AddEventHandler('onResourceStart', function(resourceName) if (GetCurrentResourceName() ~= config.resourceName ) then print("\n\n\n^8TANKER_WATER SCRIPT ERROR ^3\n\nPLEASE ENSURE THE NAME OF THE RESOURCE MATCHES THE NAME IN THE CONFIG.LUA^7\n\n\n") end end) RegisterNetEvent("createWaterParticles") AddEventHandler("createWaterParticles", function(vehEntity) TriggerClientEvent("waterParticles", -1, vehEntity) end) RegisterNetEvent("setWaterTexture") AddEventHandler("setWaterTexture", function() TriggerClientEvent("updateTexture", -1, true) end) RegisterNetEvent("resetWaterTexture") AddEventHandler("resetWaterTexture", function() TriggerClientEvent("updateTexture", -1, false) end)