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Elite-Gaming-FiveM/resources/los_angeles_fire_dept2/vehicles.meta
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2025-07-22 11:57:59 -07:00

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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>BATTALION</modelName>
<txdName>BATTALION</txdName>
<handlingId>SANDKING</handlingId>
<gameName>FedSigFD</gameName>
<vehicleMakeName>1500LH</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>FIRETRUK</audioNameHash>
<layout>LAYOUT_BISON</layout>
<coverBoundOffsets>BISON_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.040000" y="-0.060000" z="-0.040000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.075000" y="-0.128000" z="-0.020000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.058000" z="-0.058000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="-0.058000" z="-0.055000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="-0.058000" z="-0.055000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.040000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.043000" y="-0.043000" z="-0.055000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.040000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.143000" y="0.278000" z="0.565000" />
<FirstPersonPassengerMobilePhoneOffset x="0.204000" y="0.176000" z="0.490000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.204000" y="0.131000" z="0.490000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.204000" y="0.131000" z="0.490000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.170000" z="0.550000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.020000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.020000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.300000" />
<wheelScaleRear value="0.300000" />
<dirtLevelMin value="0.300000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
400.000000
400.000000
400.000000
400.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.962" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_EMERGENCY_SERVICE FLAG_HAS_LIVERY FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY FLAG_USE_FAT_INTERIOR_LIGHT FLAG_EXTRAS_ALL</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_ZTYPE</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SUV</wheelType>
<trailers>
<Item>boattrailer</Item>
<Item>trailersmall</Item>
</trailers>
<additionalTrailers>
<Item>trailersmall2</Item>
</additionalTrailers>
<drivers>
<Item>
<driverName>S_M_M_AutoShop_01</driverName>
<npcName />
</Item>
<Item>
<driverName>S_M_M_AutoShop_02</driverName>
<npcName />
</Item>
<Item>
<driverName>S_M_M_Trucker_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes>
</extraIncludes>
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras>
</requiredExtras>
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>RANGER_BISON_FRONT_LEFT</Item>
<Item>VAN_RUMPO_FRONT_RIGHT</Item>
<Item>RANGER_BISON_REAR_LEFT</Item>
<Item>RANGER_BISON_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>rambulance</modelName>
<txdName>rambulance</txdName>
<handlingId>AMBULAN</handlingId>
<gameName>AMBULAN</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>FIRETRUK</audioNameHash>
<layout>LAYOUT_VAN</layout>
<coverBoundOffsets>AMBULANCE_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND</povCameraName>
<FirstPersonDriveByIKOffset x="-0.045000" y="-0.018000" z="-0.040000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.053000" y="-0.035000" z="0.068000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.053000" y="-0.035000" z="0.068000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.075000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.075000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.083000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.035000" y="0.048000" z="-0.040000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.083000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.300000" z="0.540000" />
<FirstPersonPassengerMobilePhoneOffset x="0.171000" y="0.363000" z="0.463000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.281000" y="0.491000" z="0.538000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.156000" y="0.533000" z="0.538000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.100000" z="0.650000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.150000" z="0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.150000" z="0.030000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="false" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.228500" />
<wheelScaleRear value="0.228500" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
40.000000
80.000000
160.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="1.048" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="10" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_NO_BOOT FLAG_EXTRAS_ALL FLAG_AVOID_TURNS FLAG_HAS_LIVERY FLAG_PEDS_CAN_STAND_ON_TOP FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_TRUCK</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>S_M_M_Paramedic_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards>
<Item>REWARD_HEALTH_ENTER_VEHICLE</Item>
<Item>REWARD_STAT_HEALTH</Item>
</rewards>
<cinematicPartCamera>
<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>VAN_STOCKADE_FRONT_LEFT</Item>
<Item>VAN_STOCKADE_FRONT_RIGHT</Item>
<Item>VAN_BOXVILLE_REAR_LEFT</Item>
<Item>VAN_BOXVILLE_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>ENGINE</modelName>
<txdName>ENGINE</txdName>
<handlingId>FIRETRUK</handlingId>
<gameName>ARROWXT</gameName>
<vehicleMakeName>PIERCE</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>FIRETRUK</audioNameHash>
<layout>LAYOUT_FIRETRUCK</layout>
<coverBoundOffsets>FIRETRUCK_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.180000" y="-0.126000" z="-0.046000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="-0.035000" y="0.000000" z="-0.058000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="-0.035000" y="0.000000" z="-0.058000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="-0.060000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.031000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="-0.060000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.335000" z="0.543000" />
<FirstPersonPassengerMobilePhoneOffset x="0.159000" y="0.576000" z="0.473000" />
<PovCameraOffset x="0.000000" y="-0.125000" z="0.630000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.075000" z="0.050000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.075000" z="0.050000" />
<vfxInfoName>VFXVEHICLEINFO_TRUCK_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="false" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.340700" />
<wheelScaleRear value="0.340700" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="1.000000" />
<damageOffsetScale value="0.200000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
20.000000
90.000000
130.000000
260.000000
750.000000
750.000000
</lodDistances>
<minSeatHeight value="0.984" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="10" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRED FLAG_EXTRAS_ALL FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_EMERGENCY_SERVICE FLAG_DRIVER_NO_DRIVE_BY FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_USE_STRICTER_EXIT_COLLISION_TESTS FLAG_CREATE_WEAPON_MANAGER_ON_SPAWN</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_TRUCK</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>S_M_Y_Fireman_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="true" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>VAN_FRONT_LEFT</Item>
<Item>VAN_FIRETRUK_FRONT_RIGHT</Item>
<Item>VAN_RIOT_FRONT_LEFT</Item>
<Item>VAN_BOXVILLE_FRONT_RIGHT</Item>
<Item>HANGING_FIRETRUK_LEFT</Item>
<Item>HANGING_FIRETRUK_RIGHT</Item>
<Item>TRUCK_PACKER_FRONT_LEFT</Item>
<Item>TRUCK_PACKER_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_bob_brown_interior</parent>
<child>BATTALION</child>
</Item>
<Item>
<parent>vehicles_bob_brown_interior</parent>
<child>RAMBULANCE</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>