404 lines
22 KiB
Lua
404 lines
22 KiB
Lua
Config = Config or {}
|
|
|
|
--====================== BEFORE YOU START ======================--
|
|
-- Hi. Thanks for choosing Nights Software. This script has a lot of configuration options, we recommend you to try it out after doing the basic setup and before changing it all to your preferences.
|
|
-- The reason for this is that we want you to test your edits one by one, to prevent us having an overload of support tickets for things you can resolve yourself. If you still need help, contact us via discord.
|
|
-- Might you encounter issues, this is not a reason to worry. We trial and error every hour, every day. Let us know your issue (in detail) and we can most likely provide a solution or fix.
|
|
-- We really hope this resource provides you what many resources could not and that this opens a world to your community. We're proud to have you as a customer and appreciate your feedback. Get in touch!
|
|
|
|
-- Code written with passion by Nights Software
|
|
-- Installation & documentation: https://docs.nights-software.com
|
|
-- Discord: https://discord.nights-software.com
|
|
-- Store: https://store.nights-software.com
|
|
-- Hint: Use CNTL + F in Visual Studio Code to find variables: https://code.visualstudio.com/download (Use this program to edit this file!)
|
|
|
|
Config = {
|
|
|
|
ConfigVersion = "0.11.8",
|
|
|
|
-- Hint: Read the comments when configuring! Relax, it's easier when you read!
|
|
|
|
--====================== Debug ======================--
|
|
|
|
Debug = false, -- Debug shows developer & testing info, recommended to set to false when you are ready to use it in production AFTER installation :)
|
|
|
|
--==================== Settings ====================--
|
|
|
|
Language = "en", -- Options: "en" | "nl" | "de" | "fr" | "pl"
|
|
Timezone = "Europe/London", -- Set the timezone for the MDT. https://en.wikipedia.org/wiki/List_of_tz_database_time_zones
|
|
TimeFormat = "en-GB", -- en-US, fr-FR, de-DE etc.
|
|
KMHorMPH = "MPH", -- "KMH" or "MPH"
|
|
|
|
Enable_Discord_API = true, -- You need the discord API for this script, otherwise it will not work https://store.nights-software.com/package/5035729 [FREE] Included in the Tebex package.
|
|
Enable_Nearest_Postal = false, -- Nearest-postal integration, if false it will always return "Unknown" on postals. (CFX Post: https://forum.cfx.re/t/release-nearest-postal-script/293511) Edit getPostal(x,y) in c_functions.lua if you desire to integrate your own postal system.
|
|
Enable_MDT_Battery_System = true, -- Set to false to disable the battery system, if disabled it'll always stay 100%. Charging can be done in vehicles and interiors
|
|
DefaultSoundVolume = 0.15, -- Used for notifications. Higher than 0.5 will set it to 0.25, limited to protect ears
|
|
Enable_Discord_Webhooks = true, -- Set your webhook URL in s_functions.lua, edit your preferences for these messages in c_functions.lua and s_functions.lua
|
|
Enable_Blips = true, -- Allow this system to add blips for backup requests, panic buttons, sighting reports, ANPR hits etc.
|
|
Enable_Unit_Blips = true, -- Allow this system to add blips for active units on map.
|
|
Enable_Save_Callsigns = true, -- If true it will set the last used callsign. If false it will use the config pre-set callsigns for departments & sub-departments.
|
|
Enable_ERS = true, -- Optional PVE gamemode: https://store.nights-software.com/category/ersgamemode (Enables MDT integration with the gamemode, make sure to have this installed as night_ers)
|
|
KickMissingIdentifiers = false, -- If users without a fivem/discord identifier should be kicked upon joining
|
|
|
|
-- OPTIONAL SETTINGS: write the functionalities yourself in c_functions or s_functions.lua! (Developers only, don't touch this if you are not a developer. Nights Software does not provide support for custom script edits)
|
|
Enable_CheckForMDTItemInInventory = true, -- client/c_functions.lua
|
|
Enable_CheckForMDTChargerItemInInventory = true, -- client/c_functions.lua
|
|
Enable_CheckForPhoneInInventory = true, -- client/c_functions.lua
|
|
|
|
--====================== Commands, HotKeys & Buttons ======================--
|
|
|
|
Enable_Commands = true, -- Allow Commands?
|
|
Commands = {
|
|
MobileDataTerminal = "mdt", -- Syntax: /mdt | Open the MDT
|
|
CallEmergencies = "999", -- Syntax: /999 | Open emergency hotline call system
|
|
ChargeMDT = "chargemdt", -- Syntax: /chargemdt | Charges the MDT, can be done in vehicles and interiors
|
|
StatusChange = "status", -- Syntax: /status 10-42 or /status 2, depends on what you define as statuses.
|
|
ForceCloseMDT = "forceclosemdt", -- Syntax: /forceclosemdt or use F8 and type it without the slash.
|
|
RadioTransmission = "radiotransmission", -- Command is unused, leave this: only used for the hud icon color toggle upon pressing the hotkey for RadioTransmission.
|
|
|
|
-- v0.9.4
|
|
ShowIDAndLicenses = "showid", -- Syntax: /showid (most nearby player)
|
|
DisplayActiveCall = "opencall", -- Syntax: /opencall (uses active call ID)
|
|
|
|
-- v0.9.7
|
|
ToggleANPR = "toggleanpr", -- Syntax: /toggleanpr | Enables/Disables the in-vehicle ANPR (HUD) during gameplay.
|
|
|
|
-- v0.9.10
|
|
ToggleNotifications = "togglenotifs", -- Disables the "notify" function in c_functions.lua, which is dangerous because it shares important information with the player in relation to the MDT.
|
|
},
|
|
|
|
Enable_HotKeys = true, -- See this link for hotkey names » https://docs.fivem.net/docs/game-references/input-mapper-parameter-ids/keyboard/ & https://docs.fivem.net/natives/?_0xD7664FD1
|
|
HotKeys = { -- » This uses RegisterKeyMapping(commandString --[[ string ]], description --[[ string ]], defaultMapper --[[ string ]], defaultParameter --[[ string ]])
|
|
MobileDataTerminal = "F10", -- F10 » (Edit message variable in translations.lua: 'NewIncidentReceived' accordingly when you edit this)
|
|
CallEmergencies = "F3", -- F3
|
|
ChargeMDT = "F11", -- F11
|
|
ForceCloseMDT = "ESCAPE", -- ESCAPE
|
|
RadioTransmission = "CAPITAL", -- CAPSLOCK (The key you want as default for talking over a radio. People can change it clientside via the FiveM Keybind Settings)
|
|
|
|
-- v0.9.4
|
|
ShowIDAndLicenses = "F4", -- Syntax: /showid (most nearby player)
|
|
DisplayActiveCall = "TAB", -- TAB
|
|
|
|
-- Accept/decline ID requests -- (https://docs.fivem.net/docs/game-references/controls/)
|
|
BrowseLeft = 307, -- Arrow Left
|
|
BrowseRight = 308, -- Arrow Right
|
|
SubmitBtn = 51, -- E
|
|
CancelBtn = 177, -- BACKSPACE / ESC / RIGHT MOUSE BUTTON
|
|
|
|
},
|
|
|
|
Buttons = { -- MATCH THESE TO THE HOTKEYS (https://docs.fivem.net/docs/game-references/controls/)
|
|
BrowseLeft = "~INPUT_REPLAY_BACK~",
|
|
BrowseRight = "~INPUT_REPLAY_ADVANCE~",
|
|
SubmitBtn = "~INPUT_CONTEXT~",
|
|
CancelBtn = "~INPUT_CELLPHONE_CANCEL~",
|
|
},
|
|
|
|
--====================== Reports =====================--
|
|
-- Mind the [1], [2], [3] indexes, which need to be ordered! You may add or remove reports.
|
|
|
|
OperationReports = {
|
|
Police = {
|
|
[1] = {ReportName = "Incident"},
|
|
[2] = {ReportName = "Vehicle seizure"},
|
|
[3] = {ReportName = "Missing person"},
|
|
[4] = {ReportName = "Domestic violence"},
|
|
[5] = {ReportName = "Vandalism"},
|
|
[6] = {ReportName = "Assault"},
|
|
[7] = {ReportName = "Burglary"},
|
|
[8] = {ReportName = "Theft"},
|
|
[9] = {ReportName = "Fraud"},
|
|
[10] = {ReportName = "Cybercrime"},
|
|
[11] = {ReportName = "Repeated offender"},
|
|
[12] = {ReportName = "Terrorism"},
|
|
[13] = {ReportName = "Major Incident"},
|
|
[14] = {ReportName = "Other..."},
|
|
},
|
|
Medical = {
|
|
[1] = {ReportName = "Incident"},
|
|
[2] = {ReportName = "Patient"},
|
|
[3] = {ReportName = "Cardiac arrest"},
|
|
[4] = {ReportName = "Stroke"},
|
|
[5] = {ReportName = "Allergic reaction"},
|
|
[6] = {ReportName = "Seizure"},
|
|
[7] = {ReportName = "Poisoning"},
|
|
[8] = {ReportName = "High fever"},
|
|
[9] = {ReportName = "Breathing difficulties"},
|
|
[10] = {ReportName = "Other..."},
|
|
},
|
|
Fire = {
|
|
[1] = {ReportName = "Incident"},
|
|
[2] = {ReportName = "Fire"},
|
|
[3] = {ReportName = "Hazardous materials"},
|
|
[4] = {ReportName = "Gas leak"},
|
|
[5] = {ReportName = "Building collapse"},
|
|
[6] = {ReportName = "Explosion"},
|
|
[7] = {ReportName = "Maintenance"},
|
|
[8] = {ReportName = "Other..."},
|
|
}
|
|
},
|
|
|
|
--====================== REAL ESTATE & TRANSLATIONS =====================--
|
|
|
|
Enable_Property_Blips = true,
|
|
PropertyTypes = {
|
|
[1] = {PropertyType = "House"},
|
|
[2] = {PropertyType = "Apartment"},
|
|
[3] = {PropertyType = "Floor"},
|
|
[4] = {PropertyType = "Office"},
|
|
[5] = {PropertyType = "Warehouse"},
|
|
[6] = {PropertyType = "Factory"},
|
|
[7] = {PropertyType = "Retail Space"},
|
|
[8] = {PropertyType = "Condo"},
|
|
[9] = {PropertyType = "Townhouse"},
|
|
[10] = {PropertyType = "Villa"},
|
|
[11] = {PropertyType = "Duplex"},
|
|
[12] = {PropertyType = "Loft"},
|
|
[13] = {PropertyType = "Studio"},
|
|
[14] = {PropertyType = "Penthouse"},
|
|
[15] = {PropertyType = "Cottage"},
|
|
[16] = {PropertyType = "Bungalow"},
|
|
[17] = {PropertyType = "Farmhouse"},
|
|
[18] = {PropertyType = "Mansion"},
|
|
[19] = {PropertyType = "Mobile Home"},
|
|
[20] = {PropertyType = "Hotel"},
|
|
[21] = {PropertyType = "Hostel"},
|
|
[22] = {PropertyType = "Resort"},
|
|
[23] = {PropertyType = "Guesthouse"},
|
|
[24] = {PropertyType = "Cabin"},
|
|
[25] = {PropertyType = "Chalet"},
|
|
[26] = {PropertyType = "Commercial Building"},
|
|
[27] = {PropertyType = "Mixed-Use Property"},
|
|
[28] = {PropertyType = "Storage Unit"},
|
|
[29] = {PropertyType = "Event Venue"},
|
|
[30] = {PropertyType = "Gym/Fitness Center"},
|
|
[31] = {PropertyType = "Restaurant"},
|
|
[32] = {PropertyType = "Bar/Nightclub"},
|
|
[33] = {PropertyType = "School/Institution"},
|
|
[34] = {PropertyType = "Church/Temple"},
|
|
[35] = {PropertyType = "Hospital/Clinic"},
|
|
[36] = {PropertyType = "Gas Station"},
|
|
[37] = {PropertyType = "Car Dealership"},
|
|
[38] = {PropertyType = "Vacant Land"},
|
|
[39] = {PropertyType = "Industrial Site"},
|
|
[40] = {PropertyType = "Recreational Property"},
|
|
[41] = {PropertyType = "Waterfront Property"},
|
|
[42] = {PropertyType = "Historic Property"},
|
|
[43] = {PropertyType = "Ranch"},
|
|
[44] = {PropertyType = "Orchard/Vineyard"},
|
|
[45] = {PropertyType = "Equestrian Property"},
|
|
[46] = {PropertyType = "Island"},
|
|
[47] = {PropertyType = "Floating Home"},
|
|
[48] = {PropertyType = "Treehouse"},
|
|
[49] = {PropertyType = "Igloo"},
|
|
[50] = {PropertyType = "Underground Dwelling"},
|
|
-- Add or remove property types: Mind the [1], [2] index numbers. They must be in order.
|
|
},
|
|
|
|
--====================== TRAININGS & CERTIFICATES =====================--
|
|
|
|
Trainings = {
|
|
[1] = {
|
|
TrainingName = "Emergency Driving Training",
|
|
TrainingDescription = "A training provided for emergency personnel learning how to drive while using lights and sirens or drive in emergency circumstances.",
|
|
TrainingPrivileges = "On completion, the employee is allowed to drive with lights and sirens.",
|
|
TrainingCertificate = "Blue Light Certified",
|
|
},
|
|
[2] = {
|
|
TrainingName = "Taser Training",
|
|
TrainingDescription = "A training provided for emergency personnel to learn how to work with tasers alongside the legislation for the use of tasers.",
|
|
TrainingPrivileges = "On completion, the employee is allowed to use force by applying the taser.",
|
|
TrainingCertificate = "Taser Certified",
|
|
},
|
|
[3] = {
|
|
TrainingName = "TPAC Training",
|
|
TrainingDescription = "Intensive training for police officers focused on Tactical Pursuit and Containment (TPAC) techniques. The training covers advanced driving maneuvers, vehicle tactics, and coordination in high-speed pursuits.",
|
|
TrainingPrivileges = "On completion, the officer is authorized to engage in high-speed pursuits and employ advanced vehicle tactics for effective containment.",
|
|
TrainingCertificate = "TPAC Certified",
|
|
},
|
|
[4] = {
|
|
TrainingName = "Police Firearms Training",
|
|
TrainingDescription = "Training for police officers to become proficient in the use of firearms, including marksmanship and tactical considerations.",
|
|
TrainingPrivileges = "On completion, the officer is authorized to carry and use firearms in the line of duty.",
|
|
TrainingCertificate = "Firearms Certified",
|
|
},
|
|
[5] = {
|
|
TrainingName = "Paramedic Life Support Training",
|
|
TrainingDescription = "Comprehensive life support training for paramedics covering advanced medical procedures and emergency life-saving techniques.",
|
|
TrainingPrivileges = "On completion, the paramedic is authorized to perform advanced life support interventions.",
|
|
TrainingCertificate = "Life Support Certified",
|
|
},
|
|
[6] = {
|
|
TrainingName = "Firefighter Basic Training",
|
|
TrainingDescription = "Basic training for firefighters covering firefighting techniques, equipment usage, and safety procedures.",
|
|
TrainingPrivileges = "On completion, the firefighter gains basic firefighting capabilities.",
|
|
TrainingCertificate = "Firefighting Certified",
|
|
},
|
|
[7] = {
|
|
TrainingName = "Hazmat Response Training",
|
|
TrainingDescription = "Training for emergency responders to handle hazardous materials incidents, including identification, containment, and decontamination procedures.",
|
|
TrainingPrivileges = "On completion, the responder is authorized to participate in hazardous materials response operations.",
|
|
TrainingCertificate = "Hazmat Certified",
|
|
},
|
|
[8] = {
|
|
TrainingName = "Search and Rescue Training",
|
|
TrainingDescription = "Training for emergency personnel on search and rescue techniques, equipment usage, and coordination in disaster scenarios.",
|
|
TrainingPrivileges = "On completion, the responder is authorized to participate in search and rescue missions.",
|
|
TrainingCertificate = "Search and Rescue Certified",
|
|
},
|
|
},
|
|
|
|
--====================== VEHICLE COLOURS & TRANSLATIONS =====================--
|
|
|
|
VehicleColours = { -- These are just some, Add more to your desire: https://wiki.rage.mp/index.php?title=Vehicle_Colors
|
|
-- primarymetallic
|
|
{name = "Black", colorindex = 0},
|
|
{name = "Carbon Black", colorindex = 147},
|
|
{name = "Hraphite", colorindex = 1},
|
|
{name = "Anhracite Black", colorindex = 11},
|
|
{name = "Black Steel", colorindex = 2},
|
|
{name = "Dark Steel", colorindex = 3},
|
|
{name = "Silver", colorindex = 4},
|
|
{name = "Bluish Silver", colorindex = 5},
|
|
{name = "Rolled Steel", colorindex = 6},
|
|
{name = "Shadow Silver", colorindex = 7},
|
|
{name = "Stone Silver", colorindex = 8},
|
|
{name = "Midnight Silver", colorindex = 9},
|
|
{name = "Cast Iron Silver", colorindex = 10},
|
|
{name = "Metallic Anthracite Grey", colorindex = 11},
|
|
{name = "Util Black", colorindex = 15},
|
|
{name = "Util Black Poly", colorindex = 16},
|
|
{name = "Util Dark Silver", colorindex = 17},
|
|
{name = "Util Silver", colorindex = 18},
|
|
{name = "Util Gun Metal", colorindex = 19},
|
|
{name = "Util Shadow Silver", colorindex = 20},
|
|
{name = "Worn Black", colorindex = 21},
|
|
{name = "Worn Graphite", colorindex = 22},
|
|
{name = "Worn Silver Grey", colorindex = 23},
|
|
{name = "Worn Silver", colorindex = 24},
|
|
{name = "Worn Blue Silver", colorindex = 25},
|
|
{name = "Worn Shadow Silver", colorindex = 26},
|
|
{name = "Metallic Red", colorindex = 27},
|
|
{name = "Torino Red", colorindex = 28},
|
|
{name = "Formula Red", colorindex = 29},
|
|
{name = "Lava Red", colorindex = 150},
|
|
{name = "Blaze Red", colorindex = 30},
|
|
{name = "Grace Red", colorindex = 31},
|
|
{name = "Garnet Red", colorindex = 32},
|
|
{name = "Sunset Red", colorindex = 33},
|
|
{name = "Cabernet Red", colorindex = 34},
|
|
{name = "Wine Red", colorindex = 143},
|
|
{name = "Candy Red", colorindex = 35},
|
|
{name = "Hot Pink", colorindex = 135},
|
|
{name = "Pfsiter Pink", colorindex = 137},
|
|
{name = "Salmon Pink", colorindex = 136},
|
|
{name = "Sunrise Orange", colorindex = 36},
|
|
{name = "Metallic Classic Gold", colorindex = 37},
|
|
{name = "Orange", colorindex = 38},
|
|
{name = "Util Red", colorindex = 43},
|
|
{name = "Util Bright Red", colorindex = 44},
|
|
{name = "Util Garnet Red", colorindex = 45},
|
|
{name = "Worn Red", colorindex = 46},
|
|
{name = "Worn Golden Red", colorindex = 47},
|
|
{name = "Worn Dark Red", colorindex = 48},
|
|
{name = "Bright Orange", colorindex = 138},
|
|
{name = "Gold", colorindex = 99},
|
|
{name = "Bronze", colorindex = 90},
|
|
{name = "Yellow", colorindex = 88},
|
|
{name = "Race Yellow", colorindex = 89},
|
|
{name = "Dew Yellow", colorindex = 91},
|
|
{name = "Dark Green", colorindex = 49},
|
|
{name = "Racing Green", colorindex = 50},
|
|
{name = "Sea Green", colorindex = 51},
|
|
{name = "Olive Green", colorindex = 52},
|
|
{name = "Bright Green", colorindex = 53},
|
|
{name = "Gasoline Green", colorindex = 54},
|
|
{name = "Matte Lime Green", colorindex = 55},
|
|
{name = "Util Dark Green", colorindex = 56},
|
|
{name = "Util Green", colorindex = 57},
|
|
{name = "Worn Dark Green", colorindex = 58},
|
|
{name = "Worn Green", colorindex = 59},
|
|
{name = "Lime Green", colorindex = 92},
|
|
{name = "Midnight Blue", colorindex = 141},
|
|
{name = "Galaxy Blue", colorindex = 61},
|
|
{name = "Dark Blue", colorindex = 62},
|
|
{name = "Saxon Blue", colorindex = 63},
|
|
{name = "Blue", colorindex = 64},
|
|
{name = "Mariner Blue", colorindex = 65},
|
|
{name = "Harbor Blue", colorindex = 66},
|
|
{name = "Diamond Blue", colorindex = 67},
|
|
{name = "Surf Blue", colorindex = 68},
|
|
{name = "Nautical Blue", colorindex = 69},
|
|
{name = "Racing Blue", colorindex = 73},
|
|
{name = "Ultra Blue", colorindex = 70},
|
|
{name = "Light Blue", colorindex = 74},
|
|
{name = "Util Dark Blue", colorindex = 75},
|
|
{name = "Util Midnight Blue", colorindex = 76},
|
|
{name = "Util Blue", colorindex = 77},
|
|
{name = "Util Sea Foam Blue", colorindex = 78},
|
|
{name = "Util Lightning Blue", colorindex = 79},
|
|
{name = "Util Maui Blue Poly", colorindex = 80},
|
|
{name = "Util Bright Blue", colorindex = 81},
|
|
{name = "Matte Dark Blue", colorindex = 82},
|
|
{name = "Matte Blue", colorindex = 83},
|
|
{name = "Matte Midnight Blue", colorindex = 84},
|
|
{name = "Worn Dark blue", colorindex = 85},
|
|
{name = "Worn Blue", colorindex = 86},
|
|
{name = "Worn Light blue", colorindex = 87},
|
|
{name = "Metallic Taxi Yellow", colorindex = 88},
|
|
{name = "Metallic Race Yellow", colorindex = 89},
|
|
{name = "Metallic Bronze", colorindex = 90},
|
|
{name = "Metallic Yellow Bird", colorindex = 91},
|
|
{name = "Metallic Lime", colorindex = 92},
|
|
{name = "Metallic Champagne", colorindex = 93},
|
|
{name = "Chocolate Brown", colorindex = 96},
|
|
{name = "Bison Brown", colorindex = 101},
|
|
{name = "Creeen Brown", colorindex = 95},
|
|
{name = "Feltzer Brown", colorindex = 94},
|
|
{name = "Maple Brown", colorindex = 97},
|
|
{name = "Beechwood Brown", colorindex = 103},
|
|
{name = "Sienna Brown", colorindex = 104},
|
|
{name = "Saddle Brown", colorindex = 98},
|
|
{name = "Moss Brown", colorindex = 100},
|
|
{name = "Woodbeech Brown", colorindex = 102},
|
|
{name = "Straw Brown", colorindex = 99},
|
|
{name = "Sandy Brown", colorindex = 105},
|
|
{name = "Bleached Brown", colorindex = 106},
|
|
{name = "Schafter Purple", colorindex = 71},
|
|
{name = "Spinnaker Purple", colorindex = 72},
|
|
{name = "Midnight Purple", colorindex = 142},
|
|
{name = "Bright Purple", colorindex = 145},
|
|
{name = "Cream", colorindex = 107},
|
|
{name = "Ice White", colorindex = 111},
|
|
{name = "Frost White", colorindex = 112},
|
|
-- primarymatte
|
|
{name = "Black", colorindex = 12},
|
|
{name = "Gray", colorindex = 13},
|
|
{name = "Light Gray", colorindex = 14},
|
|
{name = "Ice White", colorindex = 131},
|
|
{name = "Blue", colorindex = 83},
|
|
{name = "Dark Blue", colorindex = 82},
|
|
{name = "Midnight Blue", colorindex = 84},
|
|
{name = "Midnight Purple", colorindex = 149},
|
|
{name = "Schafter Purple", colorindex = 148},
|
|
{name = "Red", colorindex = 39},
|
|
{name = "Dark Red", colorindex = 40},
|
|
{name = "Orange", colorindex = 41},
|
|
{name = "Yellow", colorindex = 42},
|
|
{name = "Lime Green", colorindex = 55},
|
|
{name = "Green", colorindex = 128},
|
|
{name = "Frost Green", colorindex = 151},
|
|
{name = "Foliage Green", colorindex = 155},
|
|
{name = "Olive Darb", colorindex = 152},
|
|
{name = "Dark Earth", colorindex = 153},
|
|
{name = "Desert Tan", colorindex = 154},
|
|
-- primarymetal
|
|
{name = "Brushed Steel", colorindex = 117},
|
|
{name = "Brushed Black Steel", colorindex = 118},
|
|
{name = "Brushed Aluminum", colorindex = 119},
|
|
{name = "Pure Gold", colorindex = 158},
|
|
{name = "Brushed Gold", colorindex = 159},
|
|
-- chrome
|
|
{name = "Chrome", colorindex = 120}
|
|
},
|
|
} |