c39103e896
+ Updated Safe-Zones to whitelist air vehicles from being stopped. + Latest version of wl_wars2x police radar. + Updated weapon restrictions. + Fire-Scripts updated to latest version.
72 lines
1.6 KiB
Lua
72 lines
1.6 KiB
Lua
--================================--
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-- FIRE SCRIPT v1.7.2 --
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-- by GIMI (+ foregz, Albo1125) --
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-- License: GNU GPL 3.0 --
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--================================--
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Dispatch = {
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_players = {},
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_firefighters = {},
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lastNumber = 0,
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expectingInfo = {},
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__index = self,
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init = function(object)
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object = object or {_players = {}, _firefighters = {}, lastNumber = 0, expectingInfo = {}}
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setmetatable(object, self)
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return object
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end
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}
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function Dispatch:create(text, coords)
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text = tostring(text)
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if not (text and coords) then
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return
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end
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self.lastNumber = self.lastNumber + 1
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for k, v in pairs(self._players) do
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sendMessage(k, text, ("Dispatch (#%s)"):format(self.lastNumber))
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TriggerClientEvent('fireClient:createDispatch', k, self.lastNumber, coords)
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end
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end
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function Dispatch:subscribe(serverId, isFirefighter)
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serverId = tonumber(serverId)
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self._players[serverId] = true
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if isFirefighter then
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self:addFirefighter(serverId)
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end
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end
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function Dispatch:unsubscribe(serverId)
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serverId = tonumber(serverId)
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self._players[serverId] = nil
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self:removeFirefighter(serverId)
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end
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function Dispatch:addFirefighter(serverId)
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serverId = tonumber(serverId)
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self._firefighters[serverId] = true
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end
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function Dispatch:removeFirefighter(serverId)
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serverId = tonumber(serverId)
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self._firefighters[serverId] = nil
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end
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function Dispatch:firefighters()
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return table.length(self._firefighters)
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end
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function Dispatch:players()
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return table.length(self._players)
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end
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function Dispatch:getRandomPlayer()
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if not next(self._players) then
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return next(GetPlayers()) or false
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end
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return table.random(self._players)
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end |