adding new postal mini map
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@@ -1,4 +1,3 @@
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resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
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resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
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client_script 'client.lua'
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client_script "client.lua"
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@@ -1,11 +1,3 @@
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Citizen.CreateThread(function()
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SetMapZoomDataLevel(0, 0.96, 0.9, 0.08, 0.0, 0.0) -- Level 0
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SetMapZoomDataLevel(1, 1.6, 0.9, 0.08, 0.0, 0.0) -- Level 1
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SetMapZoomDataLevel(2, 8.6, 0.9, 0.08, 0.0, 0.0) -- Level 2
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SetMapZoomDataLevel(3, 12.3, 0.9, 0.08, 0.0, 0.0) -- Level 3
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SetMapZoomDataLevel(4, 22.3, 0.9, 0.08, 0.0, 0.0) -- Level 4
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end)
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Citizen.CreateThread(function()
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while true do
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Citizen.Wait(1)
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@@ -0,0 +1,105 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<CTuningFile>
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<Tunables>
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<Item type="CMiniMap__Tunables">
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<Name>CMiniMap</Name>
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<Sonar>
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<fSoundRange_BarelyAudible value="1.00000000"/>
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<fSoundRange_MostlyAudible value="1.80000000"/>
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<fSoundRange_ClearlyAudible value="8.00000000"/>
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<fSoundRange_Whisper value="10.00000000"/>
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<fSoundRange_Talking value="15.00000000"/>
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<fSoundRange_Shouting value="30.00000000"/>
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<fSoundRange_Megaphone value="35.00000000"/>
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<fSoundRange_FootstepBase value="20.00000000"/>
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<fSoundRange_HeavyFootstep value="17.50000000"/>
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<fSoundRange_FootstepFoliage value="10.00000000"/>
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<fSoundRange_LandFromFall value="17.50000000"/>
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<fSoundRange_WeaponSpinUp value="10.00000000"/>
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<fSoundRange_Gunshot value="30.00000000"/>
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<fSoundRange_SilencedGunshot value="10.00000000"/>
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<fSoundRange_ProjectileLanding value="5.00000000"/>
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<fSoundRange_Explosion value="50.00000000"/>
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<fSoundRange_ObjectCollision value="10.00000000"/>
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<fSoundRange_GlassBreak value="25.00000000"/>
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<fSoundRange_CarHorn value="15.00000000"/>
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<fSoundRange_CarLowSpeed value="10.00000000"/>
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<fSoundRange_CarHighSpeed value="30.00000000"/>
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<fSoundRange_WaterSplashSmall value="10.00000000"/>
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<fSoundRange_WaterSplashLarge value="20.00000000"/>
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<fMinListenerRangeToDrawSonarBlips value="50.00000000"/>
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<fRainSnowSoundReductionAmount value="3.00000000"/>
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<fRadioSoundReductionAmount value="3.00000000"/>
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<fRadioSoundReductionDistance value="3.00000000"/>
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<fConversationSoundReductionAmount value="3.00000000"/>
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<fConversationSoundReductionDistance value="3.00000000"/>
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</Sonar>
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<HealthBar>
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<fStaminaDepletionBlinkPercentage value="0.10000000"/>
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<iHealthDepletionBlinkPercentage value="25"/>
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</HealthBar>
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<Bitmap>
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<iBitmapTilesX value="2"/>
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<iBitmapTilesY value="3"/>
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<vBitmapTileSize x="4500.00000000" y="4500.00000000"/>
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<vBitmapStart x="-4140.00000000" y="8400.00000000"/>
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<bAlwaysDrawBitmap value="true"/>
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<eBitmapForPause>MM_BITMAP_VERSION_SEA</eBitmapForPause>
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<eBitmapForMinimap>MM_BITMAP_VERSION_MINIMAP</eBitmapForMinimap>
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</Bitmap>
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<FogOfWar>
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<fWorldX value="-3447.00000000"/>
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<fWorldY value="-7722.00000000"/>
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<fWorldW value="7647.00000000"/>
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<fWorldH value="11368.00000000"/>
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<fBaseAlpha value="0.00000000"/>
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<fTopAlpha value="1.00000000"/>
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<fFowWaterHeight value="50.00000000"/>
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</FogOfWar>
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<Camera>
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<fPauseMenuTilt value="80.00000000"/>
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<fBitmapRequiredZoom value="80.00000000"/>
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<fExteriorFootZoom value="83.00000000"/>
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<fExteriorFootZoomRunning value="90.00000000"/>
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<fExteriorFootZoomWanted value="60.00000000"/>
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<fExteriorFootZoomWantedRunning value="45.00000000"/>
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<fExteriorFootTilt value="0.00000000"/>
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<fExteriorFootOffset value="30.00000000"/>
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<fInteriorFootZoom value="500.00000000"/>
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<fInteriorFootTilt value="0.00000000"/>
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<fInteriorFootOffset value="30.00000000"/>
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<fParachutingZoom value="72.00000000"/>
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<fVehicleStaticZoom value="96.00000000"/>
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<fVehicleStaticWantedZoom value="66.00000000"/>
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<fVehicleMovingZoom value="48.00000000"/>
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<fVehicleMovingWantedZoom value="48.00000000"/>
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<fVehicleSpeedZoomScalar value="0.80000000"/>
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<fVehicleTilt value="60.00000000"/>
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<fVehicleOffset value="30.00000000"/>
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<fAltimeterTilt value="60.00000000"/>
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<fAltimeterOffset value="15.00000000"/>
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<fBigmapTilt value="0.00000000"/>
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<fBigmapOffset value="0.00000000"/>
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<fRangeZoomedScalarStandard value="2.10000000"/>
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<fRangeZoomedScalarPlane value="4.20000000"/>
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</Camera>
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<Tiles>
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<vMiniMapWorldSize x="9400.00000000" y="12492.00000000"/>
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<vMiniMapWorldStart x="-4500.00000000" y="8000.00000000"/>
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<bDrawVectorSeaPaused value="false"/>
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<bDrawVectorSeaMinimap value="true"/>
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</Tiles>
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<Overlay>
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<vPos x="0.00000000" y="0.00000000"/>
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<vScale x="100.00000000" y="100.00000000"/>
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<fDisplayZ value="33.00000000"/>
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</Overlay>
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<Display>
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<ScriptOverlayTime value="225"/>
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<WantedOverlayTime value="500"/>
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<MaskNormalAlpha value="0.70000000"/>
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<MaskFlashAlpha value="0.70000000"/>
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</Display>
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</Item>
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</Tunables>
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</CTuningFile>
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