AddEventHandler('chatMessage', function(source, name, message) if message == nil or message == '' or message:sub(1, 1) == '/' then return FALSE end PerformHttpRequest('https://discordapp.com/api/webhooks/547208563680870400/ucatxdILDNy59VSRYYfRY3Qgy1ZjSujraB2hA_-Gy52eUGjF9jVfg5yhue697fMYfTE5', function(err, text, headers) end, 'POST', json.encode({username = name, content = message}), { ['Content-Type'] = 'application/json' }) end) function sendToDiscord(name, message) if message == nil or message == '' or message:sub(1, 1) == '/' then return FALSE end PerformHttpRequest('https://discordapp.com/api/webhooks/547208563680870400/ucatxdILDNy59VSRYYfRY3Qgy1ZjSujraB2hA_-Gy52eUGjF9jVfg5yhue697fMYfTE5', function(err, text, headers) end, 'POST', json.encode({username = name, content = message}), { ['Content-Type'] = 'application/json' }) end AddEventHandler('playerConnecting', function() sendToDiscord('SYSTEM', GetPlayerName(source) .. ' has joined. ') end) AddEventHandler('playerDropped', function(reason) sendToDiscord('SYSTEM', GetPlayerName(source) .. ' has left. (' .. reason .. ')') end)