Initial commit
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local liftData = {
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["789456"] = {
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code = "789456",
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InteriorId = 3330, --GetInteriorFromEntity(ped)
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controlup = {x=-1074.7889404297,y=-252.78123474121,z=44.021064758301}, --(Inter de control murale pour appeler la cabine)
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controldown = {x=-1074.7200927734,y=-252.8878326416,z=37.763286590576},
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up = {x=-1074.8277587891,y=-254.590279099609,z=42.99}, --(position cabine)
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down = {x=-1074.8277587891,y=-254.590279099609,z=36.73},
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controlCabineUp = {x=-1075.8618164063,y=-254.42388916016,z=44.02}, --(Inter de control dans la cabine)
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controlCabineDown = {x=-1075.8618164063,y=-254.42388916016,z=37.734912872314},
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downRoomId = -1711658181, --Gestion des portal (useless now)
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upRoomId = -266971274,
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Zelevate=42.99-36.73, --Hauteur d'élévation Zmax - Zmin (flemme de calculer)
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isUp = false,
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isInUse = false,
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currentCoords = {x=-1074.8277587891,y=-254.590279099609,z=36.73}, --useless
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elevateProps = "patoche_elevator", --Cabine props
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rotation = {a=0.0,b=0.0,c=0.0},
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elevateHeading = 27.649951934814, --Heading de l'ascenceur (World relative)
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elevateID = 0, -- ID du props spawn
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downDoorIsOpen = false,
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doorDownL = "v_ilev_fib_doore_l",
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doorDownLCoords = {x=-1075.2545,y=-253.5753,z=36.7732},
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doorDownLOpenCoords = {x=-1074.701, y=-253.2831, z=36.7732},
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doorDownLHeading = 27.649951934814,
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doorDownLID = 0, -- ID du props spawn
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doorDownR = "v_ilev_fib_doore_r",
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doorDownRCoords = {x=-1075.2634,y=-253.5800,z=36.7732},
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doorDownROpenCoords = {x=-1075.817, y=-253.8722, z=36.7732},
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doorDownRHeading = 27.649951934814,
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doorDownRID = 0, -- ID du props spawn
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upDoorIsOpen = false,
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doorUpL = "v_ilev_fib_doore_l",
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doorUpLCoords = {x=-1075.2545,y=-253.5753,z=43.025},
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doorUpLOpenCoords = {x=-1074.701, y=-253.2831, z=43.025},
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doorUpLHeading = 27.649951934814,
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doorUpLID = 0,-- ID du props spawn
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doorUpR = "v_ilev_fib_doore_r",
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doorUpRCoords = {x=-1075.2634,y=-253.5800,z=43.025},
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doorUpROpenCoords = {x=-1075.817, y=-253.8722, z=43.025},
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doorUpRHeading = 27.649951934814,
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doorUpRID = 0,-- ID du props spawn
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}
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}
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RegisterServerEvent('lift:liftup') --Monter (depuis l'intérieur)
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AddEventHandler('lift:liftup', function(code)
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Citizen.CreateThread(function()
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if not liftData[code].isInUse then
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liftData[code].isInUse = true
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TriggerClientEvent("lift:closeDoorDown",-1,code) --ferme porte du bas
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Wait(3950)
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for i=1,3 do
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print("lift up")
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TriggerClientEvent("lift:StepUp",-1,code)
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Wait(3000)
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print("waitEnded")
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end
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TriggerClientEvent("lift:StepUpAndDoor",-1,code) -- et monte puis ouvre les portes
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liftData[code].isUp = true
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liftData[code].isInUse = false
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Wait(35000)
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TriggerClientEvent("lift:closeDoorUpIfnotBusy",-1,code)
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end
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end)
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end)
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RegisterServerEvent('lift:liftdown') --Descendre (depuis l'intérieur)
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AddEventHandler('lift:liftdown', function(code)
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Citizen.CreateThread(function()
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if not liftData[code].isInUse then
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liftData[code].isInUse = true
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TriggerClientEvent("lift:closeDoorUp",-1,code)--ferme porte du haut
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Wait(3950)
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for i=1,3 do
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print("lift up")
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TriggerClientEvent("lift:StepDown",-1,code)
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Wait(3000)
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print("waitEnded")
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end
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TriggerClientEvent("lift:StepDownAndDoor",-1,code)-- et descend puis ouvre les portes
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liftData[code].isUp = false
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liftData[code].isInUse = false
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Wait(35000)
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TriggerClientEvent("lift:closeDoorDownIfnotBusy",-1,code)
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end
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end)
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end)
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RegisterServerEvent('lift:askUp')
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AddEventHandler('lift:askUp', function(code)
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Citizen.CreateThread(function()
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if not liftData[code].isUp then -- si en bas monte et ouvre porte
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if not liftData[code].isInUse then
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liftData[code].isInUse = true
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TriggerClientEvent("lift:upAndDoor",-1,code)
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liftData[code].isUp = true
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liftData[code].isInUse = false
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end
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else -- déja en haut juste ouvre porte
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TriggerClientEvent("lift:openDoorUp",-1,code)
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end
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end)
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end)
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RegisterServerEvent('lift:askDown')
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AddEventHandler('lift:askDown', function(code)
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Citizen.CreateThread(function()
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if liftData[code].isUp then -- si en haut descend et ouvre porte
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if not liftData[code].isInUse then
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liftData[code].isInUse = true
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TriggerClientEvent("lift:downAndDoor",-1,code)
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liftData[code].isUp = false
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liftData[code].isInUse = false
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end
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else -- déja en bas juste ouvre porte
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TriggerClientEvent("lift:openDoorDown",-1,code)
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end
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end)
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end)
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RegisterServerEvent('lift:GetStatus')
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AddEventHandler('lift:GetStatus', function()
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local player = source
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TriggerClientEvent("lift:sendStatus",player,liftData)
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end)
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