896 lines
53 KiB
Lua
896 lines
53 KiB
Lua
ConfigHose = {
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-- @ https://docs.fivem.net/docs/game-references/controls/#controls
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Keys = {
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Interact = 38, -- E
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GrabFireExtinguisher = 38, -- E
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SwitchDecalTypeKey = 47,-- G
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ShootHose = 24, -- INPUT_ATTACK
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DropHose = 38, -- E
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GrabLine = 20, -- Z
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PickupHose = 47, -- G
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OpenDisplayPrompt = 47, -- G
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IncreasePressure = 172, -- Arrow Up
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DecreasePressure = 173, -- Arrow Down
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},
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HoseModel = `WEAPON_HOSE`,
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PanelLocale = 'en',
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refreshRopeCacheCommand = "refreshallropes", -- Command to refresh the rope cache for all players, useful for testing rope colour changes
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Debug = false,
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EnablePositioningCommand = true,
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PositioningControls = {
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down = 207, -- Page Up
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up = 208, -- Page Down
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backwards = 173, -- Arrow Down
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forwards = 172, -- Arrow Up
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left = 174, -- Arrow Left
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right = 175, -- Arrow Right
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enter = 191, -- Enter Key
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},
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-- This enables the /findhosepositioning command to help you find the right vehicle offsets for either
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-- the hose connection or the supply line connection point. See our documentation for more info.
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JobCheck = {
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EnablePermissions = false, -- If set to false, all below job checks will be disabled, even if they are enabled in the config.lua
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AcePermissions = {
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Enabled = false,
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Permission = "usehose"
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},
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ESX = {
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Enabled = false,
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CheckJob = {
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Enabled = false, -- Enable this to use ESX job check
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Jobs = {"fireman"} -- A user can have any of the following jobs, allowing you to add multiple
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}
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},
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-- We've added vRP integration. All you need to do is enable it below. Then, configure if you wish to check for groups or permissions, or even both
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vRP = {
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Enabled = false,
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CheckGroup = {
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Enabled = false, -- Enable this to use vRP group check
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Groups = {"fireman"}, -- A user can have any of the following groups, meaning you can add different jobs
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},
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CheckPermission = {
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Enabled = false, -- Enable this to use vRP permission check
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Permissions = {"fireman.usehose"} -- A user can have any of the following permissions, allowing you to add multiple
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},
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},
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-- We've added QBCore integration. All you need to do is enable it below. Then, configure if you wish to check for jobs or permissions, or even both
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QBCore = {
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Enabled = false,
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CheckJob = {
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Enabled = false, -- Enable this to use QBCore job check
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Jobs = {"fireman"}, -- A user can have any of the following jobs, meaning you can add different jobs
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},
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CheckPermission = {
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Enabled = false, -- Enable this to use QBCore permission check
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Permissions = {"fireman.usehose"}, -- A user can have any of the following permissions, allowing you to add multiple
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},
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},
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-- We've added QBX integration. All you need to do is enable it below. Then, configure if you wish to check for jobs or permissions, or even both
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QBX = {
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Enabled = false,
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CheckJob = {
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Enabled = false, -- Enable this to use QBX job check
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Jobs = {"fireman"}, -- A user can have any of the following jobs, meaning you can add different jobs
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}
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},
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},
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Translations = {
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storeHoseMessage = "Press E to store hose",
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cannotStoreHoseMessage = "You can only store the hose in the vehicle you grabbed it from.",
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cannotStoreHoseWhileOnGround = "You cant store the hose while its on the floor!.",
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vehicleUnavailableMessage = "The vehicle you grabbed the hose from is no longer available.",
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grabHoseMessage = "Press E to grab hose",
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SupplyLine = "Press Z to grab line",
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storeSupplyLine = "Press Z to store line",
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connectRelayLineMessage = "Press Z to connect line",
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disconnectLine = "Press Z to disconnect line",
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thirdEyeMessage = "Grab/Store Hose",
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grabHoseWorldInteraction = "Grab Hose",
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tankIsEmpty = "Tank is empty! Cannot shoot water!",
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maxRopes = "This vehicle has reached the maximum number of ropes.",
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waterTypeDisplay = "Hose Type ~INPUT_DETONATE~ (Water)\nPressure ~INPUT_CELLPHONE_UP~ | ~INPUT_CELLPHONE_DOWN~ ",
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foamTypeDisplay = "Hose Type ~INPUT_DETONATE~ (Foam)\nPressure ~INPUT_CELLPHONE_UP~ | ~INPUT_CELLPHONE_DOWN~ ",
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cantCarryFoam = "This vehicle cannot carry foam!",
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maximumPressure = "Maximum pressure reached!",
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minimumPressure = "Minimum pressure reached!",
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noPermission = "You do not have access to use the hose.",
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pickupHoseMessage = "Press G to pick up the hose",
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interactDisplay = "Press G to open display",
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pumpNotEngaged = "Pump is not engaged!",
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attacklineValve = "Attack line discharge is not open.",
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grabfireExtinguisher = "Press ~INPUT_PICKUP~ to grab extinguisher",
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storefireExtinguisher = "Press ~INPUT_PICKUP~ to store extinguisher",
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relayDirection = "This relay is oriented upstream. Start transfer from the other truck."
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},
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Notifications = {
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Enabled = true,
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HelpTextSound = false,
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Framework = {
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QBCore = false,
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QBX = false,
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ESX = false,
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vRP = false,
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okok = false,
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}
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},
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InteractType = {
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TruckInteraction = {
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Drawtext = true,
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ScreenPrompt = false,
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WorldInteraction = false,
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ThirdEye = {
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enabled = false,
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qbTarget = false,
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oxTarget = false,
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},
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Custom = false,
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},
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},
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Rope = {
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Hose = {
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HoseModelTimeout = 2500, -- Timeout for the hose model to be loaded
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HoseropeInitialLength = 32.5, -- Initial rope length (recommended)
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RopeColour = { r = 117, g = 29, b = 36 },
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HoseropeLength = 100.0, -- Rope Max length (recommended)
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DrawMarker = false, -- Draw marker on the floor when the hose is dropped.
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GrabAnimationDict = 'anim@amb@nightclub@mini@drinking@drinking_shots@ped_d@normal',
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GrabAnimationName = 'pickup',
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PickupAnimationDict = 'veh@common@bicycle@ds',
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PickupAnimationName = 'pickup',
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},
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-- if useBone = true, "offsets" field will be ignored; otherwise custom offsets are enabled.
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VehicleSettings = {
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[`firetruk`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
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{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
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-- Supply / Intake (Hand Lines & Relays)
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{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
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{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
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},
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maxRopes = 2,
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},
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[`lafdxt6700`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
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{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
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-- Supply / Intake (Hand Lines & Relays)
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{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
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{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
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},
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maxRopes = 2,
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},
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[`engine`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
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{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
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-- Supply / Intake (Hand Lines & Relays)
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{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
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{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
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},
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maxRopes = 2,
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},
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[`lafdengine`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
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{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
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-- Supply / Intake (Hand Lines & Relays)
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{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
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{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
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},
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maxRopes = 2,
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},
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[`lacofdeng`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
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{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
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-- Supply / Intake (Hand Lines & Relays)
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{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
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{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
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},
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maxRopes = 2,
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},
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[`lacofdt3`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
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{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
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-- Supply / Intake (Hand Lines & Relays)
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{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
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{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
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},
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maxRopes = 2,
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},
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[`EnforcerEng`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
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{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
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-- Supply / Intake (Hand Lines & Relays)
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{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
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{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
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},
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maxRopes = 2,
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},
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[`enforcer`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
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{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
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-- Supply / Intake (Hand Lines & Relays)
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{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
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{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
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},
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maxRopes = 2,
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},
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[`enforcerta`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
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{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
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-- Supply / Intake (Hand Lines & Relays)
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{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
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{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
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},
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maxRopes = 2,
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},
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[`enforcerf`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
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{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
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-- Supply / Intake (Hand Lines & Relays)
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{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
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{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
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},
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maxRopes = 2,
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},
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[`brush`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
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{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
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-- Supply / Intake (Hand Lines & Relays)
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{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
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{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
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},
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maxRopes = 2,
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},
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[`brushram`] = {
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useBone = false,
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driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
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bones = {
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{name = "discharge_1", portId = "attack1" }, -- left attack
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{name = "discharge_2", portId = "attack2" }, -- right attack
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},
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offsets = {
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-- Attack Lines (Hoses)
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{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`firef350`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`bulldog`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`ftanker`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`heavypump`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`heavytank`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`heavywild`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`panther`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`t3engine1`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`x3bearcat`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`safe33f`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`arrowxt1`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`ftanker`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`heavywild`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`heavyrescue`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`heavytank`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`heavypump`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`walkinarrow`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`walkin`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`rescue1`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`lafdxt6700`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`engine51`] = {
|
|
useBone = false,
|
|
driveWhilePumping = true, -- Allows driving while pump is engaged to spray water from the deck gun.
|
|
bones = {
|
|
{name = "discharge_1", portId = "attack1" }, -- left attack
|
|
{name = "discharge_2", portId = "attack2" }, -- right attack
|
|
},
|
|
offsets = {
|
|
-- Attack Lines (Hoses)
|
|
{ x = -1.170, y = 0.010, z = -0.155, rx = -162.500, ry = 0.000, rz = 90.000, depth = 0.760, portId = "attack1", type = "hose" },
|
|
{ x = 1.250, y = 0.170, z = -0.095, rx = -8.750, ry = 0.000, rz = -85.500, depth = 2.260, portId = "attack2", type = "hose" },
|
|
-- Supply / Intake (Hand Lines & Relays)
|
|
{ x = 1.045, y = -0.095, z = -0.060, rx = -19.000, ry = 0.000, rz = -88.500, depth = 0.525, type = "hand" },
|
|
{ x = -0.605, y = -4.155, z = -0.355, rx = -41.750, ry = 0.000, rz = -184.250, depth = 0.525, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`enladder`] = {
|
|
useBone = false,
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{ x = -1.420, y = 0.500, z = -0.020, rx = -25.500, ry = 0.000, rz = 98.250, depth = 0.420, portId = "attack1", type = "hose" }, -- left attack
|
|
{ x = 1.340, y = -0.205, z = 0.000, rx = -39.000, ry = 0.000, rz = -94.750, depth = 0.335, type = "hand"},
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`britishladder`] = {
|
|
useBone = false,
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{ x = -1.420, y = 0.500, z = -0.020, rx = -25.500, ry = 0.000, rz = 98.250, depth = 0.420, portId = "attack1", type = "hose" }, -- left attack
|
|
{ x = 1.340, y = -0.205, z = 0.000, rx = -39.000, ry = 0.000, rz = -94.750, depth = 0.335, type = "hand"},
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`britishladderels`] = {
|
|
useBone = false,
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{ x = -1.420, y = 0.500, z = -0.020, rx = -25.500, ry = 0.000, rz = 98.250, depth = 0.420, portId = "attack1", type = "hose" }, -- left attack
|
|
{ x = 1.340, y = -0.205, z = 0.000, rx = -39.000, ry = 0.000, rz = -94.750, depth = 0.335, type = "hand"},
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`rearmount`] = {
|
|
useBone = false,
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{x = -1.365, y = 0.895, z = -0.165, rx = -11.750, ry = 0.000, rz = 97.500, depth = 0.735, portId = "attack1", type = "hose" },
|
|
{x = -1.345, y = 1.095, z = -0.440, rx = -24.750, ry = 0.000, rz = 72.000, depth = 0.670, type = "hand" },
|
|
},
|
|
maxRopes = 1,
|
|
},
|
|
[`rearmountels`] = {
|
|
useBone = false,
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{x = -1.365, y = 0.895, z = -0.165, rx = -11.750, ry = 0.000, rz = 97.500, depth = 0.735, portId = "attack1", type = "hose" },
|
|
{x = -1.345, y = 1.095, z = -0.440, rx = -24.750, ry = 0.000, rz = 72.000, depth = 0.670, type = "hand" },
|
|
},
|
|
maxRopes = 1,
|
|
},
|
|
[`ldfoam`] = {
|
|
useBone = false,
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{ x = -1.285, y = 1.195, z = 0.000, rx = -38.000, ry = 0.000, rz = 92.250, depth = 0.480, portId = "attack1", type = "hose" },
|
|
{ x = 1.375, y = 1.160, z = 0.000, rx = -20.500, ry = 0.000, rz = -91.000, depth = 0.550, type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`ldfoamels`] = {
|
|
useBone = false,
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{ x = -1.285, y = 1.195, z = 0.000, rx = -38.000, ry = 0.000, rz = 92.250, depth = 0.480, portId = "attack1", type = "hose" },
|
|
{ x = 1.375, y = 1.160, z = 0.000, rx = -20.500, ry = 0.000, rz = -91.000, depth = 0.550,type = "hand" },
|
|
},
|
|
maxRopes = 2,
|
|
},
|
|
[`tillertrailer`] = {
|
|
useBone = false,
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{ x = -1.270, y = 0.445, z = 0.170, rx = -29.750, ry = 0.000, rz = 85.500, depth = 0.660, portId = "attack1", type = "hose" },
|
|
{ x = 1.395, y = 0.445, z = 0.175, rx = -22.750, ry = 0.000, rz = -83.750, depth = 0.895, type = "hand" },
|
|
},
|
|
maxRopes = 1,
|
|
},
|
|
[`tillertrailerels`] = {
|
|
useBone = false,
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{ x = -1.270, y = 0.445, z = 0.170, rx = -29.750, ry = 0.000, rz = 85.500, depth = 0.660, portId = "attack1", type = "hose" },
|
|
{ x = 1.395, y = 0.445, z = 0.175, rx = -22.750, ry = 0.000, rz = -83.750, depth = 0.895, type = "hand" },
|
|
},
|
|
maxRopes = 1,
|
|
},
|
|
[`firerobot`] = {
|
|
useBone = false,
|
|
carryHoses = false, -- Disables grabbing hoses from this vehicle.
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{ x = 0.225, y = -1.590, z = 0.510, rx = -11.500, ry = 0.000, rz = 183.500, depth = 0.645, type = "hand"},
|
|
},
|
|
},
|
|
[`midmount`] = {
|
|
useBone = false,
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{ x = -1.235, y = 1.230, z = -0.390, rx = -22.000, ry = 0.000, rz = 89.500, depth = 1.125, portId = "attack1", type = "hose" },
|
|
{ x = -1.320, y = 1.370, z = -0.595, rx = -24.250, ry = 0.000, rz = 77.500, depth = 0.860, type = "hand" },
|
|
},
|
|
maxRopes = 1,
|
|
},
|
|
[`midmountels`] = {
|
|
useBone = false,
|
|
bones = {}, -- to add bones do "bone_name" you can have multiple by doing "bonename", "bonename_2"
|
|
offsets = {
|
|
{ x = -1.235, y = 1.230, z = -0.390, rx = -22.000, ry = 0.000, rz = 89.500, depth = 1.125, portId = "attack1", type = "hose" },
|
|
{ x = -1.320, y = 1.370, z = -0.595, rx = -24.250, ry = 0.000, rz = 77.500, depth = 0.860, type = "hand" },
|
|
},
|
|
maxRopes = 1,
|
|
},
|
|
|
|
|
|
},
|
|
},
|
|
|
|
FireExtinguisher = {
|
|
PickupRadius = 1.2, -- Radius to pickup the extinguisher
|
|
StoreRadius = 1.0, -- Radius to store the extinguisher
|
|
DecalLife = 300.0, -- How long the decals stay on the floor.
|
|
|
|
Models = {
|
|
-875057463,
|
|
-171327159,
|
|
-1980225301,
|
|
-666581633,
|
|
-1610165324
|
|
}
|
|
},
|
|
|
|
Decals = {
|
|
InitialPressure = 0.5, -- Starting Pressure
|
|
MaxPressure = 1.5, -- Maximum Pressure Possible
|
|
LowestPressure = 0.3, -- Minimum Pressure Possible
|
|
PressureIncrement = 0.1, -- How much the Pressure goes up / down
|
|
DecalLife = 20.0 -- How long the decals stay on the floor.
|
|
},
|
|
|
|
WaterTank = {
|
|
minWaterLevel = 1, -- Minimum water level to shoot water
|
|
waterDepletionRate = 1, -- Water depletion rate per second when shooting
|
|
MaxwaterDepletionRate = 10, -- Maximum water depletion rate -> Highest Pressure Possible will always remove this amount of water
|
|
fillRate = 100, -- Rate at which the tank fills up p/second
|
|
foamPercentage = 20, -- Reserves foam percentage of the tank capacity
|
|
|
|
AutoDischarge = {
|
|
Enabled = true, -- master switch
|
|
WaterRate = 8.0, -- units/sec drained from WATER tank
|
|
FoamRate = 8.0, -- units/sec drained from FOAM tank
|
|
TickMs = 250, -- drain/FX tick
|
|
SyncThreshold = 250.0, -- send sync when changed by >= this amount
|
|
SyncMaxAgeMs = 15000, -- or at least every N ms
|
|
},
|
|
|
|
-- Vehicles that you can interact with should go here along with the capacity and if they can carry foam.
|
|
-- Example: [`firetruk`] = { capacity = 7000, carryFoam = true|false, fullTank = true|false },
|
|
VehicleWaterCapacities = {
|
|
[`firetruk`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`lafdxt6700`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`engine`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`lacofdeng`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`lafdengine`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`lacofdfoam`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`fireboat`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`enforcerf`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`enforcereng`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`enforcer`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`heavytank `] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`x3bearcat`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`safe33f`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`arrowxt1`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`ftanker`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`walkinarrow`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`rescue1`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`lafdxt6700`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`engine51`] = { capacity = 7000, carryFoam = true, fullTank = false },
|
|
[`firerobot`] = { capacity = 2000, carryFoam = true, fullTank = false },
|
|
}
|
|
},
|
|
|
|
experimentalFeature = {
|
|
showAdvancedUI = true,
|
|
waterPhysics = false,
|
|
}
|
|
} |