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Elite-Gaming-FiveM/resources/[EGRP-CarPacks]/EGRP-Extras/data/fenyr/vehiclelayouts.meta
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KingMcDonalds bf220d9e4c new cars
2024-12-14 20:10:03 -08:00

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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleMetadataMgr>
<AnimRateSets />
<ClipSetMaps>
<Item type="CClipSetMap">
<Name>ENTRY_CLIPSET_MAP_LOW_GULLWING_FRONT_LEFT</Name>
<Maps>
<Item>
<ClipSetId>anim@veh@low@gullwing@front_ds@enter_exit</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags />
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@break_in@0h@p_m_zero@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_BreakInAnims</ConditionFlags>
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@break_in@0h@p_m_one@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_BreakInAnims</ConditionFlags>
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@break_in@0h@p_m_two@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_BreakInAnims</ConditionFlags>
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@jacking@0h@p_m_zero@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_JackingAnims</ConditionFlags>
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@jacking@0h@p_m_one@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_JackingAnims</ConditionFlags>
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@jacking@0h@p_m_two@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_JackingAnims</ConditionFlags>
<InformationFlags />
</Item>
</Maps>
</Item>
<Item type="CClipSetMap">
<Name>EXIT_CLIPSET_MAP_LOW_GULLWING_FRONT_LEFT</Name>
<Maps>
<Item>
<ClipSetId>anim@veh@low@gullwing@front_ds@enter_exit</ClipSetId>
<VarClipSetId>ExitVarClipSet</VarClipSetId>
<ConditionFlags />
<InformationFlags />
</Item>
</Maps>
</Item>
<Item type="CClipSetMap">
<Name>ENTRY_CLIPSET_MAP_LOW_GULLWING_FRONT_RIGHT</Name>
<Maps>
<Item>
<ClipSetId>anim@veh@low@gullwing@front_ps@enter_exit</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags />
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@break_in@0h@p_m_zero@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_BreakInAnims</ConditionFlags>
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@break_in@0h@p_m_one@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_BreakInAnims</ConditionFlags>
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@break_in@0h@p_m_two@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_BreakInAnims</ConditionFlags>
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@jacking@0h@p_m_zero@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_JackingAnims</ConditionFlags>
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@jacking@0h@p_m_one@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_JackingAnims</ConditionFlags>
<InformationFlags />
</Item>
<Item>
<ClipSetId>clipset@veh@jacking@0h@p_m_two@</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags>CF_JackingAnims</ConditionFlags>
<InformationFlags />
</Item>
</Maps>
</Item>
<Item type="CClipSetMap">
<Name>EXIT_CLIPSET_MAP_LOW_GULLWING_FRONT_RIGHT</Name>
<Maps>
<Item>
<ClipSetId>anim@veh@low@gullwing@front_ps@enter_exit</ClipSetId>
<VarClipSetId>ExitVarClipSet</VarClipSetId>
<ConditionFlags />
<InformationFlags />
</Item>
</Maps>
</Item>
</ClipSetMaps>
<VehicleCoverBoundOffsetInfos>
<Item type="CVehicleCoverBoundOffsetInfo">
<Name>720spider_COVER_OFFSET_INFO</Name>
<ExtraSideOffset value="-0.050000" />
<ExtraForwardOffset value="0.050000" />
<ExtraBackwardOffset value="-0.300000" />
<ExtraZOffset value="-0.200000" />
<CoverBoundInfos />
</Item>
</VehicleCoverBoundOffsetInfos>
<BicycleInfos />
<POVTuningInfos />
<EntryAnimVariations />
<VehicleExtraPointsInfos />
<DrivebyWeaponGroups />
<VehicleDriveByAnimInfos />
<VehicleDriveByInfos />
<VehicleSeatInfos />
<VehicleSeatAnimInfos />
<VehicleEntryPointInfos />
<VehicleEntryPointAnimInfos>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_LOW_720spider_FRONT_LEFT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_LEFT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_LOW_GULLWING_FRONT_LEFT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_LOW_GULLWING_FRONT_LEFT" />
<AlternateTryLockedDoorClipId>LOW_Locked_DS</AlternateTryLockedDoorClipId>
<AlternateForcedEntryClipId>LOW_Force_Entry_DS</AlternateForcedEntryClipId>
<AlternateJackFromOutSideClipId />
<AlternateBeJackedFromOutSideClipId />
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="-0.980600" y="-0.753300" z="0.610300" />
<OpenDoorTranslation x="0.000000" y="-0.100000" />
<OpenDoorHeadingChange value="1.570000" />
<EntryHeadingChange value="-1.570000" />
<ExtraZForMPPlaneWarp value="-2.000000" />
<EntryPointFlags>JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack DeadJackIncludesGetIn</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet />
</Item>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_LOW_720spider_FRONT_RIGHT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_RIGHT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_LOW_GULLWING_FRONT_RIGHT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_LOW_GULLWING_FRONT_RIGHT" />
<AlternateTryLockedDoorClipId>LOW_Locked_PS</AlternateTryLockedDoorClipId>
<AlternateForcedEntryClipId>LOW_Force_Entry_PS</AlternateForcedEntryClipId>
<AlternateJackFromOutSideClipId />
<AlternateBeJackedFromOutSideClipId />
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="0.875000" y="-0.740000" z="0.610000" />
<OpenDoorTranslation x="0.000000" y="-0.100000" />
<OpenDoorHeadingChange value="-1.570000" />
<EntryHeadingChange value="1.570000" />
<ExtraZForMPPlaneWarp value="-2.000000" />
<EntryPointFlags>JackIncludesGetIn UsesNoDoorTransitionForExit UseOpenDoorBlendAnims UseGetUpAfterJack DeadJackIncludesGetIn</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet />
</Item>
</VehicleEntryPointAnimInfos>
<VehicleExplosionInfos />
<VehicleLayoutInfos>
<Item type="CVehicleLayoutInfo">
<Name>LAYOUT_LOW_720spider</Name>
<Seats>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_LOW_RESTRICTED_FRONT_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_LOW_RESTRICTED_FRONT_RIGHT" />
</Item>
</Seats>
<EntryPoints>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_LOW_720spider_FRONT_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_LOW_720spider_FRONT_RIGHT" />
</Item>
</EntryPoints>
<LayoutFlags>StreamAnims UseLeanSteerAnims UseSteeringWheelIk DisableJackingAndBusting UseFinerAlignTolerance</LayoutFlags>
<BicycleInfo ref="NULL" />
<AnimRateSet ref="STD_LOW_ANIM_RATE_SET" />
<HandsUpClipSetId>busted_vehicle_low</HandsUpClipSetId>
<SteeringWheelOffset x="0.000000" y="0.350000" z="0.320000" />
<MaxXAcceleration value="15.000000" />
<BodyLeanXApproachSpeed value="10.000000" />
<BodyLeanXSmallDelta value="0.400000" />
<LookBackApproachSpeedScale value="1.000000" />
<FirstPersonAdditiveIdleClipSets>
<Item>clipset@veh@low@ds@idle_a</Item>
<Item>clipset@veh@low@ds@idle_b</Item>
<Item>clipset@veh@low@ds@idle_c</Item>
<Item>clipset@veh@low@ds@idle_d</Item>
<Item>clipset@veh@low@ds@idle_e</Item>
</FirstPersonAdditiveIdleClipSets>
<FirstPersonRoadRageClipSets>
<Item>clipset@veh@low@ds@hit_wheel@idle_a</Item>
<Item>clipset@veh@low@ds@hit_wheel@idle_b</Item>
<Item>clipset@veh@low@ds@hit_wheel@idle_c</Item>
</FirstPersonRoadRageClipSets>
<CellphoneClipsets>
<CellphoneClipsetDS>ANIM_GROUP_CELLPHONE_IN_CAR_DS</CellphoneClipsetDS>
<CellphoneClipsetPS>ANIM_GROUP_CELLPHONE_IN_CAR_PS</CellphoneClipsetPS>
<CellphoneClipsetDS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_LOW_FPS</CellphoneClipsetDS_FPS>
<CellphoneClipsetPS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS</CellphoneClipsetPS_FPS>
</CellphoneClipsets>
</Item>
</VehicleLayoutInfos>
<VehicleScenarioLayoutInfos />
<SeatOverrideAnimInfos />
<InVehicleOverrideInfos />
<FirstPersonDriveByLookAroundData>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>LOW_720spider_FRONT_LEFT</Name>
<AllowLookback value="false" />
<HeadingLimits x="-100.000000" y="100.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="-0.275000" />
<AngleToBlendInOffset x="30.000000" y="100.000000" />
</Item>
<Item>
<Offset value="0.175000" />
<AngleToBlendInOffset x="10.000000" y="90.000000" />
</Item>
<Item>
<Offset value="0.050000" />
<AngleToBlendInOffset x="0.000000" y="140.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-10.000000" y="10.000000" />
<AngleToBlendInExtraPitch x="50.000000" y="100.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="1.000000" />
</Item>
<Item>
<Offset value="0.125000" />
<AngleToBlendInOffset x="0.000000" y="75.000000" />
</Item>
<Item>
<Offset value="0.050000" />
<AngleToBlendInOffset x="0.000000" y="75.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-7.500000" y="-12.500000" />
<AngleToBlendInExtraPitch x="35.000000" y="75.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.170000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>LOW_720spider_FRONT_RIGHT</Name>
<AllowLookback value="false" />
<HeadingLimits x="-100.000000" y="100.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="1.000000" />
</Item>
<Item>
<Offset value="0.125000" />
<AngleToBlendInOffset x="0.000000" y="75.000000" />
</Item>
<Item>
<Offset value="0.050000" />
<AngleToBlendInOffset x="0.000000" y="75.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-7.500000" y="-12.500000" />
<AngleToBlendInExtraPitch x="35.000000" y="75.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="0.275000" />
<AngleToBlendInOffset x="30.000000" y="100.000000" />
</Item>
<Item>
<Offset value="0.175000" />
<AngleToBlendInOffset x="10.000000" y="90.000000" />
</Item>
<Item>
<Offset value="0.050000" />
<AngleToBlendInOffset x="0.000000" y="140.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-10.000000" y="10.000000" />
<AngleToBlendInExtraPitch x="50.000000" y="100.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.170000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
</FirstPersonDriveByLookAroundData>
</CVehicleMetadataMgr>