adding new sandy shores beach
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This map was developer by Prompt's Mods, thank you for being our customer!
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---------------------------------Compatibility Section-------------------------------
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Check your server console for further information and directions about sandy map data
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---------------------------------To Remove Bridge Section-------------------------------
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To remove the bridge from the map you need to follow these steps:
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1. Delete "bridge" folder from the prompt_sandy_beaches stream folder.
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2. Download nobridge.zip from https://github.com/Prompt-Coder/nobridge.
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3. Open nobridge.zip and replace all the files from there into your current cfx_prompt_sandy_mapdata.
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4. Understand that the bridge is a neet idea and return it.
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--------------------------------- Config section-------------------------------------------
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-- config.lua
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Config = {}
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Config.Debug = true set this to false if you don't want debug messages
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Config.EnablePromptSupporter = true -- True is a convar in the fivem server list. Just added for fun, its appriciated if you use it!
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--------------------------------- config meanings----------------------------------------------------------------
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fx_version 'bodacious'
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game 'gta5'
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this_is_a_map 'yes'
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-- map by---:
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author 'prompt'
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scriptdeveloper 'Cas.vdv'
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description 'Sandy Shores Marina'
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version '1.0.1'
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escrow_ignore {
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'stream/unlocked/**'
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}
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server_scripts {
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'weather_prop_controllers.lua',
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'sv_Tokens.lua',
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'sv_MapChainHandler.lua',
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'sv_MapVersionCheck.lua'
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}
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data_file "DLC_ITYP_REQUEST" "stream/prompt_sandy_dynamic_weather_props.ytyp"
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shared_scripts {
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'config.lua'
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}
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client_scripts {
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'weather_prop_controller.lua',
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'client.lua'
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}
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lua54 'yes'
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dependency '/assetpacks'
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dependency '/assetpacks'
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resources/[EGRP-Map-Addons]/prompt_sandy_beaches/stream/bridge/prompt_sandy_alamo_bridge_bigsign.ydr
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