------------------------------------------------------------- -- Calm-AI V3- A Simple FiveM Script, Made By Jordan.#2139 -- ------------------------------------------------------------- ---------------------------------------------------------------------------------------------- -- !WARNING! !WARNING! !WARNING! !WARNING! !WARNING! -- -- DO NOT TOUCH THIS FILE OR YOU /WILL/ FUCK SHIT UP! EDIT THE CONFIG.LUA -- -- DO NOT BE STUPID AND WHINE TO ME ABOUT THIS BEING BROKEN IF YOU TOUCHED THE LINES BELOW. -- ---------------------------------------------------------------------------------------------- SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_HILLBILLY"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_BALLAS"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_MEXICAN"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_FAMILY"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_MARABUNTE"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("AMBIENT_GANG_SALVA"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("GANG_1"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("GANG_2"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("GANG_9"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("GANG_10"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("FIREMAN"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("MEDIC"), GetHashKey('PLAYER')) SetRelationshipBetweenGroups(1, GetHashKey("COP"), GetHashKey('PLAYER')) Citizen.CreateThread(function() while true do Citizen.Wait(0) SetVehicleDensityMultiplierThisFrame(Config.VehDensity) SetPedDensityMultiplierThisFrame(Config.PedDensity) SetRandomVehicleDensityMultiplierThisFrame(Config.RanVehDensity) SetParkedVehicleDensityMultiplierThisFrame(Config.ParkCarDensity) SetScenarioPedDensityMultiplierThisFrame(Config.ScenePedDensity, Config.ScenePedDensity) end end) Citizen.CreateThread(function() if Config.DispatchDead then while true do Wait(0) for i = 1, 12 do EnableDispatchService(i, false) end SetPlayerWantedLevel(PlayerId(), 0, false) SetPlayerWantedLevelNow(PlayerId(), false) SetPlayerWantedLevelNoDrop(PlayerId(), 0, false) end else end end)