30 lines
1.5 KiB
Lua
30 lines
1.5 KiB
Lua
Config = {
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--[GENERAL]
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PetFollow = true, -- If true, the pet will follow the player, this is buggy at the moment.
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CanAttack = true, -- If true, the pet will attack peds.
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AttackKey = 51, -- The key to attack the ped (E (default) = 51), refer to https://docs.fivem.net/docs/game-references/controls/ for keys. Only the key index is supported.
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MaxDistance = 100.0, -- The maximum distance the pet can attack from - the pet will not attack if the distance is greater than this.
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--[MARKER]
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Timeout = 45000, -- Time (in milliseconds) before the pet "fails attack" (if unsuccessful).
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ColorR = 255, -- Red color of the entity marker. (0 - 255)
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ColorG = 0, -- Green color of the entity marker. (0 - 255)
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ColorB = 0, -- Blue color of the entity marker. (0 - 255)
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Alpha = 100, -- Alpha color of the entity marker. (0 = invisible, 255 = fully visible)
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}
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Animals = {
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panther = "a_c_panther",
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mountainlion = "a_c_mtlion",
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retriever = "a_c_retriever",
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bulldog = "a_c_chop",
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cat = "a_c_cat_01",
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man = "a_m_m_mlcrisis_01",
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--[[Pets that don't attack will just walk around for a couple of seconds.
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Add more animals here using https://docs.fivem.net/docs/game-references/ped-models/#animals and the format providing (dictionary).
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pigeon = "a_c_pigeon", --Avoid doing birds, they tend to fly away midway through anything and they can't attack.
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Human peds can attack too, but it's not recommended for a "pet script", is it now?]]
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}
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