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Elite-Gaming-FiveM/resources/[EGRP-CarPacks]/EGRP-Emergency/data/bcso1/handling.meta
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2022-02-07 17:17:13 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>bcso1</handlingName>
<fMass value="4000.000000" />
<fInitialDragCoeff value="8.500000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.000000" />
<vecInertiaMultiplier x="1.200000" y="1.600000" z="2.000000" />
<fDriveBiasFront value="0.600000" />
<nInitialDriveGears value="5" />
<fInitialDriveForce value="0.200000" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="2.100000" />
<fClutchChangeRateScaleDownShift value="2.100000" />
<fInitialDriveMaxFlatVel value="140.000000" />
<fBrakeForce value="0.800000" />
<fBrakeBiasFront value="0.600000" />
<fHandBrakeForce value="0.600000" />
<fSteeringLock value="40.000000" />
<fTractionCurveMax value="2.150000" />
<fTractionCurveMin value="1.850000" />
<fTractionCurveLateral value="18.500000" />
<fTractionSpringDeltaMax value="0.130000" />
<fLowSpeedTractionLossMult value="1.500000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.500000" />
<fTractionLossMult value="0.800000" />
<fSuspensionForce value="2.800000" />
<fSuspensionCompDamp value="1.600000" />
<fSuspensionReboundDamp value="3.000000" />
<fSuspensionUpperLimit value="0.100000" />
<fSuspensionLowerLimit value="-0.120000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.510000" />
<fAntiRollBarForce value="0.300000" />
<fAntiRollBarBiasFront value="0.530000" />
<fRollCentreHeightFront value="0.210000" />
<fRollCentreHeightRear value="0.200000" />
<fCollisionDamageMult value="0.700000" />
<fWeaponDamageMult value="0.100000" />
<fDeformationDamageMult value="0.700000" />
<fEngineDamageMult value="1.000000" />
<fPetrolTankVolume value="65.000000" />
<fOilVolume value="5.000000" />
<fSeatOffsetDistX value="0.100000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="50000" />
<strModelFlags>44440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
<Item type="CHandlingData">
<handlingName>MEDRES</handlingName>
<fMass value="4000.000000" />
<fInitialDragCoeff value="1.000000" />
<fPercentSubmerged value="55.000000" />
<vecCentreOfMassOffset x="0.000000" y="-0.900000" z="-0.350000" />
<vecInertiaMultiplier x="1.000000" y="1.000000" z="1.000000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="1" />
<fInitialDriveForce value="16.000000" />
<fDriveInertia value="1.500000" />
<fClutchChangeRateScaleUpShift value="1.300000" />
<fClutchChangeRateScaleDownShift value="1.300000" />
<fInitialDriveMaxFlatVel value="40.000000" />
<fBrakeForce value="0.400000" />
<fBrakeBiasFront value="0.600000" />
<fHandBrakeForce value="0.600000" />
<fSteeringLock value="35.000000" />
<fTractionCurveMax value="0.000000" />
<fTractionCurveMin value="0.000000" />
<fTractionCurveLateral value="6.000000" />
<fTractionSpringDeltaMax value="0.100000" />
<fLowSpeedTractionLossMult value="0.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.950000" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="1.000000" />
<fSuspensionCompDamp value="3.000000" />
<fSuspensionReboundDamp value="0.000000" />
<fSuspensionUpperLimit value="0.100000" />
<fSuspensionLowerLimit value="0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.000000" />
<fAntiRollBarForce value="0.000000" />
<fAntiRollBarBiasFront value="0.000000" />
<fRollCentreHeightFront value="0.000000" />
<fRollCentreHeightRear value="0.000000" />
<fCollisionDamageMult value="0.500000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="10.000000" />
<fOilVolume value="3.000000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="40000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>TRUCK</AIHandling>
<SubHandlingData>
<Item type="CBoatHandlingData">
<fBoxFrontMult value="0.900000" />
<fBoxRearMult value="0.700000" />
<fBoxSideMult value="0.900000" />
<fSampleTop value="0.100000" />
<fSampleBottom value="-0.750000" />
<fAquaplaneForce value="3.600000" />
<fAquaplanePushWaterMult value="0.500000" />
<fAquaplanePushWaterCap value="3.500000" />
<fAquaplanePushWaterApply value="0.002000" />
<fRudderForce value="4.500000" />
<fRudderOffsetSubmerge value="0.000000" />
<fRudderOffsetForce value="0.000000" />
<fRudderOffsetForceZMult value="0.800000" />
<fWaveAudioMult value="4.000000" />
<vecMoveResistance x="9.200000" y="500.000000" z="80.000000" />
<vecTurnResistance x="2.340000" y="1.300000" z="0.020000" />
<fLook_L_R_CamHeight value="4.000000" />
<fDragCoefficient value="7.000000" />
<fKeelSphereSize value="0.000000" />
<fPropRadius value="0.200000" />
<fLowLodAngOffset value="0.021897" />
<fLowLodDraughtOffset value="0.290662" />
<fImpellerOffset value="0.600000" />
<fImpellerForceMult value="0.100000" />
<fDinghySphereBuoyConst value="0.000000" />
<fProwRaiseMult value="0.975000" />
<fTransmissionMultiplier value="11.00000" />
<fTractionMultiplier value="0.500000" />
</Item>
<Item type="CVehicleWeaponHandlingData">
<uWeaponHash>
<Item>VEHICLE_WEAPON_TURRET_TECHNICAL</Item>
<Item />
<Item>VEHICLE_WEAPON_RADAR</Item>
</uWeaponHash>
<WeaponSeats content="int_array">
2
0
0
</WeaponSeats>
<fTurretSpeed content="float_array">
10.000000
0.000000
</fTurretSpeed>
<fTurretPitchMin content="float_array">
-0.90000
0.000000
</fTurretPitchMin>
<fTurretPitchMax content="float_array">
0.707000
0.000000
</fTurretPitchMax>
<fTurretCamPitchMin content="float_array">
-1.707000
0.000000
</fTurretCamPitchMin>
<fTurretCamPitchMax content="float_array">
0.000000
0.000000
</fTurretCamPitchMax>
<fBulletVelocityForGravity content="float_array">
0.000000
0.000000
</fBulletVelocityForGravity>
<fTurretPitchForwardMin content="float_array">
-0.080000
0.000000
</fTurretPitchForwardMin>
<fUvAnimationMult value="0.000000" />
<fMiscGadgetVar value="0.000000" />
<fWheelImpactOffset value="0.000000" />
</Item>
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>