local Interiors = {} AddEventHandler('onClientResourceStart', function(resourceName) if resourceName ~= GetCurrentResourceName() then return end TriggerServerEvent('rdzk:server:getInteriors') end) RegisterNetEvent('rdzk:client:setInteriors', function(interiors) Interiors = interiors for k, v in pairs(Config.Interiors) do local interior = GetInteriorAtCoords(v.coords.x, v.coords.y, v.coords.z) while interior == 0 do interior = GetInteriorAtCoords(v.coords.x, v.coords.y, v.coords.z) Citizen.Wait(0) end EnableInteriorProp(interior, Config.Ipls[Interiors[k]]) RefreshInterior(interior) end end) RegisterNetEvent('rdzk:client:syncInterior', function(interiorId, iplId) local interiorCoords = Config.Interiors[interiorId].coords local interior = GetInteriorAtCoords(interiorCoords.x, interiorCoords.y, interiorCoords.z) while interior == 0 do interior = GetInteriorAtCoords(interiorCoords.x, interiorCoords.y, interiorCoords.z) Citizen.Wait(0) end EnableInteriorProp(interior, Config.Ipls[iplId]) Interiors[interiorId] = iplId for k, v in pairs(Config.Ipls) do if k ~= Interiors[interiorId] then DisableInteriorProp(interior, v) end end RefreshInterior(interior) end) for k, _ in pairs(Config.Interiors) do for k2, _ in pairs(Config.Ipls) do RegisterCommand('rdzk_sandy_ipl_' .. k .. '_' .. k2, function() TriggerServerEvent('rdzk:server:syncInterior', k, k2) end, false) end end