adding new heli
This commit is contained in:
@@ -0,0 +1,17 @@
|
||||
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
|
||||
|
||||
-- Leaked By: Leaking Hub | Joshua Y. | https://discord.gg/aXWXXst
|
||||
|
||||
files {
|
||||
'vehicles.meta',
|
||||
'carvariations.meta',
|
||||
'carcols.meta',
|
||||
'handling.meta',
|
||||
'vehiclelayouts.meta',
|
||||
}
|
||||
|
||||
data_file 'HANDLING_FILE' 'handling.meta'
|
||||
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
|
||||
data_file 'CARCOLS_FILE' 'carcols.meta'
|
||||
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
|
||||
data_file 'VEHICLE_LAYOUTS_FILE' 'vehiclelayouts.meta'
|
||||
@@ -0,0 +1,221 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<CVehicleModelInfoVarGlobal>
|
||||
<Sirens>
|
||||
<Item>
|
||||
<id value="51"/>
|
||||
<name>ec145</name>
|
||||
<timeMultiplier value="1.00000000"/>
|
||||
<lightFalloffMax value="90.00000000"/>
|
||||
<lightFalloffExponent value="10.00000000"/>
|
||||
<lightInnerConeAngle value="2.29061000"/>
|
||||
<lightOuterConeAngle value="70.00000000"/>
|
||||
<lightOffset value="0.00000000"/>
|
||||
<textureName>VehicleLight_sirenlight</textureName>
|
||||
<sequencerBpm value="200"/>
|
||||
<leftHeadLight>
|
||||
<sequencer value=""/>
|
||||
</leftHeadLight>
|
||||
<rightHeadLight>
|
||||
<sequencer value=""/>
|
||||
</rightHeadLight>
|
||||
<leftTailLight>
|
||||
<sequencer value=""/>
|
||||
</leftTailLight>
|
||||
<rightTailLight>
|
||||
<sequencer value=""/>
|
||||
</rightTailLight>
|
||||
<leftHeadLightMultiples value="1"/>
|
||||
<rightHeadLightMultiples value="1"/>
|
||||
<leftTailLightMultiples value="2"/>
|
||||
<rightTailLightMultiples value="2"/>
|
||||
<useRealLights value="true"/>
|
||||
<sirens>
|
||||
<Item>
|
||||
<!--siren1-->
|
||||
<rotation>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="3.00000000"/>
|
||||
<sequencer value="3435973836"/>
|
||||
<multiples value="1"/>
|
||||
<direction value="false"/>
|
||||
<syncToBpm value="true"/>
|
||||
</rotation>
|
||||
<flashiness>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="28.68000000"/>
|
||||
<sequencer value="3435973836"/>
|
||||
<multiples value="2"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</flashiness>
|
||||
<corona>
|
||||
<intensity value="0.00000000"/>
|
||||
<size value="0.00000000"/>
|
||||
<pull value="0.20000000"/>
|
||||
<faceCamera value="false"/>
|
||||
</corona>
|
||||
<color value="0xFFFF0000"/>
|
||||
<intensity value="0.10000000"/>
|
||||
<lightGroup value="1"/>
|
||||
<rotate value="false"/>
|
||||
<scale value="true"/>
|
||||
<scaleFactor value="10"/>
|
||||
<flash value="true"/>
|
||||
<light value="true"/>
|
||||
<spotLight value="true"/>
|
||||
<castShadows value="false"/>
|
||||
</Item>
|
||||
<Item>
|
||||
<!--siren2-->
|
||||
<rotation>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="3.00000000"/>
|
||||
<sequencer value="858993459"/>
|
||||
<multiples value="1"/>
|
||||
<direction value="false"/>
|
||||
<syncToBpm value="true"/>
|
||||
</rotation>
|
||||
<flashiness>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="28.68000000"/>
|
||||
<sequencer value="858993459"/>
|
||||
<multiples value="2"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</flashiness>
|
||||
<corona>
|
||||
<intensity value="0.00000000"/>
|
||||
<size value="0.00000000"/>
|
||||
<pull value="0.20000000"/>
|
||||
<faceCamera value="false"/>
|
||||
</corona>
|
||||
<color value="0xFFFF0000"/>
|
||||
<intensity value="0.10000000"/>
|
||||
<lightGroup value="1"/>
|
||||
<rotate value="false"/>
|
||||
<scale value="true"/>
|
||||
<scaleFactor value="10"/>
|
||||
<flash value="true"/>
|
||||
<light value="true"/>
|
||||
<spotLight value="true"/>
|
||||
<castShadows value="false"/>
|
||||
</Item>
|
||||
<Item>
|
||||
<!--siren3-->
|
||||
<rotation>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="3.00000000"/>
|
||||
<sequencer value="2863311530"/>
|
||||
<multiples value="1"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</rotation>
|
||||
<flashiness>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="28.68000000"/>
|
||||
<sequencer value="2863311530"/>
|
||||
<multiples value="2"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</flashiness>
|
||||
<corona>
|
||||
<intensity value="0.00000000"/>
|
||||
<size value="0.00000000"/>
|
||||
<pull value="3.14159265"/>
|
||||
<faceCamera value="false"/>
|
||||
</corona>
|
||||
<color value="0xFF008000"/>
|
||||
<intensity value="0.10000000"/>
|
||||
<lightGroup value="1"/>
|
||||
<rotate value="false"/>
|
||||
<scale value="true"/>
|
||||
<scaleFactor value="10"/>
|
||||
<flash value="true"/>
|
||||
<light value="true"/>
|
||||
<spotLight value="true"/>
|
||||
<castShadows value="false"/>
|
||||
</Item>
|
||||
<Item>
|
||||
<!--siren4-->
|
||||
<rotation>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="3.00000000"/>
|
||||
<sequencer value="3435973836"/>
|
||||
<multiples value="1"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</rotation>
|
||||
<flashiness>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="28.68000000"/>
|
||||
<sequencer value="3435973836"/>
|
||||
<multiples value="2"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</flashiness>
|
||||
<corona>
|
||||
<intensity value="0.00000000"/>
|
||||
<size value="0.00000000"/>
|
||||
<pull value="3.14159265"/>
|
||||
<faceCamera value="false"/>
|
||||
</corona>
|
||||
<color value="0xFFFF0000"/>
|
||||
<intensity value="0.10000000"/>
|
||||
<lightGroup value="1"/>
|
||||
<rotate value="false"/>
|
||||
<scale value="true"/>
|
||||
<scaleFactor value="10"/>
|
||||
<flash value="true"/>
|
||||
<light value="true"/>
|
||||
<spotLight value="true"/>
|
||||
<castShadows value="false"/>
|
||||
</Item>
|
||||
<Item>
|
||||
<!--siren5-->
|
||||
<rotation>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="3.00000000"/>
|
||||
<sequencer value="858993459"/>
|
||||
<multiples value="1"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</rotation>
|
||||
<flashiness>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="28.68000000"/>
|
||||
<sequencer value="858993459"/>
|
||||
<multiples value="2"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</flashiness>
|
||||
<corona>
|
||||
<intensity value="0.00000000"/>
|
||||
<size value="0.00000000"/>
|
||||
<pull value="3.14159265"/>
|
||||
<faceCamera value="false"/>
|
||||
</corona>
|
||||
<color value="0xFFFF0000"/>
|
||||
<intensity value="0.10000000"/>
|
||||
<lightGroup value="1"/>
|
||||
<rotate value="false"/>
|
||||
<scale value="true"/>
|
||||
<scaleFactor value="10"/>
|
||||
<flash value="true"/>
|
||||
<light value="true"/>
|
||||
<spotLight value="true"/>
|
||||
<castShadows value="false"/>
|
||||
</Item>
|
||||
</sirens>
|
||||
</Item>
|
||||
</Sirens>
|
||||
</CVehicleModelInfoVarGlobal>
|
||||
@@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<CVehicleModelInfoVariation>
|
||||
<variationData>
|
||||
<Item>
|
||||
<modelName>909_seahawk</modelName>
|
||||
<colors>
|
||||
<Item>
|
||||
<indices content="char_array">
|
||||
<Item value="134"/>
|
||||
<Item value="134"/>
|
||||
<Item value="111"/>
|
||||
<Item value="156"/>
|
||||
</indices>
|
||||
<liveries/>
|
||||
</Item>
|
||||
</colors>
|
||||
<kits/>
|
||||
<windowsWithExposedEdges/>
|
||||
<plateProbabilities>
|
||||
<Probabilities/>
|
||||
</plateProbabilities>
|
||||
<lightSettings value="1"/>
|
||||
<sirenSettings value="51"/>
|
||||
</Item>
|
||||
</variationData>
|
||||
</CVehicleModelInfoVariation>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.6 MiB |
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,130 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<CVehicleModelInfo__InitDataList>
|
||||
<residentTxd>vehshare</residentTxd>
|
||||
<residentAnims/>
|
||||
<InitDatas>
|
||||
<Item>
|
||||
<modelName>909_seahawk</modelName>
|
||||
<txdName>909_seahawk</txdName>
|
||||
<handlingId>ANNIHL</handlingId>
|
||||
<gameName>909_seahawk</gameName>
|
||||
<vehicleMakeName>SIKORSKY</vehicleMakeName>
|
||||
<expressionDictName>null</expressionDictName>
|
||||
<expressionName>null</expressionName>
|
||||
<animConvRoofDictName>null</animConvRoofDictName>
|
||||
<animConvRoofName>null</animConvRoofName>
|
||||
<animConvRoofWindowsAffected/>
|
||||
<ptfxAssetName>null</ptfxAssetName>
|
||||
<audioNameHash>SVOLITO</audioNameHash>
|
||||
<layout>LAYOUT_HELI_ANNIHILATOR</layout>
|
||||
<coverBoundOffsets>SUPERVOLITO_COVER_OFFSET_INFO</coverBoundOffsets>
|
||||
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
|
||||
<scenarioLayout/>
|
||||
<cameraName>FOLLOW_HELI_CAMERA</cameraName>
|
||||
<aimCameraName>HELI_AIM_CAMERA</aimCameraName>
|
||||
<bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
|
||||
<povCameraName>HELI_SWIFT_POV_CAMERA</povCameraName>
|
||||
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.123000"/>
|
||||
<FirstPersonDriveByRightPassengerIKOffset x="-0.053000" y="-0.053000" z="-0.068000"/>
|
||||
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.123000"/>
|
||||
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="-0.033000"/>
|
||||
<FirstPersonPassengerMobilePhoneOffset x="0.173000" y="0.273000" z="0.518000"/>
|
||||
<FirstPersonMobilePhoneOffset x="0.183000" y="0.383000" z="0.553000"/>
|
||||
<PovCameraOffset x="0.000000" y="-0.025000" z="0.725000"/>
|
||||
<PovCameraVerticalAdjustmentForRollCage value="0.000000"/>
|
||||
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<vfxInfoName>VFXVEHICLEINFO_HELI_GENERIC</vfxInfoName>
|
||||
<shouldUseCinematicViewMode value="true"/>
|
||||
<shouldCameraTransitionOnClimbUpDown value="false"/>
|
||||
<shouldCameraIgnoreExiting value="false"/>
|
||||
<AllowPretendOccupants value="false"/>
|
||||
<AllowJoyriding value="true"/>
|
||||
<AllowSundayDriving value="true"/>
|
||||
<AllowBodyColorMapping value="true"/>
|
||||
<wheelScale value="0.137000"/>
|
||||
<wheelScaleRear value="0.144000"/>
|
||||
<dirtLevelMin value="0.000000"/>
|
||||
<dirtLevelMax value="0.0050000"/>
|
||||
<envEffScaleMin value="0.000000"/>
|
||||
<envEffScaleMax value="1.000000"/>
|
||||
<envEffScaleMin2 value="0.000000"/>
|
||||
<envEffScaleMax2 value="1.000000"/>
|
||||
<damageMapScale value="0.400000"/>
|
||||
<damageOffsetScale value="0.400000"/>
|
||||
<diffuseTint value="0x00FFFFFF"/>
|
||||
<steerWheelMult value="1.000000"/>
|
||||
<HDTextureDist value="5.000000"/>
|
||||
<lodDistances content="float_array">
|
||||
1000.000000
|
||||
1000.000000
|
||||
1000.000000
|
||||
1000.000000
|
||||
1000.000000
|
||||
1000.000000
|
||||
</lodDistances>
|
||||
<minSeatHeight value="1.24"/>
|
||||
<identicalModelSpawnDistance value="20"/>
|
||||
<maxNumOfSameColor value="10"/>
|
||||
<defaultBodyHealth value="1000.000000"/>
|
||||
<pretendOccupantsScale value="1.000000"/>
|
||||
<visibleSpawnDistScale value="1.350000"/>
|
||||
<trackerPathWidth value="2.000000"/>
|
||||
<weaponForceMult value="1.000000"/>
|
||||
<frequency value="100"/>
|
||||
<swankness>SWANKNESS_3</swankness>
|
||||
<maxNum value="999"/>
|
||||
<flags>FLAG_NO_BOOT FLAG_HAS_LIVERY FLAG_LAW_ENFORCEMENT FLAG_ALLOWS_RAPPEL FLAG_DRIVER_NO_DRIVE_BY FLAG_NO_RESPRAY FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_DONT_TIMESLICE_WHEELS FLAG_HAS_REAR_SEAT_ACTIVITIES FLAG_USE_LIGHTING_INTERIOR_OVERRIDE FLAG_HAS_EXTRAS</flags>
|
||||
<type>VEHICLE_TYPE_HELI</type>
|
||||
<plateType>VPT_NONE</plateType>
|
||||
<dashboardType>VDT_MAVERICK</dashboardType>
|
||||
<vehicleClass>VC_HELICOPTER</vehicleClass>
|
||||
<wheelType>VWT_SPORT</wheelType>
|
||||
<trailers/>
|
||||
<additionalTrailers/>
|
||||
<drivers>
|
||||
<Item>
|
||||
<driverName>S_M_Y_SWAT_01</driverName>
|
||||
<npcName/>
|
||||
</Item>
|
||||
</drivers>
|
||||
<extraIncludes/>
|
||||
<doorsWithCollisionWhenClosed/>
|
||||
<driveableDoors/>
|
||||
<bumpersNeedToCollideWithMap value="false"/>
|
||||
<needsRopeTexture value="true"/>
|
||||
<requiredExtras/>
|
||||
<rewards>
|
||||
<Item>REWARD_WEAPON_SNIPERRIFLE</Item>
|
||||
<Item>REWARD_AMMO_SNIPERRIFLE</Item>
|
||||
<Item>REWARD_STAT_WEAPON</Item>
|
||||
</rewards>
|
||||
<cinematicPartCamera>
|
||||
<Item>HELI_REAR_ROTOR_CAMERA</Item>
|
||||
</cinematicPartCamera>
|
||||
<NmBraceOverrideSet/>
|
||||
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<buoyancySphereSizeScale value="1.000000"/>
|
||||
<pOverrideRagdollThreshold type="NULL"/>
|
||||
<firstPersonDrivebyData>
|
||||
<Item>STD_FRONT_LEFT</Item>
|
||||
<Item>HELI_FRONT_RIGHT</Item>
|
||||
<Item>HELI_FROGGER_REAR_LEFT</Item>
|
||||
<Item>HELI_FROGGER_REAR_RIGHT</Item>
|
||||
</firstPersonDrivebyData>
|
||||
<engineIndex>2244</engineIndex></Item>
|
||||
</InitDatas>
|
||||
<txdRelationships>
|
||||
<Item>
|
||||
<parent>vehicles_flyer_interior</parent>
|
||||
<child>policejpheli</child>
|
||||
</Item>
|
||||
</txdRelationships>
|
||||
</CVehicleModelInfo__InitDataList>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 2.5 MiB |
@@ -0,0 +1,17 @@
|
||||
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
|
||||
|
||||
-- Leaked By: Leaking Hub | Joshua Y. | https://discord.gg/aXWXXst
|
||||
|
||||
files {
|
||||
'vehicles.meta',
|
||||
'carvariations.meta',
|
||||
'carcols.meta',
|
||||
'handling.meta',
|
||||
'vehiclelayouts.meta',
|
||||
}
|
||||
|
||||
data_file 'HANDLING_FILE' 'handling.meta'
|
||||
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
|
||||
data_file 'CARCOLS_FILE' 'carcols.meta'
|
||||
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
|
||||
data_file 'VEHICLE_LAYOUTS_FILE' 'vehiclelayouts.meta'
|
||||
@@ -0,0 +1,217 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<CVehicleModelInfoVarGlobal>
|
||||
<Sirens>
|
||||
<Item>
|
||||
<id value="33856"/>
|
||||
<name>as365</name>
|
||||
<timeMultiplier value="1.00000000"/>
|
||||
<lightFalloffMax value="90.00000000"/>
|
||||
<lightFalloffExponent value="10.00000000"/>
|
||||
<lightInnerConeAngle value="2.29061000"/>
|
||||
<lightOuterConeAngle value="70.00000000"/>
|
||||
<lightOffset value="0.00000000"/>
|
||||
<textureName>VehicleLight_sirenlight</textureName>
|
||||
<sequencerBpm value="200"/>
|
||||
<leftHeadLight>
|
||||
<sequencer value=""/>
|
||||
</leftHeadLight>
|
||||
<rightHeadLight>
|
||||
<sequencer value=""/>
|
||||
</rightHeadLight>
|
||||
<leftTailLight>
|
||||
<sequencer value=""/>
|
||||
</leftTailLight>
|
||||
<rightTailLight>
|
||||
<sequencer value=""/>
|
||||
</rightTailLight>
|
||||
<leftHeadLightMultiples value="1"/>
|
||||
<rightHeadLightMultiples value="1"/>
|
||||
<leftTailLightMultiples value="2"/>
|
||||
<rightTailLightMultiples value="2"/>
|
||||
<useRealLights value="true"/>
|
||||
<sirens>
|
||||
<Item> <!--siren1-->
|
||||
<rotation>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="3.00000000"/>
|
||||
<sequencer value="3435973836"/>
|
||||
<multiples value="1"/>
|
||||
<direction value="false"/>
|
||||
<syncToBpm value="true"/>
|
||||
</rotation>
|
||||
<flashiness>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="28.68000000"/>
|
||||
<sequencer value="3435973836"/>
|
||||
<multiples value="2"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</flashiness>
|
||||
<corona>
|
||||
<intensity value="0.00000000"/>
|
||||
<size value="0.00000000"/>
|
||||
<pull value="0.20000000"/>
|
||||
<faceCamera value="false"/>
|
||||
</corona>
|
||||
<color value="0xFFFF0000"/>
|
||||
<intensity value="0.10000000"/>
|
||||
<lightGroup value="1"/>
|
||||
<rotate value="false"/>
|
||||
<scale value="true"/>
|
||||
<scaleFactor value="10"/>
|
||||
<flash value="true"/>
|
||||
<light value="true"/>
|
||||
<spotLight value="true"/>
|
||||
<castShadows value="false"/>
|
||||
</Item>
|
||||
<Item> <!--siren2-->
|
||||
<rotation>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="3.00000000"/>
|
||||
<sequencer value="858993459"/>
|
||||
<multiples value="1"/>
|
||||
<direction value="false"/>
|
||||
<syncToBpm value="true"/>
|
||||
</rotation>
|
||||
<flashiness>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="28.68000000"/>
|
||||
<sequencer value="858993459"/>
|
||||
<multiples value="2"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</flashiness>
|
||||
<corona>
|
||||
<intensity value="0.00000000"/>
|
||||
<size value="0.00000000"/>
|
||||
<pull value="0.20000000"/>
|
||||
<faceCamera value="false"/>
|
||||
</corona>
|
||||
<color value="0xFFFF0000"/>
|
||||
<intensity value="0.10000000"/>
|
||||
<lightGroup value="1"/>
|
||||
<rotate value="false"/>
|
||||
<scale value="true"/>
|
||||
<scaleFactor value="10"/>
|
||||
<flash value="true"/>
|
||||
<light value="true"/>
|
||||
<spotLight value="true"/>
|
||||
<castShadows value="false"/>
|
||||
</Item>
|
||||
<Item> <!--siren3-->
|
||||
<rotation>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="3.00000000"/>
|
||||
<sequencer value="2863311530"/>
|
||||
<multiples value="1"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</rotation>
|
||||
<flashiness>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="28.68000000"/>
|
||||
<sequencer value="2863311530"/>
|
||||
<multiples value="2"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</flashiness>
|
||||
<corona>
|
||||
<intensity value="0.00000000"/>
|
||||
<size value="0.00000000"/>
|
||||
<pull value="3.14159265"/>
|
||||
<faceCamera value="false"/>
|
||||
</corona>
|
||||
<color value="0xFF008000"/>
|
||||
<intensity value="0.10000000"/>
|
||||
<lightGroup value="1"/>
|
||||
<rotate value="false"/>
|
||||
<scale value="true"/>
|
||||
<scaleFactor value="10"/>
|
||||
<flash value="true"/>
|
||||
<light value="true"/>
|
||||
<spotLight value="true"/>
|
||||
<castShadows value="false"/>
|
||||
</Item>
|
||||
<Item> <!--siren4-->
|
||||
<rotation>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="3.00000000"/>
|
||||
<sequencer value="3435973836"/>
|
||||
<multiples value="1"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</rotation>
|
||||
<flashiness>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="28.68000000"/>
|
||||
<sequencer value="3435973836"/>
|
||||
<multiples value="2"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</flashiness>
|
||||
<corona>
|
||||
<intensity value="0.00000000"/>
|
||||
<size value="0.00000000"/>
|
||||
<pull value="3.14159265"/>
|
||||
<faceCamera value="false"/>
|
||||
</corona>
|
||||
<color value="0xFFFF0000"/>
|
||||
<intensity value="0.10000000"/>
|
||||
<lightGroup value="1"/>
|
||||
<rotate value="false"/>
|
||||
<scale value="true"/>
|
||||
<scaleFactor value="10"/>
|
||||
<flash value="true"/>
|
||||
<light value="true"/>
|
||||
<spotLight value="true"/>
|
||||
<castShadows value="false"/>
|
||||
</Item>
|
||||
<Item> <!--siren5-->
|
||||
<rotation>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="3.00000000"/>
|
||||
<sequencer value="858993459"/>
|
||||
<multiples value="1"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</rotation>
|
||||
<flashiness>
|
||||
<delta value="0.00000000"/>
|
||||
<start value="0.00000000"/>
|
||||
<speed value="28.68000000"/>
|
||||
<sequencer value="858993459"/>
|
||||
<multiples value="2"/>
|
||||
<direction value="true"/>
|
||||
<syncToBpm value="true"/>
|
||||
</flashiness>
|
||||
<corona>
|
||||
<intensity value="0.00000000"/>
|
||||
<size value="0.00000000"/>
|
||||
<pull value="3.14159265"/>
|
||||
<faceCamera value="false"/>
|
||||
</corona>
|
||||
<color value="0xFFFF0000"/>
|
||||
<intensity value="0.10000000"/>
|
||||
<lightGroup value="1"/>
|
||||
<rotate value="false"/>
|
||||
<scale value="true"/>
|
||||
<scaleFactor value="10"/>
|
||||
<flash value="true"/>
|
||||
<light value="true"/>
|
||||
<spotLight value="true"/>
|
||||
<castShadows value="false"/>
|
||||
</Item>
|
||||
</sirens>
|
||||
</Item>
|
||||
</Sirens>
|
||||
</CVehicleModelInfoVarGlobal>
|
||||
@@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<CVehicleModelInfoVariation>
|
||||
<variationData>
|
||||
<Item>
|
||||
<modelName>as365</modelName>
|
||||
<colors>
|
||||
<Item>
|
||||
<indices content="char_array">
|
||||
<Item value="134" />
|
||||
<Item value="134" />
|
||||
<Item value="111" />
|
||||
<Item value="156" />
|
||||
</indices>
|
||||
<liveries/>
|
||||
</Item>
|
||||
</colors>
|
||||
<kits />
|
||||
<windowsWithExposedEdges />
|
||||
<plateProbabilities>
|
||||
<Probabilities />
|
||||
</plateProbabilities>
|
||||
<lightSettings value="1" />
|
||||
<sirenSettings value="33856" />
|
||||
</Item>
|
||||
</variationData>
|
||||
</CVehicleModelInfoVariation>
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,126 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<CVehicleModelInfo__InitDataList>
|
||||
<residentTxd>vehshare</residentTxd>
|
||||
<residentAnims/>
|
||||
<InitDatas>
|
||||
<Item>
|
||||
<modelName>as365</modelName>
|
||||
<txdName>as365</txdName>
|
||||
<handlingId>VOLATUS</handlingId>
|
||||
<gameName>as365</gameName>
|
||||
<vehicleMakeName>EC</vehicleMakeName>
|
||||
<expressionDictName>null</expressionDictName>
|
||||
<expressionName>null</expressionName>
|
||||
<animConvRoofDictName>null</animConvRoofDictName>
|
||||
<animConvRoofName>null</animConvRoofName>
|
||||
<animConvRoofWindowsAffected/>
|
||||
<ptfxAssetName>null</ptfxAssetName>
|
||||
<audioNameHash/>
|
||||
<layout>LAYOUT_HELI_VOLATUS</layout>
|
||||
<coverBoundOffsets>VOLATUS_COVER_OFFSET_INFO</coverBoundOffsets>
|
||||
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
|
||||
<scenarioLayout/>
|
||||
<cameraName>FOLLOW_HELI_CAMERA</cameraName>
|
||||
<aimCameraName>HELI_AIM_CAMERA</aimCameraName>
|
||||
<bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
|
||||
<povCameraName>HELI_SWIFT_POV_CAMERA</povCameraName>
|
||||
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.123000"/>
|
||||
<FirstPersonDriveByRightPassengerIKOffset x="-0.053000" y="-0.053000" z="-0.068000"/>
|
||||
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.123000"/>
|
||||
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="-0.033000"/>
|
||||
<FirstPersonPassengerMobilePhoneOffset x="0.173000" y="0.273000" z="0.518000"/>
|
||||
<FirstPersonMobilePhoneOffset x="0.183000" y="0.383000" z="0.553000"/>
|
||||
<PovCameraOffset x="0.000000" y="-0.025000" z="0.675000"/>
|
||||
<PovCameraVerticalAdjustmentForRollCage value="0.000000"/>
|
||||
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<vfxInfoName>VFXVEHICLEINFO_HELI_GENERIC</vfxInfoName>
|
||||
<shouldUseCinematicViewMode value="true"/>
|
||||
<shouldCameraTransitionOnClimbUpDown value="false"/>
|
||||
<shouldCameraIgnoreExiting value="false"/>
|
||||
<AllowPretendOccupants value="false"/>
|
||||
<AllowJoyriding value="true"/>
|
||||
<AllowSundayDriving value="true"/>
|
||||
<AllowBodyColorMapping value="true"/>
|
||||
<wheelScale value="0.137000"/>
|
||||
<wheelScaleRear value="0.144000"/>
|
||||
<dirtLevelMin value="0.000000"/>
|
||||
<dirtLevelMax value="0.005000"/>
|
||||
<envEffScaleMin value="0.000000"/>
|
||||
<envEffScaleMax value="1.000000"/>
|
||||
<envEffScaleMin2 value="0.000000"/>
|
||||
<envEffScaleMax2 value="1.000000"/>
|
||||
<damageMapScale value="0.400000"/>
|
||||
<damageOffsetScale value="0.400000"/>
|
||||
<diffuseTint value="0x00FFFFFF"/>
|
||||
<steerWheelMult value="1.000000"/>
|
||||
<HDTextureDist value="5.000000"/>
|
||||
<lodDistances content="float_array">
|
||||
1000.000000
|
||||
1000.000000
|
||||
1000.000000
|
||||
1000.000000
|
||||
1000.000000
|
||||
1000.000000
|
||||
</lodDistances>
|
||||
<minSeatHeight value="1.24"/>
|
||||
<identicalModelSpawnDistance value="20"/>
|
||||
<maxNumOfSameColor value="10"/>
|
||||
<defaultBodyHealth value="1000.000000"/>
|
||||
<pretendOccupantsScale value="1.000000"/>
|
||||
<visibleSpawnDistScale value="1.350000"/>
|
||||
<trackerPathWidth value="2.000000"/>
|
||||
<weaponForceMult value="1.000000"/>
|
||||
<frequency value="100"/>
|
||||
<swankness>SWANKNESS_3</swankness>
|
||||
<maxNum value="999"/>
|
||||
<flags>FLAG_HELICOPTER_WITH_LANDING_GEAR FLAG_NO_BOOT FLAG_DRIVER_NO_DRIVE_BY FLAG_NO_RESPRAY FLAG_AVERAGE_CAR FLAG_DONT_SPAWN_IN_CARGEN FLAG_DONT_SPAWN_AS_AMBIENT FLAG_DONT_TIMESLICE_WHEELS FLAG_HAS_REAR_SEAT_ACTIVITIES FLAG_USE_LIGHTING_INTERIOR_OVERRIDE</flags>
|
||||
<type>VEHICLE_TYPE_HELI</type>
|
||||
<plateType>VPT_NONE</plateType>
|
||||
<dashboardType>VDT_MAVERICK</dashboardType>
|
||||
<vehicleClass>VC_HELICOPTER</vehicleClass>
|
||||
<wheelType>VWT_SPORT</wheelType>
|
||||
<trailers/>
|
||||
<additionalTrailers/>
|
||||
<drivers>
|
||||
<Item>
|
||||
<driverName>S_M_M_Gentransport</driverName>
|
||||
<npcName>Pilot</npcName>
|
||||
</Item>
|
||||
</drivers>
|
||||
<extraIncludes/>
|
||||
<doorsWithCollisionWhenClosed/>
|
||||
<driveableDoors/>
|
||||
<bumpersNeedToCollideWithMap value="false"/>
|
||||
<needsRopeTexture value="true"/>
|
||||
<requiredExtras/>
|
||||
<rewards/>
|
||||
<cinematicPartCamera>
|
||||
<Item>HELI_REAR_ROTOR_CAMERA</Item>
|
||||
</cinematicPartCamera>
|
||||
<NmBraceOverrideSet/>
|
||||
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000"/>
|
||||
<buoyancySphereSizeScale value="1.000000"/>
|
||||
<pOverrideRagdollThreshold type="NULL"/>
|
||||
<firstPersonDrivebyData>
|
||||
<Item>STD_FRONT_LEFT</Item>
|
||||
<Item>HELI_VOLATUS_FRONT_RIGHT</Item>
|
||||
<Item>HELI_FROGGER_REAR_LEFT</Item>
|
||||
<Item>HELI_FROGGER_REAR_RIGHT</Item>
|
||||
</firstPersonDrivebyData>
|
||||
<engineIndex>2087</engineIndex></Item>
|
||||
</InitDatas>
|
||||
<txdRelationships>
|
||||
<Item>
|
||||
<parent>vehicles_flyer_interior</parent>
|
||||
<child>policejpheli</child>
|
||||
</Item>
|
||||
</txdRelationships>
|
||||
</CVehicleModelInfo__InitDataList>
|
||||
@@ -0,0 +1,50 @@
|
||||
--
|
||||
--███████╗██╗░░░░░██╗░░░██╗███████╗███████╗██╗░░░██╗███╗░░░███╗░█████╗░██████╗░░██████╗
|
||||
--██╔════╝██║░░░░░██║░░░██║██╔════╝██╔════╝╚██╗░██╔╝████╗░████║██╔══██╗██╔══██╗██╔════╝
|
||||
--█████╗░░██║░░░░░██║░░░██║█████╗░░█████╗░░░╚████╔╝░██╔████╔██║██║░░██║██║░░██║╚█████╗░
|
||||
--██╔══╝░░██║░░░░░██║░░░██║██╔══╝░░██╔══╝░░░░╚██╔╝░░██║╚██╔╝██║██║░░██║██║░░██║░╚═══██╗
|
||||
--██║░░░░░███████╗╚██████╔╝██║░░░░░██║░░░░░░░░██║░░░██║░╚═╝░██║╚█████╔╝██████╔╝██████╔╝
|
||||
--╚═╝░░░░░╚══════╝░╚═════╝░╚═╝░░░░░╚═╝░░░░░░░░╚═╝░░░╚═╝░░░░░╚═╝░╚════╝░╚═════╝░╚═════╝░
|
||||
--
|
||||
-- █▀▄ █ █▀ █▀▀ █▀█ █▀█ █▀▄ ░ █▀▀ █▀▀ ░░▄▀ █▀▀ █░░ █░█ █▀▀ █▀▀ █▄█ █▀▄▀█ █▀█ █▀▄ █▀
|
||||
-- █▄▀ █ ▄█ █▄▄ █▄█ █▀▄ █▄▀ ▄ █▄█ █▄█ ▄▀░░ █▀░ █▄▄ █▄█ █▀░ █▀░ ░█░ █░▀░█ █▄█ █▄▀ ▄█
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
fx_version 'cerulean'
|
||||
games {'gta5'}
|
||||
description 'www.fluffymods.com'
|
||||
|
||||
files{
|
||||
'**/weaponcomponents.meta',
|
||||
'**/weaponarchetypes.meta',
|
||||
'**/weaponanimations.meta',
|
||||
'**/pedpersonality.meta',
|
||||
'**/weapons.meta',
|
||||
}
|
||||
|
||||
data_file 'WEAPONCOMPONENTSINFO_FILE' '**/weaponcomponents.meta'
|
||||
data_file 'WEAPON_METADATA_FILE' '**/weaponarchetypes.meta'
|
||||
data_file 'WEAPON_ANIMATIONS_FILE' '**/weaponanimations.meta'
|
||||
data_file 'PED_PERSONALITY_FILE' '**/pedpersonality.meta'
|
||||
data_file 'WEAPONINFO_FILE' '**/weapons.meta'
|
||||
|
||||
client_script 'cl_weaponNames.lua'
|
||||
|
||||
|
||||
|
||||
escrow_ignore {
|
||||
'stream/**/*.ytd',
|
||||
'stream/**/*.ydr',
|
||||
'data/**/*.meta',
|
||||
'cl_weaponNames.lua'
|
||||
}
|
||||
|
||||
|
||||
lua54 'yes'
|
||||
|
||||
dependency '/assetpacks'
|
||||
@@ -0,0 +1,382 @@
|
||||
<?xml version="1.0" encoding="UTF - 8"?>
|
||||
|
||||
<CPedModelInfo__PersonalityDataList>
|
||||
<MovementModeUnholsterData>
|
||||
<Item>
|
||||
<Name>UNHOLSTER_UNARMED</Name>
|
||||
<UnholsterClips>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<Clip>unarmed_holster_1h</Clip>
|
||||
</Item>
|
||||
</UnholsterClips>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>UNHOLSTER_2H_MELEE</Name>
|
||||
<UnholsterClips>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<Clip>2h_melee_holster_1h</Clip>
|
||||
</Item>
|
||||
</UnholsterClips>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>UNHOLSTER_1H</Name>
|
||||
<UnholsterClips>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<Clip>1h_holster_1h</Clip>
|
||||
</Item>
|
||||
</UnholsterClips>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>UNHOLSTER_2H</Name>
|
||||
<UnholsterClips>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<Clip>2h_holster_1h</Clip>
|
||||
</Item>
|
||||
</UnholsterClips>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>UNHOLSTER_MINIGUN</Name>
|
||||
<UnholsterClips>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<Clip>mini_holster_1h</Clip>
|
||||
</Item>
|
||||
</UnholsterClips>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>UNHOLSTER_UNARMED_STEALTH</Name>
|
||||
<UnholsterClips>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<Clip>unarmed_holster_1h</Clip>
|
||||
</Item>
|
||||
</UnholsterClips>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>UNHOLSTER_2H_MELEE_STEALTH</Name>
|
||||
<UnholsterClips>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<Clip>unarmed_holster_1h</Clip>
|
||||
</Item>
|
||||
</UnholsterClips>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>UNHOLSTER_1H_STEALTH</Name>
|
||||
<UnholsterClips>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<Clip>1h_holster_1h</Clip>
|
||||
</Item>
|
||||
</UnholsterClips>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>UNHOLSTER_2H_STEALTH</Name>
|
||||
<UnholsterClips>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<Clip>2h_holster_1h</Clip>
|
||||
</Item>
|
||||
</UnholsterClips>
|
||||
</Item>
|
||||
</MovementModeUnholsterData>
|
||||
<MovementModes>
|
||||
<Item>
|
||||
<Name>DEFAULT_ACTION</Name>
|
||||
<MovementModes>
|
||||
<Item>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<ClipSets>
|
||||
<Item>
|
||||
<MovementClipSetId>MOVE_ACTION@P_M_ZERO@ARMED@CORE</MovementClipSetId>
|
||||
<WeaponClipSetId>MOVE_ACTION@P_M_ZERO@ARMED@1H@UPPER</WeaponClipSetId>
|
||||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId>
|
||||
<UpperBodyShadowExpressionEnabled value="true"/>
|
||||
<UpperBodyFeatheredLeanEnabled value="true"/>
|
||||
<UseWeaponAnimsForGrip value="false"/>
|
||||
<UseLeftHandIk value="true"/>
|
||||
<IdleTransitionBlendOutTime value="0.50000000"/>
|
||||
<IdleTransitions>
|
||||
<Item>MOVE_ACTION@GENERIC@TRANS@1H</Item>
|
||||
</IdleTransitions>
|
||||
<UnholsterClipSetId>MOVE_ACTION@P_M_ZERO@HOLSTER</UnholsterClipSetId>
|
||||
<UnholsterClipData>UNHOLSTER_1H</UnholsterClipData>
|
||||
</Item>
|
||||
</ClipSets>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<ClipSets>
|
||||
<Item>
|
||||
<MovementClipSetId>MOVE_STEALTH@P_M_ZERO@UNARMED@CORE</MovementClipSetId>
|
||||
<WeaponClipSetId>MOVE_STEALTH@P_M_ZERO@1H@UPPER</WeaponClipSetId>
|
||||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId>
|
||||
<UpperBodyShadowExpressionEnabled value="true"/>
|
||||
<UpperBodyFeatheredLeanEnabled value="true"/>
|
||||
<UseWeaponAnimsForGrip value="false"/>
|
||||
<UseLeftHandIk value="true"/>
|
||||
<IdleTransitionBlendOutTime value="0.50000000"/>
|
||||
<IdleTransitions>
|
||||
<Item>MOVE_STEALTH@GENERIC@TRANS@1H</Item>
|
||||
</IdleTransitions>
|
||||
<UnholsterClipSetId>MOVE_STEALTH@P_M_ZERO@HOLSTER</UnholsterClipSetId>
|
||||
<UnholsterClipData>UNHOLSTER_1H_STEALTH</UnholsterClipData>
|
||||
</Item>
|
||||
</ClipSets>
|
||||
</Item>
|
||||
</Item>
|
||||
</MovementModes>
|
||||
<LastBattleEventHighEnergyStartTime value="0.00000000"/>
|
||||
<LastBattleEventHighEnergyEndTime value="5.00000000"/>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>MP_FEMALE_ACTION</Name>
|
||||
<MovementModes>
|
||||
<Item>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<ClipSets>
|
||||
<Item>
|
||||
<MovementClipSetId>MOVE_ACTION@P_M_ZERO@ARMED@CORE</MovementClipSetId>
|
||||
<WeaponClipSetId>MOVE_ACTION@P_M_ZERO@ARMED@1H@UPPER</WeaponClipSetId>
|
||||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId>
|
||||
<UpperBodyShadowExpressionEnabled value="true"/>
|
||||
<UpperBodyFeatheredLeanEnabled value="true"/>
|
||||
<UseWeaponAnimsForGrip value="false"/>
|
||||
<UseLeftHandIk value="true"/>
|
||||
<IdleTransitionBlendOutTime value="0.50000000"/>
|
||||
<IdleTransitions>
|
||||
<Item>MOVE_ACTION@MP_FEMALE@ARMED@1H@TRANS</Item>
|
||||
</IdleTransitions>
|
||||
<UnholsterClipSetId>MOVE_ACTION@P_M_ZERO@HOLSTER</UnholsterClipSetId>
|
||||
<UnholsterClipData>UNHOLSTER_1H</UnholsterClipData>
|
||||
</Item>
|
||||
</ClipSets>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<ClipSets>
|
||||
<Item>
|
||||
<MovementClipSetId>MOVE_STEALTH@P_M_ZERO@UNARMED@CORE</MovementClipSetId>
|
||||
<WeaponClipSetId>MOVE_STEALTH@P_M_ZERO@1H@UPPER</WeaponClipSetId>
|
||||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId>
|
||||
<UpperBodyShadowExpressionEnabled value="true"/>
|
||||
<UpperBodyFeatheredLeanEnabled value="true"/>
|
||||
<UseWeaponAnimsForGrip value="false"/>
|
||||
<UseLeftHandIk value="true"/>
|
||||
<IdleTransitionBlendOutTime value="0.50000000"/>
|
||||
<IdleTransitions>
|
||||
<Item>MOVE_STEALTH@MP_FEMALE@1H@TRANS</Item>
|
||||
</IdleTransitions>
|
||||
<UnholsterClipSetId>MOVE_STEALTH@P_M_ZERO@HOLSTER</UnholsterClipSetId>
|
||||
<UnholsterClipData>UNHOLSTER_1H_STEALTH</UnholsterClipData>
|
||||
</Item>
|
||||
</ClipSets>
|
||||
</Item>
|
||||
</Item>
|
||||
</MovementModes>
|
||||
<LastBattleEventHighEnergyStartTime value="0.00000000"/>
|
||||
<LastBattleEventHighEnergyEndTime value="5.00000000"/>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>MICHAEL_ACTION</Name>
|
||||
<MovementModes>
|
||||
<Item>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<ClipSets>
|
||||
<Item>
|
||||
<MovementClipSetId>MOVE_ACTION@P_M_ZERO@ARMED@CORE</MovementClipSetId>
|
||||
<WeaponClipSetId>MOVE_ACTION@P_M_ZERO@ARMED@1H@UPPER</WeaponClipSetId>
|
||||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId>
|
||||
<UpperBodyShadowExpressionEnabled value="true"/>
|
||||
<UpperBodyFeatheredLeanEnabled value="true"/>
|
||||
<UseWeaponAnimsForGrip value="false"/>
|
||||
<UseLeftHandIk value="true"/>
|
||||
<IdleTransitionBlendOutTime value="0.50000000"/>
|
||||
<IdleTransitions>
|
||||
<Item>MOVE_ACTION@P_M_ZERO@ARMED@1H@TRANS@A</Item>
|
||||
</IdleTransitions>
|
||||
<UnholsterClipSetId>MOVE_ACTION@P_M_ZERO@HOLSTER</UnholsterClipSetId>
|
||||
<UnholsterClipData>UNHOLSTER_1H</UnholsterClipData>
|
||||
</Item>
|
||||
</ClipSets>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<ClipSets>
|
||||
<Item>
|
||||
<MovementClipSetId>MOVE_STEALTH@P_M_ZERO@UNARMED@CORE</MovementClipSetId>
|
||||
<WeaponClipSetId>MOVE_STEALTH@P_M_ZERO@1H@UPPER</WeaponClipSetId>
|
||||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId>
|
||||
<UpperBodyShadowExpressionEnabled value="true"/>
|
||||
<UpperBodyFeatheredLeanEnabled value="true"/>
|
||||
<UseWeaponAnimsForGrip value="false"/>
|
||||
<UseLeftHandIk value="true"/>
|
||||
<IdleTransitionBlendOutTime value="0.50000000"/>
|
||||
<IdleTransitions>
|
||||
<Item>MOVE_STEALTH@P_M_ZERO@1H@TRANS@A</Item>
|
||||
</IdleTransitions>
|
||||
<UnholsterClipSetId>MOVE_STEALTH@P_M_ZERO@HOLSTER</UnholsterClipSetId>
|
||||
<UnholsterClipData>UNHOLSTER_1H_STEALTH</UnholsterClipData>
|
||||
</Item>
|
||||
</ClipSets>
|
||||
</Item>
|
||||
</Item>
|
||||
</MovementModes>
|
||||
<LastBattleEventHighEnergyStartTime value="0.00000000"/>
|
||||
<LastBattleEventHighEnergyEndTime value="5.00000000"/>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>FRANKLIN_ACTION</Name>
|
||||
<MovementModes>
|
||||
<Item>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<ClipSets>
|
||||
<Item>
|
||||
<MovementClipSetId>MOVE_ACTION@P_M_ONE@ARMED@CORE</MovementClipSetId>
|
||||
<WeaponClipSetId>MOVE_ACTION@P_M_ONE@ARMED@1H@UPPER</WeaponClipSetId>
|
||||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId>
|
||||
<UpperBodyShadowExpressionEnabled value="true"/>
|
||||
<UpperBodyFeatheredLeanEnabled value="true"/>
|
||||
<UseWeaponAnimsForGrip value="false"/>
|
||||
<UseLeftHandIk value="false"/>
|
||||
<IdleTransitionBlendOutTime value="0.50000000"/>
|
||||
<IdleTransitions>
|
||||
<Item>MOVE_ACTION@P_M_ONE@ARMED@1H@TRANS@A</Item>
|
||||
</IdleTransitions>
|
||||
<UnholsterClipSetId>MOVE_ACTION@P_M_ONE@HOLSTER</UnholsterClipSetId>
|
||||
<UnholsterClipData>UNHOLSTER_1H</UnholsterClipData>
|
||||
</Item>
|
||||
</ClipSets>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<ClipSets>
|
||||
<Item>
|
||||
<MovementClipSetId>MOVE_STEALTH@P_M_ONE@UNARMED@CORE</MovementClipSetId>
|
||||
<WeaponClipSetId>MOVE_STEALTH@P_M_ONE@1H@UPPER</WeaponClipSetId>
|
||||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId>
|
||||
<UpperBodyShadowExpressionEnabled value="true"/>
|
||||
<UpperBodyFeatheredLeanEnabled value="true"/>
|
||||
<UseWeaponAnimsForGrip value="false"/>
|
||||
<UseLeftHandIk value="false"/>
|
||||
<IdleTransitionBlendOutTime value="0.50000000"/>
|
||||
<IdleTransitions>
|
||||
<Item>MOVE_STEALTH@P_M_ONE@1H@TRANS@A</Item>
|
||||
</IdleTransitions>
|
||||
<UnholsterClipSetId>MOVE_STEALTH@P_M_ONE@HOLSTER</UnholsterClipSetId>
|
||||
<UnholsterClipData>UNHOLSTER_1H_STEALTH</UnholsterClipData>
|
||||
</Item>
|
||||
</ClipSets>
|
||||
</Item>
|
||||
</Item>
|
||||
</MovementModes>
|
||||
<LastBattleEventHighEnergyStartTime value="0.00000000"/>
|
||||
<LastBattleEventHighEnergyEndTime value="5.00000000"/>
|
||||
</Item>
|
||||
<Item>
|
||||
<Name>TREVOR_ACTION</Name>
|
||||
<MovementModes>
|
||||
<Item>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<ClipSets>
|
||||
<Item>
|
||||
<MovementClipSetId>MOVE_ACTION@P_M_TWO@ARMED@CORE</MovementClipSetId>
|
||||
<WeaponClipSetId>MOVE_ACTION@P_M_TWO@ARMED@1H@UPPER</WeaponClipSetId>
|
||||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId>
|
||||
<UpperBodyShadowExpressionEnabled value="true"/>
|
||||
<UpperBodyFeatheredLeanEnabled value="true"/>
|
||||
<UseWeaponAnimsForGrip value="false"/>
|
||||
<UseLeftHandIk value="false"/>
|
||||
<IdleTransitionBlendOutTime value="0.50000000"/>
|
||||
<IdleTransitions>
|
||||
<Item>MOVE_ACTION@P_M_TWO@ARMED@1H@TRANS@A</Item>
|
||||
</IdleTransitions>
|
||||
<UnholsterClipSetId>MOVE_ACTION@P_M_TWO@HOLSTER</UnholsterClipSetId>
|
||||
<UnholsterClipData>UNHOLSTER_1H</UnholsterClipData>
|
||||
</Item>
|
||||
</ClipSets>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item>
|
||||
<Item>
|
||||
<Weapons>
|
||||
<Item>WEAPON_GLOCK20</Item>
|
||||
</Weapons>
|
||||
<ClipSets>
|
||||
<Item>
|
||||
<MovementClipSetId>MOVE_STEALTH@P_M_TWO@UNARMED@CORE</MovementClipSetId>
|
||||
<WeaponClipSetId>MOVE_STEALTH@P_M_TWO@1H@UPPER</WeaponClipSetId>
|
||||
<WeaponClipFilterId>UpperbodyAndIk_filter</WeaponClipFilterId>
|
||||
<UpperBodyShadowExpressionEnabled value="true"/>
|
||||
<UpperBodyFeatheredLeanEnabled value="true"/>
|
||||
<UseWeaponAnimsForGrip value="false"/>
|
||||
<UseLeftHandIk value="false"/>
|
||||
<IdleTransitionBlendOutTime value="0.50000000"/>
|
||||
<IdleTransitions>
|
||||
<Item>MOVE_STEALTH@P_M_TWO@1H@TRANS@A</Item>
|
||||
</IdleTransitions>
|
||||
<UnholsterClipSetId>MOVE_STEALTH@P_M_TWO@HOLSTER</UnholsterClipSetId>
|
||||
<UnholsterClipData>UNHOLSTER_1H_STEALTH</UnholsterClipData>
|
||||
</Item>
|
||||
</ClipSets>
|
||||
</Item>
|
||||
</Item>
|
||||
</MovementModes>
|
||||
<LastBattleEventHighEnergyStartTime value="0.00000000"/>
|
||||
<LastBattleEventHighEnergyEndTime value="5.00000000"/>
|
||||
</Item>
|
||||
</MovementModes>
|
||||
</CPedModelInfo__PersonalityDataList>
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,456 @@
|
||||
<?xml version="1.0" encoding="UTF - 8"?>
|
||||
|
||||
<CWeaponAnimationsSets>
|
||||
<WeaponAnimationsSets>
|
||||
<Item key="Default">
|
||||
<WeaponAnimations>
|
||||
<Item key="WEAPON_GLOCK20">
|
||||
<CoverMovementClipSetHash/>
|
||||
<CoverMovementExtraClipSetHash/>
|
||||
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
||||
<CoverWeaponClipSetHash>Cover_Wpn_Pistol</CoverWeaponClipSetHash>
|
||||
<MotionClipSetHash>weapons@pistol@pistol</MotionClipSetHash>
|
||||
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
||||
<MotionCrouchClipSetHash/>
|
||||
<MotionStrafingClipSetHash/>
|
||||
<MotionStrafingStealthClipSetHash/>
|
||||
<MotionStrafingUpperBodyClipSetHash/>
|
||||
<WeaponClipSetHash>weapons@pistol@pistol</WeaponClipSetHash>
|
||||
<WeaponClipSetStreamedHash>weapons@pistol@pistol_str</WeaponClipSetStreamedHash>
|
||||
<WeaponClipSetHashInjured>weapons@pistol@pistol_injured</WeaponClipSetHashInjured>
|
||||
<WeaponClipSetHashStealth>weapons@pistol@pistol@stealth</WeaponClipSetHashStealth>
|
||||
<WeaponClipSetHashHiCover/>
|
||||
<AlternativeClipSetWhenBlocked/>
|
||||
<ScopeWeaponClipSet/>
|
||||
<AlternateAimingStandingClipSetHash/>
|
||||
<AlternateAimingCrouchingClipSetHash/>
|
||||
<FiringVariationsStandingClipSetHash>combat_fire_variations_pistol</FiringVariationsStandingClipSetHash>
|
||||
<FiringVariationsCrouchingClipSetHash/>
|
||||
<AimTurnStandingClipSetHash>combat_aim_turns_pistol</AimTurnStandingClipSetHash>
|
||||
<AimTurnCrouchingClipSetHash/>
|
||||
<MeleeClipSetHash>melee@pistol@streamed_core</MeleeClipSetHash>
|
||||
<MeleeVariationClipSetHash/>
|
||||
<MeleeTauntClipSetHash/>
|
||||
<MeleeSupportTauntClipSetHash/>
|
||||
<MeleeStealthClipSetHash/>
|
||||
<ShellShockedClipSetHash>reaction@shellshock@unarmed</ShellShockedClipSetHash>
|
||||
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@PISTOL</JumpUpperbodyClipSetHash>
|
||||
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@PISTOL</FallUpperbodyClipSetHash>
|
||||
<FromStrafeTransitionUpperBodyClipSetHash>weapons@pistol@</FromStrafeTransitionUpperBodyClipSetHash>
|
||||
<SwapWeaponFilterHash>RightArm_NoSpine_filter</SwapWeaponFilterHash>
|
||||
<SwapWeaponInLowCoverFilterHash>RightArm_NoSpine_filter</SwapWeaponInLowCoverFilterHash>
|
||||
<AnimFireRateModifier value="1.4000000"/>
|
||||
<AnimBlindFireRateModifier value="1.47500000"/>
|
||||
<AnimWantingToShootFireRateModifier value="3.000000"/>
|
||||
<UseFromStrafeUpperBodyAimNetwork value="true"/>
|
||||
<AimingDownTheBarrel value="true"/>
|
||||
<WeaponSwapData ref="SWAP_DEFAULT"/>
|
||||
<AimGrenadeThrowNormalClipsetHash>Wpn_Thrown_Grenade_Aiming_Rifle</AimGrenadeThrowNormalClipsetHash>
|
||||
<AimGrenadeThrowAlternateClipsetHash/>
|
||||
</Item>
|
||||
</WeaponAnimations>
|
||||
</Item>
|
||||
<Item key="Gang">
|
||||
<Fallback>Default</Fallback>
|
||||
<WeaponAnimations>
|
||||
<Item key="WEAPON_GLOCK20">
|
||||
<CoverMovementClipSetHash/>
|
||||
<CoverMovementExtraClipSetHash/>
|
||||
<CoverAlternateMovementClipSetHash/>
|
||||
<CoverWeaponClipSetHash/>
|
||||
<MotionClipSetHash/>
|
||||
<MotionFilterHash/>
|
||||
<MotionCrouchClipSetHash/>
|
||||
<MotionStrafingClipSetHash/>
|
||||
<MotionStrafingStealthClipSetHash/>
|
||||
<MotionStrafingUpperBodyClipSetHash/>
|
||||
<WeaponClipSetHash/>
|
||||
<WeaponClipSetStreamedHash/>
|
||||
<WeaponClipSetHashInjured/>
|
||||
<WeaponClipSetHashStealth/>
|
||||
<WeaponClipSetHashHiCover/>
|
||||
<AlternativeClipSetWhenBlocked/>
|
||||
<ScopeWeaponClipSet/>
|
||||
<AlternateAimingStandingClipSetHash/>
|
||||
<AlternateAimingCrouchingClipSetHash/>
|
||||
<FiringVariationsStandingClipSetHash>combat_fire_variations_gang_pistol</FiringVariationsStandingClipSetHash>
|
||||
<FiringVariationsCrouchingClipSetHash/>
|
||||
<AimTurnStandingClipSetHash/>
|
||||
<AimTurnCrouchingClipSetHash/>
|
||||
<MeleeClipSetHash/>
|
||||
<MeleeVariationClipSetHash/>
|
||||
<MeleeTauntClipSetHash/>
|
||||
<MeleeSupportTauntClipSetHash/>
|
||||
<MeleeStealthClipSetHash/>
|
||||
<ShellShockedClipSetHash/>
|
||||
<JumpUpperbodyClipSetHash/>
|
||||
<FallUpperbodyClipSetHash/>
|
||||
<FromStrafeTransitionUpperBodyClipSetHash>weapons@pistol@</FromStrafeTransitionUpperBodyClipSetHash>
|
||||
<SwapWeaponFilterHash/>
|
||||
<SwapWeaponInLowCoverFilterHash/>
|
||||
<AnimFireRateModifier value="1.4000000"/>
|
||||
<AnimBlindFireRateModifier value="1.400000"/>
|
||||
<AnimWantingToShootFireRateModifier value="-1.000000"/>
|
||||
<UseFromStrafeUpperBodyAimNetwork value="true"/>
|
||||
<AimingDownTheBarrel value="true"/>
|
||||
<WeaponSwapData ref="NULL"/>
|
||||
<AimGrenadeThrowNormalClipsetHash/>
|
||||
<AimGrenadeThrowAlternateClipsetHash/>
|
||||
</Item>
|
||||
</WeaponAnimations>
|
||||
</Item>
|
||||
<Item key="Hillbilly">
|
||||
<Fallback>Default</Fallback>
|
||||
<WeaponAnimations>
|
||||
<Item key="WEAPON_GLOCK20">
|
||||
<CoverMovementClipSetHash/>
|
||||
<CoverMovementExtraClipSetHash/>
|
||||
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
||||
<CoverWeaponClipSetHash>Cover_Wpn_Pistol</CoverWeaponClipSetHash>
|
||||
<MotionClipSetHash>weapons@pistol_1h@hillbilly</MotionClipSetHash>
|
||||
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
||||
<MotionCrouchClipSetHash/>
|
||||
<MotionStrafingClipSetHash/>
|
||||
<MotionStrafingStealthClipSetHash/>
|
||||
<MotionStrafingUpperBodyClipSetHash/>
|
||||
<WeaponClipSetHash>weapons@pistol_1h@hillbilly</WeaponClipSetHash>
|
||||
<WeaponClipSetStreamedHash>weapons@pistol_1h@hillbilly_str</WeaponClipSetStreamedHash>
|
||||
<WeaponClipSetHashInjured>weapons@pistol@pistol_injured</WeaponClipSetHashInjured>
|
||||
<WeaponClipSetHashStealth>weapons@pistol@pistol@stealth</WeaponClipSetHashStealth>
|
||||
<WeaponClipSetHashHiCover/>
|
||||
<AlternativeClipSetWhenBlocked/>
|
||||
<ScopeWeaponClipSet/>
|
||||
<AlternateAimingStandingClipSetHash/>
|
||||
<AlternateAimingCrouchingClipSetHash/>
|
||||
<FiringVariationsStandingClipSetHash>combat_fire_variations_hillbilly_pistol_1H</FiringVariationsStandingClipSetHash>
|
||||
<FiringVariationsCrouchingClipSetHash/>
|
||||
<AimTurnStandingClipSetHash>combat_aim_turns_pistol</AimTurnStandingClipSetHash>
|
||||
<AimTurnCrouchingClipSetHash/>
|
||||
<MeleeClipSetHash>melee@pistol@streamed_core</MeleeClipSetHash>
|
||||
<MeleeVariationClipSetHash/>
|
||||
<MeleeTauntClipSetHash/>
|
||||
<MeleeSupportTauntClipSetHash/>
|
||||
<MeleeStealthClipSetHash/>
|
||||
<ShellShockedClipSetHash>reaction@shellshock@unarmed</ShellShockedClipSetHash>
|
||||
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@PISTOL</JumpUpperbodyClipSetHash>
|
||||
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@PISTOL</FallUpperbodyClipSetHash>
|
||||
<FromStrafeTransitionUpperBodyClipSetHash>weapons@pistol_1h@hillbilly</FromStrafeTransitionUpperBodyClipSetHash>
|
||||
<SwapWeaponFilterHash>RightArm_NoSpine_filter</SwapWeaponFilterHash>
|
||||
<SwapWeaponInLowCoverFilterHash>RightArm_NoSpine_filter</SwapWeaponInLowCoverFilterHash>
|
||||
<AnimFireRateModifier value="1.4000000"/>
|
||||
<AnimBlindFireRateModifier value="1.400000"/>
|
||||
<AnimWantingToShootFireRateModifier value="3.000000"/>
|
||||
<UseFromStrafeUpperBodyAimNetwork value="true"/>
|
||||
<AimingDownTheBarrel value="true"/>
|
||||
<WeaponSwapData ref="SWAP_DEFAULT"/>
|
||||
<AimGrenadeThrowNormalClipsetHash/>
|
||||
<AimGrenadeThrowAlternateClipsetHash/>
|
||||
<GestureBeckonOverrideClipSetHash>combat_gestures_beckon_pistol_1h_hillbilly</GestureBeckonOverrideClipSetHash>
|
||||
<GestureOverThereOverrideClipSetHash>combat_gestures_overthere_pistol_1h_hillbilly</GestureOverThereOverrideClipSetHash>
|
||||
<GestureHaltOverrideClipSetHash>combat_gestures_halt_pistol_1h_hillbilly</GestureHaltOverrideClipSetHash>
|
||||
<GestureGlancesOverrideClipSetHash>combat_gestures_glances_pistol_1h_hillbilly</GestureGlancesOverrideClipSetHash>
|
||||
<CombatReactionOverrideClipSetHash>combat_reactions_pistol_1h_hillbilly</CombatReactionOverrideClipSetHash>
|
||||
<UseLeftHandIKAllowTags value="true"/>
|
||||
</Item>
|
||||
</WeaponAnimations>
|
||||
</Item>
|
||||
<Item key="Gang1H">
|
||||
<Fallback>Gang</Fallback>
|
||||
<WeaponAnimations>
|
||||
<Item key="WEAPON_GLOCK20">
|
||||
<CoverMovementClipSetHash/>
|
||||
<CoverMovementExtraClipSetHash/>
|
||||
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
||||
<CoverWeaponClipSetHash>Cover_Wpn_Pistol</CoverWeaponClipSetHash>
|
||||
<MotionClipSetHash>weapons@pistol_1h@gang</MotionClipSetHash>
|
||||
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
||||
<MotionCrouchClipSetHash/>
|
||||
<MotionStrafingClipSetHash/>
|
||||
<MotionStrafingStealthClipSetHash/>
|
||||
<MotionStrafingUpperBodyClipSetHash/>
|
||||
<WeaponClipSetHash>weapons@pistol_1h@gang</WeaponClipSetHash>
|
||||
<WeaponClipSetStreamedHash>weapons@pistol_1h@gang_str</WeaponClipSetStreamedHash>
|
||||
<WeaponClipSetHashInjured>weapons@pistol@pistol_injured</WeaponClipSetHashInjured>
|
||||
<WeaponClipSetHashStealth>weapons@pistol@pistol@stealth</WeaponClipSetHashStealth>
|
||||
<WeaponClipSetHashHiCover/>
|
||||
<AlternativeClipSetWhenBlocked/>
|
||||
<ScopeWeaponClipSet/>
|
||||
<AlternateAimingStandingClipSetHash/>
|
||||
<AlternateAimingCrouchingClipSetHash/>
|
||||
<FiringVariationsStandingClipSetHash>combat_fire_variations_gang_pistol_1H</FiringVariationsStandingClipSetHash>
|
||||
<FiringVariationsCrouchingClipSetHash/>
|
||||
<AimTurnStandingClipSetHash>combat_aim_turns_pistol</AimTurnStandingClipSetHash>
|
||||
<AimTurnCrouchingClipSetHash/>
|
||||
<MeleeClipSetHash>melee@pistol@streamed_core</MeleeClipSetHash>
|
||||
<MeleeVariationClipSetHash/>
|
||||
<MeleeTauntClipSetHash/>
|
||||
<MeleeSupportTauntClipSetHash/>
|
||||
<MeleeStealthClipSetHash/>
|
||||
<ShellShockedClipSetHash>reaction@shellshock@unarmed</ShellShockedClipSetHash>
|
||||
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@PISTOL</JumpUpperbodyClipSetHash>
|
||||
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@PISTOL</FallUpperbodyClipSetHash>
|
||||
<FromStrafeTransitionUpperBodyClipSetHash>weapons@pistol_1h@gang</FromStrafeTransitionUpperBodyClipSetHash>
|
||||
<SwapWeaponFilterHash>RightArm_NoSpine_filter</SwapWeaponFilterHash>
|
||||
<SwapWeaponInLowCoverFilterHash>RightArm_NoSpine_filter</SwapWeaponInLowCoverFilterHash>
|
||||
<AnimFireRateModifier value="1.4000000"/>
|
||||
<AnimBlindFireRateModifier value="1.400000"/>
|
||||
<AnimWantingToShootFireRateModifier value="3.000000"/>
|
||||
<UseFromStrafeUpperBodyAimNetwork value="true"/>
|
||||
<AimingDownTheBarrel value="true"/>
|
||||
<WeaponSwapData ref="SWAP_DEFAULT"/>
|
||||
<AimGrenadeThrowNormalClipsetHash/>
|
||||
<AimGrenadeThrowAlternateClipsetHash/>
|
||||
<GestureBeckonOverrideClipSetHash>combat_gestures_beckon_pistol_1h_gang</GestureBeckonOverrideClipSetHash>
|
||||
<GestureOverThereOverrideClipSetHash>combat_gestures_overthere_pistol_1h_gang</GestureOverThereOverrideClipSetHash>
|
||||
<GestureHaltOverrideClipSetHash>combat_gestures_halt_pistol_1h_gang</GestureHaltOverrideClipSetHash>
|
||||
<GestureGlancesOverrideClipSetHash>combat_gestures_glances_pistol_1h_gang</GestureGlancesOverrideClipSetHash>
|
||||
<CombatReactionOverrideClipSetHash>combat_reactions_pistol_1h_gang</CombatReactionOverrideClipSetHash>
|
||||
<UseLeftHandIKAllowTags value="true"/>
|
||||
</Item>
|
||||
</WeaponAnimations>
|
||||
</Item>
|
||||
<Item key="FirstPerson">
|
||||
<Fallback>Default</Fallback>
|
||||
<WeaponAnimations>
|
||||
<Item key="WEAPON_GLOCK20">
|
||||
<MovementOverrideClipSetHash>move_m@generic</MovementOverrideClipSetHash>
|
||||
<CoverMovementClipSetHash/>
|
||||
<CoverMovementExtraClipSetHash/>
|
||||
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
||||
<CoverWeaponClipSetHash>Cover_FirstPerson_Wpn_Pistol</CoverWeaponClipSetHash>
|
||||
<MotionClipSetHash>weapons@first_person@aim_idle@generic@pistol@shared@core</MotionClipSetHash>
|
||||
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
||||
<MotionCrouchClipSetHash/>
|
||||
<MotionStrafingClipSetHash/>
|
||||
<MotionStrafingStealthClipSetHash>move_ped_strafing_stealth</MotionStrafingStealthClipSetHash>
|
||||
<MotionStrafingUpperBodyClipSetHash/>
|
||||
<WeaponClipSetHash>weapons@first_person@aim_idle@generic@pistol@shared@core</WeaponClipSetHash>
|
||||
<WeaponClipSetStreamedHash>weapons@first_person@aim_rng@generic@pistol@pistol_str</WeaponClipSetStreamedHash>
|
||||
<WeaponClipSetHashInjured>weapons@pistol@pistol_injured</WeaponClipSetHashInjured>
|
||||
<WeaponClipSetHashStealth>weapons@first_person@aim_stealth@generic@pistol@shared@core</WeaponClipSetHashStealth>
|
||||
<WeaponClipSetHashHiCover/>
|
||||
<AlternativeClipSetWhenBlocked/>
|
||||
<ScopeWeaponClipSet/>
|
||||
<AlternateAimingStandingClipSetHash/>
|
||||
<AlternateAimingCrouchingClipSetHash/>
|
||||
<FiringVariationsStandingClipSetHash>combat_fire_variations_pistol</FiringVariationsStandingClipSetHash>
|
||||
<FiringVariationsCrouchingClipSetHash/>
|
||||
<AimTurnStandingClipSetHash>combat_aim_turns_pistol</AimTurnStandingClipSetHash>
|
||||
<AimTurnCrouchingClipSetHash/>
|
||||
<MeleeClipSetHash>melee@pistol@streamed_fps</MeleeClipSetHash>
|
||||
<MeleeVariationClipSetHash/>
|
||||
<MeleeTauntClipSetHash/>
|
||||
<MeleeSupportTauntClipSetHash/>
|
||||
<MeleeStealthClipSetHash/>
|
||||
<ShellShockedClipSetHash>reaction@shellshock@unarmed</ShellShockedClipSetHash>
|
||||
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@PISTOL</JumpUpperbodyClipSetHash>
|
||||
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@PISTOL</FallUpperbodyClipSetHash>
|
||||
<FromStrafeTransitionUpperBodyClipSetHash>weapons@pistol@</FromStrafeTransitionUpperBodyClipSetHash>
|
||||
<SwapWeaponFilterHash>RightArm_NoSpine_filter</SwapWeaponFilterHash>
|
||||
<SwapWeaponInLowCoverFilterHash>RightArm_NoSpine_filter</SwapWeaponInLowCoverFilterHash>
|
||||
<AnimFireRateModifier value="2.4000000"/>
|
||||
<AnimBlindFireRateModifier value="2.400000"/>
|
||||
<AnimWantingToShootFireRateModifier value="3.000000"/>
|
||||
<UseFromStrafeUpperBodyAimNetwork value="true"/>
|
||||
<AimingDownTheBarrel value="true"/>
|
||||
<WeaponSwapData ref="SWAP_DEFAULT"/>
|
||||
<AimGrenadeThrowNormalClipsetHash>weapons@first_person@aim_rng@generic@pistol@shared@core</AimGrenadeThrowNormalClipsetHash>
|
||||
<AimGrenadeThrowAlternateClipsetHash/>
|
||||
<FPSTransitionFromIdleHash/>
|
||||
<FPSTransitionFromRNGHash>weapons@first_person@aim_rng@p_m_zero@pistol@shared@aim_trans@rng_to_idle</FPSTransitionFromRNGHash>
|
||||
<FPSTransitionFromLTHash>weapons@first_person@aim_lt@p_m_zero@pistol@shared@aim_trans@lt_to_idle</FPSTransitionFromLTHash>
|
||||
<FPSTransitionFromScopeHash>weapons@first_person@aim_scope@p_m_zero@pistol@shared@aim_trans@scope_to_idle</FPSTransitionFromScopeHash>
|
||||
<FPSTransitionFromUnholsterHash>weapons@first_person@aim_idle@p_m_zero@pistol@shared@aim_trans@unholster_to_idle</FPSTransitionFromUnholsterHash>
|
||||
<FPSTransitionFromStealthHash>weapons@first_person@aim_stealth@p_m_zero@pistol@shared@aim_trans@stealth_to_idle</FPSTransitionFromStealthHash>
|
||||
<FPSTransitionToStealthHash>weapons@first_person@aim_idle@p_m_zero@pistol@shared@aim_trans@idle_to_stealth</FPSTransitionToStealthHash>
|
||||
<FPSTransitionToStealthFromUnholsterHash>weapons@first_person@aim_stealth@p_m_zero@pistol@shared@aim_trans@unholster_to_stealth</FPSTransitionToStealthFromUnholsterHash>
|
||||
<FPSFidgetClipsetHashes>
|
||||
<Item>weapons@first_person@aim_idle@p_m_zero@pistol@shared@fidgets@a</Item>
|
||||
<Item>weapons@first_person@aim_idle@p_m_zero@pistol@shared@fidgets@b</Item>
|
||||
<Item>weapons@first_person@aim_idle@p_m_zero@pistol@shared@fidgets@c</Item>
|
||||
</FPSFidgetClipsetHashes>
|
||||
<WeaponClipSetHashForClone>weapons@first_person@aim_idle@remote_clone@pistol@shared@core</WeaponClipSetHashForClone>
|
||||
</Item>
|
||||
</WeaponAnimations>
|
||||
</Item>
|
||||
<Item key="FirstPersonAiming">
|
||||
<Fallback>Default</Fallback>
|
||||
<WeaponAnimations>
|
||||
<Item key="WEAPON_GLOCK20">
|
||||
<CoverMovementClipSetHash/>
|
||||
<CoverMovementExtraClipSetHash/>
|
||||
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
||||
<CoverWeaponClipSetHash>Cover_FirstPerson_Wpn_Pistol</CoverWeaponClipSetHash>
|
||||
<MotionClipSetHash>weapons@first_person@aim_rng@generic@pistol@shared@core</MotionClipSetHash>
|
||||
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
||||
<MotionCrouchClipSetHash/>
|
||||
<MotionStrafingClipSetHash/>
|
||||
<MotionStrafingStealthClipSetHash>move_ped_strafing_stealth</MotionStrafingStealthClipSetHash>
|
||||
<MotionStrafingUpperBodyClipSetHash/>
|
||||
<WeaponClipSetHash>weapons@first_person@aim_lt@generic@pistol@w_fire</WeaponClipSetHash>
|
||||
<WeaponClipSetStreamedHash>weapons@first_person@aim_rng@generic@pistol@pistol_str</WeaponClipSetStreamedHash>
|
||||
<WeaponClipSetHashInjured>weapons@pistol@pistol_injured</WeaponClipSetHashInjured>
|
||||
<WeaponClipSetHashStealth>weapons@first_person@aim_lt@generic@pistol@w_fire</WeaponClipSetHashStealth>
|
||||
<WeaponClipSetHashHiCover/>
|
||||
<AlternativeClipSetWhenBlocked/>
|
||||
<ScopeWeaponClipSet/>
|
||||
<AlternateAimingStandingClipSetHash/>
|
||||
<AlternateAimingCrouchingClipSetHash/>
|
||||
<FiringVariationsStandingClipSetHash>combat_fire_variations_pistol</FiringVariationsStandingClipSetHash>
|
||||
<FiringVariationsCrouchingClipSetHash/>
|
||||
<AimTurnStandingClipSetHash>combat_aim_turns_pistol</AimTurnStandingClipSetHash>
|
||||
<AimTurnCrouchingClipSetHash/>
|
||||
<MeleeClipSetHash>melee@pistol@streamed_fps</MeleeClipSetHash>
|
||||
<MeleeVariationClipSetHash/>
|
||||
<MeleeTauntClipSetHash/>
|
||||
<MeleeSupportTauntClipSetHash/>
|
||||
<MeleeStealthClipSetHash/>
|
||||
<ShellShockedClipSetHash>reaction@shellshock@unarmed</ShellShockedClipSetHash>
|
||||
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@PISTOL</JumpUpperbodyClipSetHash>
|
||||
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@PISTOL</FallUpperbodyClipSetHash>
|
||||
<FromStrafeTransitionUpperBodyClipSetHash>weapons@pistol@</FromStrafeTransitionUpperBodyClipSetHash>
|
||||
<SwapWeaponFilterHash>RightArm_NoSpine_filter</SwapWeaponFilterHash>
|
||||
<SwapWeaponInLowCoverFilterHash>RightArm_NoSpine_filter</SwapWeaponInLowCoverFilterHash>
|
||||
<AnimFireRateModifier value="2.4000000"/>
|
||||
<AnimBlindFireRateModifier value="2.400000"/>
|
||||
<AnimWantingToShootFireRateModifier value="3.000000"/>
|
||||
<UseFromStrafeUpperBodyAimNetwork value="true"/>
|
||||
<AimingDownTheBarrel value="true"/>
|
||||
<WeaponSwapData ref="SWAP_DEFAULT"/>
|
||||
<AimGrenadeThrowNormalClipsetHash>weapons@first_person@aim_rng@generic@pistol@shared@core</AimGrenadeThrowNormalClipsetHash>
|
||||
<AimGrenadeThrowAlternateClipsetHash/>
|
||||
<FPSTransitionFromIdleHash>weapons@first_person@aim_idle@p_m_zero@pistol@shared@aim_trans@idle_to_lt</FPSTransitionFromIdleHash>
|
||||
<FPSTransitionFromRNGHash>weapons@first_person@aim_rng@p_m_zero@pistol@shared@aim_trans@rng_to_lt</FPSTransitionFromRNGHash>
|
||||
<FPSTransitionFromLTHash/>
|
||||
<FPSTransitionFromScopeHash>weapons@first_person@aim_scope@p_m_zero@pistol@shared@aim_trans@scope_to_lt</FPSTransitionFromScopeHash>
|
||||
<FPSTransitionFromUnholsterHash>weapons@first_person@aim_lt@p_m_zero@pistol@shared@aim_trans@unholster_to_lt</FPSTransitionFromUnholsterHash>
|
||||
<FPSTransitionFromStealthHash>weapons@first_person@aim_stealth@p_m_zero@pistol@shared@aim_trans@stealth_to_lt</FPSTransitionFromStealthHash>
|
||||
<FPSTransitionToStealthHash>weapons@first_person@aim_lt@p_m_zero@pistol@shared@aim_trans@lt_to_stealth</FPSTransitionToStealthHash>
|
||||
<FPSFidgetClipsetHashes>
|
||||
<Item>weapons@first_person@aim_lt@p_m_zero@pistol@shared@fidgets@a</Item>
|
||||
<Item>weapons@first_person@aim_lt@p_m_zero@pistol@shared@fidgets@b</Item>
|
||||
<Item>weapons@first_person@aim_lt@p_m_zero@pistol@shared@fidgets@c</Item>
|
||||
<Item>weapons@first_person@aim_lt@p_m_zero@pistol@shared@fidgets@d</Item>
|
||||
</FPSFidgetClipsetHashes>
|
||||
</Item>
|
||||
</WeaponAnimations>
|
||||
</Item>
|
||||
<Item key="FirstPersonRNG">
|
||||
<Fallback>Default</Fallback>
|
||||
<WeaponAnimations>
|
||||
<Item key="WEAPON_GLOCK20">
|
||||
<CoverMovementClipSetHash/>
|
||||
<CoverMovementExtraClipSetHash/>
|
||||
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
||||
<CoverWeaponClipSetHash>Cover_FirstPerson_Wpn_Pistol</CoverWeaponClipSetHash>
|
||||
<MotionClipSetHash>weapons@first_person@aim_rng@generic@pistol@shared@core</MotionClipSetHash>
|
||||
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
||||
<MotionCrouchClipSetHash/>
|
||||
<MotionStrafingClipSetHash/>
|
||||
<MotionStrafingStealthClipSetHash>move_ped_strafing_stealth</MotionStrafingStealthClipSetHash>
|
||||
<MotionStrafingUpperBodyClipSetHash/>
|
||||
<WeaponClipSetHash>weapons@first_person@aim_rng@pistol@pistol</WeaponClipSetHash>
|
||||
<WeaponClipSetStreamedHash>weapons@first_person@aim_rng@generic@pistol@pistol_str</WeaponClipSetStreamedHash>
|
||||
<WeaponClipSetHashInjured>weapons@pistol@pistol_injured</WeaponClipSetHashInjured>
|
||||
<WeaponClipSetHashStealth>weapons@first_person@aim_rng@pistol@pistol</WeaponClipSetHashStealth>
|
||||
<WeaponClipSetHashHiCover/>
|
||||
<AlternativeClipSetWhenBlocked/>
|
||||
<ScopeWeaponClipSet/>
|
||||
<AlternateAimingStandingClipSetHash/>
|
||||
<AlternateAimingCrouchingClipSetHash/>
|
||||
<FiringVariationsStandingClipSetHash>combat_fire_variations_pistol</FiringVariationsStandingClipSetHash>
|
||||
<FiringVariationsCrouchingClipSetHash/>
|
||||
<AimTurnStandingClipSetHash>combat_aim_turns_pistol</AimTurnStandingClipSetHash>
|
||||
<AimTurnCrouchingClipSetHash/>
|
||||
<MeleeClipSetHash>melee@pistol@streamed_fps</MeleeClipSetHash>
|
||||
<MeleeVariationClipSetHash/>
|
||||
<MeleeTauntClipSetHash/>
|
||||
<MeleeSupportTauntClipSetHash/>
|
||||
<MeleeStealthClipSetHash/>
|
||||
<ShellShockedClipSetHash>reaction@shellshock@unarmed</ShellShockedClipSetHash>
|
||||
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@PISTOL</JumpUpperbodyClipSetHash>
|
||||
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@PISTOL</FallUpperbodyClipSetHash>
|
||||
<FromStrafeTransitionUpperBodyClipSetHash>weapons@pistol@</FromStrafeTransitionUpperBodyClipSetHash>
|
||||
<SwapWeaponFilterHash>RightArm_NoSpine_filter</SwapWeaponFilterHash>
|
||||
<SwapWeaponInLowCoverFilterHash>RightArm_NoSpine_filter</SwapWeaponInLowCoverFilterHash>
|
||||
<AnimFireRateModifier value="2.4000000"/>
|
||||
<AnimBlindFireRateModifier value="2.400000"/>
|
||||
<AnimWantingToShootFireRateModifier value="3.000000"/>
|
||||
<UseFromStrafeUpperBodyAimNetwork value="true"/>
|
||||
<AimingDownTheBarrel value="true"/>
|
||||
<WeaponSwapData ref="SWAP_DEFAULT"/>
|
||||
<AimGrenadeThrowNormalClipsetHash>weapons@first_person@aim_rng@generic@pistol@shared@core</AimGrenadeThrowNormalClipsetHash>
|
||||
<AimGrenadeThrowAlternateClipsetHash/>
|
||||
<FPSTransitionFromIdleHash>weapons@first_person@aim_idle@p_m_zero@pistol@shared@aim_trans@idle_to_rng</FPSTransitionFromIdleHash>
|
||||
<FPSTransitionFromRNGHash/>
|
||||
<FPSTransitionFromLTHash>weapons@first_person@aim_lt@p_m_zero@pistol@shared@aim_trans@lt_to_rng</FPSTransitionFromLTHash>
|
||||
<FPSTransitionFromScopeHash>weapons@first_person@aim_scope@p_m_zero@pistol@shared@aim_trans@scope_to_rng</FPSTransitionFromScopeHash>
|
||||
<FPSTransitionFromUnholsterHash>weapons@first_person@aim_rng@p_m_zero@pistol@shared@aim_trans@unholster_to_rng</FPSTransitionFromUnholsterHash>
|
||||
<FPSTransitionFromStealthHash>weapons@first_person@aim_stealth@p_m_zero@pistol@shared@aim_trans@stealth_to_rng</FPSTransitionFromStealthHash>
|
||||
<FPSTransitionToStealthHash>weapons@first_person@aim_rng@p_m_zero@pistol@shared@aim_trans@rng_to_stealth</FPSTransitionToStealthHash>
|
||||
<FPSFidgetClipsetHashes>
|
||||
<Item>weapons@first_person@aim_rng@p_m_zero@pistol@shared@fidgets@a</Item>
|
||||
<Item>weapons@first_person@aim_rng@p_m_zero@pistol@shared@fidgets@b</Item>
|
||||
<Item>weapons@first_person@aim_rng@p_m_zero@pistol@shared@fidgets@c</Item>
|
||||
</FPSFidgetClipsetHashes>
|
||||
</Item>
|
||||
</WeaponAnimations>
|
||||
</Item>
|
||||
<Item key="FirstPersonScope">
|
||||
<Fallback>Default</Fallback>
|
||||
<WeaponAnimations>
|
||||
<Item key="WEAPON_GLOCK20">
|
||||
<CoverMovementClipSetHash/>
|
||||
<CoverMovementExtraClipSetHash/>
|
||||
<CoverAlternateMovementClipSetHash>cover@move@ai@base@1h</CoverAlternateMovementClipSetHash>
|
||||
<CoverWeaponClipSetHash>Cover_FirstPerson_Wpn_Pistol</CoverWeaponClipSetHash>
|
||||
<MotionClipSetHash>weapons@first_person@aim_rng@generic@pistol@shared@core</MotionClipSetHash>
|
||||
<MotionFilterHash>BothArms_filter</MotionFilterHash>
|
||||
<MotionCrouchClipSetHash/>
|
||||
<MotionStrafingClipSetHash/>
|
||||
<MotionStrafingStealthClipSetHash>move_ped_strafing_stealth</MotionStrafingStealthClipSetHash>
|
||||
<MotionStrafingUpperBodyClipSetHash/>
|
||||
<WeaponClipSetHash>weapons@first_person@aim_scope@generic@pistol@w_fire</WeaponClipSetHash>
|
||||
<WeaponClipSetStreamedHash>weapons@first_person@aim_rng@generic@pistol@pistol_str</WeaponClipSetStreamedHash>
|
||||
<WeaponClipSetHashInjured>weapons@pistol@pistol_injured</WeaponClipSetHashInjured>
|
||||
<WeaponClipSetHashStealth>weapons@first_person@aim_scope@generic@pistol@w_fire</WeaponClipSetHashStealth>
|
||||
<WeaponClipSetHashHiCover/>
|
||||
<AlternativeClipSetWhenBlocked/>
|
||||
<ScopeWeaponClipSet/>
|
||||
<AlternateAimingStandingClipSetHash/>
|
||||
<AlternateAimingCrouchingClipSetHash/>
|
||||
<FiringVariationsStandingClipSetHash>combat_fire_variations_pistol</FiringVariationsStandingClipSetHash>
|
||||
<FiringVariationsCrouchingClipSetHash/>
|
||||
<AimTurnStandingClipSetHash>combat_aim_turns_pistol</AimTurnStandingClipSetHash>
|
||||
<AimTurnCrouchingClipSetHash/>
|
||||
<MeleeClipSetHash>melee@pistol@streamed_fps</MeleeClipSetHash>
|
||||
<MeleeVariationClipSetHash/>
|
||||
<MeleeTauntClipSetHash/>
|
||||
<MeleeSupportTauntClipSetHash/>
|
||||
<MeleeStealthClipSetHash/>
|
||||
<ShellShockedClipSetHash>reaction@shellshock@unarmed</ShellShockedClipSetHash>
|
||||
<JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@PISTOL</JumpUpperbodyClipSetHash>
|
||||
<FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@PISTOL</FallUpperbodyClipSetHash>
|
||||
<FromStrafeTransitionUpperBodyClipSetHash>weapons@pistol@</FromStrafeTransitionUpperBodyClipSetHash>
|
||||
<SwapWeaponFilterHash>RightArm_NoSpine_filter</SwapWeaponFilterHash>
|
||||
<SwapWeaponInLowCoverFilterHash>RightArm_NoSpine_filter</SwapWeaponInLowCoverFilterHash>
|
||||
<AnimFireRateModifier value="2.400000"/>
|
||||
<AnimBlindFireRateModifier value="2.400000"/>
|
||||
<AnimWantingToShootFireRateModifier value="3.000000"/>
|
||||
<UseFromStrafeUpperBodyAimNetwork value="true"/>
|
||||
<AimingDownTheBarrel value="true"/>
|
||||
<WeaponSwapData ref="SWAP_DEFAULT"/>
|
||||
<AimGrenadeThrowNormalClipsetHash>weapons@first_person@aim_rng@generic@pistol@shared@core</AimGrenadeThrowNormalClipsetHash>
|
||||
<AimGrenadeThrowAlternateClipsetHash/>
|
||||
<FPSTransitionFromIdleHash>weapons@first_person@aim_idle@p_m_zero@pistol@shared@aim_trans@idle_to_scope</FPSTransitionFromIdleHash>
|
||||
<FPSTransitionFromRNGHash>weapons@first_person@aim_rng@p_m_zero@pistol@shared@aim_trans@rng_to_scope</FPSTransitionFromRNGHash>
|
||||
<FPSTransitionFromLTHash>weapons@first_person@aim_lt@p_m_zero@pistol@shared@aim_trans@lt_to_scope</FPSTransitionFromLTHash>
|
||||
<FPSTransitionFromScopeHash/>
|
||||
<FPSTransitionFromUnholsterHash>weapons@first_person@aim_scope@p_m_zero@pistol@shared@aim_trans@unholster_to_scope</FPSTransitionFromUnholsterHash>
|
||||
<FPSTransitionFromStealthHash>weapons@first_person@aim_stealth@p_m_zero@pistol@shared@aim_trans@stealth_to_scope</FPSTransitionFromStealthHash>
|
||||
<FPSTransitionToStealthHash>weapons@first_person@aim_scope@p_m_zero@pistol@shared@aim_trans@scope_to_stealth</FPSTransitionToStealthHash>
|
||||
</Item>
|
||||
</WeaponAnimations>
|
||||
</Item>
|
||||
</WeaponAnimationsSets>
|
||||
</CWeaponAnimationsSets> | ||||