tweak: bump artifacts to 7791 + chop shop dlc
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@@ -51,7 +51,7 @@ Citizen.CreateThread(function()
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local ava = avatarss[id];
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if (count < (pageSize * pageCount) and counter >= curCount) then
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if (pingss[id] ~= nil and playerNames[id] ~= nil and discordNames[id] ~= nil) then
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if pingss[id] < 60 then
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if pingss[id] < 75 then
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left = left .. '<tr class="player-box">' ..
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'<td><img class="img-fluid rounded-circle" src="' .. ava .. '" />' .. discordNames[id]:gsub("<", ""):gsub(">", "") .. '</td>' ..
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"<td>" .. playerNames[id]:gsub("<", ""):gsub(">", "") .. "</td>" ..
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@@ -59,7 +59,7 @@ Citizen.CreateThread(function()
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"<td class='ping-good'>" .. pingss[id] .. "ms</td>" ..
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"</tr>";
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end
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if pingss[id] >= 60 and pingss[id] < 90 then
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if pingss[id] >= 75 and pingss[id] < 150 then
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left = left .. '<tr class="player-box">' ..
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'<td><img class="img-fluid rounded-circle" src="' .. ava .. '" />' .. discordNames[id]:gsub("<", ""):gsub(">", "") .. '</td>' ..
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"<td>" .. playerNames[id]:gsub("<", ""):gsub(">", "") .. "</td>" ..
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@@ -67,7 +67,7 @@ Citizen.CreateThread(function()
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"<td class='ping-warn'>" .. pingss[id] .. "ms</td>" ..
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"</tr>";
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end
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if pingss[id] >= 90 then
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if pingss[id] >= 150 then
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left = left .. '<tr class="player-box">' ..
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'<td><img class="img-fluid rounded-circle" src="' .. ava .. '" />' .. discordNames[id]:gsub("<", ""):gsub(">", "") .. '</td>' ..
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"<td>" .. playerNames[id]:gsub("<", ""):gsub(">", "") .. "</td>" ..
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+1
-1
@@ -11,7 +11,7 @@ set sv_endpoints "api.thatguyjacobee.com:30120"
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endpoint_add_tcp "0.0.0.0:30120"
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endpoint_add_udp "0.0.0.0:30120"
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sv_maxclients 64
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set sv_enforceGameBuild 2944 #mp2023_01 - San Andreas Mercenaries
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set sv_enforceGameBuild 3095 #mp2023_02 - The Chop Shop
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set steam_webApiKey 0C034D20C57C8D6C5A8EED855916981F
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sv_licenseKey cfxk_QiCs7LK9l1BlziZvCuQc_1awY0v
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#sv_endpointprivacy true
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