Initial commit
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@@ -0,0 +1,2 @@
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resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
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client_script 'cl_vengine.lua'
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@@ -0,0 +1,34 @@
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-- Configuration
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local button = nil -- 167 (F6 by default)
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local commandEnabled = true -- (false by default) If you set this to true, typing "/engine" in chat will also toggle your engine.
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-- You're all set now!
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-- Code, no need to modify this, unless you know what you're doing or you want to fuck shit up.
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-- No support will be provided if you modify this part below.
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Citizen.CreateThread(function()
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if commandEnabled then
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RegisterCommand('engine', function()
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toggleEngine()
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end, false)
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end
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while true do
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Citizen.Wait(0)
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local vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
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--if (IsControlJustReleased(0, button) or IsDisabledControlJustReleased(0, button)) and vehicle ~= nil and vehicle ~= 0 and GetPedInVehicleSeat(vehicle, 0) then
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--toggleEngine()
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--end
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end
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end)
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function toggleEngine()
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local vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
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if vehicle ~= nil and vehicle ~= 0 and GetPedInVehicleSeat(vehicle, 0) then
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SetVehicleEngineOn(vehicle, (not GetIsVehicleEngineRunning(vehicle)), false, true)
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end
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end
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