-- Created by Wallbanged -- -- Custom Add-On Spawner V 1.0.0 -- local menuPool = NativeUI.CreatePool() local mainMenu = NativeUI.CreateMenu('Elite Gaming RP', "", 1420, 0) -- Enter Server Name/ Menu Name Here local submain = menuPool:AddSubMenu(mainMenu, 'Vehicle Spawner', "", 1420, 0) local vehiclesMenu = menuPool:AddSubMenu(submain, 'Custom Vehicles', "", 1420, 0) -- Name whatever you'd like for categorization local policeVehiclesMenu = menuPool:AddSubMenu(vehiclesMenu, 'Police Vehicles',"", 1420, 0) local sheriffVehiclesMenu = menuPool:AddSubMenu(vehiclesMenu, 'Sheriff Vehicles', "", 1420, 0) local chpVehiclesMenu = menuPool:AddSubMenu(vehiclesMenu, 'CHP Vehicles', "",1420, 0) --policeVehiclesMenu:AddItem(NativeUI.CreateItem('~r~Coming Soon!', 'Get this vehicle.') ) chpVehiclesMenu:AddItem(NativeUI.CreateItem('~r~Coming Soon!', 'Get this vehicle.') ) local soVehiceMenus = {} soVehiceMenus.so12 = NativeUI.CreateItem('2011 CVPI', 'Get this vehicle.') soVehiceMenus.so13 = NativeUI.CreateItem('2014 Charger', 'Get this vehicle.') soVehiceMenus.so1 = NativeUI.CreateItem('2018 Explorer', 'Get this vehicle.') soVehiceMenus.so6 = NativeUI.CreateItem('2017 Taurus', 'Get this vehicle.') soVehiceMenus.so8 = NativeUI.CreateItem('2013 Tahoe', 'Get this vehicle.') soVehiceMenus.so3 = NativeUI.CreateItem('2009 Charger', 'Get this vehicle.') soVehiceMenus.so7 = NativeUI.CreateItem('2015 Tahoe', 'Get this vehicle.') soVehiceMenus.so11 = NativeUI.CreateItem('2016 Explorer', 'Get this vehicle.') soVehiceMenus.so9 = NativeUI.CreateItem('2013 F-350', 'Get this vehicle.') soVehiceMenus.so5 = NativeUI.CreateItem('2018 Charger', 'Get this vehicle.') soVehiceMenus.so15 = NativeUI.CreateItem('2016 Explorer', 'Get this vehicle.') soVehiceMenus.so4 = NativeUI.CreateItem('2014 Charger', 'Get this vehicle.') soVehiceMenus.so10 = NativeUI.CreateItem('2013 Tahoe', 'Get this vehicle.') sheriffVehiclesMenu:AddItem(soVehiceMenus.so12) sheriffVehiclesMenu:AddItem(soVehiceMenus.so13) sheriffVehiclesMenu:AddItem(soVehiceMenus.so1) sheriffVehiclesMenu:AddItem(soVehiceMenus.so6) sheriffVehiclesMenu:AddItem(soVehiceMenus.so8) sheriffVehiclesMenu:AddItem(soVehiceMenus.so3) sheriffVehiclesMenu:AddItem(soVehiceMenus.so7) sheriffVehiclesMenu:AddItem(soVehiceMenus.so11) sheriffVehiclesMenu:AddItem(soVehiceMenus.so9) sheriffVehiclesMenu:AddItem(soVehiceMenus.so5) sheriffVehiclesMenu:AddItem(soVehiceMenus.so15) sheriffVehiclesMenu:AddItem(soVehiceMenus.so4) sheriffVehiclesMenu:AddItem(soVehiceMenus.so10) local pdVehiceMenus = {} pdVehiceMenus.pd1 = NativeUI.CreateItem('2011 CVPI', 'Get this vehicle.') pdVehiceMenus.pd7 = NativeUI.CreateItem('2014 Taurus', 'Get this vehicle.') pdVehiceMenus.pd17 = NativeUI.CreateItem('2015 Caprice', 'Get this vehicle.') pdVehiceMenus.pd11 = NativeUI.CreateItem('2011 ST CVPI', 'Get this vehicle.') pdVehiceMenus.pd15 = NativeUI.CreateItem('2018 Explorer', 'Get this vehicle.') pdVehiceMenus.pdhoe = NativeUI.CreateItem('2013 Tahoe', 'Get this vehicle.') pdVehiceMenus.pd12 = NativeUI.CreateItem('2014 ST Charger', 'Get this vehicle.') pdVehiceMenus.pd9 = NativeUI.CreateItem('2009 Charger', 'Get this vehicle.') policeVehiclesMenu:AddItem(pdVehiceMenus.pd1) policeVehiclesMenu:AddItem(pdVehiceMenus.pd7) policeVehiclesMenu:AddItem(pdVehiceMenus.pd17) policeVehiclesMenu:AddItem(pdVehiceMenus.pd11) policeVehiclesMenu:AddItem(pdVehiceMenus.pd15) policeVehiclesMenu:AddItem(pdVehiceMenus.pdhoe) policeVehiclesMenu:AddItem(pdVehiceMenus.pd12) policeVehiclesMenu:AddItem(pdVehiceMenus.pd9) sheriffVehiclesMenu.OnItemSelect = function(sender, item, index) if item == soVehiceMenus.so12 then deleteVeh() spawnVehicle('so12', '2011 CVPI') elseif item == soVehiceMenus.so13 then deleteVeh() spawnVehicle('so13', '2014 Charger') elseif item == soVehiceMenus.so1 then deleteVeh() spawnVehicle('asbo', '2018 Explorer') elseif item == soVehiceMenus.so6 then deleteVeh() spawnVehicle('so6', '2017 Taurus') elseif item == soVehiceMenus.so8 then deleteVeh() spawnVehicle('so8', '2013 Tahoe') elseif item == soVehiceMenus.so3 then deleteVeh() spawnVehicle('so3', '2009 Charger') elseif item == soVehiceMenus.so7 then deleteVeh() spawnVehicle('so7', '2015 Tahoe') elseif item == soVehiceMenus.so11 then deleteVeh() spawnVehicle('so11', '2016 Explorer') elseif item == soVehiceMenus.so9 then deleteVeh() spawnVehicle('so9', '2013 F-350') elseif item == soVehiceMenus.so5 then deleteVeh() spawnVehicle('so5', '2018 Charger') elseif item == soVehiceMenus.so15 then deleteVeh() spawnVehicle('so15', '2016 Explorer') elseif item == soVehiceMenus.so4 then deleteVeh() spawnVehicle('so4', '2014 Charger') elseif item == soVehiceMenus.so10 then deleteVeh() spawnVehicle('so10', '2013 Tahoe') end end policeVehiclesMenu.OnItemSelect = function(sender, item, index) if item == pdVehiceMenus.pd1 then deleteVeh() spawnVehicle ('pd1', '2011 CVPI') elseif item == pdVehiceMenus.pd7 then deleteVeh() spawnVehicle ('pd7', '2014 Taurus') elseif item == pdVehiceMenus.pd17 then deleteVeh() spawnVehicle ('pd17', '2015 Caprice') elseif item == pdVehiceMenus.pd11 then deleteVeh() spawnVehicle ('pd11', '2011 ST CVPI') elseif item == pdVehiceMenus.pd15 then deleteVeh() spawnVehicle ('pd15', '2018 Explorer') elseif item == pdVehiceMenus.pdhoe then deleteVeh() spawnVehicle ('pdhoe', '2013 Tahoe') elseif item == pdVehiceMenus.pd12 then deleteVeh() spawnVehicle ('pd12', '2014 ST Charger') elseif item == pdVehiceMenus.pd9 then deleteVeh() spawnVehicle ('pd9', '2009 Charger') end end --------------------------------------------------------------------------------------------------------------- --[[ EXAMPLE local audi = menuPool:AddSubMenu(vehiclesMenu, 'Audi', "", 1420, 0) local aVehiclesMenus = {} aVehiclesMenus.a8audi = NativeUI.CreateItem('2010 Audi A8', 'Get this vehicle.') aVehiclesMenus.audirs6tk = NativeUI.CreateItem('2013 Audi RS6 Avant', 'Get this vehicle.') aVehiclesMenus.audis8om = NativeUI.CreateItem('2014 Audi S8', 'Get this vehicle.') aVehiclesMenus.rs7 = NativeUI.CreateItem('2015 Audi RS7', 'Get this vehicle.') audi:AddItem(aVehiclesMenus.a8audi) audi:AddItem(aVehiclesMenus.audirs6tk) audi:AddItem(aVehiclesMenus.audis8om) audi:AddItem(aVehiclesMenus.rs7) audi.OnItemSelect = function(sender, item, index) if item == aVehiclesMenus.a8audi then deleteVeh() spawnVehicle ('a8audi', '2010 Audi A8') elseif item == aVehiclesMenus.audirs6tk then deleteVeh() spawnVehicle ('audirs6tk', '2013 Audi RS6 Avant') elseif item == aVehiclesMenus.audis8om then deleteVeh() spawnVehicle ('audis8om', '2014 Audi S8') elseif item == aVehiclesMenus.rs7 then deleteVeh() spawnVehicle ('rs7', '2015 Audi RS7') end end]] RegisterCommand('wbmenu', function() -- edit this line to change the command to open the menu mainMenu:Visible(not mainMenu:Visible()) end, false) ------------------------------------------------DO NOT EDIT BELOW THIS LINE--------------------------------------------------------------- function deleteVeh() local ped = GetPlayerPed(-1) if (DoesEntityExist(ped) and not IsEntityDead(ped)) then local pos = GetEntityCoords(ped) if (IsPedSittingInAnyVehicle(ped)) then local handle = GetVehiclePedIsIn(ped, false) NetworkRequestControlOfEntity(handle) SetEntityHealth(handle, 100) SetEntityAsMissionEntity(handle, true, true) SetEntityAsNoLongerNeeded(handle) DeleteEntity(handle) ShowInfo("The vehicle you were in has been deleted.") end end end function ShowInfo(message) SetNotificationTextEntry("STRING") AddTextComponentString(message) DrawNotification(0,1) end function spawnVehicle(vehicle, name) local x,y,z = table.unpack(GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 8.0, 0.5)) local color = "~y~" local color2 = "~r~" local ped = GetPlayerPed(-1) if DoesEntityExist(ped) then vehiclehash = GetHashKey(vehicle) RequestModel(vehiclehash) Citizen.CreateThread(function() local waiting = 0 while not HasModelLoaded(vehiclehash) do waiting = waiting + 100 Citizen.Wait(100) if waiting > 5000 then ShowInfo(color2 .."Could not load model in time. Crash was prevented.") break end end local spawnedVeh = CreateVehicle(vehiclehash, x, y, z, GetEntityHeading(PlayerPedId())+90, 1, 0) SetPedIntoVehicle(PlayerPedId(), spawnedVeh, -1) SetVehicleDirtLevel(spawnedVeh, 0.0) end) ShowInfo("You have recieved the keys to a ".. color .. name .. ".") Wait(1000) return true end ShowInfo("All parking spots are currently full.") return false end function dump(o) if type(o) == 'table' then local s = '{ ' for k,v in pairs(o) do if type(k) ~= 'number' then k = '"'..k..'"' end s = s .. '['..k..'] = ' .. dump(v) .. ',' end return s .. '} ' else return tostring(o) end end menuPool:Add(mainMenu) menuPool:RefreshIndex() menuPool:MouseControlsEnabled(false) menuPool:ControlDisablingEnabled(false) CreateThread(function() while true do Wait(0) menuPool:ProcessMenus() end end) function HelpText(text) SetTextComponentFormat("STRING") AddTextComponentString(text) DisplayHelpTextFromStringLabel(0, 1, 1, -1) end