adding staff vehicles

This commit is contained in:
KingMcDonalds
2025-11-02 15:36:29 -08:00
parent 3cef7d5c06
commit 8d480ec59a
188 changed files with 23606 additions and 31 deletions
@@ -0,0 +1,20 @@
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
files {
'vehicles.meta',
'carvariations.meta',
'carcols.meta',
'handling.meta',
'vehiclelayouts.meta', -- Not Required
}
data_file 'HANDLING_FILE' 'handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'vehiclelayouts.meta' -- Not Required
client_script {
'vehicle_names.lua' -- Not Required
}
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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>104charger</modelName>
<colors>
<Item>
<indices content="char_array">
0
0
0
0
28
0
</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>83427_104charger_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>Police guv plate</Name>
<Value value="100" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="1" />
<sirenSettings value="65433" />
</Item>
</variationData>
</CVehicleModelInfoVariation>
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--[[
Ultimate Lighting Controller Config
the ULC resource is required to use this configuration
get the resource here: https://github.com/Flohhhhh/ultimate-lighting-controller/releases/latest
To learn how to setup and use ULC visit here: https://docs.dwnstr.com/ulc/overview
]]
return {names = {"104charger"},
steadyBurnConfig = {
forceOn = false, useTime = false,
disableWithLights = false,
sbExtras = {}
},
parkConfig = {
usePark = true,
useSync = false,
syncWith = {},
pExtras = {4},
dExtras = {3}
},
hornConfig = {
useHorn = false,
hornExtras = {},
disableExtras = {}
},
brakeConfig = {
useBrakes = false,
speedThreshold = 7,
brakeExtras = {},
disableExtras = {}
},
reverseConfig = {
useReverse = false,
reverseExtras = {},
disableExtras = {}
},
doorConfig = {
useDoors = false,
driverSide = {enable = {}, disable = {}},
passSide = {enable = {}, disable = {}},
trunk = {enable ={}, disable = {}}
},
buttons = {
{label = "Park Pattern", key = 1, color = "blue", extra = 4, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "DVI Pattern", key = 2, color = "blue", extra = 5, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Flood Lights", key = 3, color = "blue", extra = 1, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Cruise Lights", key = 4, color = "blue", extra = 2, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "LP Cruise Lights", key = 5, color = "blue", extra = 6, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Toggle Cover", key = 6, color = "blue", extra = 10, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Front Blackout", key = 7, color = "blue", extra = 9, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false}
},
stages = {
useStages = false,
stageKeys = {},
},
defaultStages = {
useDefaults = false,
enableKeys = {},
disableKeys = {}
}
}
@@ -0,0 +1,138 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>104charger</modelName>
<txdName>104charger</txdName>
<handlingId>18CHGR</handlingId>
<gameName>104charger</gameName>
<vehicleMakeName>104charger</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>lg81hcredeye</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.150000" y="0.268000" z="0.503000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.235000" z="0.590000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.250000" />
<wheelScaleRear value="0.250000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="50.000000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.900000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
70.000000
140.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.966" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_USE_INTERIOR_RED_LIGHT FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_LIVERY</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_POLICE3_FRONT_LEFT</Item>
<Item>STD_POLICE3_FRONT_RIGHT</Item>
<Item>STD_POLICE2_REAR_LEFT</Item>
<Item>STD_POLICE2_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_race_interior</parent>
<child>vehicles_race_generic</child>
</Item>
<Item>
<parent>vehicles_race_generic</parent>
<child>104charger</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
@@ -0,0 +1,20 @@
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
files {
'vehicles.meta',
'carvariations.meta',
'carcols.meta',
'handling.meta',
'vehiclelayouts.meta', -- Not Required
}
data_file 'HANDLING_FILE' 'handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'vehiclelayouts.meta' -- Not Required
client_script {
'vehicle_names.lua' -- Not Required
}
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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>122charger</modelName>
<colors>
<Item>
<indices content="char_array">
0
0
0
0
28
0
</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>2423_122charger_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>Police guv plate</Name>
<Value value="100" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="1" />
<sirenSettings value="3541" />
</Item>
</variationData>
</CVehicleModelInfoVariation>
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--[[
Ultimate Lighting Controller Config
the ULC resource is required to use this configuration
get the resource here: https://github.com/Flohhhhh/ultimate-lighting-controller/releases/latest
To learn how to setup and use ULC visit here: https://docs.dwnstr.com/ulc/overview
]]
return {names = {"122charger"},
steadyBurnConfig = {
forceOn = false, useTime = false,
disableWithLights = false,
sbExtras = {}
},
parkConfig = {
usePark = true,
useSync = false,
syncWith = {},
pExtras = {5},
dExtras = {4,6}
},
hornConfig = {
useHorn = false,
hornExtras = {},
disableExtras = {}
},
brakeConfig = {
useBrakes = true,
speedThreshold = 7,
brakeExtras = {3},
disableExtras = {6}
},
reverseConfig = {
useReverse = false,
reverseExtras = {},
disableExtras = {}
},
doorConfig = {
useDoors = false,
driverSide = {enable = {}, disable = {}},
passSide = {enable = {}, disable = {}},
trunk = {enable ={}, disable = {}}
},
buttons = {
{label = "Park Pattern", key = 1, color = "blue", extra = 5, linkedExtras = {}, oppositeExtras = {12}, offExtras = {}, repair = false},
{label = "DVI Pattern", key = 2, color = "blue", extra = 12, linkedExtras = {}, oppositeExtras = {5}, offExtras = {}, repair = false},
{label = "Flood Lights", key = 3, color = "blue", extra = 1, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Cruise Lights", key = 4, color = "blue", extra = 2, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "LP Cruise Lights", key = 5, color = "blue", extra = 11, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Toggle Cover", key = 6, color = "blue", extra = 10, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Front Blackout", key = 7, color = "blue", extra = 9, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false}
},
stages = {
useStages = false,
stageKeys = {},
},
defaultStages = {
useDefaults = false,
enableKeys = {},
disableKeys = {}
}
}
@@ -0,0 +1,138 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>122charger</modelName>
<txdName>122charger</txdName>
<handlingId>18CHGR</handlingId>
<gameName>122charger</gameName>
<vehicleMakeName>122charger</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>lg81hcredeye</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.150000" y="0.268000" z="0.503000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.235000" z="0.590000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.250000" />
<wheelScaleRear value="0.250000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="50.000000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.900000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
70.000000
140.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.966" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_USE_INTERIOR_RED_LIGHT FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_LIVERY</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_POLICE3_FRONT_LEFT</Item>
<Item>STD_POLICE3_FRONT_RIGHT</Item>
<Item>STD_POLICE2_REAR_LEFT</Item>
<Item>STD_POLICE2_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_race_interior</parent>
<child>vehicles_race_generic</child>
</Item>
<Item>
<parent>vehicles_race_generic</parent>
<child>122charger</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
@@ -0,0 +1,20 @@
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
files {
'vehicles.meta',
'carvariations.meta',
'carcols.meta',
'handling.meta',
'vehiclelayouts.meta', -- Not Required
}
data_file 'HANDLING_FILE' 'handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'vehiclelayouts.meta' -- Not Required
client_script {
'vehicle_names.lua' -- Not Required
}
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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>146charger</modelName>
<colors>
<Item>
<indices content="char_array">
0
0
0
0
28
0
</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>1534_146charger_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>Police guv plate</Name>
<Value value="100" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="1" />
<sirenSettings value="52423" />
</Item>
</variationData>
</CVehicleModelInfoVariation>
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--[[
Ultimate Lighting Controller Config
the ULC resource is required to use this configuration
get the resource here: https://github.com/Flohhhhh/ultimate-lighting-controller/releases/latest
To learn how to setup and use ULC visit here: https://docs.dwnstr.com/ulc/overview
]]
return {names = {"415charger"},
steadyBurnConfig = {
forceOn = false, useTime = false,
disableWithLights = false,
sbExtras = {}
},
parkConfig = {
usePark = true,
useSync = false,
syncWith = {},
pExtras = {4},
dExtras = {3}
},
hornConfig = {
useHorn = false,
hornExtras = {},
disableExtras = {}
},
brakeConfig = {
useBrakes = false,
speedThreshold = 7,
brakeExtras = {},
disableExtras = {}
},
reverseConfig = {
useReverse = false,
reverseExtras = {},
disableExtras = {}
},
doorConfig = {
useDoors = false,
driverSide = {enable = {}, disable = {}},
passSide = {enable = {}, disable = {}},
trunk = {enable ={}, disable = {}}
},
buttons = {
{label = "Park Pattern", key = 1, color = "blue", extra = 4, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "DVI Pattern", key = 2, color = "blue", extra = 5, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Flood Lights", key = 3, color = "blue", extra = 1, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Cruise Lights", key = 4, color = "blue", extra = 2, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "LP Cruise Lights", key = 5, color = "blue", extra = 6, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Toggle Cover", key = 6, color = "blue", extra = 10, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Front Blackout", key = 7, color = "blue", extra = 9, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false}
},
stages = {
useStages = false,
stageKeys = {},
},
defaultStages = {
useDefaults = false,
enableKeys = {},
disableKeys = {}
}
}
@@ -0,0 +1,138 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>146charger</modelName>
<txdName>146charger</txdName>
<handlingId>18CHGR</handlingId>
<gameName>146charger</gameName>
<vehicleMakeName>146charger</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>lg81hcredeye</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.150000" y="0.268000" z="0.503000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.235000" z="0.590000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.250000" />
<wheelScaleRear value="0.250000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="50.000000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.900000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
70.000000
140.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.966" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_USE_INTERIOR_RED_LIGHT FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON FLAG_HAS_LIVERY</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_POLICE3_FRONT_LEFT</Item>
<Item>STD_POLICE3_FRONT_RIGHT</Item>
<Item>STD_POLICE2_REAR_LEFT</Item>
<Item>STD_POLICE2_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_race_interior</parent>
<child>vehicles_race_generic</child>
</Item>
<Item>
<parent>vehicles_race_generic</parent>
<child>146charger</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
@@ -0,0 +1,16 @@
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
files {
'vehicles.meta',
'carvariations.meta',
'carcols.meta',
'handling.meta',
'vehiclelayouts.meta',
}
data_file 'HANDLING_FILE' 'handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'vehiclelayouts.meta'
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,79 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>2010cvpipov</modelName>
<colors>
<Item>
<indices content="char_array">
31
8
11
0
27
</indices>
<liveries>
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
0
8
10
0
27
</indices>
<liveries>
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>Standard White</Name>
<Value value="20" />
</Item>
<Item>
<Name>White Plate 2</Name>
<Value value="20" />
</Item>
<Item>
<Name>Blue Plate</Name>
<Value value="20" />
</Item>
<Item>
<Name>Yellow Plate</Name>
<Value value="20" />
</Item>
<Item>
<Name>yankton plate</Name>
<Value value="20" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="1" />
<sirenSettings value="25331" />
</Item>
</variationData>
</CVehicleModelInfoVariation>
@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<?2008-2011 CVPI P71 Handling - Property of TNStudios+ Do NOT share or re-distribute this handling meta without the required permission(s).?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>2010cvpipov</handlingName>
<fMass value="1400.000000" />
<fInitialDragCoeff value="6.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.200000" z="-0.100000" />
<vecInertiaMultiplier x="1.000000" y="1.600000" z="1.600000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="4" />
<fInitialDriveForce value="0.200000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.800000" />
<fClutchChangeRateScaleDownShift value="1.800000" />
<fInitialDriveMaxFlatVel value="140.000000" />
<fBrakeForce value="0.500000" />
<fBrakeBiasFront value="0.525000" />
<fHandBrakeForce value="0.600000" />
<fSteeringLock value="38.000000" />
<fTractionCurveMax value="2.500000" />
<fTractionCurveMin value="2.400000" />
<fTractionCurveLateral value="22.500000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="1.200000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.490000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="1.800000" />
<fSuspensionCompDamp value="0.800000" />
<fSuspensionReboundDamp value="1.500000" />
<fSuspensionUpperLimit value="0.100000" />
<fSuspensionLowerLimit value="-0.140000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.510000" />
<fAntiRollBarForce value="0.500000" />
<fAntiRollBarBiasFront value="0.600000" />
<fRollCentreHeightFront value="0.400000" />
<fRollCentreHeightRear value="0.400000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="1.000000" />
<fEngineDamageMult value="1.600000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="35000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>SPORTS_CAR</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
@@ -0,0 +1,58 @@
--[[
Ultimate Lighting Controller Config
the ULC resource is required to use this configuration
get the resource here: https://github.com/Flohhhhh/ultimate-lighting-controller/releases/latest
To learn how to setup and use ULC visit here: https://docs.dwnstr.com/ulc/overview
]]
return {names = {"2010cvpipov"},
steadyBurnConfig = {
forceOn = false, useTime = false,
disableWithLights = false,
sbExtras = {}
},
parkConfig = {
usePark = false,
useSync = false,
syncWith = {},
pExtras = {},
dExtras = {}
},
hornConfig = {
useHorn = false,
hornExtras = {},
disableExtras = {}
},
brakeConfig = {
useBrakes = false,
speedThreshold = 3,
brakeExtras = {},
disableExtras = {}
},
reverseConfig = {
useReverse = false,
reverseExtras = {},
disableExtras = {}
},
doorConfig = {
useDoors = false,
driverSide = {enable = {}, disable = {}},
passSide = {enable = {}, disable = {}},
trunk = {enable ={}, disable = {}}
},
buttons = {
{label = "Front Lights", key = 1, color = "green", extra = 1, linkedExtras = {2}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Rear Lights", key = 2, color = "green", extra = 3, linkedExtras = {4}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Flood Lights", key = 3, color = "green", extra = 5, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
},
stages = {
useStages = false,
stageKeys = {},
},
defaultStages = {
useDefaults = false,
enableKeys = {},
disableKeys = {}
}
}
@@ -0,0 +1,134 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>2010cvpipov</modelName>
<txdName>2010cvpipov</txdName>
<handlingId>2010cvpipov</handlingId>
<gameName>2010cvpipov</gameName>
<vehicleMakeName>2010cvpipov</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>cvpiv8</audioNameHash>
<layout>LAYOUT_STD_HIGHWINDOW</layout>
<coverBoundOffsets>GRESLEY_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.035000" y="-0.080000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.120000" y="-0.120000" z="0.000000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.035000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.143000" y="0.236000" z="0.545000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.136000" y="0.116000" z="0.455000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.136000" y="0.116000" z="0.455000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="-0.000000" y="-0.200000" z="0.600000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.339000" />
<wheelScaleRear value="0.339000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.550000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
30.000000
70.000000
140.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.928" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_3</swankness>
<maxNum value="999" />
<flags>FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_HAS_LIVERY FLAG_EXTRAS_ALL FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_TRUCKDIGI</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="true" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_DILETTANTE_FRONT_LEFT</Item>
<Item>STD_DILETTANTE_FRONT_RIGHT</Item>
<Item>STD_BALLER_REAR_LEFT</Item>
<Item>STD_BALLER_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_bob_brown_interior</parent>
<child>2010cvpipov</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>

Some files were not shown because too many files have changed in this diff Show More