--------------------------------------- ----- ADD YOUR OWN JOB CHECK HERE ----- --------------------------------------- --[[ USE ONLY IF YOU WANT ESX JOB SUPPORT ESX = nil Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end while ESX.GetPlayerData().job == nil do Citizen.Wait(100) end PlayerLoaded = true ESX.PlayerData = ESX.GetPlayerData() end) RegisterNetEvent('esx:playerLoaded') AddEventHandler('esx:playerLoaded', function(xPlayer) ESX.PlayerData = xPlayer end) RegisterNetEvent('esx:setJob') AddEventHandler('esx:setJob', function(job) ESX.PlayerData.job = job end) ]] --allowed() is the function that determines if the player is allowed to use the dyno. DO NOT RENAME THE FUNCTION --Place whatever job check code you want in here, return true if allowed, false if not function allowed() return true end