adding new mlo

This commit is contained in:
KingMcDonalds
2025-07-22 16:38:44 -07:00
parent 846cb7472f
commit 5919efd4f1
8 changed files with 1478 additions and 18 deletions
@@ -2058,7 +2058,20 @@ data_file 'VEHICLE_LAYOUTS_FILE' 'data/SMPDF150/dlctext.meta'
data_file 'VEHICLE_VARIATION_FILE' 'data/lapdtahoe08/carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'data/lapdtahoe08/dlctext.meta'
-- SMPDF150
files {
'data/SMPDF150/vehicles.meta',
'data/SMPDF150/carvariations.meta',
'data/SMPDF150/carcols.meta',
'data/SMPDF150/handling.meta',
'data/SMPDF150/vehiclelayouts.meta',
}
data_file 'HANDLING_FILE' 'data/SMPDF150/handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'data/SMPDF150/vehicles.meta'
data_file 'CARCOLS_FILE' 'data/SMPDF150/carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'data/SMPDF150/carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'data/SMPDF150/dlctext.meta'
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- 2018 Ford F150 Police Responder - GeorgieMoon -->
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>SMPDF150</modelName>
<colors>
<Item>
<indices content="char_array">
0
70
0
0
0
0
</indices>
</Item>
</colors>
<windowsWithExposedEdges/>
<plateProbabilities>
<Probabilities>
<Item>
<Name>Police guv plate</Name>
<Value value="100"/>
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value=""/>
<sirenSettings value="283"/>
</Item>
</variationData>
</CVehicleModelInfoVariation>
@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- 2018 Ford F150 Police Responder - GeorgieMoon -->
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>F150</handlingName>
<fMass value="2400.000000" />
<fInitialDragCoeff value="8.500000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
<vecInertiaMultiplier x="1.200000" y="1.200000" z="1.250000" />
<fDriveBiasFront value="0.200000" />
<nInitialDriveGears value="6" />
<fInitialDriveForce value="0.200000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="130.000000" />
<fBrakeForce value="0.600000" />
<fBrakeBiasFront value="0.550000" />
<fHandBrakeForce value="0.400000" />
<fSteeringLock value="35.000000" />
<fTractionCurveMax value="2.050000" />
<fTractionCurveMin value="1.800000" />
<fTractionCurveLateral value="21.000000" />
<fTractionSpringDeltaMax value="0.130000" />
<fLowSpeedTractionLossMult value="1.800000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.494000" />
<fTractionLossMult value="0.600000" />
<fSuspensionForce value="3.100000" />
<fSuspensionCompDamp value="2.100000" />
<fSuspensionReboundDamp value="3.300000" />
<fSuspensionUpperLimit value="0.140000" />
<fSuspensionLowerLimit value="-0.160000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.470000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.580000" />
<fRollCentreHeightFront value="0.100000" />
<fRollCentreHeightRear value="0.100000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="70.000000" />
<fOilVolume value="6.500000" />
<fSeatOffsetDistX value="0.200000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="25000" />
<strModelFlags>400010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>TRUCK</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
@@ -0,0 +1,135 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- 2018 Ford F150 Police Responder - GeorgieMoon -->
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>SMPDF150</modelName>
<txdName>SMPDF150</txdName>
<handlingId>BISON</handlingId>
<gameName>SMPDF150</gameName>
<vehicleMakeName>SMPDF150</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>aq02coyotef150</audioNameHash>
<layout>LAYOUT_RANGER</layout>
<coverBoundOffsets>GRANGER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.150000" z="-0.030000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.088000" z="0.093000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.055000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.048000" z="-0.040000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.150000" y="0.268000" z="0.503000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.156000" y="0.223000" z="0.493000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.235000" z="0.635000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.070000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.292300" />
<wheelScaleRear value="0.292300" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="50.000000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.900000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
35.000000
45.000000
150.000000
250.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.966" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_HAS_LIVERY FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_FEROCI</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SUV</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>RANGER_CAVALCADE_FRONT_LEFT</Item>
<Item>RANGER_FRONT_RIGHT</Item>
<Item>RANGER_PRANGER_REAR_LEFT</Item>
<Item>RANGER_PRANGER_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_feroci_interior</parent>
<child>SMPDF150</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
-5
View File
@@ -1,5 +0,0 @@
this_is_a_map "yes"
data_file('DLC_ITYP_REQUEST')('stream/arcade_props/arcade_props.ytyp')
-- Leaking Hub | J. Snow | https://leakinghub.com
Binary file not shown.
+8 -9
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@@ -699,7 +699,6 @@ ensure nxp_ambulance_central
ensure Station8_eeuu
ensure
ensure hn_hpub_anim_paints
ensure cental_ls_hospital
ensure DavisSheriffStation
ensure LSSD_MAP
ensure breze_innout
@@ -731,14 +730,14 @@ ensure
ensure
ensure
///#[-----Mt. Zonah Hospital-----]
//ensure urgence_floor
//room_floor
//ensure operation_floor
//ensure mz_addons
//ensure mountzonah_lift
//ensure gta_props_fivem
//ensure carpack_floor
#[-----Mt. Zonah Hospital-----]
ensure urgence_floor
room_floor
ensure operation_floor
ensure mz_addons
ensure mountzonah_lift
ensure gta_props_fivem
ensure carpack_floor
#[-----gnstudio-----]
ensure cfx_gn_bc_firestation