adding part 8 and gsp challengers

This commit is contained in:
KingMcDonalds
2026-02-17 19:00:56 -08:00
parent 17795541f1
commit 357228cbe1
132 changed files with 267930 additions and 13 deletions
@@ -0,0 +1,13 @@
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
files {
'vehicles.meta',
'carcols.meta',
'carvariations.meta',
'handling.meta'
}
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'HANDLING_FILE' 'data/handling.meta'
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>222challenger</modelName>
<colors>
<Item>
<indices content="char_array">
0
0
0
0
0
0
</indices>
<liveries>
<Item value="false"/>
</liveries>
</Item>
</colors>
<kits>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges/>
<plateProbabilities>
<Probabilities>
<Item>
<Name>Standard White</Name>
<Value value="100"/>
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="1"/>
<sirenSettings value="8154"/>
</Item>
</variationData>
</CVehicleModelInfoVariation>
@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>222challenger</handlingName>
<fMass value="1600.000000" />
<fInitialDragCoeff value="5.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
<vecInertiaMultiplier x="1.000000" y="1.600000" z="1.600000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.300000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.900000" />
<fClutchChangeRateScaleDownShift value="1.900000" />
<fInitialDriveMaxFlatVel value="186.000000" />
<fBrakeForce value="0.900000" />
<fBrakeBiasFront value="0.425000" />
<fHandBrakeForce value="0.600000" />
<fSteeringLock value="40.000000" />
<fTractionCurveMax value="2.500000" />
<fTractionCurveMin value="2.350000" />
<fTractionCurveLateral value="22.500000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="1.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.488000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="2.300000" />
<fSuspensionCompDamp value="1.800000" />
<fSuspensionReboundDamp value="2.100000" />
<fSuspensionUpperLimit value="0.050000" />
<fSuspensionLowerLimit value="-0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.500000" />
<fAntiRollBarForce value="0.700000" />
<fAntiRollBarBiasFront value="0.450000" />
<fRollCentreHeightFront value="0.320000" />
<fRollCentreHeightRear value="0.330000" />
<fCollisionDamageMult value="0.700000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.300000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.150000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="25000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>SPORTS_CAR</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
@@ -0,0 +1,60 @@
--[[
Ultimate Lighting Controller Config
the ULC resource is required to use this configuration
get the resource here: https://github.com/Flohhhhh/ultimate-lighting-controller/releases/latest
To learn how to setup and use ULC visit here: https://docs.dwnstr.com/ulc/overview
]]
return {names = {"222challenger"},
steadyBurnConfig = {
forceOn = false, useTime = false,
disableWithLights = false,
sbExtras = {}
},
parkConfig = {
usePark = true,
useSync = false,
syncWith = {},
pExtras = {7},
dExtras = {4,6}
},
hornConfig = {
useHorn = false,
hornExtras = {},
disableExtras = {}
},
brakeConfig = {
useBrakes = true,
speedThreshold = 7,
brakeExtras = {5},
disableExtras = {6}
},
reverseConfig = {
useReverse = false,
reverseExtras = {},
disableExtras = {}
},
doorConfig = {
useDoors = false,
driverSide = {enable = {}, disable = {}},
passSide = {enable = {}, disable = {}},
trunk = {enable ={}, disable = {}}
},
buttons = {
{label = "Park Pattern", key = 1, color = "green", extra = 7, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "DVI Pattern", key = 2, color = "green", extra = 8, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Flood Lights", key = 3, color = "green", extra = 1, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Cruise Lights", key = 4, color = "green", extra = 2, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "LP Cruise Lights", key = 5, color = "green", extra = 3, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false}
},
stages = {
useStages = false,
stageKeys = {},
},
defaultStages = {
useDefaults = false,
enableKeys = {},
disableKeys = {}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,119 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>222challenger</modelName>
<txdName>222challenger</txdName>
<handlingId>222challenger</handlingId>
<gameName>222challenger</gameName>
<vehicleMakeName>222challenger</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>lg81hcredeye</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>GAUNTLET_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.080000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="-0.010000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="-0.010000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.050000" y="-0.110000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.173000" z="0.550000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.138000" z="0.445000" />
<PovCameraOffset x="0.000000" y="-0.225000" z="0.580000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.279700" />
<wheelScaleRear value="0.279700" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.550000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="0.800000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.831" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="90" />
<swankness>SWANKNESS_3</swankness>
<maxNum value="999" />
<flags>FLAG_CAN_HAVE_NEONS FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_HAS_BULLETPROOF_GLASS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_RAPIDGT_FRONT_LEFT</Item>
<Item>LOW_RAPIDGT_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_dom_interior</parent>
<child>222challenger</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
@@ -0,0 +1,13 @@
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
files {
'vehicles.meta',
'carcols.meta',
'carvariations.meta',
'handling.meta'
}
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'HANDLING_FILE' 'data/handling.meta'
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>270challenger</modelName>
<colors>
<Item>
<indices content="char_array">
0
0
0
0
0
0
</indices>
<liveries>
<Item value="false"/>
</liveries>
</Item>
</colors>
<kits>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges/>
<plateProbabilities>
<Probabilities>
<Item>
<Name>Standard White</Name>
<Value value="100"/>
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="1"/>
<sirenSettings value="8154"/>
</Item>
</variationData>
</CVehicleModelInfoVariation>
@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>270challenger</handlingName>
<fMass value="1600.000000" />
<fInitialDragCoeff value="5.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
<vecInertiaMultiplier x="1.000000" y="1.600000" z="1.600000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.300000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.900000" />
<fClutchChangeRateScaleDownShift value="1.900000" />
<fInitialDriveMaxFlatVel value="186.000000" />
<fBrakeForce value="0.900000" />
<fBrakeBiasFront value="0.425000" />
<fHandBrakeForce value="0.600000" />
<fSteeringLock value="40.000000" />
<fTractionCurveMax value="2.500000" />
<fTractionCurveMin value="2.350000" />
<fTractionCurveLateral value="22.500000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="1.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.488000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="2.300000" />
<fSuspensionCompDamp value="1.800000" />
<fSuspensionReboundDamp value="2.100000" />
<fSuspensionUpperLimit value="0.050000" />
<fSuspensionLowerLimit value="-0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.500000" />
<fAntiRollBarForce value="0.700000" />
<fAntiRollBarBiasFront value="0.450000" />
<fRollCentreHeightFront value="0.320000" />
<fRollCentreHeightRear value="0.330000" />
<fCollisionDamageMult value="0.700000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.300000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.150000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="25000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>SPORTS_CAR</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
@@ -0,0 +1,60 @@
--[[
Ultimate Lighting Controller Config
the ULC resource is required to use this configuration
get the resource here: https://github.com/Flohhhhh/ultimate-lighting-controller/releases/latest
To learn how to setup and use ULC visit here: https://docs.dwnstr.com/ulc/overview
]]
return {names = {"270challenger"},
steadyBurnConfig = {
forceOn = false, useTime = false,
disableWithLights = false,
sbExtras = {}
},
parkConfig = {
usePark = true,
useSync = false,
syncWith = {},
pExtras = {7},
dExtras = {4,6}
},
hornConfig = {
useHorn = false,
hornExtras = {},
disableExtras = {}
},
brakeConfig = {
useBrakes = true,
speedThreshold = 7,
brakeExtras = {5},
disableExtras = {6}
},
reverseConfig = {
useReverse = false,
reverseExtras = {},
disableExtras = {}
},
doorConfig = {
useDoors = false,
driverSide = {enable = {}, disable = {}},
passSide = {enable = {}, disable = {}},
trunk = {enable ={}, disable = {}}
},
buttons = {
{label = "Park Pattern", key = 1, color = "green", extra = 7, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "DVI Pattern", key = 2, color = "green", extra = 8, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Flood Lights", key = 3, color = "green", extra = 1, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Cruise Lights", key = 4, color = "green", extra = 2, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "LP Cruise Lights", key = 5, color = "green", extra = 3, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false}
},
stages = {
useStages = false,
stageKeys = {},
},
defaultStages = {
useDefaults = false,
enableKeys = {},
disableKeys = {}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,119 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>270challenger</modelName>
<txdName>270challenger</txdName>
<handlingId>270challenger</handlingId>
<gameName>270challenger</gameName>
<vehicleMakeName>270challenger</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>lg81hcredeye</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>GAUNTLET_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.080000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="-0.010000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="-0.010000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.050000" y="-0.110000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.173000" z="0.550000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.138000" z="0.445000" />
<PovCameraOffset x="0.000000" y="-0.225000" z="0.580000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.279700" />
<wheelScaleRear value="0.279700" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.550000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="0.800000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.831" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="90" />
<swankness>SWANKNESS_3</swankness>
<maxNum value="999" />
<flags>FLAG_CAN_HAVE_NEONS FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_HAS_BULLETPROOF_GLASS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_RAPIDGT_FRONT_LEFT</Item>
<Item>LOW_RAPIDGT_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_dom_interior</parent>
<child>270challenger</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
@@ -0,0 +1,13 @@
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
files {
'vehicles.meta',
'carcols.meta',
'carvariations.meta',
'handling.meta'
}
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'HANDLING_FILE' 'data/handling.meta'
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>646challenger</modelName>
<colors>
<Item>
<indices content="char_array">
0
0
0
0
0
0
</indices>
<liveries>
<Item value="false"/>
</liveries>
</Item>
</colors>
<kits>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges/>
<plateProbabilities>
<Probabilities>
<Item>
<Name>Standard White</Name>
<Value value="100"/>
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="1"/>
<sirenSettings value="8154"/>
</Item>
</variationData>
</CVehicleModelInfoVariation>
@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>646challenger</handlingName>
<fMass value="1600.000000" />
<fInitialDragCoeff value="5.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
<vecInertiaMultiplier x="1.000000" y="1.600000" z="1.600000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.300000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.900000" />
<fClutchChangeRateScaleDownShift value="1.900000" />
<fInitialDriveMaxFlatVel value="186.000000" />
<fBrakeForce value="0.900000" />
<fBrakeBiasFront value="0.425000" />
<fHandBrakeForce value="0.600000" />
<fSteeringLock value="40.000000" />
<fTractionCurveMax value="2.500000" />
<fTractionCurveMin value="2.350000" />
<fTractionCurveLateral value="22.500000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="1.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.488000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="2.300000" />
<fSuspensionCompDamp value="1.800000" />
<fSuspensionReboundDamp value="2.100000" />
<fSuspensionUpperLimit value="0.050000" />
<fSuspensionLowerLimit value="-0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.500000" />
<fAntiRollBarForce value="0.700000" />
<fAntiRollBarBiasFront value="0.450000" />
<fRollCentreHeightFront value="0.320000" />
<fRollCentreHeightRear value="0.330000" />
<fCollisionDamageMult value="0.700000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.300000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.150000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="25000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>SPORTS_CAR</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
@@ -0,0 +1,60 @@
--[[
Ultimate Lighting Controller Config
the ULC resource is required to use this configuration
get the resource here: https://github.com/Flohhhhh/ultimate-lighting-controller/releases/latest
To learn how to setup and use ULC visit here: https://docs.dwnstr.com/ulc/overview
]]
return {names = {"646challenger"},
steadyBurnConfig = {
forceOn = false, useTime = false,
disableWithLights = false,
sbExtras = {}
},
parkConfig = {
usePark = true,
useSync = false,
syncWith = {},
pExtras = {7},
dExtras = {4,6}
},
hornConfig = {
useHorn = false,
hornExtras = {},
disableExtras = {}
},
brakeConfig = {
useBrakes = true,
speedThreshold = 7,
brakeExtras = {5},
disableExtras = {6}
},
reverseConfig = {
useReverse = false,
reverseExtras = {},
disableExtras = {}
},
doorConfig = {
useDoors = false,
driverSide = {enable = {}, disable = {}},
passSide = {enable = {}, disable = {}},
trunk = {enable ={}, disable = {}}
},
buttons = {
{label = "Park Pattern", key = 1, color = "green", extra = 7, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "DVI Pattern", key = 2, color = "green", extra = 8, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Flood Lights", key = 3, color = "green", extra = 1, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Cruise Lights", key = 4, color = "green", extra = 2, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "LP Cruise Lights", key = 5, color = "green", extra = 3, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false}
},
stages = {
useStages = false,
stageKeys = {},
},
defaultStages = {
useDefaults = false,
enableKeys = {},
disableKeys = {}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,119 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>646challenger</modelName>
<txdName>646challenger</txdName>
<handlingId>646challenger</handlingId>
<gameName>646challenger</gameName>
<vehicleMakeName>646challenger</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>lg81hcredeye</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>GAUNTLET_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.080000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="-0.010000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="-0.010000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.050000" y="-0.110000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.173000" z="0.550000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.138000" z="0.445000" />
<PovCameraOffset x="0.000000" y="-0.225000" z="0.580000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.279700" />
<wheelScaleRear value="0.279700" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.550000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="0.800000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.831" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="90" />
<swankness>SWANKNESS_3</swankness>
<maxNum value="999" />
<flags>FLAG_CAN_HAVE_NEONS FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_HAS_BULLETPROOF_GLASS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_RAPIDGT_FRONT_LEFT</Item>
<Item>LOW_RAPIDGT_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_dom_interior</parent>
<child>646challenger</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
@@ -0,0 +1,13 @@
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
files {
'vehicles.meta',
'carcols.meta',
'carvariations.meta',
'handling.meta'
}
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'HANDLING_FILE' 'data/handling.meta'
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>716challenger</modelName>
<colors>
<Item>
<indices content="char_array">
0
0
0
0
0
0
</indices>
<liveries>
<Item value="false"/>
</liveries>
</Item>
</colors>
<kits>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges/>
<plateProbabilities>
<Probabilities>
<Item>
<Name>Standard White</Name>
<Value value="100"/>
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="1"/>
<sirenSettings value="8154"/>
</Item>
</variationData>
</CVehicleModelInfoVariation>
@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>716challenger</handlingName>
<fMass value="1600.000000" />
<fInitialDragCoeff value="5.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
<vecInertiaMultiplier x="1.000000" y="1.600000" z="1.600000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.300000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.900000" />
<fClutchChangeRateScaleDownShift value="1.900000" />
<fInitialDriveMaxFlatVel value="186.000000" />
<fBrakeForce value="0.900000" />
<fBrakeBiasFront value="0.425000" />
<fHandBrakeForce value="0.600000" />
<fSteeringLock value="40.000000" />
<fTractionCurveMax value="2.500000" />
<fTractionCurveMin value="2.350000" />
<fTractionCurveLateral value="22.500000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="1.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.488000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="2.300000" />
<fSuspensionCompDamp value="1.800000" />
<fSuspensionReboundDamp value="2.100000" />
<fSuspensionUpperLimit value="0.050000" />
<fSuspensionLowerLimit value="-0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.500000" />
<fAntiRollBarForce value="0.700000" />
<fAntiRollBarBiasFront value="0.450000" />
<fRollCentreHeightFront value="0.320000" />
<fRollCentreHeightRear value="0.330000" />
<fCollisionDamageMult value="0.700000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.300000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.150000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="25000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>SPORTS_CAR</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
@@ -0,0 +1,60 @@
--[[
Ultimate Lighting Controller Config
the ULC resource is required to use this configuration
get the resource here: https://github.com/Flohhhhh/ultimate-lighting-controller/releases/latest
To learn how to setup and use ULC visit here: https://docs.dwnstr.com/ulc/overview
]]
return {names = {"716challenger"},
steadyBurnConfig = {
forceOn = false, useTime = false,
disableWithLights = false,
sbExtras = {}
},
parkConfig = {
usePark = true,
useSync = false,
syncWith = {},
pExtras = {7},
dExtras = {4,6}
},
hornConfig = {
useHorn = false,
hornExtras = {},
disableExtras = {}
},
brakeConfig = {
useBrakes = true,
speedThreshold = 7,
brakeExtras = {5},
disableExtras = {6}
},
reverseConfig = {
useReverse = false,
reverseExtras = {},
disableExtras = {}
},
doorConfig = {
useDoors = false,
driverSide = {enable = {}, disable = {}},
passSide = {enable = {}, disable = {}},
trunk = {enable ={}, disable = {}}
},
buttons = {
{label = "Park Pattern", key = 1, color = "green", extra = 7, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "DVI Pattern", key = 2, color = "green", extra = 8, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Flood Lights", key = 3, color = "green", extra = 1, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Cruise Lights", key = 4, color = "green", extra = 2, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "LP Cruise Lights", key = 5, color = "green", extra = 3, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false}
},
stages = {
useStages = false,
stageKeys = {},
},
defaultStages = {
useDefaults = false,
enableKeys = {},
disableKeys = {}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,119 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>716challenger</modelName>
<txdName>716challenger</txdName>
<handlingId>716challenger</handlingId>
<gameName>716challenger</gameName>
<vehicleMakeName>716challenger</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>lg81hcredeye</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>GAUNTLET_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.080000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="-0.010000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="-0.010000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.050000" y="-0.110000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.173000" z="0.550000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.138000" z="0.445000" />
<PovCameraOffset x="0.000000" y="-0.225000" z="0.580000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.279700" />
<wheelScaleRear value="0.279700" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.550000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="0.800000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.831" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="90" />
<swankness>SWANKNESS_3</swankness>
<maxNum value="999" />
<flags>FLAG_CAN_HAVE_NEONS FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_HAS_BULLETPROOF_GLASS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_RAPIDGT_FRONT_LEFT</Item>
<Item>LOW_RAPIDGT_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_dom_interior</parent>
<child>716challenger</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
@@ -0,0 +1,13 @@
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
files {
'vehicles.meta',
'carcols.meta',
'carvariations.meta',
'handling.meta'
}
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'HANDLING_FILE' 'data/handling.meta'
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>979challenger</modelName>
<colors>
<Item>
<indices content="char_array">
0
0
0
0
0
0
</indices>
<liveries>
<Item value="false"/>
</liveries>
</Item>
</colors>
<kits>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges/>
<plateProbabilities>
<Probabilities>
<Item>
<Name>Standard White</Name>
<Value value="100"/>
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="1"/>
<sirenSettings value="8154"/>
</Item>
</variationData>
</CVehicleModelInfoVariation>
@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>979challenger</handlingName>
<fMass value="1600.000000" />
<fInitialDragCoeff value="5.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.000000" />
<vecInertiaMultiplier x="1.000000" y="1.600000" z="1.600000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.300000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.900000" />
<fClutchChangeRateScaleDownShift value="1.900000" />
<fInitialDriveMaxFlatVel value="186.000000" />
<fBrakeForce value="0.900000" />
<fBrakeBiasFront value="0.425000" />
<fHandBrakeForce value="0.600000" />
<fSteeringLock value="40.000000" />
<fTractionCurveMax value="2.500000" />
<fTractionCurveMin value="2.350000" />
<fTractionCurveLateral value="22.500000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="1.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.488000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="2.300000" />
<fSuspensionCompDamp value="1.800000" />
<fSuspensionReboundDamp value="2.100000" />
<fSuspensionUpperLimit value="0.050000" />
<fSuspensionLowerLimit value="-0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.500000" />
<fAntiRollBarForce value="0.700000" />
<fAntiRollBarBiasFront value="0.450000" />
<fRollCentreHeightFront value="0.320000" />
<fRollCentreHeightRear value="0.330000" />
<fCollisionDamageMult value="0.700000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.300000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.150000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="25000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>SPORTS_CAR</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
@@ -0,0 +1,60 @@
--[[
Ultimate Lighting Controller Config
the ULC resource is required to use this configuration
get the resource here: https://github.com/Flohhhhh/ultimate-lighting-controller/releases/latest
To learn how to setup and use ULC visit here: https://docs.dwnstr.com/ulc/overview
]]
return {names = {"979challenger"},
steadyBurnConfig = {
forceOn = false, useTime = false,
disableWithLights = false,
sbExtras = {}
},
parkConfig = {
usePark = true,
useSync = false,
syncWith = {},
pExtras = {7},
dExtras = {4,6}
},
hornConfig = {
useHorn = false,
hornExtras = {},
disableExtras = {}
},
brakeConfig = {
useBrakes = true,
speedThreshold = 7,
brakeExtras = {5},
disableExtras = {6}
},
reverseConfig = {
useReverse = false,
reverseExtras = {},
disableExtras = {}
},
doorConfig = {
useDoors = false,
driverSide = {enable = {}, disable = {}},
passSide = {enable = {}, disable = {}},
trunk = {enable ={}, disable = {}}
},
buttons = {
{label = "Park Pattern", key = 1, color = "green", extra = 7, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "DVI Pattern", key = 2, color = "green", extra = 8, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Flood Lights", key = 3, color = "green", extra = 1, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "Cruise Lights", key = 4, color = "green", extra = 2, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "LP Cruise Lights", key = 5, color = "green", extra = 3, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false}
},
stages = {
useStages = false,
stageKeys = {},
},
defaultStages = {
useDefaults = false,
enableKeys = {},
disableKeys = {}
}
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,119 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>979challenger</modelName>
<txdName>979challenger</txdName>
<handlingId>979challenger</handlingId>
<gameName>979challenger</gameName>
<vehicleMakeName>979challenger</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>lg81hcredeye</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>GAUNTLET_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
<FirstPersonDriveByUnarmedIKOffset x="-0.050000" y="-0.080000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.100000" z="-0.010000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.100000" z="-0.010000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="-0.020000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.050000" y="-0.110000" z="-0.020000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.173000" z="0.550000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.138000" z="0.445000" />
<PovCameraOffset x="0.000000" y="-0.225000" z="0.580000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.279700" />
<wheelScaleRear value="0.279700" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.550000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="0.800000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.831" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="90" />
<swankness>SWANKNESS_3</swankness>
<maxNum value="999" />
<flags>FLAG_CAN_HAVE_NEONS FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_AVERAGE_CAR FLAG_HAS_BULLETPROOF_GLASS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_RAPIDGT_FRONT_LEFT</Item>
<Item>LOW_RAPIDGT_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_dom_interior</parent>
<child>979challenger</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
@@ -69,6 +69,11 @@ Config.VehicleRestrictions = {
"AUSTINHP20",
"AUSTINHP21",
"AUSTINHP22",
"979challenger",
"716challenger",
"646challenger",
"270challenger",
"222challenger",
"B737800",
"b737800C",
"bbam_supramk5",
@@ -414,6 +419,11 @@ Config.VehicleRestrictions = {
"AUSTINHP20",
"AUSTINHP21",
"AUSTINHP22",
"979challenger",
"716challenger",
"646challenger",
"270challenger",
"222challenger",
"B737800",
"b737800C",
"bbam_supramk5",
@@ -760,6 +770,11 @@ Config.VehicleRestrictions = {
"AUSTINHP20",
"AUSTINHP21",
"AUSTINHP22",
"979challenger",
"716challenger",
"646challenger",
"270challenger",
"222challenger",
"B737800",
"b737800C",
"bbam_supramk5",
@@ -1104,6 +1119,11 @@ Config.VehicleRestrictions = {
"AUSTINHP20",
"AUSTINHP21",
"AUSTINHP22",
"979challenger",
"716challenger",
"646challenger",
"270challenger",
"222challenger",
"B737800",
"b737800C",
"bbam_supramk5",
@@ -1448,6 +1468,11 @@ Config.VehicleRestrictions = {
"AUSTINHP20",
"AUSTINHP21",
"AUSTINHP22",
"979challenger",
"716challenger",
"646challenger",
"270challenger",
"222challenger",
"B737800",
"b737800C",
"bbam_supramk5",
@@ -1793,6 +1818,11 @@ Config.VehicleRestrictions = {
"AUSTINHP20",
"AUSTINHP21",
"AUSTINHP22",
"979challenger",
"716challenger",
"646challenger",
"270challenger",
"222challenger",
"B737800",
"b737800C",
"bbam_supramk5",
@@ -2138,6 +2168,11 @@ Config.VehicleRestrictions = {
"AUSTINHP20",
"AUSTINHP21",
"AUSTINHP22",
"979challenger",
"716challenger",
"646challenger",
"270challenger",
"222challenger",
"B737800",
"b737800C",
"bbam_supramk5",
@@ -2698,6 +2733,11 @@ Config.VehicleRestrictions = {
"AUSTINHP20",
"AUSTINHP21",
"AUSTINHP22",
"979challenger",
"716challenger",
"646challenger",
"270challenger",
"222challenger",
"B737800",
"b737800C",
"bbam_supramk5",
@@ -3032,6 +3072,11 @@ Config.VehicleRestrictions = {
"AUSTINHP20",
"AUSTINHP21",
"AUSTINHP22",
"979challenger",
"716challenger",
"646challenger",
"270challenger",
"222challenger",
"B737800",
"b737800C",
"bbam_supramk5",
@@ -3600,6 +3645,11 @@ Config.VehicleRestrictions = {
"AUSTINHP20",
"AUSTINHP21",
"AUSTINHP22",
"979challenger",
"716challenger",
"646challenger",
"270challenger",
"222challenger",
"B737800",
"b737800C",
"bbam_supramk5",
@@ -0,0 +1,8 @@
amb_market_station
amb_market_station_entrance
amb_market_station_main
amb_market_station_corridor
limbo
amb_market_station_entrance
amb_market_station_main
amb_market_station_corridor
@@ -0,0 +1,20 @@
fx_version 'cerulean'
games { 'gta5' }
author 'The Ambitioneers'
description 'Los Santos - Market Station'
version '1.5.0'
this_is_a_map 'yes'
files {
'audio/config/amb_market_station_game.dat151.nametable',
'audio/config/amb_market_station_game.dat151.rel',
}
data_file 'AUDIO_GAMEDATA' 'audio/config/amb_market_station_game.dat'
data_file 'AUDIO_SOUNDDATA' 'audio/config/amb_market_station_game.dat151.rel'
lua54 'yes'
dependency '/assetpacks'

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