Files
Elite-Gaming-FiveM/resources/scully_lawenforcement/locales/en.lua
T
2025-06-06 16:57:29 -07:00

197 lines
8.4 KiB
Lua

return {
weaponPliers = 'Cutting Pliers',
breakCuffsCommand = 'breakcuffs',
breakCuffsInfo = 'Use cutting pliers to break off cuffs',
dutyCommand = 'duty',
dutyInfo = 'Toggle your duty status',
dutyAlert = 'Press ~INPUT_PICKUP~ to go %s',
onduty = '~g~on duty~w~',
offduty = '~r~off duty~w~',
bacCommand = 'setBAC',
bacInfo = 'Set your blood alcohol content',
bacCommandParam = 'percentage',
bacParamInfo = 'Number between 0.00 - 0.40',
bacInvalid = 'Invalid BAC value. Please enter a number between 0.00 and 0.40.',
bacValueSet = 'BAC value set to %.2f!',
menuCommand = 'leomenu',
keybindLabel = 'LEO Menu',
departmentCommand = 'department',
departmentInfo = 'Change your current department',
departmentCommandParam = 'department',
departmentParamInfo = 'Department name: %s',
departmentInvalid = 'Invalid or missing department name',
departmentInvalidPermissions = 'You do not have permission to join this department',
departmentOffDutyFirst = 'You must go off-duty before changing your department!',
departmentChanged = 'You changed your department',
mainMenuTitle = 'LEO Menu',
mainMenuDescription = 'Department:~w~ ~italic~%s',
checkInfoTitle = 'Check Information',
nameCheck = 'Name Check',
nameCheckDescription = 'Run a name check in the CAD',
nameCheckInputTitle = 'What name would you like to check?',
nameCheckResult = 'Name check result:',
nameLabel = 'Name: %s',
dobLabel = 'Date of Birth: %s',
genderLabel = 'Gender: %s',
addressLabel = 'Address: %s',
hairColorLabel = 'Hair Color: %s',
raceLabel = 'Race: %s',
buildLabel = 'Build: %s',
occupationLabel = 'Occupation: %s',
statusLabel = 'Status: %s',
warrantLabel = 'Warrant: %s',
permitInformationTitle = 'Permit Information',
driversLicenseLabel = 'Drivers License: %s',
weaponsLicenseLabel = 'Weapons License: %s',
huntingLicenseLabel = 'Hunting License: %s',
fishingLicenseLabel = 'Fishing License: %s',
commercialLicenseLabel = 'Commercial License: %s',
boatingLicenseLabel = 'Boating License: %s',
aviationLicenseLabel = 'Aviation License: %s',
medicalInformationTitle = 'Medical Information',
bloodTypeLabel = 'Blood Type: %s',
emergencyContactLabel = 'Emergency Contact: %s',
allergiesLabel = 'Allergies: %s',
medicationLabel = 'Medication: %s',
plateCheck = 'Plate Check',
plateCheckDescription = 'Run a plate check in the CAD',
plateCheckInputTitle = 'What plate would you like to check?',
plateCheckResult = 'Plate check result:',
plateLabel = 'Plate: %s',
ownerLabel = 'Owner: %s',
makemodelLabel = 'Make/Model: %s',
vehcolorLabel = 'Color: %s',
insuranceLabel = 'Insurance: %s',
regstateLabel = 'Registration State: %s',
flagsLabel = 'Flags: %s',
noResultsFound = 'No results found!',
playerOptionsTitle = 'Player Options',
playerOptionsDescription = 'Interact with the closest player',
searchForWeapons = 'Search For Weapons',
searchForWeaponsDescription = 'Check if the player has any weapons',
weaponsFound = 'Weapons found:',
gsrTest = 'GSR Test',
gsrTestDescription = 'Check for gunshot residue',
gsrResults = 'Test results were %s for gunshot residue!',
gsrPositive = '~g~positive~w~',
gsrNegative = '~r~negative~w~',
bacTest = 'BAC Test',
bacTestDescription = 'Blood alcohol content test',
bacResults = 'Blood alcohol content test results were %s',
bacLow = '~g~%.2f%%~w~',
bacMedium = '~o~%.2f%%~w~',
bacHigh = '~r~%.2f%%~w~',
cuffOptions = 'Cuff Options',
cuffOptionsDescription = 'Soft cuff - Can Move\nHard cuff - Can\'t Move',
removeCuffs = 'Remove Cuffs',
softCuff = 'Soft Cuff',
hardCuff = 'Hard Cuff',
revive = 'Revive',
reviveDescription = 'Bring them back to the world of the living',
drag = 'Drag',
dragDescription = 'Escort them pesky players who don\'t listen',
forceSit = 'Force Sit',
forceSitDescription = 'Make them sit down',
placeInOutVehicle = 'Place In/Out of Vehicle',
placeInOutVehicleDescription = 'Place them in / remove them from a vehicle',
jailOptionsTitle = 'Jail Options',
jail = 'Jail',
jailDescription = 'Jail the closest player',
jailInputTitleMins = 'How long would you like to jail in minutes',
jailInputTitleSecs = 'How long would you like to jail in seconds',
unjail = 'Unjail',
unjailDescription = 'Unjail a player by ID',
unjailInputTitle = 'What is the ID of the player to unjail?',
propSpawnerTitle = 'Prop Spawner',
propControls = '~INPUT_FRONTEND_ACCEPT~ Place\n~INPUT_FRONTEND_LEFT~ Rotate Left\n~INPUT_FRONTEND_RIGHT~ Rotate Right\n~INPUT_FRONTEND_RRIGHT~ Cancel',
deleteProp = 'Delete Prop',
deletePropDescription = 'Delete a nearby spawned prop',
vehicleSpawnerTitle = 'Vehicle Spawner',
deleteVehicle = 'Delete Vehicle',
deleteVehicleDescription = 'Delete the vehicle you are sitting in',
loadoutOptionsTitle = 'Loadout Options',
removeAllWeapons = 'Remove All Weapons',
ballisticShield = 'Ballistic Shield',
ballisticShieldDescription = 'An extra layer of protection',
ballisticShieldOff = 'Off',
ballisticShieldOnBack = 'On Back',
ballisticShieldEquipped = 'Equipped',
outfitOptionsTitle = 'Outfit Options',
miscTitle = 'Misc',
miscDescription = 'Miscellaneous options such as menu settings',
rightAlignment = 'Right Alignment',
rightAlignmentDescription = 'Toggle to switch your menu between left and right alignment',
clickToSpawn = 'Click to spawn: %s',
clickToSwitchOutfit = 'Click to switch outfit: %s',
shotsFired = 'Shots Fired',
washGSR = 'Press ~INPUT_PICKUP~ to wash off gunshot residue',
washedGSR = 'You washed off the gunshot residue',
noPlayersNearby = 'No players nearby!',
noVehiclesNearby = 'No vehicles nearby!',
noPropsNearby = 'No props nearby!',
unknown = 'Unknown',
needToCuffFirst = 'You need to cuff them first!',
cantReviveRightNow = 'You can\'t revive right now!',
cuffEscape = '~w~Press ~b~[%s]~w~ to escape',
jailedForMins = 'You have been jailed for %s minute(s)!',
jailedForSecs = 'You have been jailed for %s second(s)!',
jailTimeRemaining = '~b~Time Remaining: ~w~%s %s',
jailMins = 'minute(s)',
jailSecs = 'second(s)',
jailReleased = 'You have been released, don\'t be getting into anymore trouble out there!',
jailNoEscape = 'You have been sent back to jail, do not try to escape again!',
jailNoVehicles = 'You are not allowed vehicles inside prison!',
jailJob = 'Press ~INPUT_PICKUP~ to work',
jailJobCooldown = 'Please wait before doing this again',
jailWork = 'Jail Work',
quickBindSoftCuffCommand = 'quickbind-softcuff',
quickBindHardCuffCommand = 'quickbind-hardcuff',
quickBindDragCommand = 'quickbind-drag',
tackleCommand = 'tackle',
tackleInfo = 'Tackle (LEO)',
panicCommand = 'panic',
panicInfo = 'Send a distress signal',
panicButton = 'Panic Button',
send911Command = '911',
send911Info = 'Send an alert to available law enforcement',
send911Param = 'message',
send911ParamInfo = 'Why do you require law enforcement?',
send911Call = '911 Call',
waitBeforeSending = 'Please wait before trying to send another 911 call!',
logTitle = 'Law Enforcement Logs',
logOnDuty = '**Player:** %s | %s\n**Status: 10-41**',
logOffDuty = '**Player:** %s | %s\n**Status: 10-42**\n**Duration:** %s',
logActionTackle = '**Player:** %s | %s\n**Target:** %s | %s\n**Action:** Tackled Player',
logActionCuffed = '**Player:** %s | %s\n**Target:** %s | %s\n**Action:** Cuffed / Uncuffed Player',
logActionVehicle = '**Player:** %s | %s\n**Target:** %s | %s\n**Action:** Placed Player In / Out Vehicle',
logActionDrag = '**Player:** %s | %s\n**Target:** %s | %s\n**Action:** Dragged / Undragged Player',
logActionJailed = '**Player:** %s | %s\n**Target:** %s | %s\n**Action:** Jailed Player',
logActionUnjailed = '**Player:** %s | %s\n**Target:** %s | %s\n**Action:** Unjailed Player',
logActionRevive = '**Player:** %s | %s\n**Target:** %s | %s\n**Action:** Revived',
forcedOffDutyForAFKWarning = 'If you do not move soon you will be forced off-duty due to being AFK!',
forcedOffDutyForAFK = 'You are not off-duty due to being AFK!',
cheaterChangedStatebag = 'Attempted to change a restricted statebag.',
cheaterTriggeredEvent = 'Attempted to trigger a restricted event.'
}