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diff --git a/resources/[EGRP-Map-Addons]/gcom_highway/fxmanifest.lua b/resources/[EGRP-Map-Addons]/gcom_highway/fxmanifest.lua
new file mode 100644
index 000000000..075bac2a0
--- /dev/null
+++ b/resources/[EGRP-Map-Addons]/gcom_highway/fxmanifest.lua
@@ -0,0 +1,13 @@
+fx_version "cerulean"
+game "gta5"
+
+this_is_a_map "yes"
+
+data_file 'AUDIO_GAMEDATA' 'gc_hp_int_shell_col_game.dat'
+data_file 'INTERIOR_PROXY_ORDER_FILE' 'interiorproxies.meta'
+
+files {
+ 'gc_hp_int_shell_col_game.dat151.rel',
+ 'stream/4156533797.ymt'
+}
+dependency '/assetpacks'
\ No newline at end of file
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+ -
+ prop_gar_door_03_ld
+ GangGarageCustomBox
+
+ -
+ prop_gate_cult_01_l
+ CultistGate
+
+ -
+ prop_gate_cult_01_r
+ CultistGate
+
+ -
+ prop_gate_tep_01_l
+ LargeGate
+
+ -
+ prop_gate_tep_01_r
+ LargeGate
+
+ -
+ prop_gate_farm_01a
+ FenceGate
+
+ -
+ prop_ld_bankdoors_01
+ HeavyWoodDoor
+
+ -
+ prop_ld_garaged_01
+ MichaelGarageCustomBox
+
+ -
+ prop_lrggate_02_ld
+ LargeGate
+
+ -
+ prop_police_door_l
+ DefaultStandardLatchShut
+
+ -
+ prop_police_door_r
+ DefaultStandardLatchShut
+
+ -
+ prop_sc1_21_g_door_01
+ FranklinGarageCustomBox
+
+ -
+ prop_sec_barrier_ld_01a
+ FragBarrierArmCustomBox
+
+ -
+ prop_sec_barrier_ld_02a
+ TollBarrierArmCustomBox
+
+ -
+ v_ilev_arm_secdoor
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_bk_vaultdoor
+ HeavyVaultDoor
+
+ -
+ v_ilev_bl_doorsl_l
+ SlidingHorizontalExtendedRange
+
+ -
+ v_ilev_bl_doorsl_r
+ SlidingHorizontalExtendedRange
+
+ -
+ v_ilev_cd_entrydoor
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_cor_firedoor
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_cor_firedoorwide
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_fa_dinedoor
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_fa_frontdoor
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_fa_roomdoor
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_fbisecgate
+ FBISecurityGate
+
+ -
+ v_ilev_fib_door3
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_gc_door01
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_gc_door02
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_gc_door03
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_gc_door04
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_lostdoor
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_mm_door
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_mm_doorm_l
+ NoRotationLimitStandardLatchShut
+
+ -
+ v_ilev_mm_doorm_r
+ NoRotationLimitStandardLatchShut
+
+ -
+ v_ilev_fh_frontdoor
+ DefaultStandardLatchShut
+
+ -
+ tt_boosted_door_main
+ DefaultStandardLatchShut
+
+ -
+ tt_boosted_door_enter
+ DefaultStandardLatchShut
+
+ -
+ rt_yakuza_door_01
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_ph_gendoor
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_ph_gendoor002
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_ph_gendoor003
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_phroofdoor
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_spraydoor
+ SprayDoors
+
+ -
+ v_ilev_ss_door02
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_ss_door5_l
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_ss_door5_r
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_ss_door7
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_ss_door8
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_trev_door
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_trev_door
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_trev_doorbath
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_trev_doorfront
+ DefaultStandardLatchShut
+
+ -
+ v_ilev_trevtrailerdr
+ DefaultStandardLatchShut
+
+ -
+ vb_35_lifeguarddoor2
+ ReduceOpenGarage
+
+ -
+ tt_prop_roller_door
+ ReduceOpenGarage
+
+ -
+ prop_facgate_08
+ TowTruckYardSlidingHorizontal
+
+ -
+ hei_prop_station_gate
+ SlidingHorizontalPoliceSPVehiclesAndMPPlayerPeds
+
+ -
+ lr_prop_supermod_door_01
+ SupermodGarage
+
+ -
+ daily_globe_bollards
+ DAILY_BOLARD
+
+-
+ prop_vw_garage_door
+ ReduceOpenGarage
+
+ -
+ prop_nfs_garagedoor
+ ReduceOpenGarage
+
+ -
+ ds_mir_bike_garagedoor_2
+ ReduceOpenGarage
+
+ -
+ ds_mir_bike_garagedoor_1
+ ReduceOpenGarage
+
+-
+ prop_vw_door
+ DefaultStandardLatchShut
+
+-
+ prop_vw_door2
+ DefaultStandardLatchShut
+
+ -
+ prop_vw_secret_door1
+ DefaultStandardLatchShut
+
+ -
+ prop_ds_mir_bike_door_1
+ DefaultStandardLatchShut
+
+ -
+ prop_daily_entr_door
+ DefaultStandardLatchShut
+
+ -
+ ds_fire_prop_st_enterdoor_l
+ DefaultStandardLatchShut
+
+ -
+ ds_fire_prop_st_enterdoor_r
+ DefaultStandardLatchShut
+
+ -
+ ds_fire_prop_st_gendoor_01
+ DefaultStandardLatchShut
+
+ -
+ prop_ds_fire_st_backdoor
+ DefaultStandardLatchShut
+
+ -
+ prop_ds_fire_st_garage
+ FIRE_ST_GARAGE
+
+ -
+ prop_ds_fire_st_garage_small
+ FIRE_ST_GARAGE
+
+ -
+ prop_ds_fire_st_gates
+ FIRE_ST_GATES
+
+
+
\ No newline at end of file
diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/fxmanifest.lua b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/fxmanifest.lua
new file mode 100644
index 000000000..dc08b5df5
--- /dev/null
+++ b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/fxmanifest.lua
@@ -0,0 +1,16 @@
+fx_version 'cerulean'
+game 'gta5'
+replace_level_meta 'gta5'
+author 'REDSAINTMODS'
+this_is_a_map 'yes'
+
+data_file 'AUDIO_GAMEDATA' 'audio/dsfst_game.dat'
+data_file 'DLC_ITYP_REQUEST' 'ds_fire_st.ytyp'
+data_file 'DLC_ITYP_REQUEST' 'ds_fire_st_props.ytyp'
+files {
+ 'gta5.meta',
+ 'audio/dsfst_game.dat151.rel',
+ 'doortuning.ymt'
+}
+dependency '/assetpacks'
+dependency '/assetpacks'
\ No newline at end of file
diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/gta5.meta b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/gta5.meta
new file mode 100644
index 000000000..10bb4fef7
--- /dev/null
+++ b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/gta5.meta
@@ -0,0 +1,1160 @@
+
+
+
+
+
+
+ -
+
+
+ -
+
+
+ -
+
+
+
+
+ - commoncrc:/data/common_cutscene.meta
+
+
+ -
+ platform:/levels/gta5/vehiclemods/hotknife_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/speedo2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/khamelion_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/elegy2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/intruder_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/zion2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/zion_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/oracle2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/cheetah_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/sabregt_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/infernus_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/rapidgt2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/rapidgt_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/vacca_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/carbonizzare_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/coquette_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/buffalo2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/entityxf_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/peyote_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/bagger_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/tornado_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/manana_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/sentinel2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/sandking2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/sandking_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/schwarzer_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/vigero_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/prairie_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/comet2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/primo_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/schafter2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/banshee_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/sentinel_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/fusilade_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/rebel_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/pcj_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/serrano_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/sultan_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/ruiner_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/landstalker_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/premier_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/penumbra_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/issi2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/bjxl_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/gresley_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/voltic_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/dominator_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/blista_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/felon_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/phoenix_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/ninef_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/dubsta2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/ratloader_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/jackal_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/surano_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/asea_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/surge_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/youga_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/double_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/baller_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/ztype_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/ruffian_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/tailgater_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/daemon_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/ninef2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/police3_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/cavalcade_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/bodhi2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/akuma_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/feltzer2_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/futo_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/buccaneer_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/buffalo_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/dubsta_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/vehiclemods/wheels_mods.rpf
+ RPF_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/script/script.rpf
+ RPF_FILE_PRE_INSTALL
+
+ PARTITION_2
+
+ -
+ platform:/data/cdimages/carrec.rpf
+ RPF_FILE
+
+ -
+ platform:/data/cdimages/moviesubs.rpf
+ RPF_FILE
+
+ -
+ platform:/levels/gta5/generic/gtxd.ityp
+ PERMANENT_ITYP_FILE
+
+ -
+ platform:/levels/gta5/generic/gtxd.rpf
+ RPF_FILE
+ CONTENTS_MAP
+
+ -
+ platform:/data/effects/ptfx.rpf
+ RPF_FILE
+
+
+ -
+ commoncrc:/data/levels/gta5/water.xml
+ WATER_FILE
+
+ -
+ common:/data/levels/gta5/time.xml
+ TIME_FILE
+
+ -
+ common:/data/levels/gta5/weather.xml
+ WEATHER_FILE
+
+ -
+ common:/data/timecycle/underwater_deep.xml
+ TIMECYCLE_FILE
+
+ -
+ common:/data/timecycle/timecycle_mods_1.xml
+ TIMECYCLEMOD_FILE
+
+ -
+ common:/data/timecycle/timecycle_mods_2.xml
+ TIMECYCLEMOD_FILE
+
+ -
+ common:/data/timecycle/timecycle_mods_3.xml
+ TIMECYCLEMOD_FILE
+
+ -
+ common:/data/timecycle/timecycle_mods_4.xml
+ TIMECYCLEMOD_FILE
+
+ -
+ common:/data/materials/procedural.dat
+ PROCOBJ_FILE
+
+ -
+ common:/data/materials/procedural.meta
+ PROC_META_FILE
+
+ -
+ common:/data/levels/gta5/vfx.dat
+ VFX_SETTINGS_FILE
+
+ -
+ common:/data/effects/bloodfx.dat
+ BLOODFX_FILE
+
+ -
+ common:/data/effects/entityfx.dat
+ ENTITYFX_FILE
+
+ -
+ commoncrc:/data/effects/explosionfx.dat
+ EXPLOSIONFX_FILE
+
+ -
+ common:/data/effects/firefx.dat
+ FIREFX_FILE
+
+ -
+ common:/data/effects/liquidfx.dat
+ LIQUIDFX_FILE
+
+ -
+ common:/data/effects/materialfx.dat
+ MATERIALFX_FILE
+
+ -
+ common:/data/effects/wheelfx.dat
+ WHEELFX_FILE
+
+ -
+ commoncrc:/data/effects/weaponfx.dat
+ WEAPONFX_FILE
+
+ -
+ common:/data/effects/decals.dat
+ DECALS_FILE
+
+ -
+ platform:/data/effects/vfxvehicleinfo
+ VFXVEHICLEINFO_FILE
+
+ -
+ platform:/data/effects/vfxpedinfo
+ VFXPEDINFO_FILE
+
+ -
+ platform:/data/effects/vfxweaponinfo
+ VFXWEAPONINFO_FILE
+
+ -
+ platform:/data/effects/vfxinteriorinfo
+ VFXINTERIORINFO_FILE
+
+ -
+ platform:/data/effects/vfxregioninfo
+ VFXREGIONINFO_FILE
+
+ -
+ common:/data/effects/scriptfx.dat
+ SCRIPTFX_FILE
+
+ -
+ platform:/data/effects/ptfxassetinfo
+ PTFXASSETINFO_FILE
+
+ -
+ platform:/data/effects/vfxfogvolumeinfo
+ VFXFOGVOLUMEINFO_FILE
+
+ -
+ commoncrc:/data/levels/gta5/vehicles.meta
+ VEHICLE_METADATA_FILE
+
+ -
+ platform:/levels/gta5/generic/icons.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/generic/procobj.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/interiors/int_props/int_lev_des.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/interiors/int_props/int_light_rig.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/rt_bink/vfx_reference.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/building/v_rooftop.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/recreational/v_coin_op.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/recreational/v_sports.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/residential/v_bathroom.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/residential/v_garden.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/residential/v_electrical.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/residential/v_seating.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/residential/v_kitchen.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/commercial/v_bar.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/commercial/v_fastfood.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/commercial/v_garage.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/commercial/v_office.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/procedural/v_proc1.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/procedural/v_proc2.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/procedural/v_proc3.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/vegetation/v_ext_veg.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/vegetation/v_fanpalm.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/vegetation/v_palm.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/vegetation/v_trees.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/vegetation/v_bush.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/vegetation/v_potted.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/vegetation/v_cacti.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/vegetation/v_crops.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/vegetation/v_rocks.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/vegetation/v_snow.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/industrial/v_airport.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/industrial/v_industrial.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/industrial/v_industrial_2.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/roadside/v_bins.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/roadside/v_construction.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/roadside/v_fences.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/roadside/v_fences_2.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/_citye/downtown_01/downtown_01_metadata_permanent.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_MAP
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/roadside/v_rubbish.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/roadside/v_seating_tables.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/roadside/v_signs.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/roadside/v_storage.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/roadside/v_traffic_lights.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/roadside/v_utility.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/rural/v_farm.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/Lev_Des/Lev_Des.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/Lev_Des/v_minigame.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/Lev_Des/V_Set_Pieces.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/Lev_Des/V_Lev_Doors.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/props/Lev_Des/P_V_Lev_Des_skin.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/outsource/building_xrefs.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/_hills/cs_xref.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/_citye/citye_xr.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/_citye/port_xr.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/_cityw/marina_xr.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_fib_door.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_fib_ceiling.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_fib_floor.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_fib_glass.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_jewel_cab.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_jewel_cab2.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_jewel_cab3.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_showroom.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_vaultdoor.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_tvsmash.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_fibstairs.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_jewel_cab4.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_hospitaldoors.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_finale_tunnel.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_finale_vault.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_frenchdoors.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/des_server.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/interior/DES_prologue_door.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_setpiece2.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_stilthouse.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_scaffolding.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_gasstation.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_farmhouse.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_methtrailer.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_traincrash.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_trailerparka.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_trailerparkb.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_trailerparkc.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_trailerparkd.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_trailerparke.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_protree.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_apartmentblock.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_tankercrash.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_tankerexplosion.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/destruction/exterior/des_shipsink.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ platform:/levels/gta5/popgroups
+ POPGRP_FILE
+
+ -
+ commoncrc:/data/levels/gta5/popcycle.dat
+ POPSCHED_FILE
+
+ -
+ common:/data/levels/gta5/MAPAREA.IPL
+ IPL_FILE
+
+ -
+ common:/data/levels/gta5/POPZONE.IPL
+ IPL_FILE
+
+ -
+ platform:/levels/gta5/zonebind
+ ZONEBIND_FILE
+
+ -
+ common:/data/levels/gta5/ambient.IPL
+ IPL_FILE
+
+ -
+ common:/data/levels/gta5/ambient_Leeds.IPL
+ IPL_FILE
+
+ -
+ common:/data/levels/gta5/ambient_MP.IPL
+ IPL_FILE
+
+ -
+ common:/data/levels/gta5/ambient_SD.IPL
+ IPL_FILE
+
+ -
+ commoncrc:/data/levels/gta5/trains.xml
+ TRAINCONFIGS_FILE
+
+ -
+ commoncrc:/data/levels/gta5/traintracks.xml
+ TRAINTRACK_FILE
+
+ -
+ platform:/levels/gta5/cloudhats/v_clouds.ityp
+ PERMANENT_ITYP_FILE
+ PARTITION_2
+
+ -
+ common:/data/levels/gta5/NavmeshIndexMapping.dat
+ NAVMESH_INDEXREMAPPING_FILE
+
+ -
+ common:/data/levels/gta5/junctions.xml
+ JUNCTION_TEMPLATES_FILE
+
+ -
+ common:/data/levels/gta5/junctions.pso
+ JUNCTION_TEMPLATES_PSO_FILE
+
+ -
+ common:/data/levels/gta5/pathzones.xml
+ PATH_ZONES_FILE
+
+ -
+ commoncrc:/data/levels/gta5/vehiclepopulation.xml
+ VEHICLE_POPULATION_FILE
+
+ -
+ common:/data/levels/gta5/vehgen_markup.xml
+ VEHGEN_MARKUP_FILE
+
+ -
+ common:/data/levels/gta5/streetvehicleassoc.xml
+ STREET_VEHICLE_ASSOCIATION_FILE
+
+ -
+ common:/data/levels/gta5/distantlights.dat
+ DISTANT_LIGHTS_FILE
+
+ -
+ common:/data/levels/gta5/distantlights_hd.dat
+ DISTANT_LIGHTS_HD_FILE
+
+ -
+ platform:/levels/gta5/sp_manifest.#mt
+ SCENARIO_POINTS_PSO_FILE
+
+ -
+ platform:/levels/gta5/generic/objectcovertuning
+ OBJ_COVER_TUNING_FILE
+
+ -
+ resources:/ds_fire_st/doortuning
+ DOOR_TUNING_FILE
+
+ -
+ platformcrc:/levels/gta5/slownesszones
+ SLOWNESS_ZONES_FILE
+
+ -
+ common:/data/levels/gta5/mapzones.xml
+ MAPZONES_FILE
+
+ -
+ COMMON:/data/levels/gta5/heightmap.dat
+ WORLD_HEIGHTMAP_FILE
+
+ -
+ COMMON:/data/levels/gta5/waterheight.dat
+ WORLD_WATERHEIGHT_FILE
+
+ -
+ platform:/levels/gta5/props/vegetation/v_prop_patch.ityp
+ PERMANENT_ITYP_FILE
+ CONTENTS_PROPS
+ PARTITION_2
+
+
+
\ No newline at end of file
diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ybn/cs6_10_0.ybn b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ybn/cs6_10_0.ybn
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ybn/hi@cs6_10_0.ybn b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ybn/hi@cs6_10_0.ybn
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ycd/ds_fire_st.ycd b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ycd/ds_fire_st.ycd
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydd/cs6_10_land01_slod_children.ydd b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydd/cs6_10_land01_slod_children.ydd
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydd/cs6_lod_slod2_05b_children.ydd b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydd/cs6_lod_slod2_05b_children.ydd
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_10_gas_station.ydr b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_10_gas_station.ydr
new file mode 100644
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_10_land01.ydr b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_10_land01.ydr
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_rd_props_newire02.ydr b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_rd_props_newire02.ydr
new file mode 100644
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@@ -0,0 +1,3 @@
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_rd_props_newire03.ydr b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_rd_props_newire03.ydr
new file mode 100644
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--- /dev/null
+++ b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_rd_props_newire03.ydr
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_roads_brd_12.ydr b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_roads_brd_12.ydr
new file mode 100644
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--- /dev/null
+++ b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/cs6_roads_brd_12.ydr
@@ -0,0 +1,3 @@
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/ds_fire_prop_st_enterdoor_l.ydr b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/ds_fire_prop_st_enterdoor_l.ydr
new file mode 100644
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--- /dev/null
+++ b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/ds_fire_prop_st_enterdoor_l.ydr
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/ds_fire_prop_st_enterdoor_r.ydr b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/ds_fire_prop_st_enterdoor_r.ydr
new file mode 100644
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--- /dev/null
+++ b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/ds_fire_prop_st_enterdoor_r.ydr
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/ds_fire_prop_st_gendoor_01.ydr b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/ds_fire_prop_st_gendoor_01.ydr
new file mode 100644
index 000000000..8661861bf
--- /dev/null
+++ b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/ds_fire_prop_st_gendoor_01.ydr
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
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diff --git a/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/ds_fire_prop_st_gendoor_02.ydr b/resources/[EGRP-Map-Addons]/harmonyfd_redsaint/stream/ydr/ds_fire_prop_st_gendoor_02.ydr
new file mode 100644
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+Scully = {
+ KVPHandle = 'G8YVvvcvfccxD', -- Change this to something unique such as your server name.
+ RadioColour = 'default', -- Options are default, blue, brown, cherry, coral, cyan, green, mint, orange, pink, purple, red, white and yellow
+ AllowColours = true, -- Disable if you don't want people to be able to change their radio colour in-game
+ ColourCommand = 'rcolor', -- Set to '' if you don't want to allow changing with a command, command is /rcolour 1-11
+ EnableList = true, -- Set to false to disable the player list
+ HideListCommand = 'rlist', -- Set to '' if you don't want to allow hiding the list with a command, command is /rlist
+ ShowSelf = true, -- Enable if you want your own name to be shown on the radio list
+ EnableEditing = true, -- Disable if you don't want to allow players to change their names and callsigns on the radio, keep in mind if this is enabled they need to manually change the name back unless you update the KVPHandle above.
+ MicClicks = true, -- Disable if you don't want mic clicks
+ RadioAnims = true, -- Disable if you don't want to use radio animations for holding the radio
+ UseItem = false, -- Enable if you want to use the radio as an item, will only work for QBCore and ESX
+ UseItemColours = false, -- Enable if you want to use different items for each colour, this will disable the command also
+ UseKeybind = 'u', -- Set to '' if you don't want to use the radio as a keybind, can be changed here for first use only or in your fivem keybind settings
+ UseCustomChannelNames = false, -- Enable if you want custom channel names to be displayed on the radio
+ ChannelNames = { -- Channel names have a limit of 7 characters or they won't display
+ [10] = 'Eg 1',
+ [10.01] = 'Eg 2'
+ },
+ WhitelistedAccess = { -- What channels should be whitelisted and what jobs should have access to them?
+ [1] = {
+ police = true,
+ ems = true
+ },
+ [2] = {
+ police = true,
+ ems = true
+ }
+ },
+ AcePerms = { -- Ignore if using QBCore, ESX or Scully Core
+ 'police',
+ 'ems'
+ },
+ RadioColours = {
+ 'default',
+ 'blue',
+ 'brown',
+ 'cherry',
+ 'coral',
+ 'cyan',
+ 'green',
+ 'mint',
+ 'orange',
+ 'pink',
+ 'purple',
+ 'red',
+ 'yellow',
+ 'white'
+ },
+ Language = {
+ Frequency = 'Frequency:',
+ Channel = 'Channel:',
+ None = 'None',
+ NotAllowedJoin = '~r~You aren\'t allowed to join this frequency!',
+ ChangedTo = '~g~Your radio has been changed to',
+ NoRadio = '~r~You don\'t have a radio!',
+ Command = 'radio',
+ CommandLabel = 'Open Radio',
+ UpdatedYour = '~g~You updated your',
+ To = 'to',
+ You = '(You)'
+ }
+}
\ No newline at end of file
diff --git a/resources/scully_radio2/functions/framework.lua b/resources/scully_radio2/functions/framework.lua
new file mode 100644
index 000000000..2bd33776a
--- /dev/null
+++ b/resources/scully_radio2/functions/framework.lua
@@ -0,0 +1,265 @@
+Scully.Functions = {}
+
+local function hasResource(name)
+ local state = GetResourceState(name)
+
+ return state ~= 'missing' and state ~= 'unknown'
+end
+
+local ox_inventory = hasResource('ox_inventory') and exports.ox_inventory
+local qb_inventory = hasResource('qb-inventory') and exports['qb-inventory']
+local qs_inventory = hasResource('qs-inventory') and exports['qs-inventory']
+local QBCore, ESX = hasResource('qb-core'), hasResource('es_extended')
+
+if IsDuplicityVersion() then
+ if QBCore then
+ local fw = exports['qb-core']:GetCoreObject()
+
+ function Scully.Functions.GetPlayerName(source)
+ local player = fw.Functions.GetPlayer(source)
+ local metadata = player.PlayerData.metadata
+
+ local charinfo = player.PlayerData.charinfo
+ local name = string.sub(charinfo.firstname, 1, 1) .. '. ' .. charinfo.lastname
+
+ if metadata.callsign == 'NO CALLSIGN' then
+ return '', name
+ else
+ return metadata.callsign .. ' | ', name
+ end
+ end
+
+ if Scully.UseItem and (qb_inventory or qs_inventory) then
+ fw.Functions.CreateUseableItem('radio', function(source, item)
+ TriggerClientEvent('scully_radio:openRadio', source, Scully.RadioColour)
+ end)
+
+ if Scully.AllowColours and Scully.UseItemColours then
+ for i = 1, #Scully.RadioColours do
+ local color = Scully.RadioColours[i]
+
+ if color ~= 'default' then
+ fw.Functions.CreateUseableItem('radio_' .. color, function(source, item)
+ TriggerClientEvent('scully_radio:openRadio', source, color)
+ end)
+ end
+ end
+ end
+ end
+ elseif ESX then
+ local fw = exports.es_extended:getSharedObject()
+
+ function Scully.Functions.GetPlayerName(source)
+ local player = fw.GetPlayerFromId(source)
+ local firstname = player.get('firstName')
+
+ if firstname then
+ return '', string.sub(firstname, 1, 1) .. '. ' .. player.get('lastName')
+ else
+ return '', GetPlayerName(source)
+ end
+ end
+
+ if Scully.UseItem and qs_inventory then
+ fw.RegisterUsableItem('radio', function(source)
+ TriggerClientEvent('scully_radio:openRadio', source, Scully.RadioColour)
+ end)
+
+ if Scully.AllowColours and Scully.UseItemColours then
+ for i = 1, #Scully.RadioColours do
+ local color = Scully.RadioColours[i]
+
+ if color ~= 'default' then
+ fw.RegisterUsableItem('radio_' .. color, function(source)
+ TriggerClientEvent('scully_radio:openRadio', source, color)
+ end)
+ end
+ end
+ end
+ end
+ else
+ Scully.Functions = {
+ GetPlayerName = function(source)
+ return '', GetPlayerName(source)
+ end,
+ }
+
+ RegisterNetEvent('scully_radio:getPermissions', function()
+ local src = source
+ local permissions = {}
+
+ for i = 1, #Scully.AcePerms do
+ local ace = Scully.AcePerms[i]
+
+ if IsPlayerAceAllowed(src, 'radio.' .. ace) then
+ permissions[ace] = true
+ end
+ end
+
+ TriggerClientEvent('scully_radio:sendPermissions', src, permissions)
+ end)
+ end
+else
+ local playerData = {}
+
+ if QBCore then
+ local fw = exports['qb-core']:GetCoreObject()
+
+ playerData = fw.Functions.GetPlayerData()
+
+ RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
+ playerData = fw.Functions.GetPlayerData()
+ end)
+
+ RegisterNetEvent('QBCore:Client:OnPlayerUnload', function()
+ playerData = {}
+
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end)
+
+ RegisterNetEvent('QBCore:Client:OnJobUpdate', function(job)
+ playerData.job = job
+ end)
+
+ RegisterNetEvent('qb-inventory:client:updateInventory', function()
+ Scully.Functions.HasItem(function(hasItem)
+ if not hasItem then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end)
+ end)
+
+ RegisterNetEvent('inventory:client:UpdatePlayerInventory', function()
+ Scully.Functions.HasItem(function(hasItem)
+ if not hasItem then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end)
+ end)
+
+ Scully.Functions.ShowNotification = fw.Functions.Notify
+ elseif ESX then
+ local playerState = LocalPlayer.state
+ local fw = exports.es_extended:getSharedObject()
+
+ playerData = fw.GetPlayerData()
+
+ RegisterNetEvent('esx:playerLoaded', function(data)
+ playerState.isLoggedIn = true
+ playerData = data
+ end)
+
+ RegisterNetEvent('esx:onPlayerLogout', function()
+ playerState.isLoggedIn = false
+ playerData = {}
+
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end)
+
+ RegisterNetEvent('esx:setJob', function(job)
+ playerData.job = job
+ end)
+
+ Scully.Functions.ShowNotification = fw.ShowNotification
+ else
+ CreateThread(function()
+ Wait(500)
+ TriggerServerEvent('scully_radio:getPermissions')
+ end)
+
+ RegisterNetEvent('scully_radio:sendPermissions', function(permissions)
+ playerData.permissions = permissions
+ end)
+
+ RegisterNetEvent('playerSpawned', function()
+ LocalPlayer.state:set('isLoggedIn', true, false)
+ end)
+
+ function Scully.Functions.ShowNotification(text)
+ BeginTextCommandThefeedPost('STRING')
+ AddTextComponentSubstringPlayerName(text)
+ EndTextCommandThefeedPostTicker(true, true)
+ end
+ end
+
+ function Scully.Functions.HasAccess(channel)
+ if not QBCore and not ESX then
+ local isAllowed = false
+
+ for permission, _ in pairs(Scully.WhitelistedAccess[channel]) do
+ if playerData.permissions[permission] then
+ isAllowed = true
+ end
+ end
+
+ return isAllowed
+ end
+
+ return Scully.WhitelistedAccess[channel][playerData.job.name]
+ end
+
+ function Scully.Functions.HasItem(cb)
+ local hasRadioItem = false
+ local checkItems = {'radio'}
+
+ for i = 1, #Scully.RadioColours do
+ local color = Scully.RadioColours[i]
+
+ if color ~= 'default' then
+ checkItems[#checkItems + 1] = 'radio_' .. color
+ end
+ end
+
+ if ox_inventory then
+ for i = 1, #checkItems do
+ local count = ox_inventory:Search('count', checkItems[i])
+
+ if count >= 1 then
+ hasRadioItem = true
+ break
+ end
+ end
+ elseif qs_inventory then
+ for i = 1, #checkItems do
+ local count = qs_inventory:Search(checkItems[i])
+
+ if count >= 1 then
+ hasRadioItem = true
+ break
+ end
+ end
+ elseif qb_inventory then
+ hasRadioItem = qb_inventory:HasItem(checkItems)
+ end
+
+ if not Scully.UseItem then hasRadioItem = true end
+
+ cb(hasRadioItem)
+ end
+
+ if Scully.UseItem and ox_inventory then
+ exports('radio', function(data, slot)
+ ox_inventory:useItem(data, function(data)
+ if data then
+ TriggerEvent('scully_radio:openRadio', Scully.RadioColour)
+ end
+ end)
+ end)
+
+ if Scully.AllowColours and Scully.UseItemColours then
+ for i = 1, #Scully.RadioColours do
+ local color = Scully.RadioColours[i]
+
+ if color ~= 'default' then
+ exports('radio_' .. color, function(data, slot)
+ ox_inventory:useItem(data, function(data)
+ if data then
+ TriggerEvent('scully_radio:openRadio', color)
+ end
+ end)
+ end)
+ end
+ end
+ end
+ end
+end
\ No newline at end of file
diff --git a/resources/scully_radio2/functions/old/framework.lua b/resources/scully_radio2/functions/old/framework.lua
new file mode 100644
index 000000000..fbc726a6a
Binary files /dev/null and b/resources/scully_radio2/functions/old/framework.lua differ
diff --git a/resources/scully_radio2/fxmanifest.lua b/resources/scully_radio2/fxmanifest.lua
new file mode 100644
index 000000000..626163857
--- /dev/null
+++ b/resources/scully_radio2/fxmanifest.lua
@@ -0,0 +1,47 @@
+fx_version 'cerulean'
+
+game 'gta5'
+
+author 'https://discord.gg/scully'
+description 'v2 of very noice radio'
+version '2.6'
+
+dependencies {
+ '/server:5402',
+ '/onesync',
+ 'pma-voice'
+}
+
+lua54 'yes'
+
+shared_scripts {
+ 'config.lua',
+ 'functions/*.lua'
+}
+
+client_scripts {
+ 'client/*.lua'
+}
+
+server_scripts {
+ 'server/*.lua'
+}
+
+escrow_ignore {
+ 'config.lua',
+ 'functions/*.lua',
+ 'ox_inventory_items.lua',
+ 'qb-inventory_items.lua'
+}
+
+ui_page 'ui/index.html'
+
+files {
+ 'ui/index.html',
+ 'ui/*.css',
+ 'ui/*.js',
+ 'ui/images/**/*.png'
+}
+
+dependency '/assetpacks'
+dependency '/assetpacks'
\ No newline at end of file
diff --git a/resources/scully_radio2/guide.png b/resources/scully_radio2/guide.png
new file mode 100644
index 000000000..1388d4ae3
Binary files /dev/null and b/resources/scully_radio2/guide.png differ
diff --git a/resources/scully_radio2/icons/radio.png b/resources/scully_radio2/icons/radio.png
new file mode 100644
index 000000000..b2a9a7e2d
Binary files /dev/null and b/resources/scully_radio2/icons/radio.png differ
diff --git a/resources/scully_radio2/icons/radio_blue.png b/resources/scully_radio2/icons/radio_blue.png
new file mode 100644
index 000000000..ffdbd3bf3
Binary files /dev/null and b/resources/scully_radio2/icons/radio_blue.png differ
diff --git a/resources/scully_radio2/icons/radio_brown.png b/resources/scully_radio2/icons/radio_brown.png
new file mode 100644
index 000000000..a16dd9e24
Binary files /dev/null and b/resources/scully_radio2/icons/radio_brown.png differ
diff --git a/resources/scully_radio2/icons/radio_cherry.png b/resources/scully_radio2/icons/radio_cherry.png
new file mode 100644
index 000000000..c7a273129
Binary files /dev/null and b/resources/scully_radio2/icons/radio_cherry.png differ
diff --git a/resources/scully_radio2/icons/radio_coral.png b/resources/scully_radio2/icons/radio_coral.png
new file mode 100644
index 000000000..c87bd3dd2
Binary files /dev/null and b/resources/scully_radio2/icons/radio_coral.png differ
diff --git a/resources/scully_radio2/icons/radio_cyan.png b/resources/scully_radio2/icons/radio_cyan.png
new file mode 100644
index 000000000..15230cc5d
Binary files /dev/null and b/resources/scully_radio2/icons/radio_cyan.png differ
diff --git a/resources/scully_radio2/icons/radio_green.png b/resources/scully_radio2/icons/radio_green.png
new file mode 100644
index 000000000..788db13c5
Binary files /dev/null and b/resources/scully_radio2/icons/radio_green.png differ
diff --git a/resources/scully_radio2/icons/radio_mint.png b/resources/scully_radio2/icons/radio_mint.png
new file mode 100644
index 000000000..237ac8a35
Binary files /dev/null and b/resources/scully_radio2/icons/radio_mint.png differ
diff --git a/resources/scully_radio2/icons/radio_orange.png b/resources/scully_radio2/icons/radio_orange.png
new file mode 100644
index 000000000..72078526a
Binary files /dev/null and b/resources/scully_radio2/icons/radio_orange.png differ
diff --git a/resources/scully_radio2/icons/radio_pink.png b/resources/scully_radio2/icons/radio_pink.png
new file mode 100644
index 000000000..e259e88a6
Binary files /dev/null and b/resources/scully_radio2/icons/radio_pink.png differ
diff --git a/resources/scully_radio2/icons/radio_purple.png b/resources/scully_radio2/icons/radio_purple.png
new file mode 100644
index 000000000..a37824bb5
Binary files /dev/null and b/resources/scully_radio2/icons/radio_purple.png differ
diff --git a/resources/scully_radio2/icons/radio_red.png b/resources/scully_radio2/icons/radio_red.png
new file mode 100644
index 000000000..e6d1ab1f8
Binary files /dev/null and b/resources/scully_radio2/icons/radio_red.png differ
diff --git a/resources/scully_radio2/icons/radio_white.png b/resources/scully_radio2/icons/radio_white.png
new file mode 100644
index 000000000..89217536f
Binary files /dev/null and b/resources/scully_radio2/icons/radio_white.png differ
diff --git a/resources/scully_radio2/icons/radio_yellow.png b/resources/scully_radio2/icons/radio_yellow.png
new file mode 100644
index 000000000..431adeee4
Binary files /dev/null and b/resources/scully_radio2/icons/radio_yellow.png differ
diff --git a/resources/scully_radio2/ox_inventory_items.lua b/resources/scully_radio2/ox_inventory_items.lua
new file mode 100644
index 000000000..4a753a27a
--- /dev/null
+++ b/resources/scully_radio2/ox_inventory_items.lua
@@ -0,0 +1,198 @@
+return {
+ ['radio'] = {
+ label = 'Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_blue'] = {
+ label = 'Blue Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_blue',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_brown'] = {
+ label = 'Brown Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_brown',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_cherry'] = {
+ label = 'Cherry Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_cherry',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_coral'] = {
+ label = 'Coral Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_coral',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_cyan'] = {
+ label = 'Cyan Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_cyan',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_green'] = {
+ label = 'Green Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_green',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_mint'] = {
+ label = 'Mint Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_mint',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_orange'] = {
+ label = 'Orange Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_orange',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_pink'] = {
+ label = 'Pink Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_pink',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_purple'] = {
+ label = 'Purple Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_purple',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_red'] = {
+ label = 'Red Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_red',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_yellow'] = {
+ label = 'Yellow Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_yellow',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+ ['radio_white'] = {
+ label = 'White Radio',
+ weight = 200,
+ stack = false,
+ consume = 0,
+ client = {
+ export = 'scully_radio2.radio_white',
+ remove = function(total)
+ if total < 1 then
+ TriggerEvent('scully_radio:leaveChannel', true)
+ end
+ end
+ }
+ },
+}
\ No newline at end of file
diff --git a/resources/scully_radio2/qb-inventory_items.lua b/resources/scully_radio2/qb-inventory_items.lua
new file mode 100644
index 000000000..0770117fd
--- /dev/null
+++ b/resources/scully_radio2/qb-inventory_items.lua
@@ -0,0 +1,170 @@
+return {
+ ['radio'] = {
+ ['name'] = 'radio',
+ ['label'] = 'Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_blue'] = {
+ ['name'] = 'radio_blue',
+ ['label'] = 'Blue Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_blue.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_brown'] = {
+ ['name'] = 'radio_brown',
+ ['label'] = 'Brown Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_brown.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_cherry'] = {
+ ['name'] = 'radio_cherry',
+ ['label'] = 'Cherry Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_cherry.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_coral'] = {
+ ['name'] = 'radio_coral',
+ ['label'] = 'Coral Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_coral.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_cyan'] = {
+ ['name'] = 'radio_cyan',
+ ['label'] = 'Cyan Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_cyan.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_green'] = {
+ ['name'] = 'radio_green',
+ ['label'] = 'Green Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_green.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_mint'] = {
+ ['name'] = 'radio_mint',
+ ['label'] = 'Mint Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_mint.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_orange'] = {
+ ['name'] = 'radio_orange',
+ ['label'] = 'Orange Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_orange.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_pink'] = {
+ ['name'] = 'radio_pink',
+ ['label'] = 'Pink Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_pink.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_purple'] = {
+ ['name'] = 'radio_purple',
+ ['label'] = 'Purple Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_purple.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_red'] = {
+ ['name'] = 'radio_red',
+ ['label'] = 'Red Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_red.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_yellow'] = {
+ ['name'] = 'radio_yellow',
+ ['label'] = 'Yellow Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_yellow.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+ ['radio_white'] = {
+ ['name'] = 'radio_white',
+ ['label'] = 'White Radio',
+ ['weight'] = 2000,
+ ['type'] = 'item',
+ ['image'] = 'radio_white.png',
+ ['unique'] = true,
+ ['useable'] = true,
+ ['shouldClose'] = true,
+ ['combinable'] = nil,
+ ['description'] = 'You can communicate with this through a signal'
+ },
+}
\ No newline at end of file
diff --git a/resources/scully_radio2/read me.txt b/resources/scully_radio2/read me.txt
new file mode 100644
index 000000000..b78f5d059
--- /dev/null
+++ b/resources/scully_radio2/read me.txt
@@ -0,0 +1,40 @@
+-- Add the following to your server.cfg --
+
+ensure scully_radio2
+
+-- To give someone perms add the following to your server.cfg and replace the group.leo with the group you want to add them to above, please don't ask me about other permission systems as I will not support them.
+
+add_ace group.police radio.police allow
+add_ace group.ems radio.ems allow
+
+add_principal identifier.discord:530698981920079882 group.police
+add_principal identifier.discord:530698981920079882 group.ems
+
+-- If using scully_perms your config permissions would look like the example below.
+
+Permissions = {
+ ['police'] = 'roleid',
+ ['ems'] = 'roleid'
+}
+
+-- To get someones radio name in your other resources you can use the server sided export below.
+exports['scully_radio2']:getPlayerName(source)
+
+-- Add the following item to your database/item list if you don't have it already.
+radio
+
+-- If AllowColours and UseItem is enabled in the config then add the following items to your database/item list.
+
+radio_blue
+radio_brown
+radio_cherry
+radio_coral
+radio_cyan
+radio_green
+radio_mint
+radio_orange
+radio_pink
+radio_purple
+radio_red
+radio_yellow
+radio_white
\ No newline at end of file
diff --git a/resources/scully_radio2/server/main.lua b/resources/scully_radio2/server/main.lua
new file mode 100644
index 000000000..ffa5699d8
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diff --git a/resources/scully_radio2/ui/images/blue/off.png b/resources/scully_radio2/ui/images/blue/off.png
new file mode 100644
index 000000000..74f7b7198
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diff --git a/resources/scully_radio2/ui/images/blue/on_dark.png b/resources/scully_radio2/ui/images/blue/on_dark.png
new file mode 100644
index 000000000..a770790f0
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diff --git a/resources/scully_radio2/ui/images/blue/on_light.png b/resources/scully_radio2/ui/images/blue/on_light.png
new file mode 100644
index 000000000..230853da6
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diff --git a/resources/scully_radio2/ui/images/brown/off.png b/resources/scully_radio2/ui/images/brown/off.png
new file mode 100644
index 000000000..42da5777a
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diff --git a/resources/scully_radio2/ui/images/brown/on_dark.png b/resources/scully_radio2/ui/images/brown/on_dark.png
new file mode 100644
index 000000000..f7ec227ac
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diff --git a/resources/scully_radio2/ui/images/brown/on_light.png b/resources/scully_radio2/ui/images/brown/on_light.png
new file mode 100644
index 000000000..d7e10de53
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diff --git a/resources/scully_radio2/ui/images/cherry/off.png b/resources/scully_radio2/ui/images/cherry/off.png
new file mode 100644
index 000000000..8a224be34
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diff --git a/resources/scully_radio2/ui/images/cherry/on_dark.png b/resources/scully_radio2/ui/images/cherry/on_dark.png
new file mode 100644
index 000000000..c5eef8557
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new file mode 100644
index 000000000..b1e1f79d2
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diff --git a/resources/scully_radio2/ui/images/coral/off.png b/resources/scully_radio2/ui/images/coral/off.png
new file mode 100644
index 000000000..b068d49bb
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new file mode 100644
index 000000000..d12f8eba9
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new file mode 100644
index 000000000..8bbd1669b
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diff --git a/resources/scully_radio2/ui/images/cyan/off.png b/resources/scully_radio2/ui/images/cyan/off.png
new file mode 100644
index 000000000..09786b282
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new file mode 100644
index 000000000..9cf740c30
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new file mode 100644
index 000000000..b9dc021fb
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diff --git a/resources/scully_radio2/ui/images/default/off.png b/resources/scully_radio2/ui/images/default/off.png
new file mode 100644
index 000000000..5947185e7
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index 000000000..0362366b8
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index 000000000..2967e5d1b
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diff --git a/resources/scully_radio2/ui/images/green/off.png b/resources/scully_radio2/ui/images/green/off.png
new file mode 100644
index 000000000..d57a6bce3
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new file mode 100644
index 000000000..def3bbae9
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new file mode 100644
index 000000000..ce41996a7
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diff --git a/resources/scully_radio2/ui/images/mint/off.png b/resources/scully_radio2/ui/images/mint/off.png
new file mode 100644
index 000000000..039a8791e
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new file mode 100644
index 000000000..aa08135fe
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new file mode 100644
index 000000000..67d1bbb30
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new file mode 100644
index 000000000..dcf2aa586
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new file mode 100644
index 000000000..f269eb216
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new file mode 100644
index 000000000..4ddc91915
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new file mode 100644
index 000000000..4e3ba1a78
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new file mode 100644
index 000000000..0370f2f95
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new file mode 100644
index 000000000..1375de574
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new file mode 100644
index 000000000..f3ef208bf
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new file mode 100644
index 000000000..a2c3766b1
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new file mode 100644
index 000000000..c3b51222c
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new file mode 100644
index 000000000..656b2d28b
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new file mode 100644
index 000000000..b681841e2
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new file mode 100644
index 000000000..30c5f69ad
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new file mode 100644
index 000000000..4ef1f8565
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new file mode 100644
index 000000000..1f0651b4e
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new file mode 100644
index 000000000..785fa236b
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diff --git a/resources/scully_radio2/ui/images/yellow/off.png b/resources/scully_radio2/ui/images/yellow/off.png
new file mode 100644
index 000000000..322656d5b
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diff --git a/resources/scully_radio2/ui/images/yellow/on_dark.png b/resources/scully_radio2/ui/images/yellow/on_dark.png
new file mode 100644
index 000000000..04d0e367a
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diff --git a/resources/scully_radio2/ui/images/yellow/on_light.png b/resources/scully_radio2/ui/images/yellow/on_light.png
new file mode 100644
index 000000000..c98180e5b
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diff --git a/resources/scully_radio2/ui/index.html b/resources/scully_radio2/ui/index.html
new file mode 100644
index 000000000..35c5d2789
--- /dev/null
+++ b/resources/scully_radio2/ui/index.html
@@ -0,0 +1,42 @@
+
+
+
+
+
+
+
+
+
+
+
+
+

+
+
+
+
+
+
Volume: 50
+
Frequency: None
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/resources/scully_radio2/ui/main.js b/resources/scully_radio2/ui/main.js
new file mode 100644
index 000000000..27436b9e2
--- /dev/null
+++ b/resources/scully_radio2/ui/main.js
@@ -0,0 +1,204 @@
+var radioOn = false, radioType = "dark", radioColour = "default", radioVolume = 50, radioEdit = false, radioWindow = 1;
+var playerId = 0;
+
+$(function() {
+ window.addEventListener('message', function(event) {
+ if (event.data.type == "openradio") {
+ radioColour = event.data.colour;
+ radioEdit = event.data.edit;
+ playerId = event.data.playerId;
+ $("#radioimage").attr("src","images/" + radioColour + (radioOn ? "/on_" + radioType : "/off") + ".png");
+ $("#radio").css("display", event.data.enable ? "block" : "none");
+ } else if (event.data.type == "changedChannel") {
+ $("#curchannel").html(event.data.channel);
+ } else if (event.data.type == "changedColour") {
+ radioColour = event.data.colour;
+ $("#radioimage").attr("src","images/" + radioColour + (radioOn ? "/on_" + radioType : "/off") + ".png");
+ } else if (event.data.type == "powerOff") {
+ $("#curchannel").html(event.data.channel);
+ radioOn = true;
+ OnOff();
+ } else if (event.data.type == "powerOn") {
+ radioOn = false;
+ OnOff();
+ } else if (event.data.type == "playerList") {
+ if (event.data.action === "display") {
+ $("#radiolist").css("display", event.data.show ? "block" : "none");
+ } else if (event.data.action === "toggle") {
+ if ($("#radiolist").css("display") === "block") {
+ $("#radiolist").css("display", "none");
+ } else {
+ $("#radiolist").css("display", "block");
+ };
+ } else if (event.data.action === "add") {
+ let listHeader = $("#radiolist-item-header")
+ if (!listHeader.length) {
+ listHeader = document.createElement('div');
+ listHeader.id = "radiolist-item-header";
+ listHeader.textContent = "Radio List";
+ listHeader.style.textDecorationLine = "underline";
+ $("#radiolist").append(listHeader);
+ };
+ let listItem = document.createElement('div');
+ listItem.id = "radiolist-item-" + event.data.playerId;
+ listItem.textContent = event.data.playerName;
+ $("#radiolist").append(listItem);
+ } else if (event.data.action === "update") {
+ let listItem = $("#radiolist-item-" + event.data.playerId)
+ if (listItem.length) {
+ listItem.text(event.data.playerName);
+ };
+ } else if (event.data.action === "talking") {
+ if (event.data.isTalking) {
+ $("#radiolist-item-" + event.data.playerId).css("color", "rgba(255, 255, 255, 0.822)");
+ } else {
+ $("#radiolist-item-" + event.data.playerId).css("color", "rgb(148, 150, 151)");
+ };
+ } else if (event.data.action === "remove") {
+ $("#radiolist-item-" + event.data.playerId).remove();
+ } else if (event.data.action === "clear") {
+ $("#radiolist").empty();
+ };
+ };
+ });
+
+ $(document).keyup(function(e) {
+ if (e.key === "Escape") {
+ $.post('https://scully_radio2/close', JSON.stringify({}));
+ };
+ if (radioEdit) {
+ if (e.key === "ArrowLeft") {
+ if (radioWindow > 1) {
+ $(".screen-" + radioWindow).css("display", "none");
+ radioWindow = radioWindow - 1;
+ $(".screen-" + radioWindow).css("display", "block");
+ };
+ } else if (e.key === "ArrowRight") {
+ if (radioWindow < 3) {
+ $(".screen-" + radioWindow).css("display", "none");
+ radioWindow = radioWindow + 1;
+ $(".screen-" + radioWindow).css("display", "block");
+ };
+ };
+ };
+ });
+
+ $("#freqform").submit(function(e) {
+ e.preventDefault();
+ ChangeFunc();
+ });
+
+ $("#nameform").submit(function(e) {
+ e.preventDefault();
+ ChangeFunc();
+ });
+
+ $("#callsignform").submit(function(e) {
+ e.preventDefault();
+ ChangeFunc();
+ });
+
+ $('.screenchange button').hover(function() {
+ if (radioType === "dark") {
+ $(this).css("color", "#C7C7C7");
+ } else {
+ $(this).css("color", "#383838");
+ }
+ }, function() {
+ if (radioType === "dark") {
+ $(this).css("color", "white");
+ } else {
+ $(this).css("color", "black");
+ }
+ });
+
+ $("#radio").draggable();
+});
+
+function ToggleMode() {
+ if (radioType === "dark") {
+ radioType = "light";
+ $("#radioimage").attr("src","images/" + radioColour + (radioOn ? "/on_" + radioType : "/off") + ".png");
+ $(".screeninfo").css("color", "black");
+ $(".screeninfo").css("background-color", "#E2E2E2");
+ $(".screen-1 input").css("color", "black");
+ $(".screen-1 input").css("background-color", "#E2E2E2");
+ $(".screen-2 input").css("color", "black");
+ $(".screen-2 input").css("background-color", "#E2E2E2");
+ $(".screen-3 input").css("color", "black");
+ $(".screen-3 input").css("background-color", "#E2E2E2");
+ $(".screenchange button").css("color", "black");
+ $(".screenchange button").css("background-color", "#E2E2E2");
+ } else {
+ radioType = "dark";
+ $("#radioimage").attr("src","images/" + radioColour + (radioOn ? "/on_" + radioType : "/off") + ".png");
+ $(".screeninfo").css("color", "white");
+ $(".screeninfo").css("background-color", "#1E1E1E");
+ $(".screen-1 input").css("color", "white");
+ $(".screen-1 input").css("background-color", "#1E1E1E");
+ $(".screen-2 input").css("color", "white");
+ $(".screen-2 input").css("background-color", "#1E1E1E");
+ $(".screen-3 input").css("color", "white");
+ $(".screen-3 input").css("background-color", "#1E1E1E");
+ $(".screenchange button").css("color", "white");
+ $(".screenchange button").css("background-color", "#1E1E1E");
+ };
+};
+
+function ChangeFunc() {
+ if (radioWindow === 1) {
+ $.post('https://scully_radio2/joinChannel', JSON.stringify({
+ channel: $("#channel").val()
+ }));
+ } else if (radioWindow === 2) {
+ $.post('https://scully_radio2/changeInfo', JSON.stringify({
+ type: "name",
+ value: $("#channel2").val()
+ }));
+ } else if (radioWindow === 3) {
+ $.post('https://scully_radio2/changeInfo', JSON.stringify({
+ type: "callsign",
+ value: $("#channel3").val()
+ }));
+ };
+};
+
+function OnOff() {
+ if (radioOn) {
+ radioOn = false;
+ $(".screen-" + radioWindow).css("display", "none");
+ $(".screeninfo").css("display", "none");
+ $(".screenchange").css("display", "none");
+ $("#radiolist").css("display", "none");
+ $("#radiolist").empty();
+ $("#radioimage").attr("src","images/" + radioColour + (radioOn ? "/on_" + radioType : "/off") + ".png");
+ $.post('https://scully_radio2/leaveChannel', JSON.stringify({}));
+ } else {
+ radioOn = true;
+ $("#radioimage").attr("src","images/" + radioColour + (radioOn ? "/on_" + radioType : "/off") + ".png");
+ $.post('https://scully_radio2/radioOn', JSON.stringify({}));
+ $(".screen-" + radioWindow).css("display", "block");
+ $(".screeninfo").css("display", "block");
+ $(".screenchange").css("display", "block");
+ };
+};
+
+function VolUp() {
+ $.post('https://scully_radio2/VolUp', JSON.stringify({}));
+ if (radioVolume < 100) {
+ radioVolume = radioVolume + 10
+ $("#curvolume").html("Volume: " + radioVolume)
+ }
+};
+
+function VolDown() {
+ $.post('https://scully_radio2/VolDown', JSON.stringify({}));
+ if (radioVolume > 10) {
+ radioVolume = radioVolume - 10
+ $("#curvolume").html("Volume: " + radioVolume)
+ }
+};
+
+function setTwoNumberDecimal() {
+ $("#channel").val(parseFloat($("#channel").val()).toFixed(2));
+};
\ No newline at end of file
diff --git a/resources/scully_radio2/ui/style.css b/resources/scully_radio2/ui/style.css
new file mode 100644
index 000000000..13fe798f4
--- /dev/null
+++ b/resources/scully_radio2/ui/style.css
@@ -0,0 +1,171 @@
+body {
+ position: relative;
+ font-family: sans-serif;
+ overflow: hidden;
+}
+
+#radiolist {
+ display: none;
+ position: fixed;
+ top: 10%;
+ right: 0%;
+ text-align: right;
+ padding: 5px;
+ color: rgb(148, 150, 151);
+ font-size: 15px;
+ text-shadow: 1.25px 0 0 #000, 0 -1.25px 0 #000, 0 1.25px 0 #000, -1.25px 0 0 #000;
+}
+
+#radio {
+ display: none;
+ cursor: move;
+ position: fixed;
+ width: 375px;
+ height: 795px;
+ right: -2%;
+ bottom: -15%;
+}
+
+#onoff {
+ position: absolute;
+ top: 19%;
+ left: 67%;
+ padding: 25px 25px;
+ background-color: rgba(0, 0, 0, 0.0);
+ border: none;
+ outline: none;
+}
+
+#volup {
+ position: absolute;
+ top: 15%;
+ left: 43.5%;
+ padding: 35px 12px;
+ background-color: rgba(0, 0, 0, 0.0);
+ border: none;
+ outline: none;
+}
+
+#voldown {
+ position: absolute;
+ top: 15%;
+ left: 50.5%;
+ padding: 35px 12px;
+ background-color: rgba(0, 0, 0, 0.0);
+ border: none;
+ outline: none;
+}
+
+#togmode {
+ position: absolute;
+ top: 67.5%;
+ left: 43.5%;
+ padding: 13px 25px;
+ background-color: rgba(0, 0, 0, 0.0);
+ border: none;
+ outline: none;
+}
+
+.hovertext {
+ position: absolute;
+ top: -5px;
+ right: 105%;
+ visibility: hidden;
+ background-color: black;
+ color: #fff;
+ text-align: center;
+ padding: 4px 4px;
+ border-radius: 6px;
+ z-index: 1;
+}
+
+#onoff:hover .hovertext, #volup:hover .hovertext, #voldown:hover .hovertext, #togmode:hover .hovertext {
+ visibility: visible;
+}
+
+.screeninfo {
+ display: none;
+ position: absolute;
+ background-color: #1E1E1E;
+ top: 39%;
+ left: 34.5%;
+ color: white;
+ font-size: 14px;
+}
+
+.screen-1 {
+ display: none;
+ position: absolute;
+ top: 45%;
+ left: 35.5%;
+}
+
+.screen-1 input {
+ text-align: center;
+ border: none;
+ background-color: #1E1E1E;
+ padding: 35px 3px;
+ font-size: 20px;
+ color: white;
+ outline: none;
+}
+
+.screen-1 input::-webkit-outer-spin-button, input::-webkit-inner-spin-button {
+ display: none;
+}
+
+.screen-2 {
+ display: none;
+ position: absolute;
+ top: 45%;
+ left: 35.5%;
+}
+
+.screen-2 input {
+ text-align: center;
+ border: none;
+ background-color: #1E1E1E;
+ padding: 35px 0px;
+ font-size: 15px;
+ max-width: 56.5%;
+ color: white;
+ outline: none;
+}
+
+.screen-3 {
+ display: none;
+ position: absolute;
+ top: 45%;
+ left: 35.5%;
+}
+
+.screen-3 input {
+ text-align: center;
+ border: none;
+ background-color: #1E1E1E;
+ padding: 35px 0px;
+ font-size: 15px;
+ max-width: 56.5%;
+ color: white;
+ outline: none;
+}
+
+.screenchange {
+ display: none;
+ position: absolute;
+ top: 60.8%;
+ left: 37%;
+}
+
+.screenchange button {
+ background-color: #1E1E1E;
+ outline: none;
+ border: none;
+ color: white;
+ font-size: 20px;
+}
+
+.screenchange button:hover {
+ outline: none;
+ border: none;
+}
diff --git a/server.cfg b/server.cfg
index 71c1352e2..385fea246 100644
--- a/server.cfg
+++ b/server.cfg
@@ -57,8 +57,9 @@ ensure Interaction-Menu
ensure screenshot-basic
ensure pma-voice
setr voice_defaultCycle "57"
-ensure rp-radio
-ensure RadioList
+//ensure rp-radio
+//ensure RadioList
+ensure scully_radio2
ensure pe-core
ensure npwd
@@ -202,7 +203,6 @@ ensure BetterFlashlight
ensure firehydrant
ensure scenes-main
ensure opticomsystem
-<<<<<<< HEAD
ensure ebu_pmjstc
ensure ebu_trlights
ensure
@@ -211,8 +211,8 @@ ensure
ensure
ensure
ensure
-=======
->>>>>>> parent of 1ef58bb7 (big update 2025/1/22)
+
+
***EUPCLOTHING***
ensure eup-stream
@@ -335,21 +335,15 @@ ensure 2025MAXcat
ensure MAXseahawk
ensure Maxpursuit
ensure aq48roln72v12
-ensure maxpurtahoek9
-ensure 2024legacymegapack
-ensure 20legacyfpiu1
ensure hpsrtcat18
ensure hpvic11
ensure dhsgt350
ensure 2019GMCSlick
ensure riothuey
-<<<<<<< HEAD
ensure 24ramambo
ensure nxsmods21rs7
-=======
ensure
ensure
->>>>>>> parent of 1ef58bb7 (big update 2025/1/22)
ensure
ensure
ensure
@@ -475,7 +469,6 @@ ensure gabz_diner
//ensure map1
ensure sandydocks
ensure SS-Cityhall
-ensure ult-firedept-grapeseed
ensure fivem_sandy_apartments
ensure YouTool
ensure vespucci_pd
@@ -524,10 +517,11 @@ ensure La_Fuente_Blanca
ensure La_Fuente_Blanca_Gate
ensure dnxnewcalafiaroads
ensure dnxnewsenoraroad
+ensure otto_grapeseed_firestation
+ensure gcom_highway
+ensure harmonyfd_redsaint
ensure
-ensure
-ensure
-ensure
+ensure
///#[-----Mt. Zonah Hospital-----]
//ensure urgence_floor