Files
Elite-Gaming-FiveM/resources/Fire-Script/server/dispatch.lua
T
Jacob c39103e896 Safe Zone air vehicles whitelist, updated holograms and scripts.
+ Updated Safe-Zones to whitelist air vehicles from being stopped.
+ Latest version of wl_wars2x police radar.
+ Updated weapon restrictions.
+ Fire-Scripts updated to latest version.
2022-01-16 16:06:50 +00:00

72 lines
1.6 KiB
Lua

--================================--
-- FIRE SCRIPT v1.7.2 --
-- by GIMI (+ foregz, Albo1125) --
-- License: GNU GPL 3.0 --
--================================--
Dispatch = {
_players = {},
_firefighters = {},
lastNumber = 0,
expectingInfo = {},
__index = self,
init = function(object)
object = object or {_players = {}, _firefighters = {}, lastNumber = 0, expectingInfo = {}}
setmetatable(object, self)
return object
end
}
function Dispatch:create(text, coords)
text = tostring(text)
if not (text and coords) then
return
end
self.lastNumber = self.lastNumber + 1
for k, v in pairs(self._players) do
sendMessage(k, text, ("Dispatch (#%s)"):format(self.lastNumber))
TriggerClientEvent('fireClient:createDispatch', k, self.lastNumber, coords)
end
end
function Dispatch:subscribe(serverId, isFirefighter)
serverId = tonumber(serverId)
self._players[serverId] = true
if isFirefighter then
self:addFirefighter(serverId)
end
end
function Dispatch:unsubscribe(serverId)
serverId = tonumber(serverId)
self._players[serverId] = nil
self:removeFirefighter(serverId)
end
function Dispatch:addFirefighter(serverId)
serverId = tonumber(serverId)
self._firefighters[serverId] = true
end
function Dispatch:removeFirefighter(serverId)
serverId = tonumber(serverId)
self._firefighters[serverId] = nil
end
function Dispatch:firefighters()
return table.length(self._firefighters)
end
function Dispatch:players()
return table.length(self._players)
end
function Dispatch:getRandomPlayer()
if not next(self._players) then
return next(GetPlayers()) or false
end
return table.random(self._players)
end