Add mlos and vehicles

This commit is contained in:
KingMcDonalds
2024-12-31 13:54:43 -08:00
parent 6178e192e0
commit 4e960c15a7
81 changed files with 5463 additions and 68 deletions
@@ -2070,6 +2070,36 @@ data_file 'CARCOLS_FILE' 'data/5seprb/carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'data/5seprb/carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'data/5seprb/dlctext.meta'
-- roseeng
files {
'data/roseeng/vehicles.meta',
'data/roseeng/carvariations.meta',
'data/roseeng/carcols.meta',
'data/roseeng/handling.meta',
'data/roseeng/vehiclelayouts.meta',
}
data_file 'HANDLING_FILE' 'data/roseeng/handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'data/roseeng/vehicles.meta'
data_file 'CARCOLS_FILE' 'data/roseeng/carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'data/roseeng/carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'data/roseeng/dlctext.meta'
-- rosemidtower
files {
'data/rosemidtower/vehicles.meta',
'data/rosemidtower/carvariations.meta',
'data/rosemidtower/carcols.meta',
'data/rosemidtower/handling.meta',
'data/rosemidtower/vehiclelayouts.meta',
}
data_file 'HANDLING_FILE' 'data/rosemidtower/handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'data/rosemidtower/vehicles.meta'
data_file 'CARCOLS_FILE' 'data/rosemidtower/carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'data/rosemidtower/carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'data/rosemidtower/dlctext.meta'
client_script {
'vehicle_names.lua'
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>DOMINATOR</audioNameHash>
<audioNameHash>tascmustanggt50</audioNameHash>
<layout>LAYOUT_LOW</layout>
<coverBoundOffsets>GROWLER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -16,7 +16,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>str392m</audioNameHash>
<audioNameHash>lg81hcredeye</audioNameHash>
<layout>LAYOUT_STD_LOWROOF</layout>
<coverBoundOffsets>GAUNTLET_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>police2</audioNameHash>
<audioNameHash>lg81hcredeye</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>roseeng</modelName>
<colors>
<Item>
<indices content="char_array">
2
70
2
156
</indices>
<liveries>
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>1292_roseeng_modkit</Item>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>Standard White</Name>
<Value value="100" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="3" />
<sirenSettings value="10709" />
</Item>
</variationData>
</CVehicleModelInfoVariation>
@@ -0,0 +1,105 @@
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>roseeng</handlingName>
<fMass value="12000.0" />
<fInitialDragCoeff value="8.757" />
<fDownforceModifier value="0.0" />
<fPercentSubmerged value="80.0" />
<vecCentreOfMassOffset x="0.0" y="0.10000000149012" z="-0.25" />
<vecInertiaMultiplier x="1.0" y="1.0" z="1.7999999523163" />
<fDriveBiasFront value="0.5" />
<nInitialDriveGears value="6" />
<fInitialDriveForce value="0.2" />
<fDriveInertia value="0.2" />
<fClutchChangeRateScaleUpShift value="1.7" />
<fClutchChangeRateScaleDownShift value="6.7" />
<fInitialDriveMaxFlatVel value="110.0" />
<fBrakeForce value="0.2" />
<fBrakeBiasFront value="0.5" />
<fHandBrakeForce value="0.15" />
<fSteeringLock value="30.0" />
<fTractionCurveMax value="2.0" />
<fTractionCurveMin value="2.0" />
<fTractionCurveLateral value="24.0" />
<fTractionSpringDeltaMax value="0.15" />
<fLowSpeedTractionLossMult value="0.3" />
<fCamberStiffnesss value="0.0" />
<fTractionBiasFront value="0.49" />
<fTractionLossMult value="1.0" />
<fSuspensionForce value="3.0" />
<fSuspensionCompDamp value="1.6" />
<fSuspensionReboundDamp value="2.9" />
<fSuspensionUpperLimit value="0.25" />
<fSuspensionLowerLimit value="-0.4" />
<fSuspensionRaise value="0.0" />
<fSuspensionBiasFront value="0.4" />
<fAntiRollBarForce value="0.1" />
<fAntiRollBarBiasFront value="0.6" />
<fRollCentreHeightFront value="0.4" />
<fRollCentreHeightRear value="0.4" />
<fCollisionDamageMult value="1.0" />
<fWeaponDamageMult value="1.0" />
<fDeformationDamageMult value="0.6" />
<fEngineDamageMult value="1.2" />
<fPetrolTankVolume value="65.0" />
<fOilVolume value="5.0" />
<fSeatOffsetDistX value="0.0" />
<fSeatOffsetDistY value="0.0" />
<fSeatOffsetDistZ value="0.0" />
<nMonetaryValue value="40000" />
<strModelFlags>48</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CVehicleWeaponHandlingData">
<uWeaponHash>
<Item>VEHICLE_WEAPON_WATER_CANNON</Item>
<Item />
<Item />
</uWeaponHash>
<WeaponSeats content="int_array">
0
0
0
</WeaponSeats>
<fTurretSpeed content="float_array">
3.000000
0.000000
</fTurretSpeed>
<fTurretPitchMin content="float_array">
-0.400000
0.000000
</fTurretPitchMin>
<fTurretPitchMax content="float_array">
0.707000
0.000000
</fTurretPitchMax>
<fTurretCamPitchMin content="float_array">
-0.500000
0.000000
</fTurretCamPitchMin>
<fTurretCamPitchMax content="float_array">
0.000000
0.000000
</fTurretCamPitchMax>
<fBulletVelocityForGravity content="float_array">
25.000000
0.000000
</fBulletVelocityForGravity>
<fTurretPitchForwardMin content="float_array">
-0.080000
0.000000
</fTurretPitchForwardMin>
<fUvAnimationMult value="0.000000" />
<fMiscGadgetVar value="0.000000" />
<fWheelImpactOffset value="0.000000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
@@ -0,0 +1,54 @@
--[[
Ultimate Lighting Controller Config
the ULC resource is required to use this configuration
get the resource here: https://github.com/Flohhhhh/ultimate-lighting-controller/releases/latest
To learn how to setup and use ULC visit here: https://docs.dwnstr.com/ulc/overview
]]
return {names = {"roseeng"},
steadyBurnConfig = {
forceOn = false, useTime = false,
disableWithLights = false,
sbExtras = {}
},
parkConfig = {
usePark = false,
useSync = false,
syncWith = {},
pExtras = {},
dExtras = {}
},
hornConfig = {
useHorn = false,
hornExtras = {},
},
brakeConfig = {
useBrakes = false,
speedThreshold = 3,
brakeExtras = {},
disableExtras = {}
},
reverseConfig = {
useReverse = false,
reverseExtras = {}
},
doorConfig = {
useDoors = false,
driverSide = {enable = {}, disable = {}},
passSide = {enable = {}, disable = {}},
trunk = {enable ={}, disable = {}}
},
buttons = {
{label = "rollups", key = 1, color = "green", extra = 1, linkedExtras = {}, oppositeExtras = {2}, offExtras = {}, repair = false},
{label = "rear compartment", key = 2, color = "green", extra = 3, linkedExtras = {}, oppositeExtras = {4}, offExtras = {}, repair = false},
{label = "left scene", key = 3, color = "green", extra = 5, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "right scene", key = 4, color = "green", extra = 6, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "rear scene", key = 5, color = "green", extra = 7, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
},
defaultStages = {
useDefaults = false,
enableKeys = {},
disableKeys = {}
}
}
@@ -0,0 +1,144 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>roseeng</modelName>
<txdName>roseeng</txdName>
<handlingId>roseeng</handlingId>
<gameName>roseeng</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>veh_barrage</ptfxAssetName>
<audioNameHash>FIRETRUK</audioNameHash>
<layout>LAYOUT_FIRETRUCK</layout>
<coverBoundOffsets>SHERIFF_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.-050000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.270000" z="0.508000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.405000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.136000" y="0.156000" z="0.425000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.136000" y="0.156000" z="0.425000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.145000" z="0.645000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.338240" />
<wheelScaleRear value="0.325860" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.000000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="0.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="0.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFF0" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
1000.000000
1500.000000
4500.000000
7000.000000
14000.000000
20000.000000
</lodDistances>
<minSeatHeight value="0.839" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="2" />
<flags>FLAG_HAS_LIVERY FLAG_EXTRAS_STRONG FLAG_EXTRAS_REQUIRE FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_HAS_INTERIOR_EXTRAS FLAG_NO_RESPRAY</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_TRUCK</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<additionalTrailers />
<drivers>
<Item>
<driverName>S_M_Y_Fireman_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards>
<Item>REWARD_STAT_WEAPON</Item>
</rewards>
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_POLICE_FRONT_LEFT</Item>
<Item>STD_POLICE_FRONT_RIGHT</Item>
<Item>STD_POLICE_REAR_LEFT</Item>
<Item>STD_POLICE_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehshare_truck</parent>
<child>roseeng</child>
</Item>
<Item>
<parent>vehicles_poltax_interior</parent>
<child>roseeng</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,44 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>rosemidtower</modelName>
<colors>
<Item>
<indices content="char_array">
2
70
2
156
</indices>
<liveries>
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>19891292_rosemidtower_modkit</Item>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>Standard White</Name>
<Value value="100" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="3" />
<sirenSettings value="3424" />
</Item>
</variationData>
</CVehicleModelInfoVariation>
@@ -0,0 +1,105 @@
<?xml version="1.0" encoding="UTF-8"?>
<CHandlingDataMgr>
<HandlingData>
<Item type="CHandlingData">
<handlingName>rosemidtower</handlingName>
<fMass value="20000.0" />
<fInitialDragCoeff value="10.757" />
<fDownforceModifier value="0.0" />
<fPercentSubmerged value="80.0" />
<vecCentreOfMassOffset x="0.0" y="0.10000000149012" z="-0.25" />
<vecInertiaMultiplier x="1.0" y="1.0" z="1.7999999523163" />
<fDriveBiasFront value="0.0" />
<nInitialDriveGears value="6" />
<fInitialDriveForce value="0.2" />
<fDriveInertia value="0.2" />
<fClutchChangeRateScaleUpShift value="1.7" />
<fClutchChangeRateScaleDownShift value="6.7" />
<fInitialDriveMaxFlatVel value="110.0" />
<fBrakeForce value="0.2" />
<fBrakeBiasFront value="0.5" />
<fHandBrakeForce value="0.15" />
<fSteeringLock value="40.0" />
<fTractionCurveMax value="2.0" />
<fTractionCurveMin value="2.0" />
<fTractionCurveLateral value="24.0" />
<fTractionSpringDeltaMax value="0.15" />
<fLowSpeedTractionLossMult value="0.3" />
<fCamberStiffnesss value="0.0" />
<fTractionBiasFront value="0.49" />
<fTractionLossMult value="1.0" />
<fSuspensionForce value="3.0" />
<fSuspensionCompDamp value="1.6" />
<fSuspensionReboundDamp value="2.9" />
<fSuspensionUpperLimit value="0.25" />
<fSuspensionLowerLimit value="-0.4" />
<fSuspensionRaise value="0.0" />
<fSuspensionBiasFront value="0.55" />
<fAntiRollBarForce value="0.1" />
<fAntiRollBarBiasFront value="0.6" />
<fRollCentreHeightFront value="0.5" />
<fRollCentreHeightRear value="0.5" />
<fCollisionDamageMult value="1.0" />
<fWeaponDamageMult value="1.0" />
<fDeformationDamageMult value="0.6" />
<fEngineDamageMult value="1.2" />
<fPetrolTankVolume value="65.0" />
<fOilVolume value="5.0" />
<fSeatOffsetDistX value="0.0" />
<fSeatOffsetDistY value="0.0" />
<fSeatOffsetDistZ value="0.0" />
<nMonetaryValue value="40000" />
<strModelFlags>48</strModelFlags>
<strHandlingFlags>0</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CVehicleWeaponHandlingData">
<uWeaponHash>
<Item>VEHICLE_WEAPON_WATER_CANNON</Item>
<Item />
<Item />
</uWeaponHash>
<WeaponSeats content="int_array">
0
0
0
</WeaponSeats>
<fTurretSpeed content="float_array">
0.100000
0.000000
</fTurretSpeed>
<fTurretPitchMin content="float_array">
-0.400000
0.000000
</fTurretPitchMin>
<fTurretPitchMax content="float_array">
0.707000
0.000000
</fTurretPitchMax>
<fTurretCamPitchMin content="float_array">
-0.500000
0.000000
</fTurretCamPitchMin>
<fTurretCamPitchMax content="float_array">
0.000000
0.000000
</fTurretCamPitchMax>
<fBulletVelocityForGravity content="float_array">
25.000000
0.000000
</fBulletVelocityForGravity>
<fTurretPitchForwardMin content="float_array">
-0.080000
0.000000
</fTurretPitchForwardMin>
<fUvAnimationMult value="0.000000" />
<fMiscGadgetVar value="0.000000" />
<fWheelImpactOffset value="0.000000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
</HandlingData>
</CHandlingDataMgr>
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@@ -0,0 +1,53 @@
--[[
Ultimate Lighting Controller Config
the ULC resource is required to use this configuration
get the resource here: https://github.com/Flohhhhh/ultimate-lighting-controller/releases/latest
To learn how to setup and use ULC visit here: https://docs.dwnstr.com/ulc/overview
]]
return {names = {"rosemidtower"},
steadyBurnConfig = {
forceOn = false, useTime = false,
disableWithLights = false,
sbExtras = {}
},
parkConfig = {
usePark = false,
useSync = false,
syncWith = {},
pExtras = {},
dExtras = {}
},
hornConfig = {
useHorn = false,
hornExtras = {},
},
brakeConfig = {
useBrakes = false,
speedThreshold = 3,
brakeExtras = {},
disableExtras = {}
},
reverseConfig = {
useReverse = false,
reverseExtras = {}
},
doorConfig = {
useDoors = false,
driverSide = {enable = {}, disable = {}},
passSide = {enable = {}, disable = {}},
trunk = {enable ={}, disable = {}}
},
buttons = {
{label = "rollups", key = 1, color = "green", extra = 1, linkedExtras = {}, oppositeExtras = {2}, offExtras = {}, repair = false},
{label = "rear compartment", key = 2, color = "green", extra = 3, linkedExtras = {}, oppositeExtras = {4}, offExtras = {}, repair = false},
{label = "left scene", key = 3, color = "green", extra = 5, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
{label = "right scene", key = 4, color = "green", extra = 6, linkedExtras = {}, oppositeExtras = {}, offExtras = {}, repair = false},
},
defaultStages = {
useDefaults = false,
enableKeys = {},
disableKeys = {}
}
}
@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>rosemidtower</modelName>
<txdName>rosemidtower</txdName>
<handlingId>rosemidtower</handlingId>
<gameName>rosemidtower</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>veh_barrage</ptfxAssetName>
<audioNameHash>firetruk</audioNameHash>
<layout>LAYOUT_FIRETRUCK</layout>
<coverBoundOffsets>FIRETRUCK_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="-0.180000" y="-0.126000" z="-0.046000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.031000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.335000" z="0.543000" />
<FirstPersonPassengerMobilePhoneOffset x="0.159000" y="0.576000" z="0.473000" />
<PovCameraOffset x="0.000000" y="-0.125000" z="0.630000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.075000" z="0.050000" />
<vfxInfoName>VFXVEHICLEINFO_TRUCK_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="false" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.340700" />
<wheelScaleRear value="0.340700" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.850000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="1.000000" />
<damageOffsetScale value="0.200000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
20.000000
90.000000
130.000000
260.000000
750.000000
750.000000
</lodDistances>
<minSeatHeight value="0.984" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="10" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_FORCE_ENABLE_CHASSIS_COLLISION FLAG_HAS_LIVERY FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_EMERGENCY_SERVICE FLAG_DRIVER_NO_DRIVE_BY FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_USE_STRICTER_EXIT_COLLISION_TESTS FLAG_HAS_OUTRIGGER_LEGS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_TRUCK</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>S_M_Y_Fireman_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="true" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>VAN_FRONT_LEFT</Item>
<Item>VAN_FIRETRUK_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_poltax_interior</parent>
<child>your_car</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>POLICE</audioNameHash>
<audioNameHash>str392m</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>POLICE</audioNameHash>
<audioNameHash>str392m</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>WINDSOR</audioNameHash>
<audioNameHash>cvpiv8</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>WINDSOR</audioNameHash>
<audioNameHash>cvpiv8</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>POLICE</audioNameHash>
<audioNameHash>str392m</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>POLICE</audioNameHash>
<audioNameHash>str392m</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>SENTINEL</audioNameHash>
<audioNameHash>ecoboostv6</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>SENTINEL</audioNameHash>
<audioNameHash>ecoboostv6</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>SENTINEL</audioNameHash>
<audioNameHash>ecoboostv6</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>SENTINEL</audioNameHash>
<audioNameHash>ecoboostv6</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>SENTINEL</audioNameHash>
<audioNameHash>ecoboostv6</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>POLICE</audioNameHash>
<audioNameHash>ecoboostv6</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>POLICE</audioNameHash>
<audioNameHash>ecoboostv6</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>POLICE</audioNameHash>
<audioNameHash>ecoboostv6</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>SHERIFF2</audioNameHash>
<audioNameHash>kc103hemipwagon</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>SHERIFF_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>SHERIFF2</audioNameHash>
<audioNameHash>kc103hemipwagon</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>SHERIFF_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>SHERIFF2</audioNameHash>
<audioNameHash>kc103hemipwagon</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>SHERIFF_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>fbi2</audioNameHash>
<audioNameHash>aq02coyotef150</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>SHERIFF_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>fbi2</audioNameHash>
<audioNameHash>aq02coyotef150</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>SHERIFF_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>fbi2</audioNameHash>
<audioNameHash>aq02coyotef150</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>SHERIFF_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>buffalo</audioNameHash>
<audioNameHash>str392m</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>buffalo</audioNameHash>
<audioNameHash>str392m</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>buffalo</audioNameHash>
<audioNameHash>str392m</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>BUFFALO_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>POLICE</audioNameHash>
<audioNameHash>ecoboostv6</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>POLICE</audioNameHash>
<audioNameHash>ecoboostv6</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>POLICE</audioNameHash>
<audioNameHash>ecoboostv6</audioNameHash>
<layout>LAYOUT_STD_EXITFIXUP</layout>
<coverBoundOffsets>POLICE3_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>DOMINATOR</audioNameHash>
<audioNameHash>str392m</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>STANIER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>INTRUDER</audioNameHash>
<audioNameHash>lg14c6vettena</audioNameHash>
<layout>LAYOUT_LOW</layout>
<coverBoundOffsets>GROWLER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>INTRUDER</audioNameHash>
<audioNameHash>lg14c6vettena</audioNameHash>
<layout>LAYOUT_LOW</layout>
<coverBoundOffsets>GROWLER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>GAUNTLET</audioNameHash>
<audioNameHash>tascmustanggt50</audioNameHash>
<layout>LAYOUT_LOW</layout>
<coverBoundOffsets>GROWLER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -15,7 +15,7 @@
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>GAUNTLET</audioNameHash>
<audioNameHash>tamustanggt50</audioNameHash>
<layout>LAYOUT_LOW</layout>
<coverBoundOffsets>GROWLER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
@@ -1,5 +0,0 @@
fx_version 'bodacious'
game 'gta5'
this_is_a_map 'yes'
client_script "@Badger-Anticheat/acloader.lua"
+2
View File
@@ -237,6 +237,8 @@ SIREN_ASSIGNMENTS = {
['enforcer'] = { 45, 48, 13, 50, 47, 46 },
['engine6a'] = { 45, 48, 13, 50, 47, 46 },
['engine6d'] = { 45, 48, 13, 50, 47, 46 },
['roseeng'] = { 45, 48, 13, 50, 47, 46 },
['rosemidtower'] = { 45, 48, 13, 50, 47, 46 },
['ladder6a'] = { 45, 48, 13, 50, 47, 46 },
['medic1a'] = { 45, 48, 13, 50, 47, 46 },
['medic1b'] = { 45, 48, 13, 50, 47, 46 },
Binary file not shown.

After

Width:  |  Height:  |  Size: 4.4 MiB

+15
View File
@@ -0,0 +1,15 @@
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
files {
'vehicles.meta',
'carvariations.meta',
'carcols.meta',
'handling.meta',
'vehiclelayouts.meta',
}
data_file 'HANDLING_FILE' 'handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'vehiclelayouts.meta'
+822
View File
@@ -0,0 +1,822 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVarGlobal>
<Sirens>
<Item>
<id value="3743"/>
<name>riothuey</name>
<timeMultiplier value="1.00000000"/>
<lightFalloffMax value="60.00000000"/>
<lightFalloffExponent value="125.00000000"/>
<lightInnerConeAngle value="2.29061000"/>
<lightOuterConeAngle value="70.00000000"/>
<lightOffset value="0.00000000"/>
<textureName>VehicleLight_sirenlight</textureName>
<sequencerBpm value="1000"/>
<leftHeadLight>
<sequencer value="0"/>
</leftHeadLight>
<rightHeadLight>
<sequencer value="0"/>
</rightHeadLight>
<leftTailLight>
<sequencer value="0"/>
</leftTailLight>
<rightTailLight>
<sequencer value="0"/>
</rightTailLight>
<leftHeadLightMultiples value="1"/>
<rightHeadLightMultiples value="1"/>
<leftTailLightMultiples value="2"/>
<rightTailLightMultiples value="2"/>
<useRealLights value="true"/>
<sirens>
<Item>
<!--Siren 1-->
<rotation>
<delta value="0.00000000"/>
<start value="0.00000000"/>
<speed value="0.00000000"/>
<sequencer value="4294967295"/>
<multiples value="1"/>
<direction value="false"/>
<syncToBpm value="true"/>
</rotation>
<flashiness>
<delta value="0.00000000"/>
<start value="0.00000000"/>
<speed value="0.00000000"/>
<sequencer value="2426999877"/>
<multiples value="2"/>
<direction value="false"/>
<syncToBpm value="true"/>
</flashiness>
<corona>
<intensity value="0.00000000"/>
<size value="0.00000000"/>
<pull value="0.00000000"/>
<faceCamera value="false"/>
</corona>
<color value="0xFFFFFFFF"/>
<intensity value="0.50000000"/>
<lightGroup value="1"/>
<rotate value="false"/>
<scale value="true"/>
<scaleFactor value="100"/>
<flash value="true"/>
<light value="true"/>
<spotLight value="true"/>
<castShadows value="true"/>
</Item>
<Item>
<!--Siren 2-->
<rotation>
<delta value="0.00000000"/>
<start value="0.00000000"/>
<speed value="0.00000000"/>
<sequencer value="4294967295"/>
<multiples value="1"/>
<direction value="false"/>
<syncToBpm value="true"/>
</rotation>
<flashiness>
<delta value="0.00000000"/>
<start value="0.00000000"/>
<speed value="0.00000000"/>
<sequencer value="873875997"/>
<multiples value="2"/>
<direction value="false"/>
<syncToBpm value="true"/>
</flashiness>
<corona>
<intensity value="0.00000000"/>
<size value="0.00000000"/>
<pull value="0.00000000"/>
<faceCamera value="false"/>
</corona>
<color value="0xFFFFFFFF"/>
<intensity value="0.5000000"/>
<lightGroup value="1"/>
<rotate value="false"/>
<scale value="true"/>
<scaleFactor value="100"/>
<flash value="true"/>
<light value="true"/>
<spotLight value="true"/>
<castShadows value="true"/>
</Item>
<Item>
<!--Siren 3-->
<rotation>
<delta value="0.00000000"/>
<start value="0.00000000"/>
<speed value="0.00000000"/>
<sequencer value="4294967295"/>
<multiples value="1"/>
<direction value="false"/>
<syncToBpm value="true"/>
</rotation>
<flashiness>
<delta value="3.14159265"/>
<start value="0.00000000"/>
<speed value="0.00000000"/>
<sequencer value="2724250145"/>
<multiples value="2"/>
<direction value="true"/>
<syncToBpm value="true"/>
</flashiness>
<corona>
<intensity value="2.00000000"/>
<size value="1.10000000"/>
<pull value="0.50000000"/>
<faceCamera value="false"/>
</corona>
<color value="0xFF0000FF"/>
<intensity value="0.50000000"/>
<lightGroup value="1"/>
<rotate value="false"/>
<scale value="true"/>
<scaleFactor value="100"/>
<flash value="true"/>
<light value="true"/>
<spotLight value="true"/>
<castShadows value="true"/>
</Item>
<Item>
<!--Siren 4-->
<rotation>
<delta value="0.00000000"/>
<start value="0.00000000"/>
<speed value="0.00000000"/>
<sequencer value="4294967295"/>
<multiples value="1"/>
<direction value="false"/>
<syncToBpm value="true"/>
</rotation>
<flashiness>
<delta value="3.14159265"/>
<start value="0.00000000"/>
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<Item>
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<kitType>MKT_STANDARD</kitType>
<visibleMods>
<Item>
<modelName>seat_mesh</modelName>
<modShopLabel>Bars</modShopLabel>
<linkedModels>
<modelName>seat_mesh3</modelName>
<modelName>seat_mesh2</modelName>
</linkedModels>
<turnOffBones>
<Item>misc_vdddd</Item>
<Item>misc_hdddd</Item>
</turnOffBones>
<type>VMT_PLTVANITY</type>
<bone>chassis</bone>
<collisionBone>chassis</collisionBone>
<cameraPos>VMCP_DEFAULT</cameraPos>
<audioApply value="1.000000" />
<weight value="0" />
<turnOffExtra value="false" />
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<allowBonnetSlide value="true" />
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</visibleMods>
<linkMods>
<Item>
<modelName>seat_mesh2</modelName>
<bone>chassis</bone>
<turnOffExtra value="false" />
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<Item>
<modelName>seat_mesh3</modelName>
<bone>chassis</bone>
<turnOffExtra value="false" />
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</linkMods>
<statMods/>
<slotNames/>
<liveryNames/>
</Item>
</Kits>
</CVehicleModelInfoVarGlobal>
+43
View File
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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>riothuey</modelName>
<colors>
<Item>
<indices content="char_array">
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<liveries>
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<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>930_riothuey_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>Standard White</Name>
<Value value="100" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="3743" />
<sirenSettings value="0" />
</Item>
</variationData>
</CVehicleModelInfoVariation>
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+117
View File
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<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
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<txdName>riothuey</txdName>
<handlingId>FROGGER</handlingId>
<gameName>riothuey</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName></animConvRoofDictName>
<animConvRoofName></animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>CARGOBOB</audioNameHash>
<layout>LAYOUT_HELI_VOLATUS</layout>
<coverBoundOffsets>FROGGER_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>FOLLOW_HELI_CAMERA</cameraName>
<aimCameraName>FROGGER_AIM_CAMERA</aimCameraName>
<bonnetCameraName>FROGGER_BONNET_CAMERA</bonnetCameraName>
<povCameraName>HELI_POV_CAMERA</povCameraName>
<povTurretCameraName>POV_TURRET_CAMERA_VALKYRIE</povTurretCameraName>
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<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonMobilePhoneOffset x="0.165000" y="0.345000" z="0.490000" />
<FirstPersonPassengerMobilePhoneOffset x="0.190000" y="0.283000" z="0.448000" />
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<vfxInfoName>VFXVEHICLEINFO_HELI_CARGOBOB</vfxInfoName>
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<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
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<wheelScaleRear value="0.080000" />
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<dirtLevelMax value="0.800000" />
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500.000000
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750.000000
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<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
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<visibleSpawnDistScale value="1.500000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_4</swankness>
<maxNum value="999" />
<flags>FLAG_FORCE_ENABLE_CHASSIS_COLLISION FLAG_NO_BOOT FLAG_LAW_ENFORCEMENT FLAG_DRIVER_NO_DRIVE_BY FLAG_NO_RESPRAY FLAG_ALLOWS_RAPPEL FLAG_DONT_SPAWN_IN_CARGEN FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DONT_SPAWN_AS_AMBIENT FLAG_DONT_TIMESLICE_WHEELS FLAG_HAS_TURRET_SEAT_ON_VEHICLE FLAG_USE_TURRET_RELATIVE_AIM_CALCULATION FLAG_DONT_TIMESLICE_WHEELS FLAG_HAS_REAR_SEAT_ACTIVITIES</flags>
<type>VEHICLE_TYPE_HELI</type>
<plateType>VPT_NONE</plateType>
<dashboardType>VDT_LAZER</dashboardType>
<vehicleClass>VC_HELICOPTER</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>s_m_y_swat_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="true" />
<requiredExtras />
<rewards>
<Item>REWARD_WEAPON_SNIPERRIFLE</Item>
<Item>REWARD_AMMO_SNIPERRIFLE</Item>
<Item>REWARD_STAT_WEAPON</Item>
</rewards>
<cinematicPartCamera>
<Item>HELI_REAR_ROTOR_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
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<buoyancySphereSizeScale value="0.900000" />
<pOverrideRagdollThreshold type="NULL" />
</Item>
</InitDatas>
<txdRelationships>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
+3 -3
View File
@@ -722,9 +722,9 @@
"2022tahoe",
"2022tahoeslick",
"Legacygator",
" ",
" ",
" ",
"riothuey",
"roseeng",
"rosemidtower",
" ",
" ",
" ",
+15 -5
View File
@@ -331,6 +331,11 @@ ensure hpsrtcat18
ensure hpvic11
ensure dhsgt350
ensure 2019GMCSlick
ensure riothuey
ensure
ensure
ensure
ensure
ensure
@@ -429,7 +434,7 @@ ensure prisonprops
///ensure Vinewood-Cinema
//ensure Bahama-Mamas
//ensure bahamas_props_addons
//ensure Legion-Square-Underground
ensure Legion-Square-Underground
ensure nve_props
ensure Bean-Machine-Hills
ensure PaletoFire
@@ -440,15 +445,15 @@ ensure Tuner-Garage-IPL
ensure Tuner-Garage
ensure Car-Meet
ensure Legion-CourtHouse
//ensure Rockford-Records
ensure Rockford-Records
ensure smokey_irishpub
//ensure nve_iced_alamo
//ensure nve_xmas
ensure ballasint
ensure vagosint
ensure patoche_billiard
//ensure ipl_sheriff_v2
//ensure int_sheriff_v2_dev
ensure ipl_sheriff_v2
ensure int_sheriff_v2_dev
ensure patoche_paleto_airport
ensure gabz_diner
//ensure map1
@@ -497,10 +502,15 @@ ensure Map_SandyLTD
ensure brofx_06
ensure smokey_paletobarak4
ensure smokey_paletobarak
ensure pd_sandy
//ensure pd_sandy
ensure dip_cardealer
ensure La_Fuente_Blanca
ensure La_Fuente_Blanca_Gate
ensure dnxnewcalafiaroads
ensure dnxnewsenoraroad
ensure
ensure
ensure
ensure
///#[-----Mt. Zonah Hospital-----]