Config = {} Config.Healing = 1 -- // If this is 0, then its disabled.. Default: 3.. That means, if a person lies in a bed, then he will get 1 health every 3 seconds. Config.objects = { ButtonToSitOnChair = 58, -- // Default: G -- // https://docs.fivem.net/game-references/controls/ ButtonToLayOnBed = 38, -- // Default: E -- // https://docs.fivem.net/game-references/controls/ ButtonToStandUp = 23, -- // Default: F -- // https://docs.fivem.net/game-references/controls/ SitAnimation = {anim='PROP_HUMAN_SEAT_CHAIR_MP_PLAYER'}, BedBackAnimation = {dict='anim@gangops@morgue@table@', anim='ko_front'}, BedStomachAnimation = {anim='WORLD_HUMAN_SUNBATHE'}, BedSitAnimation = {anim='WORLD_HUMAN_PICNIC'}, locations = { {object="v_med_bed2", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-1.4, direction=0.0, bed=true}, {object="v_serv_ct_chair02", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.0, direction=168.0, bed=false}, {object="prop_off_chair_04", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="prop_off_chair_03", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="prop_off_chair_05", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="v_club_officechair", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="v_ilev_leath_chr", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="v_corp_offchair", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="v_med_emptybed", verticalOffsetX=0.0, verticalOffsetY=0.13, verticalOffsetZ=-0.2, direction=90.0, bed=false}, {object="Prop_Off_Chair_01", verticalOffsetX=0.0, verticalOffsetY=-0.1, verticalOffsetZ=-0.5, direction=180.0, bed=false}, {object="hei_prop_heist_off_chair", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="prop_sol_chair", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="v_med_whickerchair1", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="prop_waiting_seat_01", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="v_ret_gc_chair02", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="p_clb_officechair_s", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="v_corp_lazychair", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, {object="prop_wait_bench_01", verticalOffsetX=0.0, verticalOffsetY=0.0, verticalOffsetZ=-0.4, direction=168.0, bed=false}, } } -- // YOU WILL FIND ALL BUTTONS HERE FOR CODE BELOW;P -- [[ https://docs.fivem.net/game-references/controls/ ]] Config.Text = { SitOnChair = '~r~G~w~ to sit', SitOnBed = '~r~E~w~ to sit on the bed', LieOnBed = '~r~E~w~ to lay on your', SwitchBetween = 'Switch between with ~r~Arrow left~w~ and ~r~arrow right~w~', Standup = '~r~F~w~ to stand up!', }