleRear value="0.240400" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.400000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.40000" />
<damageOffsetScale value="0.40000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
25.000000
70.000000
140.000000
350.000000
350.000000
</lodDistances>
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="4" />
<flags>FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_FRONT_BOOT FLAG_SPORTS FLAG_RICH_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_COUNT_AS_FACEBOOK_DRIVEN FLAG_HAS_GULL_WING_DOORS FLAG_EXTRAS_STRONG FLAG_USE_RESTRICTED_DRIVEBY_HEIGHT_MID_ONLY</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_NONE</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_S80_FRONT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>caracara2</modelName>
<txdName>caracara2</txdName>
<handlingId>CARACARA2</handlingId>
<gameName>CARACARA2</gameName>
<vehicleMakeName>VAPID</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_RANGER_CARACARA2</layout>
<coverBoundOffsets>CARACARA2_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
<FirstPersonDriveByIKOffset x="0.060000" y="-0.060000" z="-0.050000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.025000" y="-0.130000" z="-0.060000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.025000" y="-0.130000" z="-0.060000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="-0.050000" z="-0.050000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="-0.050000" z="-0.050000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.070000" y="-0.050000" z="-0.060000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.060000" y="-0.060000" z="-0.050000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="-0.070000" y="-0.050000" z="-0.060000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.020000" y="-0.080000" z="-0.020000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.020000" y="-0.040000" z="-0.030000" />
<FirstPersonMobilePhoneOffset x="0.130000" y="0.158000" z="0.535000" />
<FirstPersonPassengerMobilePhoneOffset x="0.230000" y="0.163000" z="0.475000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.230000" y="0.353000" z="0.440000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.230000" y="0.353000" z="0.440000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.195000" z="0.650000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.195000" z="0.030000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.263500" />
<wheelScaleRear value="0.263500" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.400000" />
<damageOffsetScale value="0.400000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
20.000000
35.000000
90.000000
180.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="1.006" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="5" />
<flags>FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_CAVALCADE</dashboardType>
<vehicleClass>VC_OFF_ROAD</vehicleClass>
<wheelType>VWT_SUV</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed>
<Item>VEH_EXT_BOOT</Item>
</doorsWithCollisionWhenClosed>
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras>EXTRA_1</requiredExtras>
<rewards />
<cinematicPartCamera>
<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>RANGER_CARACARA2_FRONT_LEFT</Item>
<Item>RANGER_CARACARA2_FRONT_RIGHT</Item>
<Item>RANGER_CARACARA2_REAR_LEFT</Item>
<Item>RANGER_CARACARA2_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>thrax</modelName>
<txdName>thrax</txdName>
<handlingId>THRAX</handlingId>
<gameName>THRAX</gameName>
<vehicleMakeName>TRUFFADE</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_LOW_RESTRICTED_GAUNTLET3</layout>
<coverBoundOffsets>THRAX_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_NEAR</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.005000" y="-0.090000" z="-0.010000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="-0.005000" />
<FirstPersonProjectileDriveByIKOffset x="0.095000" y="-0.075000" z="0.005000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.095000" y="-0.075000" z="0.005000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.035000" y="-0.050000" z="-0.020000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="-0.005000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.116000" z="0.545000" />
<FirstPersonPassengerMobilePhoneOffset x="0.198000" y="0.068000" z="0.430000" />
<PovCameraOffset x="0.000000" y="-0.340000" z="0.680000" />
<PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.292700" />
<wheelScaleRear value="0.292700" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.400000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.40000" />
<damageOffsetScale value="0.40000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
70.000000
140.000000
300.000000
300.000000
</lodDistances>
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="4" />
<flags>FLAG_FRONT_BOOT FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_COUNT_AS_FACEBOOK_DRIVEN FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_RECESSED_TAILLIGHT_CORONAS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_THRAX_FRONT_LEFT</Item>
<Item>LOW_THRAX_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>Novak</modelName>
<txdName>Novak</txdName>
<handlingId>NOVAK</handlingId>
<gameName>Novak</gameName>
<vehicleMakeName>LAMPADATI</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_RANGER_NOVAK</layout>
<coverBoundOffsets>NOVAK_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.060000" y="-0.100000" z="-0.045000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
<FirstPersonProjectileDriveByIKOffset x="0.055000" y="-0.120000" z="-0.070000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.150000" z="-0.030000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="-0.060000" y="-0.040000" z="-0.060000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.060000" y="-0.080000" z="-0.060000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.040000" y="0.000000" z="-0.010000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.040000" y="-0.070000" z="-0.055000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="-0.040000" y="0.000000" z="-0.010000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.070000" z="-0.010000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.060000" z="-0.010000" />
<FirstPersonMobilePhoneOffset x="0.140000" y="0.138000" z="0.540000" />
<FirstPersonPassengerMobilePhoneOffset x="0.220000" y="0.113000" z="0.415000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.220000" y="0.230000" z="0.440000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.210000" y="0.220000" z="0.440000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.205000" z="0.655000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.010000" y="0.000000" z="0.030000" />
<PovRearPassengerCameraOffset x="0.015000" y="0.100000" z="0.030000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.316000" />
<wheelScaleRear value="0.316000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.400000" />
<damageOffsetScale value="0.400000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
20.000000
35.000000
90.000000
180.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.400" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="5" />
<flags>FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS FLAG_CARGOBOB_HOOK_UP_CHASSIS FLAG_NO_HEAVY_BRAKE_ANIMATION</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_BANSHEE</dashboardType>
<vehicleClass>VC_SUV</vehicleClass>
<wheelType>VWT_SUV</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras>EXTRA_1</requiredExtras>
<rewards />
<cinematicPartCamera>
<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>VAN_NOVAK_FRONT_LEFT</Item>
<Item>VAN_NOVAK_FRONT_RIGHT</Item>
<Item>VAN_NOVAK_REAR_LEFT</Item>
<Item>VAN_NOVAK_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>zorrusso</modelName>
<txdName>zorrusso</txdName>
<handlingId>ZORRUSSO</handlingId>
<gameName>ZORRUSSO</gameName>
<vehicleMakeName>PEGASSI</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_LOW_RESTRICTED</layout>
<coverBoundOffsets>ZORRUSSO_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.010000" y="-0.160000" z="0.020000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.030000" y="-0.140000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.150000" z="-0.050000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.150000" z="-0.050000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.010000" y="-0.160000" z="0.020000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.030000" y="-0.140000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.125000" y="0.110000" z="0.483000" />
<FirstPersonPassengerMobilePhoneOffset x="0.205000" y="0.110000" z="0.352000" />
<PovCameraOffset x="0.000000" y="-0.280000" z="0.650000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.268500" />
<wheelScaleRear value="0.268500" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.400000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.40000" />
<damageOffsetScale value="0.40000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="4" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_NO_BROKEN_DOWN_SCENARIO</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_BANSHEE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_ZORRUSSO_FRONT_LEFT</Item>
<Item>LOW_ZORRUSSO_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>issi7</modelName>
<txdName>issi7</txdName>
<handlingId>ISSI7</handlingId>
<gameName>ISSI7</gameName>
<vehicleMakeName>WEENY</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_LOW_ISSI7</layout>
<coverBoundOffsets>ISSI7_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="-0.020000" y="-0.060000" z="-0.020000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.030000" y="-0.140000" z="-0.010000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.130000" z="-0.035000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.130000" z="-0.035000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.010000" y="-0.060000" z="-0.020000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.120000" z="-0.025000" />
<FirstPersonMobilePhoneOffset x="0.125000" y="0.110000" z="0.540000" />
<FirstPersonPassengerMobilePhoneOffset x="0.241000" y="0.080000" z="0.420000" />
<PovCameraOffset x="-0.020000" y="-0.305000" z="0.660000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC_SMALL</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.251600" />
<wheelScaleRear value="0.251600" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="1.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="1.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.30000" />
<damageOffsetScale value="0.30000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
10.000000
25.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.881" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="5" />
<flags>FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_CAN_HAVE_NEONS FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD FLAG_EXTRAS_REQUIRE</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SPORT</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_ISSI7_FRONT_LEFT</Item>
<Item>LOW_ISSI7_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>locust</modelName>
<txdName>locust</txdName>
<handlingId>LOCUST</handlingId>
<gameName>LOCUST</gameName>
<vehicleMakeName>OCELOT</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_LOW_RESTRICTED_LOCUST</layout>
<coverBoundOffsets>LOCUST_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.010000" y="-0.120000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.010000" y="-0.140000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.070000" y="-0.150000" z="-0.040000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.070000" y="-0.150000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.010000" y="-0.120000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.010000" y="-0.140000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.120000" y="0.118000" z="0.513000" />
<FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.081000" z="0.397000" />
<PovCameraOffset x="0.000000" y="-0.280000" z="0.630000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.276000" />
<wheelScaleRear value="0.276000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.450000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.400000" />
<damageOffsetScale value="0.400000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
10.000000
25.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="1.063" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_4</swankness>
<maxNum value="4" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SPORT</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_LOCUST_FRONT_LEFT</Item>
<Item>LOW_LOCUST_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>emerus</modelName>
<txdName>emerus</txdName>
<handlingId>EMERUS</handlingId>
<gameName>EMERUS</gameName>
<vehicleMakeName>PROGEN</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_LOW_RESTRICTED_EMERUS</layout>
<coverBoundOffsets>EMERUS_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.020000" y="-0.080000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.110000" z="-0.030000" />
<FirstPersonProjectileDriveByIKOffset x="0.020000" y="-0.140000" z="-0.060000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.040000" y="-0.160000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.020000" y="-0.160000" z="-0.010000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.020000" y="-0.160000" z="-0.030000" />
<FirstPersonMobilePhoneOffset x="0.138000" y="0.151000" z="0.509000" />
<FirstPersonPassengerMobilePhoneOffset x="0.214000" y="0.084000" z="0.396000" />
<PovCameraOffset x="0.000000" y="-0.320000" z="0.650000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.010000" y="0.000000" z="-0.010000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.276000" />
<wheelScaleRear value="0.286000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.400000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.40000" />
<damageOffsetScale value="0.40000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
70.000000
140.000000
300.000000
300.000000
</lodDistances>
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="4" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_COUNT_AS_FACEBOOK_DRIVEN FLAG_EXTRAS_STRONG FLAG_EXTRAS_REQUIRE</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_BANSHEE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_EMERUS_FRONT_LEFT</Item>
<Item>LOW_EMERUS_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>hellion</modelName>
<txdName>hellion</txdName>
<handlingId>HELLION</handlingId>
<gameName>HELLION</gameName>
<vehicleMakeName>ANNIS</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_RANGER</layout>
<coverBoundOffsets>HELLION_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
<FirstPersonDriveByIKOffset x="0.010000" y="-0.050000" z="-0.060000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.030000" y="-0.040000" z="-0.040000" />
<FirstPersonProjectileDriveByIKOffset x="0.060000" y="-0.100000" z="-0.065000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.060000" y="-0.100000" z="-0.065000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.010000" y="-0.050000" z="-0.060000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.030000" y="-0.040000" z="-0.040000" />
<FirstPersonMobilePhoneOffset x="0.130000" y="0.188000" z="0.473000" />
<FirstPersonPassengerMobilePhoneOffset x="0.230000" y="0.183000" z="0.420000" />
<PovCameraOffset x="0.000000" y="-0.145000" z="0.640000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.315000" />
<wheelScaleRear value="0.315000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.400000" />
<damageOffsetScale value="0.400000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
20.000000
35.000000
90.000000
180.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="1.006" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="5" />
<flags>FLAG_AVERAGE_CAR FLAG_POOR_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS FLAG_IS_BULKY FLAG_HAS_INTERIOR_EXTRAS FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_CAVALCADE</dashboardType>
<vehicleClass>VC_OFF_ROAD</vehicleClass>
<wheelType>VWT_SUV</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras>EXTRA_1</requiredExtras>
<rewards />
<cinematicPartCamera>
<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>RANGER_HELLION_FRONT_LEFT</Item>
<Item>RANGER_HELLION_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
<numSeatsOverride value="2" />
</Item>
<Item>
<modelName>Dynasty</modelName>
<txdName>Dynasty</txdName>
<handlingId>DYNASTY</handlingId>
<gameName>Dynasty</gameName>
<vehicleMakeName>WEENY</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_STD_DYNASTY</layout>
<coverBoundOffsets>DYNASTY_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.050000" y="-0.100000" z="-0.040000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.010000" y="-0.120000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.070000" y="-0.230000" z="-0.060000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.070000" y="-0.150000" z="-0.020000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="-0.050000" y="-0.120000" z="-0.095000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.050000" y="-0.120000" z="-0.095000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.100000" z="-0.040000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="-0.030000" y="-0.050000" z="-0.020000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.030000" y="-0.150000" z="-0.020000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.030000" y="-0.150000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.145000" y="0.145000" z="0.535000" />
<FirstPersonPassengerMobilePhoneOffset x="0.245000" y="0.190000" z="0.432000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.215000" y="0.080000" z="0.442000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.215000" y="0.080000" z="0.442000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.230000" z="0.652000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.080000" z="0.020000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.020000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.209000" />
<wheelScaleRear value="0.209000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="1.000000" />
<envEffScaleMin value="0.300000" />
<envEffScaleMax value="0.400000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.300000" />
<damageOffsetScale value="0.300000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
25.000000
70.000000
140.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.788" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="5" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="1" />
<flags>FLAG_USE_STRICTER_EXIT_COLLISION_TESTS FLAG_DROP_SUSPENSION_WHEN_STOPPED FLAG_USE_RESTRICTED_DRIVEBY_HEIGHT_HIGH FLAG_CARGOBOB_HOOK_UP_CHASSIS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_ZTYPE</dashboardType>
<vehicleClass>VC_SPORT_CLASSIC</vehicleClass>
<wheelType>VWT_LOWRIDER</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="true" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_DYNASTY_FRONT_LEFT</Item>
<Item>STD_DYNASTY_FRONT_RIGHT</Item>
<Item>STD_DYNASTY_REAR_LEFT</Item>
<Item>STD_DYNASTY_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>gauntlet3</modelName>
<txdName>gauntlet3</txdName>
<handlingId>GAUNTLET3</handlingId>
<gameName>GAUNTLET3</gameName>
<vehicleMakeName>BRAVADO</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_LOW_RESTRICTED_GAUNTLET3</layout>
<coverBoundOffsets>GAUNTLET3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_CHEETAH_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.050000" y="-0.070000" z="-0.045000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.080000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.140000" z="-0.050000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.140000" z="-0.050000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.070000" z="-0.045000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.145000" y="0.083000" z="0.535000" />
<FirstPersonPassengerMobilePhoneOffset x="0.216000" y="0.048000" z="0.420000" />
<PovCameraOffset x="0.000000" y="-0.345000" z="0.665000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.220000" />
<wheelScaleRear value="0.220000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.550000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.350000" />
<damageOffsetScale value="0.350000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
10.000000
25.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.831" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="90" />
<swankness>SWANKNESS_3</swankness>
<maxNum value="5" />
<flags>FLAG_CAN_HAVE_NEONS FLAG_SPORTS FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_DUKES</dashboardType>
<vehicleClass>VC_MUSCLE</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_GAUNTLET3_FRONT_LEFT</Item>
<Item>LOW_GAUNTLET3_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>nebula</modelName>
<txdName>nebula</txdName>
<handlingId>NEBULA</handlingId>
<gameName>NEBULA</gameName>
<vehicleMakeName>VULCAR</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>NEBULA_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.030000" y="-0.100000" z="-0.060000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.010000" />
<FirstPersonProjectileDriveByIKOffset x="0.060000" y="-0.125000" z="-0.040000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.060000" y="-0.125000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.030000" y="-0.100000" z="-0.060000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.010000" y="-0.100000" z="-0.010000" />
<FirstPersonMobilePhoneOffset x="0.150000" y="0.080000" z="0.525000" />
<FirstPersonPassengerMobilePhoneOffset x="0.201000" y="0.060000" z="0.402000" />
<PovCameraOffset x="0.000000" y="-0.220000" z="0.630000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.211900" />
<wheelScaleRear value="0.211900" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.450000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.40000" />
<damageOffsetScale value="0.40000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.844" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_4</swankness>
<maxNum value="10" />
<flags>FLAG_EXTRAS_STRONG FLAG_AVERAGE_CAR FLAG_HAS_INTERIOR_EXTRAS FLAG_CAN_HAVE_NEONS FLAG_HAS_SUPERCHARGER FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_FUTO</dashboardType>
<vehicleClass>VC_SPORT_CLASSIC</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_NEBULA_FRONT_LEFT</Item>
<Item>STD_NEBULA_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
<numSeatsOverride value="2" />
</Item>
<Item>
<modelName>zion3</modelName>
<txdName>zion3</txdName>
<handlingId>ZION3</handlingId>
<gameName>zion3</gameName>
<vehicleMakeName>UBERMACH</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_STD_ZION3</layout>
<coverBoundOffsets>ZION3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.070000" y="-0.105000" z="-0.050000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.010000" y="-0.120000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.110000" z="-0.040000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.110000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.070000" y="-0.105000" z="-0.050000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.010000" y="-0.120000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.160000" y="0.152000" z="0.505000" />
<FirstPersonPassengerMobilePhoneOffset x="0.220000" y="0.120000" z="0.390000" />
<PovCameraOffset x="0.010000" y="-0.230000" z="0.630000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.230000" />
<wheelScaleRear value="0.230000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.450000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.350000" />
<damageOffsetScale value="0.350000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
60.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.844" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="30" />
<swankness>SWANKNESS_4</swankness>
<maxNum value="10" />
<flags>FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_CAN_HAVE_NEONS FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD FLAG_CARGOBOB_HOOK_UP_CHASSIS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_DUKES</dashboardType>
<vehicleClass>VC_SPORT_CLASSIC</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="true" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_ZION3_FRONT_LEFT</Item>
<Item>STD_ZION3_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>drafter</modelName>
<txdName>drafter</txdName>
<handlingId>DRAFTER</handlingId>
<gameName>DRAFTER</gameName>
<vehicleMakeName>OBEY</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_STD_DRAFTER</layout>
<coverBoundOffsets>DRAFTER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG_EXTRA_LOW</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.050000" y="-0.120000" z="-0.040000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.020000" y="-0.130000" z="0.010000" />
<FirstPersonProjectileDriveByIKOffset x="0.020000" y="-0.130000" z="-0.060000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.020000" y="-0.130000" z="-0.060000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.050000" y="-0.120000" z="-0.040000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="-0.020000" y="-0.130000" z="0.010000" />
<FirstPersonMobilePhoneOffset x="0.153000" y="0.143000" z="0.563000" />
<FirstPersonPassengerMobilePhoneOffset x="0.241000" y="0.193000" z="0.430000" />
<PovCameraOffset x="0.000000" y="-0.230000" z="0.680000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.050000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.276500" />
<wheelScaleRear value="0.276500" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.400000" />
<damageOffsetScale value="0.400000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
70.000000
140.000000
300.000000
300.000000
</lodDistances>
<minSeatHeight value="0.481" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="1" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="50" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="5" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS FLAG_CAN_HAVE_NEONS FLAG_INCREASE_CAMBER_WITH_SUSPENSION_MOD</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SPORT</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_DRAFTER_FRONT_LEFT</Item>
<Item>STD_DRAFTER_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehshare</parent>
<child>vehicles_jugular_interior</child>
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_zion3_interior</child>
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_trike_interior</child>
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_sup1_interior</child>
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_sup1_w_interior</child>
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_sup2_interior</child>
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_sup2_w_interior</child>
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_futo2_interior</child>
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_s80_interior</child>
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_muscle_supercharger</child>
</Item>
<Item>
<parent>vehicles_muscle_supercharger</parent>
<child>vehicles_muscle_o_w_interior</child>
</Item>
<Item>
<parent>vehicles_muscle_supercharger</parent>
<child>vehicles_muscle_n_w_interior</child>
</Item>
<Item>
<parent>vehicles_muscle_supercharger</parent>
<child>vehicles_muscle_dom_interior</child>
</Item>
<Item>
<parent>vehicles_muscle_supercharger</parent>
<child>vehicles_muscle_pey_interior</child>
</Item>
<Item>
<parent>vehicles_muscle_supercharger</parent>
<child>vehicles_muscle_fac_interior</child>
</Item>
<Item>
<parent>vehicles_muscle_supercharger</parent>
<child>vehicles_muscle_fac_interior</child>
</Item>
<Item>
<parent>vehicles_jugular_interior</parent>
<child>jugular</child>
</Item>
<Item>
<parent>vehicles_zion3_interior</parent>
<child>zion3</child>
</Item>
<Item>
<parent>vehicles_trike_interior</parent>
<child>rrocket</child>
</Item>
<Item>
<parent>vehicles_muscle_n_w_interior</parent>
<child>gauntlet4</child>
</Item>
<Item>
<parent>vehicles_muscle_n_w_interior</parent>
<child>paragon</child>
</Item>
<Item>
<parent>vehicles_futo2_interior</parent>
<child>nebula</child>
</Item>
<Item>
<parent>vehicles_muscle_o_w_interior</parent>
<child>gauntlet3</child>
</Item>
<Item>
<parent>vehicles_sup1_w_interior</parent>
<child>thrax</child>
</Item>
<Item>
<parent>vehicles_s80_interior</parent>
<child>s80</child>
</Item>
<Item>
<parent>vehicles_itali_w_interior</parent>
<child>neo</child>
</Item>
<Item>
<parent>vehicles_cav_interior</parent>
<child>caracara2</child>
</Item>
<Item>
<parent>vehicles_cav_interior</parent>
<child>hellion</child>
</Item>
<Item>
<parent>vehicles_sup2_interior</parent>
<child>drafter</child>
</Item>
<Item>
<parent>vehicles_race_generic</parent>
<child>locust</child>
</Item>
<Item>
<parent>vehicles_race_generic</parent>
<child>issi7</child>
</Item>
<Item>
<parent>vehicles_fmj_interior</parent>
<child>novak</child>
</Item>
<Item>
<parent>vehicles_fmj_interior</parent>
<child>zorrusso</child>
</Item>
<Item>
<parent>vehicles_fmj_interior</parent>
<child>krieger</child>
</Item>
<Item>
<parent>vehicles_fmj_interior</parent>
<child>emerus</child>
</Item>
<Item>
<parent>vehicles_btype_interior</parent>
<child>dynasty</child>
</Item>
<Item>
<parent>vehicles_muscle_pey_interior</parent>
<child>peyote2</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>