Files
2025-06-06 16:57:29 -07:00

90 lines
3.0 KiB
Lua

local identifiers = {}
function ShowInfo(text)
SetNotificationTextEntry("STRING")
AddTextComponentSubstringPlayerName(text)
DrawNotification(false, false)
end
Citizen.CreateThread(function()
local myIdss = getIdentifiers()
print(myIdss)
while true do
Citizen.Wait(10000)
TriggerServerEvent('primerp_vehwl:reloadwl')
TriggerServerEvent('primerp_vehwl:Server:Check')
end
end)
function getConfig()
return LoadResourceFile(GetCurrentResourceName(), "whitelist.json")
end
AddEventHandler("playerSpawned", function()
TriggerServerEvent("primerp_vehwl:reloadwl")
end)
function getIdentifiers()
return identifiers
end
RegisterNetEvent('primerp_vehwl:RunCode:Client')
AddEventHandler('primerp_vehwl:RunCode:Client', function(cfg)
--
local ped = GetPlayerPed(-1)
local inVeh = IsPedInAnyVehicle(ped, false)
local veh = GetVehiclePedIsUsing(ped)
local driver = GetPedInVehicleSeat(veh, -1)
local spawncode = GetEntityModel(veh)
local allowed = false
local exists = false
local myIds = {}
myIds = getIdentifiers()
if (inVeh) and (driver == ped) then
for pair,_ in pairs(cfg) do
-- Pair
for _,vehic in ipairs(cfg[pair]) do
--print("Checking if exists with vehic.spawncode == " .. string.upper(vehic.spawncode) .. " and spawncode == "
--.. string.upper(spawncode))
if (GetHashKey(vehic.spawncode) == spawncode) then
exists = true
end
end
if (pair == myIds[1]) then
for _,v in ipairs(cfg[pair]) do
--print(v.allowed)
--print("The vehicle is " .. v.spawncode .. " and allowed = " .. tostring(v.allowed) .. " with ID as " .. tostring(pair))
if (spawncode == GetHashKey(v.spawncode)) and (v.allowed) then
allowed = true
print("Allowed was set to true with vehicle == " .. v.spawncode)
end
end
end
end
end
--print("Value of exists == " .. tostring(exists) .. " and value of allowed == " .. tostring(allowed))
if (exists and not allowed) then
--print("It should delete the vehicle for " .. GetPlayerName(source))
DeleteEntity(veh)
ClearPedTasksImmediately(ped)
TriggerEvent('primerp_vehwl:RunCode:Success', source)
end
end)
RegisterNetEvent('primerp_vehwl:RunCode:Success')
AddEventHandler('primerp_vehwl:RunCode:Success', function()
ShowInfo('~r~ERROR: You do not have access to this personal vehicle')
end)
RegisterNetEvent("primerp_vehwl:loadIdentifiers")
AddEventHandler("primerp_vehwl:loadIdentifiers", function(id)
identifiers = id
end)
RegisterCommand("reloadwl", function(source)
TriggerServerEvent("primerp_vehwl:reloadwl")
end)
--[[
Commands:
/setOwner <id> <spawncode>
/trust <id> <spawncode>
/untrust <id> <spawncode>
/vehicle list
--]]--