data = { ["weapon"] = "WEAPON_COMBATPISTOL", "WEAPON_PISTOL", -- The weapon you must have to trigger the animation ["peds"] = { ["mp_m_freemode_01"] = { ["components"] = { [7] = { [1] = 3, [6] = 5, [8] = 2, [42] = 43, [110] = 111, [119] = 120 }, [8] = { [16] = 18 } } }, ["mp_f_freemode_01"] = { ["components"] = { [7] = { [1] = 3, [6] = 5, [8] = 2, [29] = 30, [81] = 82 }, [8] = { [9] = 10 } } }, } }