Files
Elite-Gaming-FiveM/resources/StreetLabel/config.lua
T
2021-12-03 01:05:09 +00:00

40 lines
1.3 KiB
Lua

-- Use the following variable(s) to adjust the position.
-- adjust the x-axis (left/right)
x = 0.991
-- adjust the y-axis (top/bottom)
y = 0.945
-- If you do not see the HUD after restarting script you adjusted the x/y axis too far.
-- Use the following variable(s) to adjust the color(s) of each element.
-- Use the following variables to adjust the color of the border around direction.
border_r = 255
border_g = 255
border_b = 255
border_a = 100
-- Use the following variables to adjust the color of the direction user is facing.
dir_r = 255
dir_g = 255
dir_b = 255
dir_a = 255
-- Use the following variables to adjust the color of the street user is currently on.
curr_street_r = 240
curr_street_g = 200
curr_street_b = 80
curr_street_a = 255
-- Use the following variables to adjust the color of the street around the player. (this will also change the town the user is in)
str_around_r = 255
str_around_g = 255
str_around_b = 255
str_around_a = 255
-- Use the following variables to adjust the color of the city the player is in (without there being a street around them)
town_r = 255
town_g = 255
town_b = 255
town_a = 255
-- Determine rather the HUD should only display when player(s) are inside a vehicle or not
checkForVehicle = true