adding christmasmap

This commit is contained in:
KingMcDonalds
2025-11-18 15:12:00 -08:00
parent 0970f64a55
commit 4b387f4780
241 changed files with 2425 additions and 58 deletions
@@ -0,0 +1,17 @@
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5'
-- Leaked By: Leaking Hub | Joshua Y. | https://discord.gg/aXWXXst
files {
'vehicles.meta',
'carvariations.meta',
'carcols.meta',
'handling.meta',
'vehiclelayouts.meta',
}
data_file 'HANDLING_FILE' 'handling.meta'
data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
data_file 'CARCOLS_FILE' 'carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
data_file 'VEHICLE_LAYOUTS_FILE' 'vehiclelayouts.meta'
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@@ -0,0 +1,289 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>metstcvpi</modelName>
<colors>
<Item>
<indices content="char_array">
134
134
0
0
</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
134
140
0
0
</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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140
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
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<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
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<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
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<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
134
140
0
0
</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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140
0
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
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140
0
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
134
140
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
134
140
0
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
134
140
0
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</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
<Item>
<indices content="char_array">
134
140
0
0
</indices>
<liveries>
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>0_default_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>Police guv plate</Name>
<Value value="100" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="269" />
<sirenSettings value="64589" />
</Item>
</variationData>
</CVehicleModelInfoVariation>
@@ -0,0 +1,143 @@
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>metstcvpi</modelName>
<txdName>metstcvpi</txdName>
<handlingId>Emperor</handlingId>
<gameName>metstcvpi</gameName>
<vehicleMakeName>cvpi</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>cvpiv8</audioNameHash>
<layout>LAYOUT_STANDARD</layout>
<coverBoundOffsets>POLICE_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_MID_HIGH</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.050000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.050000" z="-0.020000" />
<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.075000" z="-0.045000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.030000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.030000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.060000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.125000" y="0.293000" z="0.516000" />
<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.136000" y="0.146000" z="0.435000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.136000" y="0.146000" z="0.435000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.140000" z="0.650000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.236900" />
<wheelScaleRear value="0.236900" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
60.000000
80.000000
100.000000
120.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="0.839" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="100" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="2" />
<flags>FLAG_HAS_LIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_LAW_ENFORCEMENT FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_GENTAXI</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_MUSCLE</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>S_M_Y_Cop_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards>
<Item>REWARD_WEAPON_PUMPSHOTGUN</Item>
<Item>REWARD_AMMO_PUMPSHOTGUN_ENTER_VEHICLE</Item>
<Item>REWARD_STAT_WEAPON</Item>
</rewards>
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>STD_POLICE_FRONT_LEFT</Item>
<Item>STD_POLICE_FRONT_RIGHT</Item>
<Item>STD_POLICE_REAR_LEFT</Item>
<Item>STD_POLICE_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_poltax_interior</parent>
<child>your_car</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
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@@ -0,0 +1,21 @@
fx_version 'bodacious'
game 'gta5'
this_is_a_map 'yes'
escrow_ignore {
'stream/prompt_xmas_snowflake.ydr',
'stream/prompt_xmax_merrychristmas_sign.ydr',
'stream/prompt_garland.ydr',
'stream/prompt_fkn_ginger_house.ydr',
'stream/*.ymap',
'stream/*.ybn',
'stream/*.ytyp',
'stream/*.ytd',
'stream/prompt_snowfknman_shorty.ydr',
'stream/prompt_snowfknman_tall.ydr',
'stream/prompt_big_christmas_tree.ydr',
'stream/prompt_x_mas_deer.ydr',
'stream/prompt_surprises_1.ydr',
'stream/prompt_surprises_2.ydr'
}
dependency '/assetpacks'
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+13
View File
@@ -0,0 +1,13 @@
fx_version 'bodacious'
game 'gta5'
author 'kiiya'
description 'Christmas Park'
version '1.0'
this_is_a_map 'yes'
lua54 'yes'
dependency '/assetpacks'
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