adding more part 1

This commit is contained in:
KingMcDonalds
2026-02-17 18:15:06 -08:00
parent 72e914fbdb
commit 5c29e10410
168 changed files with 461 additions and 0 deletions
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Files may subject to change after an update in this Folder. Make sure to make your mods compatible with each update if broken.
Stage 1: Chunk 1-5
Stage 2: Chunk 6-9
Stage 3: Chunk 10-14
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fx_version 'cerulean'
game 'gta5'
lua54 'yes'
author 'Ambitioneers'
description 'unlocked map'
version '1.0.0'
escrow_ignore {
'ReadMe.txt',
'chunks_map_overview.png',
'stream/**/*.ytd',
'stream/**/*.ydr',
}
this_is_a_map 'yes'
dependency '/assetpacks'
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<?xml version="1.0"?>
<timecycle_modifier_data version="1.000000">
<modifier name="bayarea_polluted" numMods="22" userFlags="0">
<light_dir_col_r>0.444 0.668</light_dir_col_r>
<light_dir_col_b>1.273 0.587</light_dir_col_b>
<light_ray_mult>8.000 0.480</light_ray_mult>
<postfx_shift_col_b>2.000 0.200</postfx_shift_col_b>
<postfx_desaturation>0.850 0.000</postfx_desaturation>
<postfx_grad_top_col_r>2.300 0.600</postfx_grad_top_col_r>
<postfx_grad_top_col_g>2.600 0.800</postfx_grad_top_col_g>
<postfx_grad_top_col_b>1.950 1.350</postfx_grad_top_col_b>
<dof_far>400.000 0.000</dof_far>
<dof_blur_far>0.500 0.000</dof_blur_far>
<fog_start>186.150 150.000</fog_start>
<fog_col_r>0.062 0.248</fog_col_r>
<fog_col_g>1.869 0.116</fog_col_g>
<fog_col_b>2.574 0.195</fog_col_b>
<fog_col_a>0.740 0.340</fog_col_a>
<fog_east_col_r>1.497 0.018</fog_east_col_r>
<fog_east_col_g>1.591 0.275</fog_east_col_g>
<fog_east_col_b>4.969 0.139</fog_east_col_b>
<fog_east_col_a>1.000 0.100</fog_east_col_a>
<fog_density>5.150 1000.000</fog_density>
<fog_falloff>0.425 4.850</fog_falloff>
<fog_hdr>-0.800 -0.500</fog_hdr>
</modifier>
</timecycle_modifier_data>
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<?xml version="1.0"?>
<timecycle_modifier_data version="1.000000">
<modifier name="forest_roxwood_01" numMods="33" userFlags="0">
<light_directional_amb_col_r>0.161 0.500</light_directional_amb_col_r>
<light_directional_amb_col_g>1.000 0.500</light_directional_amb_col_g>
<light_directional_amb_col_b>0.369 0.500</light_directional_amb_col_b>
<light_amb_down_wrap>0.400 0.000</light_amb_down_wrap>
<light_natural_amb_up_col_r>0.000 0.900</light_natural_amb_up_col_r>
<light_natural_amb_up_col_g>0.000 0.900</light_natural_amb_up_col_g>
<light_natural_amb_up_col_b>0.000 0.900</light_natural_amb_up_col_b>
<light_ray_mult>8.000 0.500</light_ray_mult>
<fog_start>2.000 20.000</fog_start>
<fog_near_col_a>1.000 0.255</fog_near_col_a>
<fog_col_r>1.000 0.200</fog_col_r>
<fog_col_g>1.000 0.200</fog_col_g>
<fog_col_b>1.000 0.200</fog_col_b>
<fog_col_a>1.000 0.200</fog_col_a>
<fog_sun_lighting_calc_pow>0.200 0.300</fog_sun_lighting_calc_pow>
<fog_east_col_r>0.459 0.200</fog_east_col_r>
<fog_east_col_g>0.678 0.200</fog_east_col_g>
<fog_east_col_b>1.000 0.200</fog_east_col_b>
<fog_east_col_a>1.000 0.200</fog_east_col_a>
<fog_density>40.000 50.000</fog_density>
<fog_falloff>1.000 1.375</fog_falloff>
<fog_hdr>1.000 0.703</fog_hdr>
<fog_haze_hdr>1.000 0.624</fog_haze_hdr>
<fog_shape_bottom>1.000 0.600</fog_shape_bottom>
<fog_shape_top>1.000 0.800</fog_shape_top>
<fogray_intensity>0.840 0.280</fogray_intensity>
<fogray_density>1.900 0.950</fogray_density>
<reflection_lod_range_start>0.000 0.000</reflection_lod_range_start>
<reflection_lod_range_end>0.000 0.000</reflection_lod_range_end>
<reflection_slod_range_start>0.000 0.000</reflection_slod_range_start>
<reflection_slod_range_end>0.000 0.000</reflection_slod_range_end>
<far_clip>6000.000 1000.000</far_clip>
<fog_cut_off>8.850 6.450</fog_cut_off>
</modifier>
</timecycle_modifier_data>
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fx_version 'cerulean'
games {'gta5'}
this_is_a_map 'yes'
lua54 'yes'
files {
'data/timecycles-map/bayarea_polluted.xml',
'data/timecycles-map/forest_roxwood_01.xml'
}
data_file 'TIMECYCLEMOD_FILE' 'data/timecycles-map/bayarea_polluted.xml'
data_file 'TIMECYCLEMOD_FILE' 'data/timecycles-map/forest_roxwood_01.xml'
escrow_ignore {
'ReadMe.txt',
'stream/**/*.ymap',
'stream/**/*.ymf',
}
dependency '/assetpacks'
dependency '/assetpacks'

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