Files
Elite-Gaming-FiveM/resources/2025MAXcat/handling.meta
T
2024-12-19 18:56:39 -08:00

106 lines
4.0 KiB
Plaintext

<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData"><!--swatvan HANDLING STARTS HERE-->
<handlingName>2025MAXcat</handlingName>
<fMass value="2500.000000" />
<fInitialDragCoeff value="6.000000" />
<fPercentSubmerged value="80.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.150000" z="-0.1000000" />
<vecInertiaMultiplier x="1.000000" y="1.200000" z="1.800000" />
<fDriveBiasFront value="0.300000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.140000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="120.000000" />
<fBrakeForce value="0.300000" />
<fBrakeBiasFront value="0.640000" />
<fHandBrakeForce value="0.350000" />
<fSteeringLock value="33.000000" />
<fTractionCurveMax value="1.800000" />
<fTractionCurveMin value="1.550000" />
<fTractionCurveLateral value="20.000000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="1.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.470000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="1.800000" />
<fSuspensionCompDamp value="1.200000" />
<fSuspensionReboundDamp value="1.600000" />
<fSuspensionUpperLimit value="0.080000" />
<fSuspensionLowerLimit value="-0.10000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.480000" />
<fAntiRollBarForce value="0.300000" />
<fAntiRollBarBiasFront value="0.500000" />
<fRollCentreHeightFront value="0.300000" />
<fRollCentreHeightRear value="0.320000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.200000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="50000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CVehicleWeaponHandlingData">
<uWeaponHash>
<Item>VEHICLE_WEAPON_WATER_CANNON</Item>
<Item />
<Item />
<Item />
</uWeaponHash>
<WeaponSeats content="int_array">
0
0
0
</WeaponSeats>
<fTurretSpeed content="float_array">
4.000000
0.000000
</fTurretSpeed>
<fTurretPitchMin content="float_array">
-0.400000
0.000000
</fTurretPitchMin>
<fTurretPitchMax content="float_array">
0.100000
0.000000
</fTurretPitchMax>
<fTurretCamPitchMin content="float_array">
-0.100000
0.000000
</fTurretCamPitchMin>
<fTurretCamPitchMax content="float_array">
0.000000
0.000000
</fTurretCamPitchMax>
<fBulletVelocityForGravity content="float_array">
25.000000
0.000000
</fBulletVelocityForGravity>
<fTurretPitchForwardMin content="float_array">
-0.080000
0.000000
</fTurretPitchForwardMin>
<fUvAnimationMult value="0.000000" />
<fMiscGadgetVar value="0.000000" />
<fWheelImpactOffset value="0.000000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>