adding lapd station mlo
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local l0_InteriorCoords = vector3(-544.969, -619.2974, 28.4421482)
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local l1n2_InteriorCoords = vector3(-570.8912, -620.4338, 34.06089)
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local EntitySets = {
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US = "int_h_polstation_us_jails",
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EU = "int_h_polstation_eu_jails",
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MetalDetectors = "int_h_polstation_metal_detectors",
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MetalDetectorsAlt = "int_h_polstation_metal_detectors_alternative"
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}
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CreateThread(function()
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local jailInteriorID = GetInteriorAtCoords(l0_InteriorCoords)
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if jailInteriorID ~= 0 then
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while not IsInteriorReady(jailInteriorID) do Wait(100) end
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local entitySet = EntitySets[Config.CellType]
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if entitySet then
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ActivateInteriorEntitySet(jailInteriorID, entitySet)
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else
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print("Invalid CellType in config. Use 'US' or 'EU'.")
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end
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RefreshInterior(jailInteriorID)
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end
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local lobbyInteriorID = GetInteriorAtCoords(l1n2_InteriorCoords)
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if lobbyInteriorID ~= 0 then
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while not IsInteriorReady(lobbyInteriorID) do Wait(100) end
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local metalSet = Config.EnableMetalDetectors and EntitySets.MetalDetectors or EntitySets.MetalDetectorsAlt
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ActivateInteriorEntitySet(lobbyInteriorID, metalSet)
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RefreshInterior(lobbyInteriorID)
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end
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end)
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local scenarioArea = {
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vector3(-614.798950, -641.5, 20.112480),
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vector3(-452.403564, -570.0, 44.588379)
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}
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CreateThread(function()
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AddScenarioBlockingArea(
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scenarioArea[1].x, scenarioArea[1].y, scenarioArea[1].z,
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scenarioArea[2].x, scenarioArea[2].y, scenarioArea[2].z,
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false, true, true, true
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)
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SetStaticEmitterEnabled("hash_51b97e83_addkdlxe_collision", false)
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local oldinterior = GetInteriorAtCoordsWithType(-573.6203, -580.9265, 25.9448547, 'kt1_04_roadtunnel_int')
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DisableInterior(oldinterior, true)
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UnpinInterior(oldinterior)
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end)
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@@ -0,0 +1,7 @@
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Config = {}
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-- Choose the jail cell style: "US" = American-style cells, "EU" = European-style cells
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Config.CellType = "US"
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-- Enable or disable metal detectors in the lobby
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Config.EnableMetalDetectors = true
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@@ -0,0 +1,27 @@
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fx_version 'cerulean'
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game 'gta5'
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this_is_a_map 'yes'
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lua54 'yes'
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-- Download Door Audio and Door Tuning at https://github.com/Heleniust/helnius-map-data
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author 'helnius' -- Discord: https://discord.gg/RGgqnsxvMv, Tebex: https://store.helnius.com/
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description 'Little Seoul station, Los Santos Police Department'
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version '1.0.2-release'
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server_script 'version-check.lua'
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escrow_ignore {
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'config.lua',
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'client.lua',
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'version-check.lua',
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'stream/INT/Non-Escrowed/*.ydr',
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'stream/EXT_kt1_04/Non-Escrowed/*.ydr'
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}
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client_scripts {
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'client.lua',
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'config.lua'
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}
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file 'stream/AUDIO/h_int_alta_polstation_game.dat151.rel'
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data_file 'AUDIO_GAMEDATA' 'stream/AUDIO/h_int_alta_polstation_game.dat'
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dependency '/assetpacks'
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resources/[EGRP-Map-Addons]/int-little-seoul-polstation/stream/EXT_kt1_04/hei_kt1_04_critical_0.ymap
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resources/[EGRP-Map-Addons]/int-little-seoul-polstation/stream/EXT_kt1_04/hei_kt1_rd_critical_1.ymap
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resources/[EGRP-Map-Addons]/int-little-seoul-polstation/stream/EXT_kt1_04/kt1_04_polstation_map.ymap
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resources/[EGRP-Map-Addons]/int-little-seoul-polstation/stream/EXT_kt1_04/tunnel/kt1_03_glue_int.ydr
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resources/[EGRP-Map-Addons]/int-little-seoul-polstation/stream/INT/int_h_polstation_armory_cab01.ydr
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