adding roxwood part six and hp
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<timecycle_modifier_data version="1.000000">
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<modifier name="amb_hospital_davis_tc" numMods="25" userFlags="0">
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<light_directional_amb_col_r>0.000 1.000</light_directional_amb_col_r>
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<light_directional_amb_col_g>0.000 1.000</light_directional_amb_col_g>
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<light_directional_amb_col_b>0.000 1.000</light_directional_amb_col_b>
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<light_amb_down_wrap>0.000 0.000</light_amb_down_wrap>
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<light_natural_push>-0.300 0.000</light_natural_push>
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<light_artificial_int_down_col_r>0.875 1.000</light_artificial_int_down_col_r>
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<light_artificial_int_down_col_g>0.910 1.000</light_artificial_int_down_col_g>
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<light_artificial_int_down_col_b>1.144 1.000</light_artificial_int_down_col_b>
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<light_artificial_int_down_intensity>0.500 0.000</light_artificial_int_down_intensity>
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<light_artificial_int_up_col_r>1.000 1.000</light_artificial_int_up_col_r>
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<light_artificial_int_up_col_g>0.859 1.000</light_artificial_int_up_col_g>
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<light_artificial_int_up_col_b>0.875 1.000</light_artificial_int_up_col_b>
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<light_artificial_int_up_intensity>0.600 0.000</light_artificial_int_up_intensity>
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<postfx_bright_pass_thresh_width>0.600 0.000</postfx_bright_pass_thresh_width>
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<postfx_bright_pass_thresh>0.600 0.000</postfx_bright_pass_thresh>
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<postfx_intensity_bloom>0.000 0.000</postfx_intensity_bloom>
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<fog_start>73.000 73.000</fog_start>
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<reflection_lod_range_start>0.000 0.000</reflection_lod_range_start>
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<reflection_lod_range_end>5.000 0.000</reflection_lod_range_end>
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<reflection_slod_range_start>5.000 0.000</reflection_slod_range_start>
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<reflection_slod_range_end>5.000 0.000</reflection_slod_range_end>
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<far_clip>0.000 180.000</far_clip>
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<temperature>20.000 0.000</temperature>
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<natural_ambient_multiplier>0.000 0.000</natural_ambient_multiplier>
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<artificial_int_ambient_multiplier>0.600 0.000</artificial_int_ambient_multiplier>
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</modifier>
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</timecycle_modifier_data>
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fx_version 'cerulean'
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game 'gta5'
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lua54 'yes'
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author 'Igro45'
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description 'Hospital Davis'
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version '1.0.0'
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this_is_a_map 'yes'
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data_file 'DLC_ITYP_REQUEST' 'stream/int_club.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/v_int_51.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/tr_dlc_int_01_tr.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/int_medical.ytyp'
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files{
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'gtxd.meta',
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'hospital_game.dat151.rel',
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'amb_hospital_davis_tc.xml'
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}
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data_file 'GTXD_PARENTING_DATA' 'gtxd.meta'
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data_file 'GTXD_PARENTING_DATA' 'gtxd.meta'
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data_file 'DLC_ITYP_REQUEST' 'stream/ex_int_office_01_dlc.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/ex_int_office_02c_dlc.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/ex_int_office_03_dlc.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/int_corporate.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/ba_int_01_ba.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/int_industrial.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/h4_prop_h4_potted.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/ch_dlc_int_02_ch.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/apa_int_mp_h_08.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/apa_int_mp_h_06.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/apa_int_mp_h_05.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/ex_int_office_03b_dlc.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/h4_dlc_int_01_h4.ytyp'
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data_file 'DLC_ITYP_REQUEST' 'stream/sf_dlc_int_03_sec.ytyp'
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data_file 'AUDIO_GAMEDATA' 'hospital_game.dat'
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data_file 'TIMECYCLEMOD_FILE' 'amb_hospital_davis_tc.xml'
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dependency '/assetpacks'
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