272 lines
12 KiB
Lua
272 lines
12 KiB
Lua
Config = {}
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Translation = {}
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Config.Locale = 'en'
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Config.useNativeUIReloaded = false -- if you want to disable NativeUIReloaded, you have to activate the dependency in fxmanifest.lua!
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Config.Command = 'mapbuilder'
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Config.defaultObject = 'prop_table_04_chr'
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--only for standalone
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Config.SteamWhitelist = {
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'steam:11000010e6980a7'
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}
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-- whitelist can only spawn objects from the list
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Config.AdminWhitelist = {
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'steam:11000010ac71ad7'
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}
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-- admins can spawn every object and also use the teleport function
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Config.Controls = {
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-- turn controls
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turnright = {
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name = 'INPUT_CELLPHONE_RIGHT',
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key = 175
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},
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turnleft = {
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name = 'INPUT_CELLPHONE_LEFT',
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key = 174
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},
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-- move controls
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moveright = {
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name = 'INPUT_CELLPHONE_RIGHT',
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key = 175
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},
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moveleft = {
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name = 'INPUT_CELLPHONE_LEFT',
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key = 174
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},
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moveup = {
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name = 'INPUT_FRONTEND_UP',
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key = 172
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},
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movedown = {
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name = 'INPUT_FRONTEND_DOWN',
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key = 173
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},
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movehigher = {
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name = 'INPUT_FRONTEND_UP',
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key = 172
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},
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movelower = {
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name = 'INPUT_FRONTEND_DOWN',
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key = 173
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},
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-- general controls
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fast = {
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name = 'INPUT_FRONTEND_SELECT',
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key = 217
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},
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slow = {
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name = 'INPUT_FRONTEND_LS',
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key = 209
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},
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finish = {
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name = 'INPUT_CELLPHONE_CAMERA_EXPRESSION',
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key = 186
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},
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}
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Config.recommendObjects = {
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{object = 'prop_table_para_comb_01', label = 'Table with umbrella'},
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{object = 'prop_patio_lounger1', label = 'Patio lounger'},
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{object = 'prop_patio_heater_01', label = 'Patio heater'},
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{object = 'prop_parasol_01', label = 'Parasol'},
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{object = 'prop_table_01', label = 'Table'},
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{object = 'prop_table_04_chr', label = 'Chair'},
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{object = 'prop_bbq_5', label = 'BBQ'},
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}
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Translation = {
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['en'] = {
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['menu_title'] = 'Map Builder',
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['get_object_distance'] = 'Placed objects',
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['controls'] = 'Controls',
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['turn_right'] = ' ~s~to ~b~turn ~s~the object ~b~right',
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['turn_left'] = ' ~s~to ~b~turn ~s~the object ~b~left',
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['turn_fast'] = ' ~s~to ~b~turn ~s~the object ~b~faster',
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['turn_slow'] = ' ~s~to ~b~turn ~s~the object ~b~slower',
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['move_forward'] = ' ~s~to ~b~move ~s~the object ~b~forwards',
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['move_backwards'] = ' ~s~to ~b~move ~s~the object ~b~backwards',
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['move_right'] = ' ~s~to ~b~move ~s~the object ~b~right side',
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['move_left'] = ' ~s~to ~b~move ~s~the object ~b~left side',
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['move_fast'] = ' ~s~to ~b~move ~s~the object ~b~faster',
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['move_slow'] = ' ~s~to ~b~move ~s~the object ~b~slower',
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['move_higher'] = ' ~s~to ~b~move ~s~the object ~b~up',
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['move_lower'] = ' ~s~to ~b~move ~s~the object ~b~down',
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['back_to_menu'] = ' ~s~to go ~b~back ~s~to main menu',
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['spawn_object'] = 'Spawn object',
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['spawn_object_final'] = '~g~Spawn object',
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['spawn_object_final_desc'] = '~g~Object will be created at your current location',
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['move_object'] = 'Move object',
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['turn_object'] = 'Turn object',
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['delete_object'] = '~r~Delete object',
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['delete_object_desc'] = 'Delete object from map',
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['save_object'] = '~g~Save object',
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['save_object_desc'] = 'Save object to your database',
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['enter_objectname'] = 'Object:',
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['enter_objectname_desc'] = 'Click to enter an object name',
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['moveupdown_object'] = 'Move object up and down',
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['obj_tp'] = 'Teleport',
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['obj_tp_desc'] = 'Teleport to this object',
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['obj_hide'] = 'Hide',
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['obj_hide_desc'] = 'Hide this object (only for you)',
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['obj_replace'] = '(Re-)Spawn',
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['obj_replace_desc'] = 'Spawns this object again (Undo Hide)',
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['obj_already_exists'] = '~r~The object is still there. Hide it first and then you could respawn it.',
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['obj_permdelete_desc'] = 'The object will be permanently removed from database!',
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['obj_removed'] = '~g~The object was removed from database.',
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['obj_savechanges'] = '~g~Save changes.',
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['obj_savechanges_desc'] = 'Your changes will be saved and applied for all players.',
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['obj_saved'] = '~g~Your changes were saved!',
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['set_moveable'] = 'Freeze object?',
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['set_moveable_desc'] = 'Should it be possible to push/move this object?',
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['moveable_state_changed'] = '~g~Freeze state changed to ~w~',
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['set_description'] = 'Description',
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['set_description_desc'] = 'Makes it easier to find your object in the menu.',
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['recommend_objects'] = 'Recommend objects',
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['recommend_objects_desc'] = 'List of useful objects',
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['selectObject_help'] = 'Now enter your object using ~y~/selectObject [~g~OBJECT~y~]~s~.',
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['invalid_object'] = '~r~Invalid object!',
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['no_object'] = '~r~No object!',
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},
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['de'] = {
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['menu_title'] = 'Map Builder',
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['get_object_distance'] = 'Platzierte Objekte',
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['controls'] = 'Bedienung',
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['turn_right'] = ' ~s~um das Objekt ~b~nach rechts ~s~zu drehen',
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['turn_left'] = ' ~s~um das Objekt ~b~nach links ~s~zu drehen',
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['turn_fast'] = ' ~s~um das Objekt ~b~schneller ~s~zu drehen',
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['turn_slow'] = ' ~s~um das Objekt ~b~langsamer ~s~zu drehen',
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['move_forward'] = ' ~s~um das Objekt nach ~b~vorne ~s~zu ~b~bewegen.',
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['move_backwards'] = ' ~s~um das Objekt nach ~b~hinten ~s~zu ~b~bewegen.',
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['move_right'] = ' ~s~um das Objekt nach ~b~rechts ~s~zu ~b~bewegen.',
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['move_left'] = ' ~s~um das Objekt nach ~b~links ~s~zu ~b~bewegen.',
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['move_fast'] = ' ~s~um das Objekt ~b~schneller ~s~zu ~b~bewegen.',
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['move_slow'] = ' ~s~um das Objekt ~b~langsamer ~s~zu ~b~bewegen.',
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['move_lower'] = ' ~s~um das Objekt ~b~nach unten ~s~zu ~b~bewegen.',
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['move_higher'] = ' ~s~um das Objekt ~b~nach oben ~s~zu ~b~bewegen.',
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['back_to_menu'] = ' ~s~um zum ~b~Hauptmenu ~s~zurückzukehren.',
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['only_for_admins'] = '~r~Nur Admins können beliebige Objekte verwenden!',
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['spawn_object'] = 'Objekt spawnen',
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['spawn_object_final'] = '~g~Objekt spawnen',
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['spawn_object_final_desc'] = '~g~Das Objekt wird an deiner Position spawnen',
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['move_object'] = 'Objekt bewegen',
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['turn_object'] = 'Objekt drehen',
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['delete_object'] = '~r~Objekt löschen',
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['delete_object_desc'] = 'Lösche das Objekt',
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['save_object'] = '~g~Objekt speichern',
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['save_object_desc'] = 'Speichert das Objekt in der Datenbank',
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['enter_objectname'] = 'Objekt:',
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['enter_objectname_desc'] = 'Klicke, um eine Beschreibung hinzuzufügen',
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['moveupdown_object'] = 'Höhe verändern',
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['obj_tp'] = 'Teleport',
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['obj_tp_desc'] = 'Teleportiere dich zu diesem Objekt',
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['obj_hide'] = 'Ausblebende',
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['obj_hide_desc'] = 'Blende das Objekt aus (Nur für dich unsichtbar)',
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['obj_replace'] = 'Einblenden',
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['obj_replace_desc'] = 'Blende das Objekt wieder ein',
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['obj_already_exists'] = '~r~Das Objekt sollte noch sichtbar sein.',
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['obj_permdelete_desc'] = 'Das Objekt wird permanent aus der Datenbank gelöscht!',
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['obj_removed'] = '~g~Das Objekt wurde aus der Datenbank entfernt.',
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['obj_savechanges'] = '~g~Änderungen speichern.',
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['obj_savechanges_desc'] = 'Deine Änderungen werden gespeichert und für alle Spieler synchronisiert.',
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['obj_saved'] = '~g~Deine Änderungen wurden gespeichert!',
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['set_moveable'] = 'Objekt einfrieren?',
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['set_moveable_desc'] = 'Soll das Objekt bewegt werden können?',
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['moveable_state_changed'] = '~g~Freeze-Status geändert: ~w~',
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['set_description'] = 'Kommentar',
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['set_description_desc'] = 'Dadurch kann das Objekt leichter wiedergefunden werden.',
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['recommend_objects'] = 'Verfügbare Objekte',
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['recommend_objects_desc'] = 'Nützliche Objekte',
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['select_object_desc'] = 'Objekt kaufen~b~',
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['selectObject_help'] = 'Wähle ein anderen Objekt mit ~y~/selectObject [~g~OBJECT~y~]~s~ aus.',
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['invalid_object'] = '~r~Unbekanntes Objekt!',
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['not_enough_money'] = '~r~Du hast nicht genügend Geld!',
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['no_object'] = '~r~Kein Objekt!',
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['cant_save'] = '~r~Änderungen nicht gespeichert! Bitte starte das Spiel neu.',
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},
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['es'] = {
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['menu_title'] = 'Constructor de Mapas',
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['get_object_distance'] = 'Objetos colocados',
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['controls'] = 'Controles',
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['turn_right'] = ' ~s~para ~b~girar ~s~el objeto a la ~b~derecha',
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['turn_left'] = ' ~s~para ~b~girar ~s~el objeto ~b~Izquierda',
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['turn_fast'] = ' ~s~para ~b~girar ~s~el objeto ~b~rapido',
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['turn_slow'] = ' ~s~para ~b~girar ~s~el objeto ~b~lento',
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['move_forward'] = ' ~s~para ~b~mover ~s~el objeto ~b~hacia adelante',
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['move_backwards'] = ' ~s~para ~b~mover ~s~el objeto ~b~hacia atrás',
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['move_right'] = ' ~s~para ~b~mover ~s~el objeto ~b~lado derecho',
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['move_left'] = ' ~s~para ~b~mover ~s~el objeto ~b~lado izquierdo',
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['move_fast'] = ' ~s~para ~b~mover ~s~el objeto ~b~rapido',
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['move_slow'] = ' ~s~para ~b~mover ~s~el objeto ~b~lento',
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['move_higher'] = ' ~s~para ~b~mover ~s~el objeto ~b~arriba',
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['move_lower'] = ' ~s~para ~b~mover ~s~el objeto ~b~hacia abajo',
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['back_to_menu'] = ' ~s~para ~b~volver ~s~al menu principal',
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['only_for_admins'] = '~r~¡Esta función solo puede ser utilizada por miembros del personal aministrativo!',
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['spawn_object'] = 'Carear objeto',
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['spawn_object_final'] = '~g~Crear Objeto',
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['spawn_object_final_desc'] = '~g~El objeto se creará en su ubicación actual',
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['move_object'] = 'Mover objeto',
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['turn_object'] = 'Girar objeto',
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['delete_object'] = '~r~Eliminar objeto',
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['delete_object_desc'] = 'Eliminar objeto del mapa',
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['save_object'] = '~g~Guardar objeto',
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['save_object_desc'] = 'Guarde el objeto en su base de datos',
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['enter_objectname'] = 'Objeto:',
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['enter_objectname_desc'] = 'Haga clic para ingresar un nombre de objeto',
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['moveupdown_object'] = 'Arriba y abajo',
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['obj_tp'] = 'Teletransportarse',
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['obj_tp_desc'] = 'Teletransportarse a este objeto',
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['obj_hide'] = 'Ocultar',
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['obj_hide_desc'] = 'Ocultar este objeto (solo para ti)',
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['obj_replace'] = '(Re-)Spawn',
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['obj_replace_desc'] = 'Genera este objeto de nuevo (Deshacer Ocultar)',
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['obj_already_exists'] = '~r~El objeto sigue ahí. Escóndelo primero y luego podrás reaparecer.',
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['obj_permdelete_desc'] = '¡El objeto se eliminará permanentemente de la base de datos!',
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['obj_removed'] = '~g~El objeto fue eliminado de la base de datos.',
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['obj_savechanges'] = '~g~Guardar cambios.',
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['obj_savechanges_desc'] = 'Tus cambios se guardarán y se aplicarán a todos los jugadores.',
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['obj_saved'] = '~g~¡Se guardaron sus cambios!',
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['set_moveable'] = '¿Congelar objeto?',
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['set_moveable_desc'] = '¿Debería ser posible empujar / mover este objeto?',
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['moveable_state_changed'] = '~g~El estado de congelación cambió a ~w~',
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['set_description'] = 'Descripción',
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['set_description_desc'] = 'Facilita la búsqueda de su objeto en el menú.',
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['recommend_objects'] = 'Objetos disponibles',
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['recommend_objects_desc'] = 'Lista de objetos útiles',
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['select_object_desc'] = 'Comprar objeto ~b~',
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['selectObject_help'] = 'Ahora ingrese su objeto usando ~y~/selectObject [~g~OBJECT~y~]~s~.',
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['invalid_object'] = '~r~¡Objeto inválido!',
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['not_enough_money'] = '~r~¡No tienes suficiente dinero!',
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['no_object'] = '~r~Sin objeto!',
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['cant_save'] = '~r~¡El objeto no se guardó! Reinicia tu juego para editar este objeto.',
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},
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} |